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If I knew how to make screenshots I would to post.
I have my controls, and preferences set up on Mupen64Plus now and using the Rice plugin yields the best results, but the lighting is all very strange. In Super Mario 64 Mario is very dark, and there appear to be odd shadows everywhere. It certainly doesn’t look anything like the original lighting. Do I have a setting changed that I shouldn’t have?
The game is still playable, I’m hoping someone can help me iron this out though.Topic: N64 problems…
Hello!
I got som big problems N64 emulation on my retropie.
Im use the newest raspberry pi 2 (1gb) with retropie 3.0.My problems:
1. If im using the emulator N64- mupen64plus everything works great except the controllers because it doesn´t work with retroarch controller settings.
And if I use the emulator N64 retroarch controller settings works fine, but all games are lagging so bad! I cant start any game or anything.
So my question is: Can someone help me fix the controller issues for N64mupen or the video problems for N64.
Im using a USB SNES gamepad (not the best for 64, i know, but it will work for now).
Plz Help.
Topic: N64 Default .cfg files
Hello everyone,
Just got my new RPI2 and it’s great.
Been fiddling around with it all last night, got most emulators up and running fine.Unfortunately I’ve managed to mess up my retroarch.cfg file in the n64 folder, no roms are loading anymore.
I’d like to avoid reinstalling everything, is there any chance someone could hook me up with a working set of N64 config files for RetroPie 3.0 Beta 2?
Thanks in advance.
My hope is that I can eventually play Legend of Zelda: Ocarina of Time. However, right now it is unplayable and I’m hoping the internet can help. I have tried two ways to get this working, one through RetroArch as the latest RetroPie comes configured to do natively. The second with just mupen64plus without retroarch on top. I’ve had different problems with both. And I’ve been Googling my problems for a week now with no luck figuring these things out. As a note, I have a retrolink USB N64 controller.
First, Mupen. This one is the simpler of the two to describe. My only real issue is that after playing for about 10 minutes, my controller becomes unresponsive. This happens with any N64 game I’ve tried, not just OoT. That makes it unplayable. I’m also having an issue saving (save states not working), but I haven’t really looked into that problem yet because of the controller issue. I haven’t found any reason for the controller issue to be happening yet, and the controller works just fine with any other emulator (played Doom for an hour without issues as well as other games). Oh, and the keyboard is fine and I can exit the game using ESC no worries. Then when EmulationStation loads up again the controller is still fine.
Second, RetroArch. The biggest problem I’m having is that the default controller configuration seems to be wrong. Now, I know that Mupen has it’s own configuration file. That isn’t the problem. Mupen’s controls are configured fine (I know this because as I described above I don’t have this issue when running with just Mupen). It even loads up and states the controller (Generic USB Joystick) that Mupen is using just like it does when I run the game with only Mupen. However, with RetroArch on top when I get to the menu the start button works correctly as does the joystick, but the left C button acts like it is the A button and nothing else has any effect. Also, the keyboard stops working correctly too. The enter button works as if it were the A button on the controller and that is all. ESC no longer exits the game. I’ve been able to reconfigure the controller with retroarch-joyconfig, but I haven’t found a configuration that actually makes the game playable yet.
Additionally for RetroArch, the graphics and sound are messed up. I can’t describe it better than that. Certain textures are a bit off and certain layers (health bar) don’t seem to be displayed at all. The sound crackles a bit at times though I haven’t gotten passed starting a new game thanks to the completely useless controller settings. This is all using the same configuration (for Mupen) as with just Mupen above (which doesn’t have any noticeable video or sound issues).
If anyone has any thoughts on either of these directions I’d be grateful. Ideally I’d like to figure out the Mupen only approach since it seems the least buggy so far, but I’d be happy with either.
Topic: mupen64plus no sound
I started out with the raspbian desktop and then installed retropie and updated by sources. Everything seems to run fine except there is no sound playing n64 using mupen64plus. Using retroarch n64 is the sound is fine. Any ideas why? I just didnt use the retropie image as I am dual booting with noobs with openelec.
Hi everyone,
I managed to fix Mario Kart 64’s distorted menu fonts using dappsy‘s solution from here and the recommendation from mupen64plus’s compatibility list, which is switching the emulator/video driver by using the config wizard on emulator startup.
Unfortunately, doing so would cause follow-up issues:
- My system sound level (alsamixer) that has been respected before is ignored now, audio is put out at full volume.
- Xbox 360 controller mappings have changed and some buttons are not reachable from the gamepad anymore. While this is negligible as of Mario Kart 64 (I only cannot cycle through the different in-game HUD options anymore), it may cause problems with other games.
- “Start + Select” on the gamepad to exit the emulator has no effect anymore. The only way to kill the emulator is pressing ESC on a keyboard.
I’d be glad to hear any solutions or general advise where to look for the right config files etc.
Thanks in advance!!
—
Setup
Raspberry Pi 2
RetroPie 3.0 Beta from image
no further tweaks except the ones mentioned above
Xbox 360 Wireless controllerTopic: Help Please No Roms working
Hi Guys
My 6 year old son and I just finished building out Porto Pi unfortunately we can only play 2 of the 3 preinstalled games and aren’t able to play any added roms :(
We are running Porta Pi with a Raspberry Pi 2 Model B 1GB and Porta Pi Image v4.5
All boots up well and we are able to play 2 of the 3 preinstalled games in the ports emulator (Cave Story & Doom), Duke Nukem doesnt want to work for us.
We followed the “Adding Roms” instructions on retrobuiltgames.com and can see the actuall roms when booting back into ES under the respective Emulators however not one single one actually starts. The main error that we are getting is the following:
/opt/retropie/emulators/uae4rpi ~
rm: cannot remove ‘df0.adf’ : No such file or directory
In: failed to create symbolic link ‘df0.adf’ : Permission denied
~n: failed to create symbolic link ‘df0.adf’ : Permission denied5 Segmentation faulGames in the N64 Emu just show up a blue screen for a second then return back into ES without starting
When trying roms in the Atari 800 Emu I get the following error:
“Atari800/OS Emulation Halted
Copyright (c) 1997 David J. Firth
(c) 1998-2013 Atari800 Development Teamhttp:atari800.atari.org/
Sorry this program needs a real Atari/OS
Visit the Web pages to find more”Please Please someone help us…
Your help in this matter would be greatly appreciated. My 6 year old son will thank youTopic: Need help with n64
I just got a pi 2 b and i downloaded RetroPie SD-card Image for Raspberry Pi 2 Version 3.0 BETA 2 put it on a card and got every thing running but n64.
My problem is this most of the games i run work fine but for example Mario kart 64 with the default stetting (lr-mupen64plus) the game loads controller works but the text on the menus are messed up. with a lot of searching i found that when starting the game if you hit X and change the emulator for the ROM to mupen64plus-gles2rice the menus show right but there is no sound and my controller does not work any more. I have to use a keyboard.
With Zelda majora’s mask using lr-mupen64plus i see the Nintendo logo but then a black screen. i can hear the game running and if i hit buttons on the controller i here the sounds like starting the game but the screen stays black. If i change it to mupen64plus-gles2rice video is good but i am back to no sound and controller not working.
same thing with Wave Race 64
but with Mario 64 every thing works with the default settings
I have updated the setup script. did a update even did a binary reinstall of mupen64plus. nothing has work.
Can some one please tell me what i am doing wrong and how to fix it. I have been searching all night and cant see to find anyone having the same problem.
I have a Pi 2
with a Philips controller with the same layout as a PS2. it works fine every where but in the mupen64plus-gles2rice emulator.If you will just tell me what config files need to be posted or screenshots ill post it.
Hi.
I am trying to make my Retrolink N64 USB clone work under libretro n64, but I’m having some problems.
I copied retroarch.cfg from configs/all to configs/n64. I want to do a completely different configuration for n64. The problem is I can’t figure out how to setup the C-buttons or the Z.
There is not a
input_player1_z_btnorinput_player1_cdown_btn, and I don’t know if the emulator reads the c-butons as l2 or l3 or something like that.Also, when I press B the emulator displays a message saying Control: Alternate or Control: Default and I can’t stop ir or disable control mode switching.
Any help?
So after soooo many tries i got everything configured on my RetroPie 3.0beta on my RPI2. I have the overclock set to RPI2 setting and i can run some n64 games perfectly. However i want to try to squeeze every drop of performance to get everything working well. So have you any tips for this old man on how to get some more juice or settings per rom i can adjust to get unplayable roms to work better.
i was thinking about adjusting memory splits and forcing lower fps for certain games. mostly conker’s bad fun day is the only one im having terrible performance with. both zelda’s work okay star-fox works great
Hi there,
I’ve found issue related to version 3.0 beta 2 for Retropie 2.
Pi Model: 2B
RetroPie Version Used: 3.0 Beta 2
Built From: SD Image
Controller used: Rertolink SNES controller (worked perfectly with retropie 2.6 / raspberry pi 1 B+)
How to replicate the problem:Keys X and Y are not being recognized in any Retroarch emulator (tested with playstation and n64).
I run ‘configure retroarch keyboard/joystick’ from ‘retropie’ emulation station menu a few times. Also I rebooted pi after that. No effect – only ‘default’ keys ‘A’ and ‘B’ can be used in games. ‘X’ and ‘Y’ can not be used. Running via command line (sudo ./retropie_setup.sh) takes no effect as well. As I see file /opt/retropie/configs/all/retroarch.cfg is not being altered by this command (I use ls -l to check modification date). I believe that script is not saving it’s result to this file.
Additional info:
Previously I was using Retropie 2.6 and 3.0 beta 1 on Raspberry pi B+ and it was working fine (the same gamepad) without any extra configuration (I didn’t even have to configure retroarch controller). I guess this can be related only to Retropie 3.0 beta 2 for Raspberry pi 2.
If you need more details please let me know, I’m happy to help as much as I can.
Robert