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Hi,
I have installed retropie 2.6 by burning image from https://www.petrockblock.com/retropie/retropie-downloads/ (raspberry pi 2) using win32diskimager
Installation was completed and I was able to load retropie and configured my xbox 360 controller to control it. However, when I look through the emulator list, I only saw about 3-5 available emulators (IBM, apple 2, mame or something like that). I did not see other emulators such as PSX, N64, SNES, etc. In addition, I have also gone to retropie setup and ran the binaries installation, but this did not help at all. Did I miss a step? or, is the reason why it is not showing simply because I don’t have any ROMs inside the respective emulators? Please advise, thanks!
Hello,
today i updated my PSX and N64 Emulators using ./Retropie-Setup. After this i rebooted and updated the Retropi itself with this commandsudo apt-get update && sudo apt-get upgrade -y
after this the boot failed.
This error came up:
Panic VFS :Unable to mount root fs on unknown-block
Here is the Text from my SD-Card cmdline.txt
dwc_otg.lpm_enable=0 console=ttyAMA0,115200 kgdboc=ttyAMA0,115200 console=tty1 root=/dev/mmcblk0p2 rootfstype=ext4 elevator=deadline rootwait
and issue.txt from SD-Card
Raspberry Pi reference 2014-01-07 (armhf)
Generated using spindle, http://asbradbury.org/projects/spindle/, 0e00a4f, stage4-lxde-edu.qedAny way to help?
Or myabe a way to get the savegames from PSX as backup when i need to reinstall the SD card?!I’m currently running the stock 2.6.0 image with Tech Tipsta’s N64 configurations. I’m on of those “if it ain’t broke, don’t fix it” kinda guys, but I also want the most out of my RPi2. Is there a reason to update the emulators to their most recent versions? Is anyone here involved in the development of them? I’d love to hear about performance improvements that have happened since image 2.6 was released. Thanks!
Hi all.
So, i’ve almost finished to setup everything as i want.
But i still have 2 problems.First, i get scrambled text in most of N64 games (text is unreadable) in the menus.
I’m on 2.6 image, and i’ve updated mupen64 from source, but it’s still the same…
I have no problem when i play the game but menus are unreadable.Second, i can’t get Snes roms to run in 16/9 (i’m using snes9x).
Every other emulator is running in 16/9 (genesis, nes, master system), but snes refuses to do it, although i’ve tried a lot of settings in es_systems.cfg and retroarch.cfg..Any help would be greatly appreciated.
I’m trying to setup everything as i want, while waiting for the controlblock to be available again, so i can wire and use my arcade controls freshly bought ^^
Thanks in advance.
Hi.
I just got my Raspberry Pi 2and intend to use it as an all in one console. Currently it works very well with all of the older generation consoles like SNES and NES but I am trying to make it run Nintendo 64 games. I can run Mario 64 flawlessly but Smash Bros runs slowly. I thought that Pi2 had more than enough power to run N64 games.I have overclocked my system a bit like so:
#arm_freq=1000 # I do not use this. Just use default CPU freq
gpu_mem_512=384 # should not be used but still include it.
gpu_mem_1024=512
core_freq=500
sdram_freq=500
over_voltage=6The Smash Bros problem seems to be that it is only running on about 10 frames per second.
My question is, does someone have experience in running N64, PS1 or such consoles with success for most games and can help me solve this problem?I have a Rpi B+. using a PS3 controller over BT. Using a 32gb sony uhs1 microSD card
Installed Raspabian then Retropie on top of that. I have a script that runs before ES starts to check for a controller if it doesn’t find one it checks till it does then allows you to continue to ES.
However performance of the machine is slow. NES emulator specifically. It’s slow and there are sound issues. Genesis isn’t quite as slow but there are still sound issues. Here are the things I have done to help improve the preformance. N64 won’t run at all, I can hear sound but I see nothing.
Changed the GPU memory settings in /etc/boot.txt tried 256, 384 no difference. Some people suggest 128 but ES doesn’t run with that.
Changed the video settings in the es_systems config to run NES games (retroarch) in mode 1 (480p). This didn’t make much of an impact.
Took out WIFI card. This seemed to work at first but it no longer has an impact on performance.
Changed the overclock settings to turbo. I did a back to back comparison with turbo and medium and there was no change in performance when using retroarch for NES.
Changed the sample rate in the retroarch config to 44100.
Changed the audio driver for retroarch to SDL. This brought up an error in retroarch and it must have reverted at runtime to the other audio driver because I still had sound but it said it couldn’t find the SDL driver.
If I could atrribute the slowdown to anything I would think it started around the time I re-installed mupenplus through the retropie setup from source.
Not sure where to go next. Thanks in advance guys. Let me know if you need any files or settings info I’ll post whatever.
Jeff
Topic: N64 Graphics Crashing
Hi! I’m having a bit of problem with my retropie on my rpi 2 and n64 emulation (mainly graphical issues). i used to run the same image on a b and b+ but i updated using the sudo apt-get upgrade/update method (May be the problem). So far super Mario 64, Mario kart and banjo kazooie all work fine except they are not running very smoothly a fair amount of the time (i have several link titles too, but they run at about half speed almost all the time).
Whenever i try to run a game like golden eye 007, the menu works perfectly, but when ever i get into a game like the first level, the cut scene is very laggy, freezes every so often and then jumps to where it should be. as soon as i start the level, the screen freezes until i get shot or any other animation and then freezes again (this repeats again until i die, which has an annoyingly smooth falling over cut scene) the music is still playing through all of this, albeit slightly choppy (all roms i am using are not corrupted / hacked)
I also get this with SSB. Whenever i launch it, the animation is fine until the hand goes in the box, then it freezes. It will suddenly unfreeze when the camera is staring at link, however link and the hand are both black. it will then play with those two missing character models, with everything else textured, until the hand makes a 3 or 2 and then crashes again (music also still playing in the back ground)
i don’t seem to have the same file directories as other people do from a fresh download of 2.6, so its lead me to believe that it didn’t upgrade properly with the apt-get command.
I’m guessing that its the video driver / settings either not being updated and still optermised for a BCM2835 SoC, or my settings are not correctly configured / need to modify some files, due to the fact the music plays just fine in the background (sometimes slightly choppy)
here are my current system specs for my pi 2 (running on a decent power supply)
Arm Freq: 1050
Core Freq: 550
SDram Freq: 500
Over_Volt: 0 (would like to keep my warranty)
Gpu Mem: 384Mb
Ps3 Controller
Samsung EVO 32gb Class U1(sorry for the block of text…)
any ideas on what i can do to improve emulation an get it as good as TechTipsta’s gameplay (comparison video). All ideas welcome!
Thanks, Aj.So I got myself a Pi2 and set up the awesome RetroPie pack with everything running well. I set up the basic Raspian setup then downloaded RetroPie and installed. Overclocked to 1000 and 2 overvolt.
Things run well, except when I see videos on YouTube of testing the Pi 2’s power with games like Star Fox, it runs great on their videos with the minor over locking, but rather stuttery on mine with a bit of lag and a poor frame rate compared to their videos.
I’ve set the GPU memory to 128, over even over clock to 1100 with 6 overvolts, but it doesn’t make a difference. Something seems off. I even checked to make sure I actually had a Raspberry Pi 2 and they didn’t trick me lol but yes, it appears to be a Pi 2 with nothing problematic about it.
Am I missing a common situation or setting that is necessary for running games like Star Fox well.
I haven’t tried n64 games yet, but I imagine they may have similar problems.
Anyone have similar problems or issues?
The help would really be appreciated.Hi,
I recently started using RetroPie on the Pi2 using the 2.6 SD card image and it worked extremely well.
Some things I am still confused about after reading the available documentation:
– What is the correct way to use the Setup script on the SD card image? How do I upload emulators (binary update vs source update vs individual updates) and what potentially gets overwritten? I have looked at most of the RetroPie-Setup script source just wanted to make sure what the “official” way for this is.
– When using sselph’s external scraper the gamelists and images get stored in the roms subfolder for the system. My ES seems to use the files in ~/.emulationstation though. Is there any way to switch this?
– Is there some kind of list that gives suggestions which emulators are currently “best” for each system? I tend to cling to the libretro cores since it makes configuring more streamlined but N64 works much better with mupen64 for me so far
Thanks!
Hi all,
I am pretty new to RetroPie and I’ve been doing a lot of reading regarding controller setups and key mappings but I still cannot find what I am looking for. I’ve ran Register a RetroArch controller script as well. I apologize in advance if this specific question has been asked already, and if it has, be so kind to redirect me to that post.
I have an F310 Logitech controller and am wanting to know what button corresponds to what button in the config file. I am going to assume the global config file for controls is in /opt/retropie/configs/all/retroarch.cfg but I do not see anything regarding my Logitech controller.
Under the Inputs category of the config file on line 409 is where lines pertaining to controls start becoming uncommented but it doesn’t tell me anything about my F310, just my keyboard..
Do I have to go through trial and error to figure out if the B button on my controller is button 5? There has to be an easier way.. I want to be able to change up the controls dynamically based on what game I am playing. For instance,
I have this same question for the mupen64-plus emulator. I’ve gone inside and edited InputAutoCfg.ini and the other config file as well, but how do I know what axis(2+) is? What is button(6) on my controller? This is type of thing I’d like to know for all emulators. I’ve looked on the mupen64 website and they speak briefly on it. Maybe I am just stupid.
Thanks everyone.
Edit 08.04
The open Github Issue can be found here -> Click meHello Everybody. im experienceing a huge problem with emulationstation / Retropie.
As soon as i add more then 12 Emulators emulationstation Crashes at startup (the Gui only gets shown till half and then it freezes).
I had the problem on Both RPi-B and now RPI-2.
Active Emulators (at the moment) :
Genesis 32x
Snes
Ps1
GBa
Ports
Gb
Gbc
GameGear
TurboGrafx16
Nes
Sega Master System
Sega GenesisBefore i could Add the PS1 i had to remove my N64 from the list.
Before i could Add the N64 a few weeks ago i had to remove my Atari2600anyone knows / can recreate the Issue? im kinda clueless what happens.