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I have a pair of cheap sixaxis playstation3 controllers that I can’t get to pair up with my dongle. I have a Pi2 and a CSR 4.0 dongle.
Now I have heard that not all dongles work with the Pi. Is this the same for playstation controllers?
When the controller is plugged in to USB and I run sixpair I get something similar to this:
Current Bluetooth master: DE:AD:BE:EF:00:00
Setting master bd_addr to: DE:AD:BE:EF:00:00Both addresses are the same, so they should be paired.
when I use cd /dev/input/
lsjs0 shows up.
When I unplug from usb, js0 goes away, controller will not pair.
after reboot still not pairing.
any help?
Configurig the keyboard in Emulation Station is straightforward and those settings are used in the emulators I tried so far. I can play the Atari 2600 games just fine. But.. now I want to play the Legend og Zelda on the NES. It seems that al the keys I defined are not enough.
I start the game and have to enter a name. But when I’m finished entering my name there is no way to select END to make clear I’m finished entering my name. None of the defined keys gets the focus on end or gives the signal to finish this stage. So I can’t start the game.
What am I missing? Do I have to define some extra keys somewhere? Or am I just stuck at the first puzzle of Zelda? Some secret combination of simultanuously pressing some keys….
I have to do it with my keyboard. For now. An usb iBuffalo snes controller is on it’s way. :)
From Hong Kong, so it can take a while.Using Retropie 2.6 on a RPi2 btw.
Using Retropie 2.6 on a Rpi 2 btw.Hi I have a big Problem. If i install Retropie and through the menu install Kodi it does not show external USB storages. Does someone have suggestions?
I have an imitation PS3 controller connected via USB. If I configure it via the retropie-setip menu it is detected and all buttons/controls get detected.
The setup program than tells me it’s a:
SonyPLAYSTATION(R)3Controller.cfg controller and the file is created.
When I then launch a NES game from Emulation station the buttons aren’t mapped or they are mapped incorrectly. Also like that file isn’t being parsed.
I went ahead and ran retroarch-joyconfig manually, and took the output (matches what is in the above file) and pasted that into:
/opt/retropie/configs/all/retroarch.cfg
and now the controller works. I also disabled auto_detect in that file.
If I run lsusb the device is actually called:
Bus 001 Device 016: ID 0e8f:0003 GreenAsia Inc. MaxFire Blaze2
Is that why SonyPLAYSTATION(R)3Controller.cfg isn’t being read in?
I’m running a Pi2 along with Retropie 2.6. I’ve updated the retropi-setup script. I’ve installed the PS3 drivers, and can get the controller recognized via lsusb, and jstest. My problem is that when I try to configure it as a retroarch controller via retropie-setup, the controller (I assume the analog joysticks) are spitting out too many commands. This is consistent with what I see via jstest as well.
I see other people have had this issue in the past, but don’t see a solution. Any help would be appreciated. This happens when connected via USB (both right into the pi, and via a powered USB hub) and via BT. The model number of the controllers (tried two) is: CECHZC2U.
Every time I reboot, EmulationStation asks me to configure the bluetooth PS3 Controller. This happens even if the bluetooth connection is made before EmulationStation boots up. Things I’ve tried:
1. I deleted es_input.cfg and let EmulationStation recreate it.
2. I edited es_input.cfg and added the button mappings manually.
Neither of those work. But I have noticed that, while the PS3 controller works in EmulationStation, the es_input.cfg shows a value of “1” for every button. Here are the PS3 configs in my es_input.cfg:
<inputConfig type="joystick" deviceName="Sony Computer Entertainment Wireless Controller"> <input name="a" type="button" id="13" value="6" /> <input name="b" type="button" id="14" value="5" /> <input name="down" type="button" id="6" value="2" /> <input name="left" type="button" id="7" value="3" /> <input name="menu" type="button" id="16" value="7" /> <input name="pagedown" type="button" id="10" value="9" /> <input name="pageup" type="button" id="11" value="10" /> <input name="right" type="button" id="5" value="4" /> <input name="select" type="button" id="12" value="8" /> <input name="up" type="button" id="4" value="1" /> </inputConfig> <inputConfig type="joystick" deviceName="Sony PLAYSTATION(R)3 Controller" deviceGUID="030000004c0500006802000011010000"> <input name="a" type="button" id="13" value="1" /> <input name="b" type="button" id="14" value="1" /> <input name="down" type="button" id="6" value="1" /> <input name="left" type="button" id="7" value="1" /> <input name="pagedown" type="button" id="11" value="1" /> <input name="pageup" type="button" id="10" value="1" /> <input name="right" type="button" id="5" value="1" /> <input name="select" type="button" id="0" value="1" /> <input name="start" type="button" id="3" value="1" /> <input name="up" type="button" id="4" value="1" /> </inputConfig> <inputConfig type="joystick" deviceName="PLAYSTATION(R)3 Controller (04:76:6E:EC:32:F6)" deviceGUID="060000004c0500006802000000010000"> <input name="a" type="button" id="13" value="1" /> <input name="b" type="button" id="14" value="1" /> <input name="down" type="button" id="6" value="1" /> <input name="left" type="button" id="7" value="1" /> <input name="pagedown" type="button" id="11" value="1" /> <input name="pageup" type="button" id="10" value="1" /> <input name="right" type="button" id="5" value="1" /> <input name="select" type="button" id="0" value="1" /> <input name="start" type="button" id="3" value="1" /> <input name="up" type="button" id="4" value="1" /> </inputConfig>
The first one I put in manually, the second and third were created by EmulationStation (one for USB and one for Bluetooth). So why do I have to reconfigure the controller for EmulationStation every time I reboot?
Topic: Newbie Help
Ok so I just recently discovered that I could make my own retro arcade, how cool is that. Problem is I am not extrememely technically inclined, I figure I am above normal when it comes to this stuff but have aloooooot to learn.
I have my new raspberry pi B+ and a class 10 32 mb micro sd card. I have tried several times to image the card with several different versions of RetroPie.
I tried v2.3 first. This booted up past the retropie project screen and stopped at the configure your controller screen/hit f4 to cancel. I found that I was getting no response from my wireless keyboard as the usb and ethernet ports appeared not to be active. The red light was solid on the pie and the green light shutoff after about 5 seconds after initial power up. I tried formatting and re imaging several times with the same results about 5 times.
After alot of searching I found one other post which sounded similar to this and they updated to v2.6.0.
I downloaded v 2.6.0 and tried again. I formatted the micro sd card and imaged it with 2.6.0. plugged in the pi and bam….nothing, no boot tv screen just says no data. Tried connecting via putty and nothing there on the ethernet port again. This time both the green and red lights on the pi are solid. This result has been the same for 4 attempts now.
I did download and install rasbian just for fun to make sure everything works and it did. I was able to connect on putty and use the usb/ethernet ports so I know the pi works.
Please help and bear in mind I am not extrememly savy, the cut and paste of the code is awesome by the way.
thanks Rabid
If you’ve (finally) successfully paired a PS3 controller to your RPi over bluetooth, only to (stupidly) charge it via the USB cable connected to the PS3, you’ll discover that the PS3 automatically re-pairs to the controller. Luckily, there’s a quick way to reconnect to your RPi.
I’m a bit of a linux newbie myself, so I wanted to write up a quick how-to for anyone else that found themselves in this situation.
This assumes everything was working correctly before you unsynced it
1. Use the USB cable to connect the PS3 Controller to the RPi.
2. Using PuTTY or a keyboard connected to your RPi, type:cd /opt/retropie/supplementary/ps3controller/ sudo ./sixpair
3. Unplug the PS3 Controller, and it should automatically reconnect via bluetooth.
Voila.
Well, I’ve searched and searched and can’t find an issue exactly like mine…
I’ve installed all the proper tools for PS3 controllers to work over bluetooth, both from command line and from the RetroPie-Setup script.
Once or twice, after manually booting Sixpair and Sixad and using the USB cable, I can get my controllers to be recognized, but it usually doesn’t work.
So my questions are:
1. Is there a way to pair up the controller(s) automatically without having to first be connected over USB?
2. Can I make my raspberry pi remember these settings so I don’t have to reconnect them after every reboot?
Thanks
Topic: ps3 bluetooth problem
First off, this has become a really addicting forum for me (a relatively new Pi2 user). I started off with installing retropie 2.5 on my pi2 and nearly everything worked really good. I followed most of floob’s tutorials (which are really informative and good) and did the usual stuff like install the ps3 controller and roms etc. I managed to get 2 ps3 controllers working, wired and wireless.
Yesterday i wanted to start fresh, i kind of experimented a lot with the 2.5 image and i was planning to get a neat emulationstation with only working roms etc. I used the new 2.6 image for Pi2 from this website.
I did everything like last time (expand filesystem, overclock to pi2, install the ps3 controller through retropie_setup.sh, sixpair etc.), now my ps3 controller works if i keep it connected through usb but when i unplug it after a few seconds it pairs briefly wirelessly with my bluetooth dongle but the leds flash twice from 1 to 4 and the controller keeps vibrating. After a while all the leds stop and the connection is broken. I know there is a connection briefly because at the time it vibrates i can see through /dev/input ls that js0 is there.
I tried a lot of things and even formatted and rewrote the 2.6 image twice but the problem persists. Does anyone recognizes this and does anyone knows what the problem might be? Thanks in advance
Btw the sixaxis controllers are original and not china made
Topic: Multiple controllers
Good Morning,
I was wondering if anyone has tried to do this.I have a retropie configured with an arcade controller wired to the gpio. But I also have 2 usb nes controllers and was considering adding some xbox 360 controllers.
Is there anyway to be able to pick which controller will be player 1 player 2 at game time?
For instance, lets say I am playing streetfighter and I am using the arcade stick. But my buddy wants to use the 360 controller as player 2. or maybe we are playing something like contra and just want to use the nes controllers for old school.
Is it possible to dynamically select player 1 player 2 ect? maybe by who presses start first?
Jason
Topic: Power button options
I am in the process of making a console-casing for my Pi 2, and, like most folks, I would like to have a functioning power button, so I don’t have to unplug/plug back in the Pi to start it back up. However, I have seen many posts recently about people having issues with the Mausberry circuit, the piece I was looking to implement. It seems that there are issues with the script it uses. Also, the issues I have seen usually involve the B+ model Pi, so I am uncertain of its compatibility with the Pi 2.
So my question for the folks here: should i try the Mausberry circuit, find another add-on circuit, or possibly build my own using a breadboard/writing my own script? For anyone who has gone with option 3: any tips, pointers, fully detailed guides, or reasons not to?
I understand that a power button isn’t absolutely necessary, as I haven’t fried my SD card yet, but I feel it would make the project feel more complete, as well as add a good deal of convenience to everything. Thanks for your feedback.
I just received a Shutdown circuit (use your own switch) from Mausberry and it is working great as far as shutting down my pi and rebooting. The issue I am having now since installing it is I have the resolution set to full screen for all my emulators, but since I installed the switch several of them have reverted to 4:3 aspect and I can not get them to change back. Anyone have any idea what could be causing these issues, or have experience with Mausberry? I have emailed them as well and am awaiting a reply. Thanks for any help.
Topic: N64 how to get it working?
Hi, i have a fresh install of retropie working now.
I also transferred a lot of n64 game roms to the n64 folder.Now i can’t get it working. How can i make the n64 emulator working?
Is it allready on the system? Or do i have to install it?Never mind….. Can start it now…
Other thing. Picture is garbled sometimes.. One big mess…
And i have a wireless usb keyboard. Can i use that to play games?Retropie 2.6 won’t boot on my new RBpi2.
I bought a new RBPi2 kit which included an 8GB SD card pre-loaded with NOOBS. Since I only want to run retropie on this machine, I deleted NOOBS from the card, quick & overwrite formatted the entire SD card and downloaded the latest version of retropie 2.6 version 2.
I extracted the img file and tried flashing the image to the card using rpi SD-card builder (I’m running Yosemite) but the process failed repeatedly so I used Apple PiBaker instead and the flash was successful.
I inserted the SD card into the Pi and it would not boot. Instead, I received a kernel error (179,2). After reading through the forums, it was suggested that I edit the cmdline.txt file from blk2 to blk6, as seen here. I was told holding shift during the startup process would take me to recovery mode where I could edit the file, but that did not work (even with a powered USB hub). So I pulled the SD card, put it back into my mac and edited the cmdline.txt in the boot partition of the SD card directly on my laptop. I saved the file and put it back into the Pi for startup. This time I received a similar error, but it was (179,6) instead of (179,2). So obviously, pointing to both blk2 and/or blk6 causes the boot process to fail.
Moreover, I noticed that there was additional code located in my cmdline.txt file than was seen in the edit solution I linked above. My cmdline.txt includes extra “console” text as seen here: dwc_otg.lpm_enable=0 console=ttyAMA0,115200 kgdboc=ttyAMA0,115200 console=tty1 root=/dev/mmcblk0p6 rootfstype=ext4 elevator=deadline rootwait.
I’ve overwritten, cleared and re-flashed the SD card numerous times with no luck. I’ve tried editing the cmdline.txt to blk1, blk2, and blk6 with no luck. I’ve re-downloaded and re-extracted the retropie 2.6v2 to ensure it wasn’t a corrupt file, but both copies have failed.
I’m not sure what the problem is here, but I can’t get the Pi to do anything at this point. Should I try running raspbian or noobs on the pi to see if that works? I really just want to set this up for a retropie gaming station, so hopefully someone here can suggest a fix.
Thanks in advance.
Hi,
I’m experimenting a few weeks now with Retropie and I’m using a few systems on Retropie like NES, SNES, Megadrive, FBA, Atari2600 and PSX.
I’m also using a USB gamepad with analog sticks, It’s a Trust GXT30.
My controller is working very good in systems like the NES, SNES, Megadrive, etc. It’s also configured to exit an emulator with the hotbutton (select) and the start button.
But I also want to use my analog sticks like in the PSX emulator and also in FBA.But where can I setup my controls for the PSX system and if possible for the FBA system ?