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Hi.
I recently used Floobs videos to configure my controls for mupen64plus and the neogeo on the RetroPie 2.6 which worked absolutly perfect for me.
Now I got my new Raspberry Pi 2 and I installed the RetroPie 3.0beta2 Image. After a few problems with my wireless Xbox 360 Controller which is connected via the official Microsoft dongle everything work quite nice, except of two things.
1. I can’t configure buttons on my joystick to for example exit the mumpen64plus. In 2.6 it worked for example with “J0B12”, which I configured at “/opt/retropie/configs/n64/mupen64plus.cfg”. Now it doesn’t. Can someone please tell me which command I have to enter?
2. The neogeo emulator seems to be different than the one from the 2.6. It also doesn’t work. Is there a way to get it running like in the 2.6 version or is there another solution?
I did everything like descripted in Floobs video:
1. http://www.dailymotion.com/video/x2i0xsf_retropie-how-to-get-n64-emulation-working-on-the-raspberry-pi_videogames
2. http://www.dailymotion.com/video/x2icw2z_retropie-running-neo-geo-games-on-a-raspberry-pi-gngeo_videogamesBut now they’re a bit outdated. :(
Please help. :)
How to get perfect video scaling
On a fixed-pixel display, you have to stretch the native resolution of a game by a whole integer amount, otherwise you will get ugly scaling artifacts; some pixels will be larger or of a different shape than others. Scaling artifacts are particularly noticeable when a game is scrolling, and they ruin the look of scanlines. To eliminate scaling artifacts, do the following:
1. Hold “x” or “m” when launching a game to bring up the launch menu. By default, “video mode” should be blank. If it is not blank, select “remove video mode choice.” This will tell Retroarch to automatically detect the native resolution of your display.
2. Now scroll to “retroarch render resolution.” Set this to “use video output” if using a raspberry pi model 2. Otherwise leave as is (640×480).
3. Launch game.
4. go to RGUI -> settings -> video settings -> integer scale ON
5. RGUI -> options -> video options -> set custom ratio
6. Set to whatever looks best. You can’t get to a perfect 4:3 aspect ratio but you can get close if you use the right scaling ratio. For NES for example, 6×5 scaling gets you close to a 4:3 aspect ratio with the top and bottom cropped off (see below)A note on 5x scale: If you use 5x scale and wish to use a scanline overlay, you need to use one designed for 5x, which I’ve provided here. It is desirable to set the Y axis to 5x scale for many systems, cropping off the top and bottom of the picture. On a CRT, the “safe area” was 90% of the picture. The safe area was the zone in which important graphics were displayed. The rest was occupied by overscan, which wasn’t meant to be displayed and which was cropped off by CRTs. With 5x scale on the Y axis, or 1200 pixels, you are cropping off 120 pixels on a 1080 display. This is 24 pixels on a 240p console, or 10%, equivalent to the entire overscan area.
Important Note: depending on the core, crop overscan may need to be turned either ON or OFF. Crop overscan can cause problems with scaling if not set right.
Note: these resolutions are for a 1080p display.
NES:
1024×960
1280×960
1280×1200
1536×1200Genesis:
960×896
1280×896
1280×1120
1600×1120SNES:
1024×896
1280×896
1280×1120
1536×1120Doom:
1280×1000Quake:
1280×1000N64:
1280×960
1280×1200
1600×1200PSX:
1280×960
1280×1200
1600×1200
*note: it doesn’t seem possible to get perfect integer scaling with psx at the moment. The sharp-bilinear shader with one of the above resolutions is your best bet for minimizing artifacts, but it will cause a dip in performance.PC Engine:
960×696
1280×1160
1600×1160More systems will be added as they are tested.
Topic: xbox controller vibration
I was wondering if my xbox360 controller would vibrate playing n64 games. Is there a way to make that work to simulate i have a rumble pack?
Topic: Mupen64Plus Not Showing Up
So I have been trying to get my Pi running N64 games for a while, and when putting the roms in the N64 folder, all of the games have been buggy and extremely hard to use. So I have been trying to put the roms into the “n64-mupen64plus” folder (which apparently has been working way better for others), the N64 icon does not show up in the emulationstation menu. Any help?
Topic: some newbie problems
Hi guys!
I’ve recently found Retropie and started using it and it’s awesome.
I’ve got a logitech cordless rumblepad 2 and a Pi 2 B and Retropie v.3.0 beta.
Unfortunately, I ran into trouble with some games: Pokémon Ruby & Saphire and Mario Kart 64.
I screwed up a few settings considering the n64 emulator using rice to get mostly working graphics but now I can’t reset the monitor mode I chose. Could you tell me where the settings from the splash screen in the picture are saved and how to reset them? screenshot
After leaving the n64 emulator, I cant use my keyboard in the console anymore. After quitting emulationstation, it doesn’t resond to my keyboard and just restarts ES. I have to reboot after this to get the keyboard working again. ES does respond to the keyboard even after leaving mupen64 though.
The two of the Pokémon games don’t work at all with gpsp or lr-gpsp while other GBA games just work fine.
Btw. I’m playing German versions of the games.
Thanks in advance!Topic: N64 mupen64plus sound
Any way to adjust the audio so it’s forced through the 3.5mm output? All my other emulators do, but mupen64plus wants to output hdmi only.
I updated the mupen64’s sources, and after doing so, i can no longer to get it to change the video core used, it’s locked into Rice.
Also is there a way to test ricrpi’s mupen64 using retropie 3.0 beta2
If someone has the step by step for this specifically, and so it’ll use my keybinds, please do let me know.Topic: N64 crashing?
Hey guys,
So I recently started over and imaged a 64GB card with the new Retropie 3.0 Beta for My Pi2. The good news, controller config issues I was having are now magically gone. The pain point for this topic is that whenever I try to launch any N64 game it goes to the balck screen where it says “to configure” blah blah blah “hit X or M” blah blah blah you see before the game actually launches… and then goes right back to the game selection screen. Any thoughts?
Hello,
I’m just testing the n64s Mario Kart on the pi2 and add the menus are corrupted and one in the game it runs slow.
Topic: troubles configuring mupen64
OK. I am trying to get mupen64plus to work on my retropie (ver2.6). I have 2 Logitech Gamepad F310s. I went into /opt/retropie/emulators/n64/mupen64plus.cfg. I modified the start button & tried adding hot keys to exit the emulator…. well, that is not working. Help! Thanks.
~J