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  • #113337
    shoothere
    Participant

    Oh wow very impressive!

    Quick question: would it be added value to add Overclock/Resolution used? I personally found that for, for example, the N64 turning it down makes a lot of games run a lot better.

    Still amazing that this little piece of hardware can do bloody Dreamcast!

    #113262

    In reply to: mupenplus 64 lag

    herbfargus
    Member

    You can try a diff video plugin or overclocking:

    https://github.com/RetroPie/RetroPie-Setup/wiki/runcommand

    But other than that it will be hit and miss. N64 emulation has always been problematic.

    #113176
    chupoCro
    Participant

    I am sorry for the delay, I wasn’t online these days.

    Yes, I installed RetroPie on top of Jessie which was installed through Noobs installer. I few days before I borrowed Raspberry Pi 1 Model B from my friend who still didn’t even unpack the box. I have installed Raspbian + RetroPie on top of it and surprisingly it works great (I thought everything would be sluggish). Of course, N64 is quite slow but Spectrum emulator, Sega Genesis, Neo Geo and golden age arcade games in MAME work great. The only problem I had was I couldn’t make the USB digital arcade joystick to work properly. Emulationstation detected the joystick but jstest /dev/input/js0 readings were very odd so I couldn’t use it.

    cougar281
    Participant

    I’ve been working with my existing XBox 360 controllers and the PC USB Adapter on my RetroPie. I’ve read some people say that the lag they have makes them unusable for faster games. I can’t necessarily say that they lag, but when playing games like Mario Bros, there are some times where certain button presses might be lagging enough to be annoying and make things not go as they should.

    Assuming my ‘issues’ are due to lag and not the fact that I’m a ‘bit’ older than I was when I last played on the actual NES system, how do the XBox One controllers compare with RetroPie relative to the 360 controllers? Is the lag I’ve read about (and may be experiencing to a degree) something in the controller itself, or is it in the driver implementation? Does anyone have any firsthand experience with both on the RetroPie?

    Worst case maybe I should order a Control Block and figure out the best way to wire up the actual NES, SNES and N64 controllers to the RetroPie.

    #113064
    nightwalka80
    Participant

    Hello

    I am new to this and am vision impaired. I bought a unit from ebay with 2 wireless ps3 style controllers. Most things work ok I would like to get my rettrolink N64 wired controller going for N64 games can anyone assist?
    This is what I have however bought a long time ago on ebay and was using with no issues on the pc
    http://www.funstock.co.uk/nintendo-64-usb-controller&filter_name=n64%20controller

    raoskidoo
    Participant

    Hi everyone ,

    This is my first post here but I have been uusing retropie on my raspberry pi for awhile ( more than a year actually ) . Recently I built a arcade cabinet with 4 controllers : 2 retrolink n64 joypads + a beautiful Xarcade 2 joysticks. But the reason I’m writing this is because I’m having a hard time to use them properly. When playing n64 games for an unknown reason only my n64 controllers are detected ( which is actually fine ) but when launching lets say mame or snes and nes roms , it is using my n64 joypads once again and not my Xarcade. I would have to unplug the n64 joypads to use the Xarcade OR mess with the retroarch config file ( per emulator / roms )

    Now , the neat feature that I think would be useful for everyone like me that is bulding a arcade cabinet, is to access the same menu to choose the emulator ( the “X” menu to choose emulator , video plugin ) . In that menu we could choose for “X” emulator player 1 = Xarcade player 2 = Xarcade and Voila ! It wouldnt take so long and it would possible to do it on the go.

    I hope people will like this idea and it would helps a lot ! Thanks a lot

    Have fun

    – Raoskidoo

    mecarzabitrusty
    Participant

    Hey Guys.
    I bought a retropie HD setup for my wife for xmas so she can play all the games she used to when she was a kid. The link below shows which unit it was.

    http://www.ebay.com.au/itm/RetroPie-32GB-Wireless-Game-Console-Nintendo-NES-SNES-N64-Sega-Raspberry-Pi-2-/201400244095?hash=item2ee463d77f:g:mCUAAOSweuxWSTuq

    I have managed to get most things working as the majority was set up by the seller. The wireless PS3 controllers work. I connected the unit via wireless dongle to add games etc. I had a wireless microsoft keyboard that I connected and works fine. But there are some things I can’t work out and have no idea where to start.

    1: Can’t get any C64 game to work. I realised I needed the keyboard to get in to a few games once they loaded, but no controls work. Not the PS3 controller, or any of the keyboard keys. Do I have to buy an old C64 controller with a usb adapter for it to work??

    2: The graphics seem wayyy tooo pixelated in emulators such as master system and mega drive. I am using it on a LG 60inch plasma tv. I know the bigger the tv the more grainy it can look. But is there a way of lowering the display settings in the unit or TV?? Or is there a setting to make it just a little more crisp??

    3: I can’t seem to get any MAME game to work. Everything I have downloaded and copied in to the mame-mame4all rom folder (in WinRar Zip files), they show up on the main mame emulator menu to play, but none of them do. What I am I doing wrong???

    Sorry if I have asked too many questions in a thread. But this is really frustrating me… and it was easier to post all my problems rather than trying to work out where the right place for each question would be.

    This is really doing my head in :-(

    Any help would be appreciated guys.

    herbfargus
    Member

    Retroarch is currently porting reicast but its not done yet. And yes mupen64plus has a libretro core port as well. We keep both with retropie because the harder systems to emulate typically perform better with the non libretro builds.

    flourpowder
    Participant

    Got the dreamcast emulator to quit, finally. after source based re-installation, the hex value 0x13a worked finally. And ok, thanks for the heads up on reicast not being a part of the retroarch core, but is the n64 one? I swear I saw some video a while back of someone opening the RGUI in the n64 emulator. I might be mistaken though…

    sirjamesp
    Participant

    I have an odd glitch, and have no idea how to fix it…

    I’ve (finally) got a N64 controller working via a Mayflash USB adaptor. But – it works fine in Emulation Station, then is unresponsive when launching a game. However, it can be brought back to life by physically disconnecting & reconnecting it to it’s USB port after a game is started.

    This seems to happen for all emulators.

    Any ideas why this might be happening? It’s most annoying having to do the unplug / plug routine after launching every game.

    gizmo98
    Participant

    Please post this file /opt/retropie/configs/n64/InputAutoCfg.ini

    You could also update RetroPie-Setup and then do a source based installation of emulationstation. Reicast controller configuration should work now for XBOX One controllers.

    #112765
    gizmo98
    Participant

    Use another video plugin. Rice is not the best for mario kart. If you launch mario kart press “x” or “m” and select video plugin gles2n64 or GLideN64. If you select GLideN64 don’t forget to set 640*480 as video resolution.

    #112751
    Omnija
    Participant

    These hotkeys

    input_enable_hotkey_btn = 8
    input_exit_emulator_btn = 9

    are only usable for retroarch emulators, all other emulators such as vice,dosbox,n64 (etc) have other methods or quitting/stopping emulators.

    I’m also assuming the capital resetting you are pulling the plug? You could always ssh and send a reboot command to not short circuit it.

    If using a keyboard backspace and enter are can quit retroarch emulators or in some cases esc.

    Omnija
    Participant

    Ill give it a shot again.

    Edit: nope even adjusting everything to as minimal as possible for some reason recalbox’s n64 works better.

    gizmo98
    Participant

    @Omnija
    Recalbox uses GLideN64 with a low resolution. You can do the same if you open launch menu with key x or m and select the right video plugin and resolution.

    #112694
    slipperypickle
    Participant

    the n64 emu pushes the pi to the limit, if a n64-rom runs badly the only hope is to overclock your pi further or try a different emu/plug-in

    only thing that comes to mind.

    hope i have helped you ;)

    flourpowder
    Participant

    I will attach a file for the dreamcast: mappings of controller_xboxdvr.cfg and controller_MicrosoftX-BoxOnepad.cfg and the .reicast emu.cfg

    And I have no idea where the mappings of the controller is for the n64

    flourpowder
    Participant

    N64: (1) No matter how hard I try, I can’t seem to get the right settings to open the RGUI in game to set the controls using this. I have it so I can close the game using the hotkey, but I’m not sure what I am missing/need to be able to open this. The controls are slightly off after ES default config and I would like to fix it using that like all the others. Pretty much resolved, needed to edit both the mupen64plus.cfg and InputAutoCfg.ini files together to fix controller issues, no luck on RGUI to open, but this works for now

    (2) Also, I will file this under the N64 header only because that’s where the issue arises. I only have two controllers plugged in at most, but the “Configure Input” in ES says there are three gamepads detected. Most likely due to the USB keyboard I have hooked up from time to time. Even when only one controller is hooked up though, it says there are three detected. The issue comes up when trying to play Star Fox 64. It auto detects how many controllers are hooked up and sets that as the amount of players playing. How do I disconnect the third controller, or at least disable it if it isn’t plugged in? Resolved. Issue was my keyboard was considered a “plugged in controller” since n64 auto detects those. Once I set it so it was false for “plugged in”, this was resolved.

    Dreamcast/Reicast: (1) I also can’t get the RGUI to pop up for this one, but I’m pretty sure it’s because I haven’t put it in the config file, not sure what needs to go in there. But there was an earlier post on here that helped me get it so my controls worked for the dreamcast, using the HEX value for the buttons, however, the exit button that’s default should be select. I tried the 0x13a and 0x137, both do not work for me. In fact, it seems that a lot of my controls don’t work. Resolved. Source based installation of reicast, retyped in the hex values with select/quit being 0x13a and it works now.

    I am still fairly new to all this, so, I apologize if this is simple stuff. I have searched and tried A LOT of stuff and none of it has worked thus far. I can post whatever is needed, but I’m also not sure the best way to do that besides copy and paste…

    Thanks in advance for any assistance.

    Omnija
    Participant

    mupen64plus is very playable with recalbox for some reason(not sure why on recalbox but not retropie). PPSSPP i would suggest pc or android, and reicast i have no comment on since i was unable to test it on neither.

    g0nz0uk
    Participant

    Hello,

    Mario Kart runs very nicely on the Pi2 apart from the sound which seems to stutter quite often, is this normal? Just wondered if anyone can recommend any tweaks?

    Thanks

    tsteenbakkers
    Participant

    Hi,

    I am facing a similar issue. I have both a SNES USB adapter aswell as an N64 USB adapter both recognized as a HuiJia USB Gamepad. when i configure either of them it works in both es as in emulator itself but when i add the other controller parts of the controls do not work (e.g. d-pad buttons).

    in the saved es_input.cfg i see both controllers with different mappings inside but they share the same UUID unlike in your case. Could you please share the location and filename of this temporary file aswell as when it is saved?

    if my case is like yours both controllers might have a different UUID which does not transfer into the actual es_input.cfg.

    i am still debugging this issue so any help to pinpoint the exact issue is welcome.

    #112563
    flourpowder
    Participant

    Ok, I have the dreamcast version running now. My assessment: if you have epilepsy, avoid at all costs. It has some rendering issues at times, just before the first level loads, it flashes green and black. At times, the frame rate drops a little low, but no where near the N64 version amounts, so it was still playable. I didn’t have time to play too much, or multiplayer, but it was enjoyable.

    #112556
    flourpowder
    Participant

    I know this is an old post, but I just came across it as I am attempting to get this game to work as it was one of my favorites back in the day as well. N64 version, I got to run, but the frame rate was so slow, I deleted it. The PSX version works like a dream, even if it is the worst of the three versions. I have yet to find a ROM for the dreamcast version that I could get to load with the retropie so far, but if/when I do, I will post if that one works as well as the PSX version. Hopefully it does, as it supports the 4 players and has a lot more to it.

    supersaiyancurry
    Participant

    I don’t know how much using different hardware affects the performance of an OS, but I did some research into mini-computers with higher processing capability than that of the Raspberry Pi 2 and found out about the ODroid C1, U3, and XU4. I’m 100% sure these pieces of hardware are more capable than the Raspberry Pi 2 in running the new “out-of-experimental” emulators such as Mupen64Plus, ppsspp, and reicast. Somewhere popular on this site, I think recommendations for these pieces of hardware should be advertised for people that want in on this operating system- but with no limitations. I’m pretty sure the Odroid XU4 is the best right now. I’m gonna buy an XU4 myself later and I’ll tell you guys how it is.

    Here are some references to convince you guys:

    http://www.hardkernel.com/main/products/prdt_info.php

    http://dn.odroid.com/homebackup/201506301905569693.jpg

    janus
    Participant

    Hi there,

    I’m having serious issues when configuring a second joystick for Snes and using my BUFFALO joysticks

    I have, in total, 3 pairs of different joysticks

    2 original N64 joysticks connected throught a Mayflash N64 to USB adapter
    2 iBuffalo Snes joystick
    2 BUFFALO BSGP1601

    Pi Model: 2 b+
    RetroPie Version Used: 3.3 (Fresh installed)
    Built From: SD Image
    USB Devices connected:
    Aside from the aforementioned joysticks, I have a keyboard, a mouse and a WiFi adapter. Everything is connected throught an active USB hub

    When using the Snes/NES emulator, I can configure only snes joystick without any issues. However, when I try to configure the other one, the emulator won’t detect I’m pressing any buttom. I tried changing the joystick but only detects one kind of joystick at a time (I’d have to use a Snes controller for player 1 and a N64 for Player 2)

    The funny part is I get the “not configured” yellow message for Snes controllers and the N64 controllers when the Snes emulator starts (it doesn’t matter which one). But for the BUFFALO ones, I get the “Connected in port #4 and #5” and yet, it won’t let me choose them within the settings.

    I’ve also tried mapping the snes.cfg manually and I ended up controlling both players (1 and 2) with my player 1 joystick eventhough I set the input_device_p2 and input_player2_joypad_index to the result from the jstest command.

    So, long story short

    1) How can I configure a second matching joystick?
    2) Why I can’t use my BUFFALO controllers and how would I fix it?

    If you were kind enough to read this, let me thank you for your time.

    Thanks
    Janus

    #112221
    stahl80
    Participant

    Hehe :)

    Is the Pi1 B+ that bad with emulators?
    Before i did any update it worked great for NES, SNES and Genesis. I wonder what overclock settings was used (i did not install it).

    With Pi2 it great without any overclock at all (not using N64 or PSX).

    Tried to find more setting to optimize performance ot the Pi2, shaders, memory split and so on but hard to fins anything specific….

    #112214

    In reply to: Retro Pixel Theme?

    robertybob
    Participant

    NES, PS1 , N64 and Sega CD would be lovely! :)

    supersaiyancurry
    Participant

    I wanna be excited about playing these consoles, but I’m at the point where I’m convinced the Raspberry Pi 2 isn’t good enough. I love the simplicity and freedom of the Retropie operating system, but let’s be honest: if we wanna be playing these new emulators as the production of Retropie advances, we’re gonna need other (more preferable) hardware options to run these new “out of experimental” consoles. Can the dev team provide recommendations for other hardware that’ll play the consoles without hitches? Thanks!

    nike123
    Participant

    What would cause an n64 controller to work for some roms and not others?

    Using a HuiJia USB GamePad for N64 controller. It works great for some roms, works until a certain point in the start menu for some and does not work at all on others.

    I have only tried for n64 roms, nothing else. Using different emulators as well depending on the rom and the output.

    Thanks

    pakmule87
    Participant

    Essentially my case is almost done, with the exception of a dual USB extension from China and any other odds and ends I decide to add to it, but, I want a more authentic feeling experience when playing these older games, more in particular for the SNES and PSX experience…since N64 is mostly iffy to play. I have looked at both options as far as the SNES goes and have seen plenty of bad reviews that say either some buttons don’t work for USB controls, won’t pick up some buttons for adapters, and the plain just won’t work for anything outside of PC, I have yet to look into analog PSX/2 control options. I know I could easily just stick with my PS3 control for PSX, but having the connector at the other end and not abusing that control would be nicer.

    Essentially, I would like to know what USB setups you all have used that have either worked with little to no added pain to get to work properly. I am also using a powered hub in my case to alleviate the strain of 4 ports on the Pi and power consumption.

    c41cu1470r
    Participant

    Hello, I am new to RetroPie and I am still learning about it. I have an Xbox controller (original). If I buy an adapter like this one will it work? I am asking this because I don’t want to spend 10 bucks for nothing and I only saw tutorials on the Xbox360, N64 and PS3 controllers in the wiki. Thanks.

    jbounds286
    Participant

    So i just setup my rpi2 with the newest version of retropie(3.2.1). it asked me to setup the buttons when it first came up so i did that(using rock candy xbox 360 controllers). So i load up mariokart 64 and the controls make no sense and i cant figure out how to change them. Drive forward is the “A” button on the xbox controller which is fine, but to shoot your items is “riht analog stick down” which is very odd. I tried to modify the Mupen64plus InputAutoCfg file to setup the buttons the way i want(under each instance of the xbox controller i could find), but it didnt seem to do anything. any ideas on how i can map the buttons the way i want?

    meowingheart
    Participant

    I’ve got a retropie setup for the kiddos as a present for Yule. The N64 emulation works great and the controller (a Logitech F310) also workings great —- but ONLY in the N64 emulator. NES and SNES don’t work at all, even though I can use the controller to navigate the menu system. I can play the games in SNES and NES emulation with the keyboard, but not the F310.

    I have tried to use the shoulder trick to no avail. I also tried installing the xbox controller drivers, but that made the problem worse.

    Any ideas of what to do next?

    olivierlarrieu
    Participant

    Hello

    I m very new in retropie workflow, i ve downloaded the last img for raspberry and try to start EmulationStation.

    Yesterday i had an error about Alsa and the splashscreen EmulationStation flashing.
    So after a little of google i ve found a solution to configure the /boot/config.txt in the idea than the Alsa error message crashed the emulatorstation.

    Now i do not have errors messages but always the splashscreen flashing and blocked on it.
    The log do not seems to show any problems so i m confuse about how to resolve this bug.
    the rapsberry is RASPBERRY PI 2 MODEL B

    Any help would be appreciate ;)
    This the es_log.txt and boot/config.txt files.

    this the log:

    
    pi@raspberrypi ~ $ emulationstation --debug
    lvl2: 	EmulationStation - v2.0.1a, built Oct  4 2015 - 21:44:17
    lvl2: 	Creating surface...
    lvl2: 	Created window successfully.
    lvl2: 	Checking available OpenGL extensions...
    lvl2: 	 ARB_texture_non_power_of_two: MISSING
    lvl2: 	Loading system config file /etc/emulationstation/es_systems.cfg...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/amiga/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/amstradcpc/gamelist.xml"...
    lvl1: 	System "amstradcpc" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/apple2/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atari2600/gamelist.xml"...
    lvl1: 	System "atari2600" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atari5200/gamelist.xml"...
    lvl1: 	System "atari5200" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atari7800/gamelist.xml"...
    lvl1: 	System "atari7800" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atari800/gamelist.xml"...
    lvl1: 	System "atari800" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atarilynx/gamelist.xml"...
    lvl1: 	System "atarilynx" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/atarist/gamelist.xml"...
    lvl1: 	System "atarist" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/c64/gamelist.xml"...
    lvl1: 	System "c64" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "coco" (platform "coco" from list "coco")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/coco/gamelist.xml"...
    lvl1: 	System "coco" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "dragon32" (platform "dragon32" from list "dragon32")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/dragon32/gamelist.xml"...
    lvl1: 	System "dragon32" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/fba/gamelist.xml"...
    lvl1: 	System "fba" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "fds" (platform "fds" from list "fds")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/fds/gamelist.xml"...
    lvl1: 	System "fds" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/gamegear/gamelist.xml"...
    lvl1: 	System "gamegear" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/gb/gamelist.xml"...
    lvl1: 	System "gb" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/gba/gamelist.xml"...
    lvl1: 	System "gba" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/gbc/gamelist.xml"...
    lvl1: 	System "gbc" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/intellivision/gamelist.xml"...
    lvl1: 	System "intellivision" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/macintosh/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/mame-advmame/gamelist.xml"...
    lvl1: 	System "mame-advmame" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/mame-libretro/gamelist.xml"...
    lvl1: 	System "mame-libretro" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/mame-mame4all/gamelist.xml"...
    lvl1: 	System "mame-mame4all" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/mastersystem/gamelist.xml"...
    lvl1: 	System "mastersystem" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/megadrive/gamelist.xml"...
    lvl1: 	System "megadrive" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/msx/gamelist.xml"...
    lvl1: 	System "msx" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/n64/gamelist.xml"...
    lvl1: 	System "n64" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/neogeo/gamelist.xml"...
    lvl1: 	System "neogeo" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/nes/gamelist.xml"...
    lvl1: 	System "nes" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/ngp/gamelist.xml"...
    lvl1: 	System "ngp" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/pc/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/pcengine/gamelist.xml"...
    lvl1: 	System "pcengine" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/ports/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/psx/gamelist.xml"...
    lvl1: 	System "psx" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/retropie/gamelist.xml"...
    lvl1: 	  Unknown platform for system "scummvm" (platform "scummvm" from list "scummvm")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/scummvm/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/sega32x/gamelist.xml"...
    lvl1: 	System "sega32x" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/segacd/gamelist.xml"...
    lvl1: 	System "segacd" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "sg-1000" (platform "sg-1000" from list "sg-1000")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/sg-1000/gamelist.xml"...
    lvl1: 	System "sg-1000" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/snes/gamelist.xml"...
    lvl1: 	  Unknown platform for system "vectrex" (platform "vectrex" from list "vectrex")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/vectrex/gamelist.xml"...
    lvl1: 	System "vectrex" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "videopac" (platform "videopac" from list "videopac")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/videopac/gamelist.xml"...
    lvl1: 	System "videopac" has no games! Ignoring it.
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/wonderswan/gamelist.xml"...
    lvl1: 	System "wonderswan" has no games! Ignoring it.
    lvl1: 	  Unknown platform for system "zmachine" (platform "zmachine" from list "zmachine")
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/zmachine/gamelist.xml"...
    lvl2: 	Parsing XML file "/home/pi/.emulationstation/gamelists/zxspectrum/gamelist.xml"...
    lvl1: 	System "zxspectrum" has no games! Ignoring it.
    ^Clvl2: 	EmulationStation cleanly shutting down.
    EmulationStation will restart in 5 seconds. Press a key to exit back to console.
    

    And my /boot/config.txt:

    
    # For more options and information see 
    # http://www.raspberrypi.org/documentation/configuration/config-txt.md
    # Some settings may impact device functionality. See link above for details
    
    # uncomment if you get no picture on HDMI for a default "safe" mode
    #hdmi_safe=1
    
    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    disable_overscan=1
    
    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    overscan_left=16
    overscan_right=16
    overscan_top=16
    overscan_bottom=16
    
    # uncomment to force a console size. By default it will be display's size minus
    # overscan.
    #framebuffer_width=1920
    #framebuffer_height=1080
    
    # uncomment if hdmi display is not detected and composite is being output
    #hdmi_force_hotplug=1
    
    # uncomment to force a specific HDMI mode (this will force VGA)
    hdmi_group=1
    hdmi_mode=82
    
    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    hdmi_drive=2
    
    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    config_hdmi_boost=4
    
    # uncomment for composite PAL
    #sdtv_mode=2
    
    #uncomment to overclock the arm. 700 MHz is the default.
    #arm_freq=800
    
    # Uncomment some or all of these to enable the optional hardware interfaces
    #dtparam=i2c_arm=on
    #dtparam=i2s=on
    #dtparam=spi=on
    
    # Uncomment this to enable the lirc-rpi module
    #dtoverlay=lirc-rpi
    
    # Additional overlays and parameters are documented /boot/overlays/README
    #gpu_mem = 32
    dtparam=audio=on
    
    #111836
    vwbuggsy
    Participant

    Thanks again.

    Is it likely that running these three items have caused damage or issues, such as the one I HAD with N64 (haven’t loaded a ROM and tested today’s attempt yet), and should I re-start from the image again and omit these:
    apt-get update
    apt-get upgrade
    apt-get install git

    Please don’t take my commentary as negative in any way, just factual at least through my lens. You’re certainly aces in my book for taking your time helping me out.

    I think what I was getting at was just like a gentle reminder that if all this stuff were clear and easy to understand the first time around and there were never issues, you’d not have much of a forum

    I am consistently amazed that within an afternoon or two I can get something like this going and I know that’s due to a staggering amount of work by a lot of other people. I’m not complaining. Actually I was looking at multiple set-up guides including on on the site for EmulationStation, github, the wiki, and the blog:

    http://emulationstation.org/gettingstarted.html
    https://github.com/RetroPie/RetroPie-Setup
    https://github.com/RetroPie/RetroPie-Setup/wiki/First-Installation

    RetroPie-Setup: An initialization script for RetroArch on the Raspberry Pi

    I think that is more the underlying issue. There was so much information out there and things are changing rather rapidly. So many things are just out of date I guess or may not agree. Or through my ignorance I’m not aware that some steps apply only to certain users and situations. I never mind being ignorant, as long as I’m not being stupid.

    This is fine though. Not being able to set up a system to play Dig Dug and Conker’s Bad Fur day without a few MINOR set-backs is like the definition of “FIRST WORLD PROBLEM”, LOL!

    Thanks again.

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