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  • lugano828
    Participant

    I installed the retropie via the retropie image on my Pi.The preinstalled roms like doom works fine but with every other rom I receive from my screen the message “Signal out of Range” the os recognizes the roms correctly and screenshots of the games appears in the background but when ever I launch a rom I get this massage and the screen goes to stand-by mode.

    The hardware I use:
    Raspberry Pi (model b+)
    8GB micro sd card
    a USB to micro USB cable with charging-adapter
    a old microsoft keyboard
    a old VGA Screen connected to the Pi via a HDMI to VGA adapter

    pokeylop
    Participant

    Hi, everyone,

    I set up RetroPie very recently, and it’s been a pretty exciting first project for me so far. I’m using an XBox 360 wireless controller with the USB wireless adapter.

    I’ve been having issues after making edits to “etc/rc.local”. I kept getting error codes while booting, so to fix this, I added the following code before the config lines for each controller

    rmmod xpad
    xboxdrv --trigger-as-button [...]

    This got rid of the error codes, and I reconfigured my controller in EmulationStation, absolutely fine. But when I tried to configure the RetroArch controls via /opt/retropie/emulators/RetroArch/installdir/bin/retroarch-joyconfig, the script doesn’t register input from the controller. I tested the controller with jstest, and it registers all input correctly; EmulationStation registers it fine too.

    I tried configuring the controller via the in-ROM prompt (f1), and via retropie_setup.sh, but I just get the same result. I could configure it just fine before editing etc/rc.local, but the connection between the controller and wireless adapter sometimes failed before changing the code.

    Anyone know what I can do? Thanks in advance. :)

    necoigne
    Participant

    Hello!
    Just set this up for the first time thanks to all to help already available in this forum. I’m trying to set this up as a birthday present for the girlfriend and n64 was her favorite. I finally got the n64 roms to load (mario 64), however I can’t get passed the start screen in any of them. It’s not recognizing any input from my usb gamepad or the keyboard, except ctrl alt del. Other emulators work, just not the n64. I’m extremely new to all this, can any of you help?
    Thanks in advance.

    #83254
    Anonymous
    Inactive

    Hello, Karloss!
    Could you please give more info about specific differences of keeping OS on USB? –
    1) Should I change relative paths in config files of retroarch and emulators?
    2) Does it possible to make full USB image backup of tuned up system using Win32Diskimager? It has now 2 partitions. Acronis maybe can help?
    3) Do we need any special attention to inserted SD card (it is used as “boot forwarder to USB”, am I right?
    4) any other points related with keeping OS on USB?

    Thanks for your notes and replies!

    theloneprospector
    Participant

    Hey all,

    I’ve been tinkering around with Pi for a couple weeks now, and I have made a lot of progress, but have come across a little blip — I am wondering if any of you can provide me with a tutorial, some configs, or any advice to prioritize certain remote configs over others. I have a Buffalo USB controller (for SNES), a Retro NES controller for NES, and two Logitechs (an F310 and older Logitech remote which I am not sure of the model) which I want to use for games like N64/PSX/Sega.

    Often times I will find myself using the Logitech remote for NES games as opposed to the more intense systems. One caveat to using this remote is that I have to switch the Circle and Square buttons for better NES gameplay (it is much easier to play NES with the PSX remote if the Square PSX button is used as the “B” button in NES with the X button being used as the “A” NES button).

    So all good, I switch around the keys and my remote is fine… but what I have been trying to do today is alter my /nes/retroarch.cfg and put the key config for my desired NES gameplay in there, while keeping the Generic-Xboxcontroller.cfg the same. Unfortunately the /nes/retroarch.cfg does not override the Generic-Xboxcontroller.cfg (this may be the wrong filename). It uses the controls for the Generic-Xboxcontroller.cfg always. Is there a way to make the NES emulator realize that the Logitech controllers are plugged in and force the NES emulator to use /nes/RetroArch.CFG and not Generic-Xboxcontroller.cfg?

    Sorry if this post isn’t too coherent.

    h0llow
    Participant

    Hi! I had my RetroPie working great until I deleted a few things on accident and had to restart from scratch. This time around, I cannot get my controller to configure properly at all! I am using a NES Retrokit that I have soldered and plug into the USB port. It works fine and dandy in emulation station (that i see/know of) but when I configure ANY config files for emulation, nothing works. All I can get is the B button working. Now heres the catch, the B button works but it is functioning as Start, B, A, and probably Select too. All I know is if I keep hitting B on my NES controller it will act as those here and there. I am only editing in the config file in the NES folder straight off the bat after RetroPie was installed. Reinstalled 5 times again. Maybe I am missing something.. Any suggestions??

    Works in emulationstation GUI
    Acts funny in any emulators
    Works on Mac (OpenEmu) and Windows fine

    retroarch.cfg

    input_player1_joypad_index = “0”
    input_player1_b_btn = “0”
    input_player1_select_btn = “2”
    input_player1_start_btn = “3”
    input_player1_a_btn = “1”
    input_enable_hotkey_btn = “2”
    input_exit_emulator_btn = “3”

    #83182
    generious
    Participant

    Just starting my own installation this evening and configuration I was going to try this later on

    http://www.lifehacker.co.uk/2014/05/11/build-one-retro-game-console-easy-way

    Edit I got both of usb snes controllers working now
    Make sure you have one controller fully configured first!!
    See this post

    USB controller not working on Emulator

    Then connect via winscp or something and
    Modify the following file location is below
    /opt/retropie/configs/all

    Filename: Retroarch.cfg

    Scroll down to this section here

    <em># Keyboard input. Will recognize letters ("a" to "z") and the following special keys (where "kp_"
    # is for keypad keys):
    #
    #   left, right, up, down, enter, kp_enter, tab, insert, del, end, home,
    #   rshift, shift, ctrl, alt, space, escape, add, subtract, kp_plus, kp_minus,
    #   f1, f2, f3, f4, f5, f6, f7, f8, f9, f10, f11, f12,
    #   num0, num1, num2, num3, num4, num5, num6, num7, num8, num9, pageup, pagedown,
    #   keypad0, keypad1, keypad2, keypad3, keypad4, keypad5, keypad6, keypad7, keypad8, keypad9,
    #   period, capslock, numlock, backspace, multiply, divide, print_screen, scroll_lock,
    #   tilde, backquote, pause, quote, comma, minus, slash, semicolon, equals, leftbracket,
    #   backslash, rightbracket, kp_period, kp_equals, rctrl, ralt
    #
    # Keyboard input, Joypad and Joyaxis will all obey the "nul" bind, which disables the bind completely, 
    # rather than relying on a default.</em>
    

    You should see the controller configuration for controller 1 already like so
    input_player1_a = x
    input_player1_b = z
    input_player1_y = a
    input_player1_x = s
    input_player1_start = enter
    input_player1_select = rshift
    input_player1_l = q
    input_player1_r = w
    input_player1_left = left
    input_player1_right = right
    input_player1_up = up
    input_player1_down = down

    Copy it all and replace _player1_ with _player2_ so it looks like this
    input_player2_a = x
    input_player2_b = z
    input_player2_y = a
    input_player2_x = s
    input_player2_start = enter
    input_player2_select = rshift
    input_player2_l = q
    input_player2_r = w
    input_player2_left = left
    input_player2_right = right
    input_player2_up = up
    input_player2_down = down

    save the file and reboot and enjoy that’s it.

    #83176

    In reply to: Xbox One controller

    Ricdeau
    Participant

    @trimmtrabb
    I believe when they refer to Xbox1 support they are talking about the original Xbox controllers not Xbox One (worst naming decision for a console, I think). As far as I’ve read the instructions needed to initialize the Xbox One controller are quite different than the original Xbox and Xbox 360 controllers. I could be wrong on this, but when I read over that information that’s how I took it in.

    As far as wired vs wireless on the Xbox One controller as of right now there are no wireless receivers for it and you have to use a USB cable to play with it. I’ve gotten my other controllers working fine, and used some guides to tinker around with emulator settings and such. I think at the current point in time the best thing for me to attempt is using a newer build and adding Emulation Station and all the other stuff myself, or just wait until a newer image is produced. I was just hoping there’d be some easier instruction on how to do this without building it myself. Obviously not many people are using the Xbox One controllers on PCs yet so I understand there’s no real big push to get an updated image for a very small minority.

    jimmydougnuts
    Participant

    Hey Everybody,

    I am new to the retropie and I was able to setup 1 usb snes controller but i am not sure what to do now for the second controller. I was able to use the retro_setup.sh to setup the first one but I do not know what to do now for the 2 controller.

    Any help would be great

    Thank You

    fireslayer26
    Participant

    Does anyone know if this kit would be compatible with Retropie?

    I know the Xin mo kit works, but I need more than 16 buttons.

    Thanks!

    http://www.ebay.com/itm/251731887267?_trksid=p2055119.m1438.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    #83145
    kammron
    Participant

    Hey,

    i have nearly finished my portable Gamboy Raspberry Pi Project. So far it runs on a battery about 6 hours and is fully portable. It has a USB port so you can attach an wlan dongle, bluetooth dongle or a SNES USB gamepad.

    TODO : Change the font size so that the emulator screen is easier to read .

    have a look at youtube if you like : https://www.youtube.com/watch?v=Vg4QNKEwUyo

    Please leave some comments on how you like my project so far and if you have, some ideas for it :)

    marckarasek
    Participant

    I have seen quite a few posts about the F1 not working in the emulators.
    And then a post I fixed it.. with no explanation…

    Can someone post what the solution to getting F1 to work again is..

    I have the same situation and am trying to setup a usb gamepad for use. have registered the device and created a .cfg file for it via the retropie_setup script.

    The emulators seem to find this and use it for controls (joystick and a/b buttons) but start and select are not avail.

    Since I cannot hit F1 in the emulator to get to its config, I am at a loss on how to configure the gamepad for each emulator.

    I plan on starting over to see if this clears up the issue.

    kammron
    Participant

    Hey,

    i am currently using the escape button to exit any emulators. When i connect a SNES Gamepad via USB to play some SNES Games, the exit config gets overwritten from the SNES “Start+Select” exit combination. When i then unplug the gamepad, i cant exit any emulator through the keyboard escape key.

    Is there anything wrong with my config ? I edited the retroarch.conf in the SNES emulator folder to set up the SNES controll configs . It doesnt seem to change anything if i delete the SNES Gamepad combination there, the keyboard esc key doestn work after i have plugged the gamepad in.

    Hope somebody knows that issue and has any idea what is wrong here ?!

    #83105

    In reply to: Xbox One controller

    proxycell
    Participant

    the issue with creating a “definitive” walkthrough is that most people don’t have more than just one or two different controllers. i setup my WIRED xbox 360 controller quite easily without any hassles using only the built-in scripts that retropie’s setup gave me. i setup another controller: the Tomee SNES-style usb controller, this was done the EXACT same way as my xbox 360 one

    as for the xbox one… i’m not even sure thats possible to setup? are you talking about a WIRED xbox one controller?

    #83078
    consolepi
    Participant

    We need controller ports in the front though. Give him some feedback before its released. I think a custom faceplate option would be great so i can use wii classic ports not everyone is using usb some nes or snes too. It’ll help us a lot.

    #83049
    prehistorikj
    Participant

    Hello. Thanks! I know where to find ‘roms’ folden in the raspbian. Thats ok. And USB stick works too. There is now folder zxspectrum at all.. Maybe I shoud update REtropie?

    consolepi
    Participant

    https://facebook.com/PlusberryPi

    It is called the plusberry pi it includes an integrated power button usb hub and sata hdd port. All cable connections are very neatly organized in the rear and one front usb port. There is only one problem no detachable front face plate to 3d print with our controller ports. Please get on these guys facebook message them and let them know this would be a great idea to make the plusberry the ultimate pi console case. It looks great. It has all the right hardware, there is even an ir option rumored.

    Said to ship end of jan 2015. Fully funded very legitimate indigogo campaign.

    Let them hear feedback from us. If they dont listen I will still buy one and mod it myself but it wont look near as clean.

    #83025
    proxycell
    Participant

    1 – here is the EASIEST way for you to do this:
    Step 1 – Get yourself a USB stick
    Step 2 – Insert it into the Pi, the LED light on the USB will flash, let it finish flashing completely
    Step 3 – Remove it from the Pi and insert it to your computer, you will find a lot of new folders on this USB. Look for the “nes” folder now
    Step 4 – put your NES roms into this folder and remove it from the computer
    Step 5 – Insert this USB again into your Pi, let the flashing go on again and this time it should take longer. Do not remove it! When it is done, remove the USB and reboot the Pi

    2 – You mean “roms”? Please do the steps I mentioned above and see if you don’t find a “zxspectrum” folder

    3 – To close roms/games and return to the menu… well… that will be a bit harder for you I think. You will need to modify a file on the Pi.

    Locate this file: /opt/retropie/configs/all/retroarch.cfg
    At the very bottom you need to add in two lines:
    input_enable_hotkey_btn = 5
    input_exit_emulator_btn = 6

    You have to figure out which button # to use based on your own controller. Like I said, this is a bit harder but I can certainly help you through most of it.

    jjmiller1980
    Participant

    OK, I figured this out. Shockingly, it was user error. When I did another ls /dev/input, I noticed that it shows js1 as well as js0. I just automatically did js0 before, because that’s what the USB SNES controller was. Turns out, on my adapter, the port on the right is player 1, or js0. I set it up that way and it works now.

    Sorry about that. Learning.

    jjmiller1980
    Participant

    Hi all, forgive me if this is a basic question, but I’m brand new to this. I just set up my Raspberry Pi using the RetroPie image. I got everything set up, got some ROMs copied over, and everything was working. I set it up initially using an iBuffalo branded USB SNES controller. I set up Emulation Station and RetroArch using this and it worked no problem. I had already ordered an adapter to be able to use my actual SNES controllers with the Raspberry Pi (this is the one I have).

    When I plug that in and boot up my pi, Emulation Station recognizes that controller. However, when I exit Emulation Station and go into the RetroPie setup and try to configure the RetroArch, it does not. I go through all the prompts, and no matter what I press it doesn’t do anything except eventually time out.

    It does “see” my controller. On the top during the registration it says

    Found joypad driver: udev
    Using joypad: HuiJia USB GamePad (this is the same name that Emulation Station came up with also, so I know it recognizes it)

    Any idea what’s going on? I’m new to Linux and Raspberry Pi, so perhaps there’s an easy fix that I’m just not aware of.

    samanello
    Participant

    I already posted my solution to this here so I will put a link. Basically, the controller will work with nes etc, but the compilation MAME itself in retropie can’t handle the full amount of buttons (only up to 16).

    TimeHarvest THT Arcade Console 2P USB Player

    johnnybravo
    Participant

    Background
    Hardware
    Raspberry Pi B+
    microSD Card – 16GB
    USB keyboard
    USB RetroPad adapter for NES
    Original NES controller

    RetroPie Version – 2.3

    Software Steps completed
    sudo rpi-update
    sudo raspi-config
    – Expand Filesystem
    sudo reboot
    sudo apt-get update
    sudo apt-get upgrade
    sudo rpi-update
    sudo reboot
    cd RetroPie-Setup
    sudo ./retropie_setup.sh
    update the scripts
    update binaries
    sudo reboot
    sudo apt-get install joystick

    Ran
    jstest /dev/input/js0
    verified – B=0, A=1, select=2, start=3, D-Pad Up=-1,Down=1,Left=-0,Right=0

    cd RetroPie-Setup
    sudo ./retropie_setup.sh
    Setup-Samba ROM Shares
    Setup-Register RetroArch controller
    ran through controller registration and it completed and stated ‘RetroUSB.comRetroPad.cfg will be used by RetroArch from now on…’

    dropped a single ROM file into roms/nes
    sudo reboot
    controller works in EmulatorStation, select ROM, it loads and no controller buttons work or d-pad

    /opt/retropie/emulators/RetroArch/configs/RetroUSB.comRetroPad.cfg
    input_device = “RetroUSB.com RetroPad”
    input_driver = “udev”
    input_b_btn = “0”
    input_select_btn = “2”
    input_start_btn = “3”
    input_up_axis = “-1”
    input_down_axis = “+1”
    input_left_axis = “-0”
    input_right_axis = “+0”
    input_a_btn = “1”

    Attached – retroarch.cfg from /opt/retropie/configs/all

    I’ve also tried the below on a previous build. But, this build I did not run this:
    cd /opt/retropie/emulators/RetroArch/installdir/bin
    sudo ./retroarch-joyconfig -j 1 >> /opt/retropie/configs/all/retroarch.cfg

    Please help, I’m at my wits end. What am I doing wrong?

    #82906

    In reply to: Nintendo 64 Etc.

    proxycell
    Participant

    @trimmtrabb
    which PS1 games have you gotten playable?


    @ottbry420

    1 – yes but just barely for only a few games that I have noticed
    1.1 – mario64 actually works pretty well, I also tested an army men game that worked. maybe one of the banjo kazooie games loaded but was too slow to play really… its not the emulator, I believe its just the limitations of the Pi’s hardware
    1.2 – not really… i’ve got my Pi overclocked to the max at 1000mhz, I will be trying higher settings later on but really, its probably not going to provide any noticeable difference. most games just don’t load, the ones that do are VERY LAGGY

    2 – yes
    2.1 – the same way you do it with other games, use the built-in scraper or add them yourself or use sselph’s scraper tool

    3 – i’ve successfully used (with n64 and others) the xbox 360 wired controller and Tomee SNES-style USB controllers

    daspferd
    Participant

    Hi,

    most of the time (not always) after selecting the game I get a black screen. After I remove one of my two controllers the emulator starts immediately (I see the three boxes in the right bottom corner and the game gets loaded). Unfortunately in most games if I unplugged the second controller the 2nd player can’t move within the game.

    I use a B+ and installed the “newest” retropie a month ago. I use some fake playstation usb controllers which are recognized as dragonrise. I also tried to configure the opt/retropie/configs/all/retroarch.cfg and even the cfg in the emulators directory. But my guess it that it is ignored because the hotkey + exit is also not working.

    ottbry420
    Participant

    Okay, so I decided to look into this retropie thing because it seemed like the bitchinest thing around, and admittedly, it’s pretty bitchin. The thing is though, my absolute favorite system is the N64, and while it does support N64, it won’t run the games.
    So, question #1: Will it run any N64 games at all?
    Question #1.1: Which, if any have you been successful with?
    Question #1.2: Is there any way I can make it work better with the N64?
    Question #2: Can you put thumbnails and descriptions on the games, like what Doom and Duke Nukem have?
    Question #2.1: How?
    Question #3: What controllers are you using? I’ve got an N64 controller with a USB adapter, but since that isn’t 100%, I’d like input on what works best.

    So there’s my first bit of questions. Keep in mind, I’m pretty much a complete beginner, so go easy on me. Thanks for any help!

    #82865
    Gizmo
    Participant

    5V / 2000 mA

    Update: I tested right now a 4A Power supply with an active USB Hub and powered the PI through this active USB Hub. Also the MS Wireless Receiver. But it’s not getting better. I overclocked to 950 MHZ and it’s gotten a little better but not fine. So i think the power supply is OK.

    Greetings

    couchpotatotalk
    Participant

    I followed the instructions found in this video to config my controller but ran into some issues.

    I am using a Buffalo Classic USB gamepad. After I finish the mapping tool some of my buttons are backwards. When I viewed the USB,2-axis8-buttongamepad.cfg file it showed ABXY wrong, I tried to manually change them to what I have below but the buttons were still wrong in game. What am I doing wrong? Start/Select also didn’t work at all in game, nor did the quit game shortcut I set up. Everything else works fine on my generic SNES USB controller.

    input_device = “USB,2-axis 8-button gamepad ”
    input_driver = “udev”
    input_b_btn = “2”
    input_y_btn = “3”
    input_select_btn = “6”
    input_start_btn = “7”
    input_up_axis = “-1”
    input_down_axis = “+1”
    input_left_axis = “-0”
    input_right_axis = “+0”
    input_a_btn = “1”
    input_x_btn = “0”
    input_l_btn = “4”
    input_r_btn = “5”
    input_enable_hotkey_btn = “6”
    input_exit_emulator_btn = “7”

    #82849
    cheekee
    Participant
    #82843
    proxycell
    Participant

    @krux02 – I’m not so sure about that… I’m testing my RetroPies these days using nothing but SNES-style USB controllers by Tomee.


    @cheekee
    – I would say that that any controller with a total of 6 “game” buttons, a start, select and at least one d-pad should be fine. So yeah… any SNES-style controller lol…

    I have had good experiences with the Xbox 360 (wired) controller as well but that requires the installation of another driver.

    cheekee
    Participant

    I am newer to the Raspberry Pi scene, although wanting one for years. I picked one up and installed Retropie for it, after playing on my usb Snes controller I decided that it would be really fun to get a joystick! My question is which one is the best? Which one has enough buttons for all the emulators? Which one is easiest to set up? Thanks In Advance!

    #82793
    white-elephant
    Participant

    Hi,

    Just tackled a similar issue, with a wired GPIO nes pads and USB snes pads.

    What made them all work with properly was:

    1. deleting (or commenting) the “input_player#_whatever=” in the
    /opt/retropie/configs/all/retroarch.cfg
    2. making seperate configuration files for each type of joystick in the
    /opt/retropie/emulators/RetroArch/configs/

    for example, I made this file for my USB snes pad:
    /opt/retropie/emulators/RetroArch/configs/USBGamepad.cfg

    
    input_device = "USB Gamepad "
    input_driver = "udev"
    
    input_a_btn = "1"
    input_b_btn = "2"
    input_x_btn = "0"
    input_y_btn = "3"
    input_l_btn = "4"
    input_r_btn = "5"
    input_select_btn = "8"
    input_start_btn = "9"
    input_up_axis = "-1"
    input_down_axis = "+1"
    input_left_axis = "-0"
    input_right_axis = "+0"
    
    input_enable_hotkey_btn = "8"
    input_exit_emulator_btn = "9"

    and my GPIO nes controller has another file (it’s a Japanese Famicom, and different from US wiring)
    /opt/retropie/emulators/RetroArch/configs/NESpad.cfg

    
    input_device = "NES pad"
    input_driver = "udev"
    
    input_b_btn = "1"
    input_select_btn = "2"
    input_start_btn = "3"
    input_up_axis = "-1"
    input_down_axis = "+1"
    input_left_axis = "-0"
    input_right_axis = "+0"
    input_a_btn = "0"
    
    input_enable_hotkey_btn = "2"
    input_exit_emulator_btn = "3"

    * I got the name of the device from running:
    udevadm info --query=all --n /dev/input/js0 --attribute-walk

    vandersonmota
    Participant

    Hi guys, i’m using a Xin-Mo dual arcade adapter, and i’m noticing a slight input lag. Are there better ones in the market?

    What do you recommend?

    Thanks!

    obiwa1129
    Participant

    Hi all,

    Great project, long time lurker, first time poster.

    I’d like to set up a USB Atari 2600 controller. Is it even possible? Every time I connect it and try to run through the set up in Emulation Station, it gets stuck part of the way through since it doesn’t have all of the buttons the SNES/PS3/XBox360 controllers have.

    TIA

    John

    juxtaposed11
    Participant

    Note: I’ve tried including and removing quotes on the hotkeys, to no avail. The controller I’m using is the Buffalo Classic USB Gamepad .

    Thanks in advance for any advice!

    juxtaposed11
    Participant

    Hello!

    When I first built my RetroPie, I used a generic USB SNES controller and was able to get the hotkey functionality to work. When I switched to a new controller, I was able to get all of the button inputs to work successfully, but I can’t get the hotkeys to work properly. See below for an excerpt from my retroarch.cfg file (taken from /opt/retropie/configs/all).

    I verify that all buttons work, specifically start and select, but I’m not having any luck.

    Questions:
    1. Do you think I should create a brand new config file and start from scratch?
    2. If so, how can I do that? I’m happy to check out other links.
    3. Is there any other config file that I could update?
    4. Do you notice any issues with the configs below?
    5. Any other suggestions?

    input_player1_joypad_index = “0”
    input_player1_b_btn = “1”
    input_player1_y_btn = “3”
    input_player1_select_btn = “6”
    input_player1_start_btn = “7”
    input_player1_up_axis = “-1”
    input_player1_down_axis = “+1”
    input_player1_left_axis = “-0”
    input_player1_right_axis = “+0”
    input_player1_a_btn = “0”
    input_player1_x_btn = “2”
    input_player1_l_btn = “4”
    input_player1_r_btn = “5”
    input_player1_l2_btn = “4”
    input_player1_r2_btn = “4”
    input_player1_l3_btn = “4”
    input_player1_r3_btn = “4”
    input_player1_l_x_plus_btn = “4”
    input_player1_l_x_minus_btn = “4”
    input_player1_l_y_plus_btn = “4”
    input_player1_l_y_minus_btn = “4”
    input_player1_r_x_plus_btn = “4”
    input_player1_r_x_minus_btn = “4”
    input_player1_r_y_plus_btn = “4”
    input_player1_r_y_minus_btn = “4”

    input_player2_joypad_index = “1”
    input_player2_b_btn = “1”
    input_player2_y_btn = “3”
    input_player2_select_btn = “6”
    input_player2_start_btn = “7”
    input_player2_up_axis = “-1”
    input_player2_down_axis = “+1”
    input_player2_left_axis = “-0”
    input_player2_right_axis = “+0”
    input_player2_a_btn = “0”
    input_player2_x_btn = “2”
    input_player2_l_btn = “4”
    input_player2_r_btn = “5”
    input_player2_l2_btn = “4”
    input_player2_r2_btn = “4”
    input_player2_l3_btn = “4”
    input_player2_r3_btn = “4”
    input_player2_l_x_plus_btn = “4”
    input_player2_l_x_minus_btn = “4”
    input_player2_l_y_plus_btn = “4”
    input_player2_l_y_minus_btn = “4”
    input_player2_r_x_plus_btn = “4”
    input_player2_r_x_minus_btn = “4”
    input_player2_r_y_plus_btn = “4”
    input_player2_r_y_minus_btn = “4”

    input_enable_hotkey_btn = 6
    input_exit_emulator_btn = 7
    input_save_state_btn = 4
    input_load_state_btn = 5

    Note: Player 2 controller is the exact same controller model.

      Specs:

    Version: RetroPie 2.3
    Controller:

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