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  • gizmo98
    Participant

    Verified. It is not possible to configure a usb connected ps3 controller. But it is possible to use one if it is already configured. Strange. I will take a look.

    #119861
    buffering
    Participant

    Same issue. I am new to retropie and have a Pi3 on the latest version of retropie.
    bluetooth firmware is updated.

    If I connect the controller for the initial setup via a usb cable it reports “1 gamepad connected” holding down a button says “PS 3 controller detected” and starts setup.
    I can start mapping the buttons but after a few seconds the controller stops responding.

    If you are really quick you can get down to the “OK” but can’t select it.

    Removing the usb cable and it will not work over bluetooth.

    Any help appreciated.

    rompelstilchen
    Participant

    hello,

    I could manage to have sound for the n64 emu via the regular audio out
    but I was wondering how to set it up for an usb sound card ?

    I tried many alsa setups to force audio through device 1 instead of zero, so retropie outputs audio through the usb card
    but the n64 emulator still does not want to

    so I tried modifying the config file
    but there only seem to have options for audio jack or hdmi

    can someoone help ?

    thanks

    #119848

    In reply to: Retro Pocket Pi 2

    pumpytums
    Participant

    Well I have decided on a single 18650 lipo cell (Protected). I really don’t think I can fit 2 in. I have sourced a dc-dc Step up board and I have also found a little 3w amp board

    3V to 5V 1A DC-DC Converter Step Up Boost Module NEW

    http://www.ebay.co.uk/itm/221944769808?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    Mini 5V Digital Power Amplifier Board PAM8403 Class D 2x3W NEW

    http://www.ebay.co.uk/itm/221948451399?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    I found some 8 ohm speakers cheap from HK that will fit nicely in the Game boy.

    1W 8 Ohm 28mm Round Metal Shell Internal Magnetic Speaker Replacement 4Pcs

    http://www.ebay.co.uk/itm/291569968869?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    I have found a company in the UK that sells the lipo packs

    I’m planning on charging the cells externally If I can get them out it may be a little tight as they are 68mm long. Failing that I can still use 4 AA rechargeable cells to test it prior to getting the lipos.

    XTAR MC1 USB Li-Ion BATTERY CHARGER 18650 18500 18350 14500

    2x Torchy (Panasonic Inside) 3400mAh Protected 18650 3.7v Li-ion batteries

    http://www.ebay.co.uk/itm/2x-Torchy-Panasonic-Inside-3400mAh-Protected-18650-3-7v-Li-ion-batteries-/291701476979

    I found an interesting build that used wire for the button input pcb contacts I may try that and buy a reel of 24k gold plated wire.

    http://www.instructables.com/id/Gameboy-LCDRaspi-Upgrade/?ALLSTEPS

    #119834
    meneerjansen
    Participant

    First thing to make absolutely sure it that your Pi is not under powered. Very strange things happen if the peripherals that are connected to your Pi do not get enough power. Use a powered USB hub and make sure your Pi is connected w/ a 5 Volt 2 Ampère adapter.

    Then check if Linux “sees” the USB disk w/ the command:

    df -h
    (meaning: disk free in human readable format, i.e. GB, MB instead of just bytes). Linux can read almost any file system format: ntfs, ext2/3/4, hfs, fat, fat32, etc. etc. So the Pi is probably able to “handle” it.

    Succes!

    Anonymous
    Inactive

    [quote=119820]Usb connected? If you use ps3 controller without bluetooth remove sixad driver. The linux kernel has an builtin driver. Your PSU could be to weak.

    [/quote]

    Good idea. I’ll try a different power supply, and see if that’s the problem.

    gizmo98
    Participant

    Usb connected? If you use ps3 controller without bluetooth remove sixad driver. The linux kernel has an builtin driver. Your PSU could be to weak.

    nugg
    Participant

    Sorry if this has already been covered, but I couldn’t find the answers I was searching for. I have a 128 gig thumbdrive I planned on using to stores roms. When I was running tests on the thumbstick at the command prompt it would show up then not show up. It was acting as if the PI couldnt handle it.

    I followed this tutorial:

    http://mardell.me/blog/how-to-load-roms-from-a-usb-drive-on-retropie/

    I wasn’t sure if maybe it was the size of the drive that’s a problem, or possibly an update made it not work.

    retroshaun
    Participant

    I just spent a whole afternoon trying to get a PS3 Dual Shock 3 controller working with retropie 3.6 on a Pi 3 and – nothing.

    First off, isn’t it meant to be automatically configured in 3.6? Doesn’t seem so.

    Its hard to say exactly what problems I had as they are different each time. First try I had it connected via USB and it was recognized in controller setup but only some of the buttons (maybe half?) were responding in the setup menu.

    Since then (and with a fresh image) its not seeing it at all. Occasionally when I press the Playstation button it flashes up PS3 controller but nothing is recognized in the button config.

    Manually going into the pairing menu and installing the drivers and selecting ‘pair’ doesn’t do anything either, thereafter I get no devices found when going back to controller setup. Aside from keyboard.

    Super frustrating. What am I missing here?

    #119763
    burauzaa
    Participant

    Since I made this I’ve added a WIFI dongle to the Pi so I can send files to it and update without having to mess around with USB or ethernet.
    I’ll probably put a Pi3 in there too when I can find one. Does anyone know if I can upgrade the current install and just put that SD card into the Pi3 or do I have to use a fresh install? Configuring the buttons in pifba is a real pain!

    #119746

    In reply to: How's your input lag?

    brunnis
    Participant

    Just thought I’d add some observations here as well. I notice input lag in RetroPie as well. It’s not a big issue when I use it on a computer monitor, but it is an issue for some types of games when I use it on my Samsung plasma.

    I used a very crude method of getting an idea of the input lag. I only had a 30 fps camera available and I used that to film while I performed quick taps on the controller and mouse I used for testing. I’ve taken the liberty of multiplying the number of frames I counted in my recorded material by two, since that better corresponds to the actual number of frames rendered by the source (since it runs at 60 FPS).

    The PCs were tested at the Windows desktop, recording the response from the built-in game controller configuration program and from double-clicking to select text in Notepad. [Granted, that’s a bit apples and oranges, so I’ve added some actual RetroArch measurements in an edit further down.]

    [b]Hardware & software[/b]

    – Raspberry Pi 3 with RetroPie 3.6 and Super Mario World 2: Yoshi’s Island
    – Core i7-6700K with Windows 10
    – Core i5-5300U with Windows 7
    – Samsung plasma TV
    – HP Z24i desktop monitor (24″, 1920×1200, IPS)

    [b]Results[/b]

    RetroPie + Samsung plasma TV: [b]12 frames (200 ms)[/b]

    RetroPie + HP Z24i: [b]8 frames (133 ms)[/b]

    Windows 10 + HP Z24i: [b]4 frames (67 ms)[/b]

    Windows 7 + HP Z24i: [b]2 frames (33 ms)[/b]

    I know of one test that has measured the HP monitor’s input lag and found it to be almost non-existent (less than 1 ms). That would put the plasma at around 60-70 ms, which sounds plausible. I tested many times and these results were quite consistent.

    So, RetroPie on the HP monitor responds approximately 100 ms slower than the Windows 7 laptop using the same HP monitor. That’s a very significant difference, but the Windows 7 laptop also wasn’t running an emulator.

    I love RetroPie, but this issue (which, granted, may have nothing to do with RetroPie itself) kind of kills it for me. A lot of the games I play/want to play on it are fast paced and rely on exact timing to succeed. And I have definitely noticed that they’re harder because of this.

    Is there any work being done on attempting to profile this and come up with a solution?

    [b]EDIT:[/b]

    Did some more testing with the Windows 7 machine, using RetroArch and Yoshi’s Island:

    [b]8 frames (133 ms)[/b] with Snes9x Next and video_hard_sync = false
    [b]6 frames (100 ms)[/b] with Snes9x Next and video_hard_sync = true
    [b]4-6 frames (67-100 ms)[/b] with bsnes (balanced) and video_hard_sync = true

    video_hard_sync did not seem to have any effect on RetroPie, but it did seem to shave off a couple of frames in the Windows case.

    What’s interesting here is that I could not come close to reproduce the input reponse from the Windows desktop (2 frames). Input response time (with video_hard_sync disabled) was actually the same as using RetroPie. Does the emulator really need that much time to output to the screen?

    [b]EDIT2:[/b]

    I just tested the input lag when typing at the command line in RetroPie. A typed character shows up in the next recorded frame, which means that input lag is 33 ms at the most.

    So, the Raspberry Pi and the PCs have similar low latency input when just reacting on USB input (such as writing on a keyboard). All devices also seem similarly slow to react on input when running the SNES emulator, although video_hard_sync = true seems to help the PCs slightly.

    g0nz0uk
    Participant

    Hello,

    I have built a basic 2 player 6 button control panel we 4 buttons on the front, 2 for player 1 and 2 for player 2 (coin and player 1 or 2 button).

    I have 2 x Xin-Mo USB encoders, one for each player and they work fine both can add coins and use their player buttons.

    However I have bought a bartop kit and it only has 3 buttons on the front, a player 1 and player 2 button and 1 coin button. I can’t cut another hole (long story) and wondered if I can use a combo key for player 2s coin button? O maybe there is another solution.

    Thanks

    #119723
    xd3l
    Participant

    emu.cfg

    controller_TwinUSBJoystick.cfg

    I’m not sure what I’m looking at, but here are my config files that should pertain to it.

    skyrunner65
    Participant

    So, I know that the RPi can support USB Drives, but is there some sort of way to create a secondary partition that would hold ROMs?

    Why a second partition?
    Well, a lot of you may know that it’s a pain to install roms onto the RPi, but if there were a second partition to upload ROMs onto (Either by expanding the boot partition and using that or making another partition), then that would be great.

    #119685
    xd3l
    Participant

    This shipped for under $3.00 (been using them for years, they are solid)

    http://www.ebay.com/itm/2-Ports-PS2-to-PC-USB-Game-Controller-Converter-Adapter-Adaptor-New-/131741244812?hash=item1eac63dd8c:g:PB0AAOSwYlJW1tcb

    Along with PS1 or PS 2 dual analog controllers.

    Configure intially with analogs turned on, and you are set.

    skewtre
    Participant

    I have a couple of Logitech 310 USB controllers. Using one or both, every time I load a ROM in RetroPie 3.5 OR 3.6, I have to unplug and replug the controllers for them to be seen by the emulator.

    I have tried multiple pi’s, clean installs of everything, and it keeps happening. Everything works fine in the ES menus regardless, but once opening the emulators, I have to unplug (seeing the disconnect message) and replug (seeing the reconnect message).

    Anyone else dealing with this? Suggestions?

    johnes
    Participant

    I am using a USB SNES controller. How can I configure it to take a screenshot? I have save/restore/etc mapped, but the screenshot is evading me…

    #119617
    meneerjansen
    Participant

    Depends on the games you want to play. Some reproduction classic controllers (w/ an USB plug) do not have all the buttons you’d like to have on, for instance, the Playstation 1. But the one Apocolips18 probably refers to (the iBuffalo repro USB SNES controller) is very nice. But any USB PC controller should do.

    joyrider3774
    Participant

    i have done exactly the same thing and that works without a problem.. my picade (usb keyboard encoder) is set to player 1 and player 2 i using my gamepad it works fine for all retroarch emulators. For mame4all you have to set it up manually using tab config.

    I think although not certain withouth looking at my config (can’t check at work atm) is that you need to change / play with input_player1_joypad_index = “0” input_player2_joypad_index = “1” in retroarch.cfg i manually edited that file and it works fine. I can post my file if i come home if you like or you can try and have a look at those joypad indexes but i’m not certain it was that setting

    Also in the tab config pressing Select ui button (default enter i think or a certain gamepad button) and the cancel button (default escape) sets the input to none so you can start cleanly to assign a button / direction i think i did that as well for every button where the joypad was also mapped to player 1 i just deleted those (set those to none) and then reassigned the keyboard (only) controls for player 1 for player 2 (gamepad) i did the same also

    xd3l
    Participant

    Typo, I meant 1050Mhz.

    Why not install the img to usb, then take the boot partition and copy that to an sd, then change the cmdline.txt to point to sda2 instead?

    spaceinvader
    Participant

    My problem is that I want to set the player 1 keys to keyboard and the player 2 to a USB pad, but when I try to configure player 1 with tab, if I press up, it gets up keypad 1 up, so my player 1 and player 2 controls, control player one both.

    I don’t know if I’ve expressed well…

    #119566

    In reply to: Retro Pocket Pi 2

    pumpytums
    Participant

    Right after a rather slow start I’m finally getting somewhere. I purchase 2 Gameboy DMG-01 to gut and managed to fix both of them so that has generated my funds for the project. I eventually ordered 2 new shells from China so no Game boy will be harmed in the process.

    My first problem was with the WIFI I bought a cheap £2.50 delivered adapter Retropie 3.2.1 didnt have the driver.

    Mini 150Mbps USB WiFi Wireless LAN 802.11 b/g/n Adapter Nano

    http://www.ebay.co.uk/itm/291688634122?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    So I used

    lsusb

    this listed the offending device after a google search

    Bus 001 Device 004: ID 148f:7601 Ralink Technology, Corp.

    as needing a MT7601 driver

    I used the command

    sudo wget https://github.com/porjo/mt7601/raw/master/src/mcu/bin/MT7601.bin -O /lib/firmware/mt7601u.bin

    None of this is my work I found a guide on the following site

    https://www.raspberrypi.org/forums/viewtopic.php?f=91&t=89565&p=833452#p826699

    I then modified

    sudo nano /etc/network/interfaces

    WPA/WPA2

    auto lo

    iface lo inet loopback
    iface eth0 inet dhcp

    allow-hotplug wlan0
    auto wlan0
    iface wlan0 inet dhcp
    wpa-ssid “NETWORK_NAME”
    wpa-psk “NETWORK_PASSWORD”

    This works great apart from if I change locations and the adapter cannot find my network it keeps looking. I’m sure there is a easy option to sort this.

    Next I bought a usb hub/ethernet adapter so I can de-solder all the usb and rj45 connectors to make it smaller in height.

    USB 3.0 to LAN/RJ45 Gigabit Ethernet Network Cable Adapter and 3 USB3.0 Port Hub

    http://www.ebay.co.uk/itm/361407930780?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    This would be great for a Zero

    After a bit of a faff I managed to get the external Ethernet working I changed the contents of

    sudo nano /etc/network/interfaces

    auto lo

    iface lo inet loopback
    iface eth1 inet dhcp

    allow-hotplug wlan0

    auto wlan0

    iface wlan0 inet dhcp
    wpa-ssid “xxxxx”
    wpa-psk “yyyyyy”

    The important bit was changing iface eth1 inet dhcp which prevously said iface eth0 inet dhcp

    I have decided to use tactile switches under the Game Boy keys I may use a pcb for the directional control I bought some good quality ALPS ones which have a life of 1,000,000 cycles.

    SKHHAKA010 – Switch Tactile Pcb 0.98N – ALPS

    http://www.ebay.co.uk/itm/201278379080?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    Im going to mount them on vero strip board so I can move them round easily. I will then wire them into the chip off the USB pad I’m going to take apart. If the joypad area matches up I may superglue that to the board and use that instead.

    I’m now on the hunt for a small enough battery pack I think my power bank may be too thick.

    Has anyone used those extended battery’s for the S3 or Note 4?

    Thanks

    joyrider3774
    Participant

    yeah i still have to test more but i already noticed once of the hacks (which said speedup) actually decreased performance when i last tested before going to work. Didn’t had time to test other games yet, cause i seem to be having an input problem as well before i left. for some reason one of my button presses on my picade doesn’t register constantly making acceleration in games like ridge racer and toca race driver 2 not work. Don’t know why though but it did work with my joypad hooked up to the pi. I’m not that concerned about it.

    1500mhz on a pi 2 isn’t that like a huge overclock ? i have a pi2 as well did not try yet to boot my sd card in the pi2 to see what the diffrence is like.

    I might start with a clean config again when i get home and test each setting individually using savestates on for example star ocean 2 in the town after the 1st (little) fight cause that game out of all the ones i tested had the worst performance. Not sure if it’s a good way to go though settings that work for one game might not work for others and certain games have problems with certain hacks like mediëval resurrect with the timing hack as far as i can remember without testing. It locked up on the main menu well just before the main menu appears if i had that enabled. But would need to check again to be sure if that was actually the setting. It was one of the 1st games, besides tekken that i tested.

    Also i’m not certain if this could have an impact on performance but i removed the roms/psp folder and made a symblic link for roms/psp to /media/usb0 i’m not certain but i do not think symbolic links could have a performance impact can it ?

    i’ll try y’s series as well to see if there’s a diffrence, i noticed ridge racer 2 was running already a lot better then any other game i tried although could not really test due to the input problem and possibly bugs due to hacks / speedups checked (the road / surroundings was all black).

    I’ll post again when i tested more games / played more with the settings

    xd3l
    Participant

    If you install Retropie to USB and only boot off the SD, you’ll get less pauses. The rest you pretty much have to go in comparison with the compatibility chart.

    I can say for sure that a lot of the PSP minis work just fine, as do the RPG’s like the Y’s series, and that only at 1050Mhz on the Pi 2 for me.

    EDIT: Typo on Mhz

    xd3l
    Participant

    Still waiting on my Pi 3s to arrive, so I tinkered with over clocking again and settled with this:

    arm_freq=1050
    core_freq=525
    sdram_freq=450
    over_voltage=3

    Using a standard USB stick I don’t need extra voltage to the USB, which seems to conflict with over clocking, so it’s either that or a hard drive that can power itself.

    #119502
    zordrak
    Participant

    i can reproduce the same problem with my ps3 controller when using the 3.6 Image (tested on PI2 & 3 and two different original ps3 controllers )
    It works on bluetooth on the pi3 but i doesn’t work using only usb

    On another SD Card i have an upgraded 3.6 Version (using since 2.4 or something) on that one everything works fine.

    #119493
    Anonymous
    Inactive

    The iBuffalo USB controllers have worked great for me thus far (I am pretty new to RetroPie and Raspberry Pie) and I have not had any issues with them up to this point. Also good price range which was a plus.

    Anonymous
    Inactive

    Hey!

    So I got a Pi3 and flashed RetroPie 3.6 to it. And my USB controller works in the menu, but it doesn’t work in-game. So I decided to try my PS3 controller, but it doesn’t pair with my Pi3.

    I did this:
    sudo apt-get install pi-bluetooth
    And then installed PS3 controller drivers but it doesn’t work. If I connect it via USB, all 4 lights are blinking on the controller, and when I disconnect it, then the PS button doesn’t work, controller doesn’t turn on. I connected it and on the other gamepad, chose controller configuration, and then held O button, but when i started pressing the buttons to configure it, only buttons that worked was O and △ (ring and triangle). So I want to pair my PS3 controller, but yeah, I want your help.

    Thanks

    #119461
    Anonymous
    Inactive

    I also now tried the jstest /dev/input/js0 and js1 commands and both controllers are correctly seen by Linux… :(

    I started Retroarch gui setup and saw that the controllers are also correctly in there. When i checked system information it said that the VID/PID for both controllers are 0/0

    Tried my Rpi3 with the same USB hub and this worked fine with two players… :( :( :(

    #119455
    meneerjansen
    Participant

    [quote=119398]No the controller is good it works fine on my Mac and it works fine with PiPlay so can’t see why retropie it fails.
    [/quote]
    Me neither… Did you connect this controller directly to an USB port of the Pi? Not via an USB-hub? And is the power adapter of your Pi “strong enough”? That is, 5 Volt and at least 2 Ampère? This really puzzels me.

    How RetroPie, Emulationstation and Retroarch work to register the controller is vague and still a mystery to me. So I don’t know which of their scripts to use best. But if you escape to the command line of your Pi by pressing F4 on your keyboard and pressing Enter after that you should end up on the command line.

    On the command line run (press TAB each time to complete the command):
    jstest /dev/input/js0
    (you might need to install this command first by running sudo apt-get install joystick.)

    That should present you w/ screen full of axes and button status info from your controller (press CTRL + C to exit from it). If the above command leaves you w/ the following error message then Linux (i.e. your Pi itself) does not see a controller:
    jstest: No such file or directory
    That means that the file /dev/input/js0 does not exist and therefore that the controller was not “seen” by Linux.

    Return to Emulationstation by typing emulationstation (again, use TAB to complete the command ) on the command line and press Enter.

    #119448
    kimberly2000
    Participant

    Need update under 3.6

    3.1 allowed for this to work: https://www.petrockblock.com/wp-content/uploads/2015/07/Getting-strated-with-Retropie.pdf

    However it isn’t working under 3.6

    Have all my roms on USB HDD, just want to be able to play them again, from the HDD.

    Anonymous
    Inactive

    Hello,

    I just started with RetroPie and I absolutely love it. I’ve built in my Raspberry in a SNES console with the original working Power button, reset button and power LED. It looks awesome! If you want pic’s i can give them! :) But i have one problem which i can’t seem to fix.

    I searched and searched but could not find any answer so i’ll try my luck here.

    I’m having troubles with RetroPie controlling two controllers. Here is my setup.

    Raspberry Pi 1 with 4GB SD Card with RetroPie 3.5 installed (also tried a fresh 3.6)
    16GB USB Stick attached for the ROM Storage
    WiFi Dongle attached
    Wireless Keyboard and Mouse dongle attached
    D-Link 7 ports USB hub is powering the Pi and provides extra USB ports
    2 after market SNES cloned controllers, they are named in their chip “usb gamepad ”

    Problem:
    When starting Super Mario World in 2 player mode i can’t control luigi with the second controller, it does not react but it will only react on the first controller. Donkey Kong Country does not work at all, the D-Pad does not react. Super Mario Kart does not work at all. Can’t even press start or B.

    What i noticed:
    When starting the game when the automatic controller configuration is active it says that it sees the two controllers in that yellow text left below, It says USB Gamepad connected on 0 and after that on 1. So the controllers are recognized. Also they both work fine in Emulationstation. Havent tried another system. I did try instead of Pocketsnes the Snes9x emulator but that doesnt even work with the first controller.

    What i tried:
    * two different controllers (that SNES controller and an Logitech Dual Action) didnt work.
    * Tried to hard-code the controller configuration in retroarch.cfg with putting the autodetection to false and set the player1 and player2 controls. Saw a youtube video of 30 minutes about this :) didnt work afterwards.
    * deleting existing controller config, reboot and let emulationstation do the whole thing again. (Both the controller.cfg and the ES_config.cfg) First setup controller one, then from the menu setup controller two. Didnt work. Although the two controllers can be used in Emulationstation.

    I’m breaking my brains here on this. This afternoon i will try my Raspberry Pi 3 to see if that will work fine.

    Hope that somebody can help me!

    Thanks!

    Best Regards,
    Cl3tus

    #119440

    In reply to: Autofire on the axis

    grey
    Participant

    Does the cmdline.txt method still work in the latest version of retropie? This one:

    usbhid.quirks=0x16c0:0x05e1:0x040

    Cheeers

    Anonymous
    Inactive

    [quote=119329]

    You can delete this post. I now have it working. I think the onboard bluetooth just takes longer than my USB bluetooth dongle to become available. With the USB dongle, I could start the controller when I first saw the retropie screen, and it would sync up. Now I have to wait till until it is completely booted, then turn on the controller.

    Hi, how did you achieve it?

    I have the same problem, Rpi3 with the berryboot 3.6 image and I couldn’t make the bluetooth and WiFi working. I followed your same steps and no luck.
    If a use the my bluetooth dongle the controller (at least) pairs but every time I turn on the Pi it didn’t reconnect, I have to go to the bluetooth setting and pair it again…

    [/quote]

    Unfortunately, no idea what might be wrong. I did everything I posted in the first post, and mine works. I just have to wait till EmulationStation is 100% booted before I turn on my controller.

    Anonymous
    Inactive

    Hello everyone! I need help on retropie controller configuration. I downloaded the latest retropie for raspberry pi 2 and 3. When I connect my Mayflash USB universal fighting stick, it saids no gamepad detected. Would it work if I manually set it up on retroarch? This website talks about a similar problem,but I do not understand exactly https://www.reddit.com/r/RetroPie/comments/3drzqt/anyone_using_a_wii_u_pro_controller_adapter_with/
    Also, my PS3 controller would be detected but whenever I try to set it up, it would always mess up and skip some buttons. It also doesn’t work on the ROMS. I will be getting my USB keyboard tommorow so I have to check the configuration settings and USB Connection.

Viewing 35 results - 211 through 245 (of 3,655 total)