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  • joaomluz
    Participant

    Me again, so i was trying to play mario kart (n64) and i experienced a very slow fps. I’m using the B+ model with the 2.3 Retropie.

    I tried to overclock to the faster overclocking option (Turbo) and increase the GPU to 25.. but i experienced the same slow fps.

    There are some guide/turorial about it?

    #87294
    Anonymous
    Inactive

    Interestingly on RetroArch N64 emulator I found smash bros does NOT run very well when there are many enemies (such as the second level). I had my Rpi clocked to ‘Rpi 2’ mode (is this the default setting?). Have not yet tried on Mupen – my resolution and sound aren’t working on that yet and I haven’t had chance to investigate/fix but did read some suggestions about resolution on here (currently when run from ES it is small in the bottom left corner using a HDMI-DVI cable with default ES runcommand.sh commandline).

    #87286
    gizmo98
    Participant

    Here is a list of all supported controllers:
    https://github.com/mupen64plus/mupen64plus-input-sdl/blob/master/data/InputAutoCfg.ini

    You can find and modify this config file under /opt/retropie/configs/n64.

    #87253
    Roo
    Participant

    I’m not sure how you’re going to be able to play N64 with a SNES controller… You need an analog joystick.

    N64

    The best option if you want one controller to play everything would be an Xbox 360 wireless controller for PC. Works out of the box for most everything in RetroPie and can be configured to work for the others.

    kkwete
    Participant

    Hi all.
    First, i would like to say a big “THX” for this distro, really it’s very pleasant to play retrogaming on a cheap raspberry.
    I bought the cheapest retropad I found to play with, found here:
    http://www.aliexpress.com/snapshot/6467866067.html?orderId=65578955746003

    It works perfectly in snes and genesis games, after a little config in raspi-config.
    But, impossible for me to find any information to use it with mupen64plus.

    My config: rasp B+ with fresh v2.5.0 BETA image.

    When I launch maro kart by example, menu of the game is launching but I can’t do anything with my pad…
    Can you help me?
    thx!

    #87245
    zanmaru
    Participant

    Hello,

    Everything works fine for me except n64 emulation… I tried both emulators : one is very slow with weird sound and the other won’t even start. I believe I missed something because I saw videos of games running pretty well like SSB or Mario Kart… Does anyone here can share his mupen64plus folder with great config so I can play those games?

    Here is my settings on the Pi 2 : gpu mem : 384 and overclocked in raspi-config using the “pi 2” option.

    #87242
    Karoi
    Participant

    Hello all,

    As I’m waiting for my Raspberry Pi 2 Model B (First Raspberry Pi, YAY!) to be delivered. I was wondering, what about using two DS4’s with RetroPie/ES? Do I need a second config file, or a second set in the config file.

    Can anyone tell me? I think it will be great if I can play together with my girlfriend (Yes, I’m that kind of guy ;)).

    Also do I use the DS4 wireless or via a USB cable? May be a dumb question, but I’m not afraid to ask.

    And the last thing, can I play N64 games with a DS4 controller? And if I can, can someone explain me how?

    Thanks!

    Roo
    Participant

    If you want guaranteed compatibility you should by a real n64 and a playstation, emulation doesn’t work like that.

    That said, it looks very promising that n64 and psx work well on the Pi2 and be playable at full speed. The Pi2 has been out a week, RetroPie is in major flux, with regular updates to fix bugs and improve performance. If dropping $35 to try for yourself is concern, I suggest you wait a month or two.

    flow
    Participant

    Hey!

    I got a question for the pi2 owners on this forum.
    I am considering to buy a pi2 but before i do that i want to make sure that there is a full compatibility for fifth-gen consoles. I grew up with the n64 and the playstation and i would love to play those old games again.

    There is not a lot of information about how well the emulation of fifth-gen consoles are compatible.
    Is there anyone out there who tested this?

    Could any pi2 owner confirm that at least the following games are fully supported and 100% playable, Please?
    Nintendo 64:
    – Donkey Kong 64
    – Goldeneye 007
    – Mario Kart
    – Mario Party [all versions]
    – Super Smash bros
    – Tom Clancy Rainbow Six
    – Mortal Combat [all versions]

    Playstation:
    – Dukes of Hazzard
    – Grand theft auto [all version]
    – The Italian Job
    – James Bond 007 [all versions]
    – Mega Men [all versions]
    – Mortal Combat [all versions]
    – Ray Man [all versions]
    – Resident Evil [all versions]
    – Worms [all versions]

    #87210
    Jassen Payen
    Participant

    @whettingstone there are two choices for N64 emulators in ES, basically the non-retroarch version where you store ROM’s (n64-mupen64plus directory) doesn’t support zipped roms, which is why the emulators may not appear in ES.

    Once extracted into the folder it appears and works fine. I haven’t got the other emulator working at all.

    #87209
    whettingstone
    Participant

    I’m also having problems with N64.
    I’ve tried putting both .n64 rom and .zip files in both folders (n64 and mupen64). ‘

    What happens is that they change resolution, some text comes up (can’t see what it says as it’s too small and goes away too quickly) then it flashes “Xbox controller (0)” or some such in yellow text (not console text, this is some overlay) and then it goes back to 1080 resolution and kicks me back to EmulationStation.

    I’ve updated the binaries for both n64 and mupen.

    I just realized that I’m not sure if I’ve run mupen (probably) as there is only one choice for N64 in ES.

    Any suggestions?

    One thing I should try is to change to the other N64-emulator but I don’t really know how to do that. With SNES I just put the roms in the different folders and it gives me two SNES choices in ES (where one works great and the other has screwed up controls).

    #87180
    gizmo98
    Participant

    Please use /retropie/roms/n64-mupen64plus

    #87176
    cosmos
    Participant

    Any fix yet for sound issues with mupen64plus.

    I cant get any N&$ game working always exits with alsa error

    #87154
    petrockblog
    Keymaster

    the 2.5 is not optimised for the pi2. it will work. If you update the script and then binaries on it, you would get rpi2 optimised binaries. There is another image on my google drive that is optimised for the rpi2 – whether stuff is noticeably faster though is another thing.

    https://drive.google.com/open?id=0B_knGioK16E6bkZ1M1VrQjZuR1E&authuser=0

    note mupen64plus may need updating on it to work. There are a few other emulators too that have had changes since the image for the pi2.

    I have only had my pi2 for few days, so am still working on stuff.

    #87115
    Anonymous
    Inactive

    I plan to do more checking later on PSX/N64. I should be getting a new (and bigger) SD card today as I’ve been testing on a tiny substitute one using a mounted usb drive. Which image should I use? I did use Buzz’ from p2 but is the 2.5 beta on downloads better or Buzz’ latest version?

    #87114

    In reply to: N64 contoller settings

    Jassen Payen
    Participant

    It’s a bit confusing as there are multiple places to configure N64 controls for RetroPie, however I discovered that the correct place is in the N64 directory under /opt/retropie/configs/n64

    The configuration for both N64 emulators is here. I use mupen64plus, not the RetroArch version, and the configuration for that is mupen64plus.cfg. There is another file in the same directory, which allows you to map controls based on what pad is recognised by the Pi which needs playing with too. I forgot what it’s called, but I think it’s something like “autoconf.ini”.

    geppetto
    Participant

    Hi
    I’m slowly getting to know Retropie and all it’s files and folders (Linux noob).
    Now have a working system using an Rpi2 and ver 2.5.
    SNES games playing fine with a SNES Usb controller…

    Anyhoo, can sombody point me in the right direction to get my controller working
    with N64 games. Does N64 or even Mupen64 use Retroarch?
    Got Mario cart working in Mupen64 but it defaults to keyboard control.
    Would like to get my Usb controller to work instead

    Thanks for any pointers

    #87109
    Jassen Payen
    Participant

    Hi,

    I initially got Buzz’s image at the weekend, and have been playing about with the RPi 2, experimenting with the emulators, and also getting the controls right for the XBOX 360 wireless controller. I did an update of the script and binaries last night and things appear to be going quite well…

    * Currently the default Mame4all is working well, haven’t tried advmame yet.

    * Default SNES is working best (PocketSnes), things work OK with pisnes and snes9x, but the controls are very slightly laggy, and certain games don’t work (starwing, and SMRPG)

    * Both FBA emulators work, although currently using PIFBA. Might switch to default retroarch version to obtain the ability to save/load state.

    * Using default Genesis emulator, and working well.

    * Default N64 emulator is not working for me, possibly because I only tried with zipped roms. I have switched to mupen64plus, and after fixing the controls, it works almost full speed on what I’ve tested so far.

    * SCUMMVM is fantastic! Very unexpected to find that there is an MT32 emulator within this build, and it is very accurate. Also works with both the 360 controller and mouse/keyboard. Going to replay a few point and clickers again to enjoy the superior music!

    * Tried both default gbc, gba, and NES emulators, and all appear to be working very well.

    I will attempt to see how home computers fair soon, and maybe the PSX one for FFVII. Thanks!

    #87097

    In reply to: v2.5 some problems

    dparks
    Participant

    I had the same issue with the N64 emulator, which was fixed by reinstalling mupen64plus from source (after updating the setup script first) from retropie_setup.sh. That fixed the black screen thing for me, but i’m still left without fullscreen for now.

    As for the black border thing, does it exhibit the problem all the time? Or just particular emulators? Have you tried mucking around with any of the output settings in es_systems.cfg?

    Can’t help you with the controller thing for now.

    I’ve got mine with a 256 GPU split, which seems to be working alright for now. There was no rationale behind this number, it just sounded cool.

    #87094
    herbfargus
    Member

    There may have been some changes in the file structure from when those videos were made. What version of Raspberry Pi are you using? B+ or Model 2? Did you install from source or are you using the 2.5 SD image? Which USB controller are you using (SNES ibuffalo… n64?) Specifying the details of your hardware and software can help identify the issue.

    #87077
    eldraven
    Participant

    Im having trouble to get Zelda to run on N64, 15-20sec into the intro it freezes and I need to do a hard restart.

    Could it be that the rpi2 that is to weak in standard clock?

    I thougth that it migth have been lack of power, but Ive been switching around and still get the crashes. Allways the same place as well.

    EDIT: Im kinda new to rpi, mostly been running xbmc for it. But I need to reconfig my control for the N64 emulator since the buttons are mixed, how do I do that in the easiest way?

    Have so far enjoyed it a LOT!

    #87076
    dparks
    Participant

    Under the Nintendo 64 Entry (there will probably be two of them), there’s this line:

    <command>/opt/retropie/supplementary/runcommand/runcommand.sh 1 “/opt/retropie/emulators/mupen64plus/bin/mupen64plus –configdir /opt/retropie/configs/n64 –datadir /opt/retropie/configs/n64 %ROM%” “mupen64plus”</command>

    The “1” after “runcommand.sh” sets the output mode, in this case I believe it’s VGA.

    #87075
    Anonymous
    Inactive

    [quote=87071]I’ve managed to get my RP2 up and running without too many glitches thus far on your most recent image. MAME4ALL plays NBA jam very fluidly, and the PSX RetroArch emulator works like a dream.

    Mupen64plus plays Mario 64 and Mario Kart pretty smoothly with n64 plugin and almost no other changes (Rice without tinkering was a little stuttery, but I believe this has been discussed). I still cannot for the life of me get it to run completely fullscreen (that is for output to match the height of my 1080P TV). It will output enlarged with setting in es_systems.cfg set to 1, or else it appears in the bottom left corner. Changes to gles2n64.conf seem to have no effect.

    I’m sure with a bit more coffee and a lot more swearing the solution will be obvious!

    Anyhoo, excellent work thus far, guys and gals!
    [/quote]

    I’m not also in basically the same state. Seems some of my PSX games don’t run but some that I am testing have been. Need to test more with mupen as I am not getting sound and I have the game in the bottom left. What is the variable you set to 1 to make it enlarged?

    #87071
    dparks
    Participant

    I’ve managed to get my RP2 up and running without too many glitches thus far on your most recent image. MAME4ALL plays NBA jam very fluidly, and the PSX RetroArch emulator works like a dream.

    Mupen64plus plays Mario 64 and Mario Kart pretty smoothly with n64 plugin and almost no other changes (Rice without tinkering was a little stuttery, but I believe this has been discussed). I still cannot for the life of me get it to run completely fullscreen (that is for output to match the height of my 1080P TV). It will output enlarged with setting in es_systems.cfg set to 1, or else it appears in the bottom left corner. Changes to gles2n64.conf seem to have no effect.

    I’m sure with a bit more coffee and a lot more swearing the solution will be obvious!

    Anyhoo, excellent work thus far, guys and gals!

    #87066
    Anonymous
    Inactive

    [quote=87059]

    <div class=”d4p-bbt-quote-title”>adcooney wrote:</div>
    Error is:

    RetroArch [ERROR] :: alsa_worker_thread :: [ALSA] Unknown error occured (input/output error).
    *** glibc detected ** /opt/retropie/emulators/retroarch/bin/retroarch: realloc(): invalid pointer: 0x0086990 ***

    mupen64plus is not a retroarch emulator. I have no yet looked at the mupen64plus-libretro core.

    You may be launching the wrong emulator.
    [/quote]

    Haha oops yes that’s very true. Didn’t notice es had two n64 emulators. I’ll check again.

    Currently I get segmentation faults on PSX (with bin files in BIOS (all lowercase)). Has anyone else got that working? That is with Retroarch as well.

    #87059
    petrockblog
    Keymaster

    [quote=87052]
    Error is:

    RetroArch [ERROR] :: alsa_worker_thread :: [ALSA] Unknown error occured (input/output error).
    *** glibc detected ** /opt/retropie/emulators/retroarch/bin/retroarch: realloc(): invalid pointer: 0x0086990 ***
    [/quote]

    mupen64plus is not a retroarch emulator. I have no yet looked at the mupen64plus-libretro core.

    You may be launching the wrong emulator.

    #87052
    Anonymous
    Inactive

    [quote=86985]Mupen64plus (romdir n64-mupen64plus) now has working video out on the rpi2 builds (need to update from binary or source from menu 5)[/quote]

    Hm I have just done this and now I get an error every time I try to load an n64 rom.

    Error is:

    RetroArch [ERROR] :: alsa_worker_thread :: [ALSA] Unknown error occured (input/output error).
    *** glibc detected ** /opt/retropie/emulators/retroarch/bin/retroarch: realloc(): invalid pointer: 0x0086990 ***

    #87036
    windjammersfan
    Participant

    I’ve been using a pair of the SNES styled iBuffallo controllers for a few weeks. I can’t recommend them though. The face buttons work fine, as do the triggers, though the d-pad registers lots of false inputs. When left idle it’ll occasionally send false up, left and rights. This happens during play too, and while it’s not a huge problem in many games, in some (Street Fighter style games, for example,) it’s significant.

    I’ve had better luck with the Mad Catz Street Fighter X Tekken Fightpad for PS3. It set up fine and works great. The build quality is great for the price, though the face buttons feel a little cheap, and it’s very good for most games. Had theRPi2 Model B not just arrived and made good N64 emulation possible I’d just use these.

    I’m currently trying to get the PS4’s Dualshock 4 working and while it works fine in ES, as soon as I go into a game it loses all functionality, as does the keyboard. I can only exit out by disconnecting the controller and pressing the Esc key on the keyboard. I’m not sure why this is happening, but the pad is wired on an extremely long cable so maybe it’s a power issue. I have no technical knowledge whatsoever though so that’s just a guess.

    kaito90
    Participant

    Hello,

    yesterday I got my new Raspberry Pi 2 B and installed Retropie 2.5 beta.

    Now I have some issues:
    – I have a black border on TV and the picture is in the middle, any changes in the resolution settings wont work (boot/config.txt)

    – The games from the n64 emulator start and i hear music, but i have a black screen.

    – The xbox 360 controller work very fine, but the lights on the controller turning around

    How can i fix this problems?

    And my last question, how much space have your GPU Mem? I have devided in 384mb for gpu and the rest for ram.

    Thanks a lot and have a nice day :)

    #87006
    HoZy
    Participant

    Interestingly enough, I get more hitching/lag/stutter on n64 with the latest builds than I did with an older build that I ran when I did the Mk64 video.

    pi2 overclock 1000/500/500/+2 with 384mb memory split, force_turbo=1.
    With heatsinks & fan @ 3.3v.

    #86985
    petrockblog
    Keymaster

    Mupen64plus (romdir n64-mupen64plus) now has working video out on the rpi2 builds (need to update from binary or source from menu 5)

    #86970
    Anonymous
    Inactive

    I have a jack into a speaker using hdmi->dvi cable and have the same symptoms on at least mame and n64. Haven’t investigated further.

    #86967
    Anonymous
    Inactive

    I’ve tried testing n64 and psx. PSX segmentation faults when loading games – if I recall there is a jar you need to put somewhere but cannot recall where. I will check my old pi I guess to find it.

    N64 I have found:
    * Diddy kong racing gets to the ‘rumble pak’ screen and wont go further no matter what I press
    * Mario 64 works perfectly fine
    * Banjo Kazooie – works but the text and health areas are pixelated. Viewing the menu also shows a pixelated screen
    * Star wars pod racer – Doesn’t work. The video is not positioned correctly with respect to the screen and it is very slow in both video and audio
    * Smash bros works 1v1 but when there are multiple opponents (i.e. second level) then it throttles
    * Mario Tennis – Doesn’t even boot. No error given.
    Mame:
    * Tried one game, worked perfectly
    Genesis
    * Tried several games, all worked perfectly

    This is with a pi2 set on high, xbox wired controller, overclocked to ‘pi2’ setting (not sure what default is) using the image on page2.
    Sound quality through a 3.5mm jack also has some background static that is quieter than the game audio but constant.

    #86964
    gizmo98
    Participant

    You can edit key mappings in /opt/retropie/configs/n64/mupen64plus.cfg and /opt/retropie/configs/n64/InputAutoCfg.ini.

    #86958
    fqpl
    Participant

    Out of any weird reason i ve a black frame around the ui of the emulationstation. I ve set the value on 4 instead of 0, but didnt work. Also some n64 games are not working. Does someone have any ideas?

Viewing 35 results - 1,121 through 1,155 (of 1,578 total)