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Search Results
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Topic: Turning off auto file resize
I am attempting to follow karloss’ instructions on running retropie from USB, and I am trying to use retropie 3.6 to do it. However, the pi freezes up on the first boot when it tries to resize the filesystem. I was wondering how to disable the auto-resize function before I put the SD card and USB drive into the pi, so that I can do it manually, as per karloss’ instructions in his USB boot thread. Thanks!
Hello,
I liked the old retropieimage for my RPi2.
It worked flawlessy!Now, I’m having great issues just to configure my controller.
I have an easy 8-bit USB-controller which I configure in Retropie, which works fine.But I want to add some hotkeys, and that seems impossible.
The file I try to edit is /opt/retropie/configs/all/retroarch-joypads which is created when I configure the controller in Retropie.
But making changes in that file doesn’t affect anything at all…Any tips? :)
My understanding is that within an AdvMAME game I could hit “tab” on a keyboard and pull up the controller config.
I don’t have a USB keyboard with me at the moment and AdvMAME isn’t automatically recognizing my gamepad for the controls. All the other emulators (pc engine, lynx, etc.) are recognizing the gamepad automatically and working fine.
Is there a way I can tell AdvMAME to use my gamepad for every rom? Since I don’t have a keyboard, I’m not sure how to manually set that feature.
I’m comfortable with command line and putty – just not sure where to set my gamepad for AdvMAME. Maybe there’s a setting in the EmulationStation I’m just overlooking?
I appreciate the help in advance!
I’m running latest version of retropie on a pi 3.
Topic: "Dial" in MAME with FC30 Pro
Hello everyone,
First, some info:
Pi Model: 3
RetroPie Version Used: 3.6
Built From: SD image
USB Devices connected: None
Controller used: 8bitdo FC30 Pro
Error messages received: NoneOK, I’ve been trying to play Midnight Resistance on MAME, and to do so it needs something configured as a dial controller. What I’d like to use, is one of my FC30 Pro’s sticks (ideally the right one!). Unfortunately, I can’t figure out how to do that.
I can set either of the sticks as digital directions, but that just causes my character to flail his gun around as I run left and right :)
Any ideas?
Hi,
I wanted to put this post to the controller forum, but it doesn’t recognize my login. So I try it here.
I just tried out Retropie. I haven’t got a controller yet and therefore want to use the USB keyboard. But on native games like doom or quake the keyboard mapping is incomplete, e.g. no escape key for the menus.
I found some article saying that this incomplete mapping is not fixed yet, so these games are not very usable. Is there a way to disable the emulator station’s keyboard mapping for these games, so the whole keyboard is given to the game?
BTW: I read that there is Quake Darkplaces installed with Retropie, but I cannot find it.
Topic: Power Block Regulator?
I just got the Pi3, and had plans to drop it into my current project. It was all smoothing sailing until I got the under voltage notification. This only happens when I am plugged into my 8″ usb extension AND Power Block. Just to be clear I am using a Canakit 5v 2.5amp micro USB power supply. *I did not check the cables actual voltage, I didn’t know how without cutting into it.*
I was wondering if the Power Block has a built in regulator? Or do I need to find the magic power supply that accounts for the resistance in my setup? As always, thanks for your time!
I have a RP3 with 4 controllers running RetroPie 3.6 with EmulationStation 2.0.1.
2 SNES iBuffalo USB Controllers that work FLAWLESSLY!!!
However, when I plug the MayFlash N64 adapter in, reboot RP3, it detects the 3rd and 4th N64 controllers. All buttons work, but it will NOT detect the analog stick. It won’t even register any direction when configuring the UI within ES.
If I plug the USB adapter and controllers into a Windows PC it detects everything just fine.
When I run jstest /dev/input/js2 I can see the analog stick registering on both axis0 and axis1 but it’s not being detected in EmulationStation or games.
Is there a configuration file that I need to update/change for EmulationStation to detect the analog.
I didn’t know whether to add to one of the other threads or create this new one as I have slightly different configuration etc. I have a Pi 2 and RetroPie 3.5 and updated setup script at the time of this post.
I connected my knock-off PS3 controller with the USB cable and went to controller configuration just to find out what make it was detected as, it said ‘Gasia’. I selected and installed the appropriate drivers from the menu (I selected ‘Gasia only’). I then went to the pairing screen and it kept locking up and not doing anything. I tried uninstalling/re-installing drivers, resetting the pad (by pressing the little button on the back) but nothing would work. I then found in another one of the many PS3 controller threads this command line :-
sudo apt-get install pi-bluetooth
My controller now works without the USB cable. I haven’t had a good check yet but I did reset and it still pairs correctly. Other peoples threads have mainly noted that they are on Pi 3’s but this problem is still current for Pi 2 also. I hope these drivers can be included in the RetroPie setup and the bugs found and squished because i’m starting to get a list of things I have to do/download manually after installing. It just gets confusing.
Topic: My (S)NES -console with RPI3
I’d like to share my project that I built a year ago using Raspberry PI B+. I was just about to update it to the RPI2 when the RPI3 came out. So I bought the RPI3 and thought I would take a couple of pictures of it.
It might look like another NES case powered with RPI. Original NES controller ports are working, LED, power and reset also works. Original power input and audio/video RCA works too, but I also added HDMI input.
I had an idea that it would be cool to play also SNES games using original SNES controllers so what I did was I designed a 3D model of a frame with two SNES ports and two USB-ports for USB-controller use, and I wanted it to fit the cartridge door. I 3D printed the controller port frame and it came out really nice!
For the SNES controller ports I used SNES to USB adapter I bought on Ebay. I had to tear down the adapter case and desolder another port from the circuit board and solder it back together with cables so it would fit the controller frame.
I configured the controllers so that for NES games you are obviously using the NES ports, for SNES games the SNES ports and for e.g. PSX games using the USB-ports.
Please check out the pictures and tell me what you think! :) It might not be the cleanest build from inside (yep, I love using electrical tape :D ) but it works well!
More pictures here: https://www.dropbox.com/sh/jkzplpgboxksmm8/AAD03kWUHRb0g8Di8RlUZOiLa?dl=0
I’m making my sister a RetroPie for her birthday. It’s coming along really well. I decided to go to the Pi 3 and use a Bluetooth controller. When I made the switch, I noticed that the splash screen video would play maybe 2 or 3 times in a row when rebooting or powering on. Then other times it would pause in terminal for a little bit longer and go straight to the Emulation Station loading screen. It is worth noting, I’m using a good quality 2A power supply, however I have no overclocking and I’m not using many peripherals. I’ve also tried disconnecting the wireless keyboard/mouse dongle and the issue persists. I have a 2.5A power supply coming but time is of the essence and I’m trying to get it as right as possible and I’m not convinced there would be the extra draw at the start causing this issue. Everything else works well, no crashing when playing games etc.
Attached image is where it pauses a bit longer if it’s going to skip the video.
Raspberry Pi 3
RetroPie v3.6
SD Image, then installed from binary in case there were any new updates to fix the issue
USB Devices connected: wireless keyboard/mouse
Controller used: 8BITDO SFC30Topic: Twin USB Joystick in Kodi?
I have been following this tutorial but getting no where.
Does the xml file have to be named exactly as the “cat” command reports the controller as being named, or how does this work? All the examples on this page are in lower case, where as “cat” shows it upper case with spaces.
Pi: 2 B
Video Output: HDMI
Retropie: Version 3.0 (modded version from http://www.retrobuiltgames.com/porta-pi-arcade-help/porta-pi-software-os-download/)
Controller: GPIO inputI’m plugging my pi into an HD tv (this one). It’s a long HDMI cord, about 12 feet. Retropie loads, I’m able to select games, etc. Occasionally, the screen will go black for about 30s-1min. So far, this has happened in the terminal and while playing a game. It then comes back on the screen. I know the rpi isnt turning off (fully at least) because it comes back on to where I left off. I also know inputs work while this occurs as things I typed on a USB keyboard during this “blackout” were seen after the screen came back on.
I suspected it’s because the HDMI cord is so long, so I set config_hdmi_boost=5.
I don’t know if I should continue increase that or try something else. Thanks for any help.
I am looking for and answer on setting up multiple controllers. I wish to use some USB Atari, NES, and SNES controllers (6 in total). I would like to configure all to work with the proper emulators and be able to plug in 2 controllers for the game system i wish to play. Haven’t purchased the controllers yet until i confirm this is possible. I also do not have retro pie installed but i have used it in the past. Any guidance would be appreciated.
Thanks in advance