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  • falsemaria
    Participant

    OK,

    I just went through the clrmamepro process. I get a small number of games that work, but 7/10 I still get file not found. /roms/mame and clrmamepro’d rebuilt my roms using mame4all DAT.

    Since I don’t know the romset of my last DL, I am grabbing another which I know the version of, and is close to 0.154 which is the romset on RetroPie.

    If I do the clrmamepro steps correctly, what is the success rate of a game loading? I’ve gone through about 20 classics, and I get maybe 3 out of those that work now.

    Also, is it OK to SSH into the Pi with WinSCP and copy the roms to the folders that way, or is there something special that happens when you plug a USB stick into RetroPie and it copies over?

    Anonymous
    Inactive

    Hi.

    Pretty new to Retropie/RPI in general but I’ve learned a lot the last days.

    Thing is, I’ve been playing all sorts of emus & roms with a PS2-clone USB wired joypad “GreenTechAsia”, with nothing to complain about.

    Then yesterday I purchased the official “Microsoft Xbox 360 Wireless Controller for Windows & Xbox 360 Console”
    (Link: This one: Microsoft Xbox 360 Wireless controller)

    … and used this Youtube-guide:
    RetroPie: Xbox wireless controller setup on Raspberry Pi – by Floob

    … which refers to these instructions:
    Github: Setting up the XBox360 controller

    … but with lesser satisfaction.

    I know that the USB-reciever which is plugged in to the RPI should “detect” 4 controllers natively, and that’s correct when I check the js*-files in /dev/input/

    However after following – the exact – instructions of that Youtube video & the Github instructions, my Emulationstation “detects” 3 joypads instead of only 1 controller (which it’s supposed to be).

    A look in the /dev/input folder shows me js0, js1 and js2.

    The input js1 is the only one that responds when doing a jtest.
    That’s.. well irritating to say the least… since retroarch-joypad configure goes for the js0-input.

    All in all:

    If I only knew how to “get rid” of the other 2 phantom controllers so Emulationstation only detects 1 (real) controller would be nice.

    Even nicer would be if I managed to set my Xbox 360 wireless joypad from js1 to js0 – so I could run the retroarch joypad config properly.

    I’m used to having my good ‘ol wired USB pads properly set up via retroarch and then to be found in the /opt/retropie/emulators/retroarch/configs/ folder

    I’ve tested to just remove the phantom js-files, but after reboot they spawn alive those little twitchers… grrr!

    Help me!

    It sucks having a brand new USD $50 controller to be collecting dust if I don’t work this out.

    The normally refered to retroarch.cfg, es_systems.cfg and es_config.cfg files – for me – are “mysterial” files that I don’t in any way have the slightest grip of.

    Besides from switching paths for roms & set video_smooth = true, that is :)

    Otherwise I think I’ve got a pretty good platform to build from now, a RPI2 + Retropie 2.6 + loads of roms.

    Did the “Binary based” install in RetroPieSetup.
    And the “Perform script update” … if that could make it easier for you to help me?

    Anyways, thanks in advance.

    /Alucard the Swede, hence the rusty English grammatics.

    polardude1983
    Participant

    Howdy all,

    I have 2 wii remote controllers connected to my raspberry pi. Both work and do connect. But most times when I try to play a playstation 1 or n64 game the controller seems to disconnect and I can’t reconnect it unless I turn off the system. This has happened very few times when playing a super nintendo game though. This happens even when I only have 1 controller connected and even took out the wireless dongle and just left bluetooth. Any ideas?

    Pi Model: B+
    RetroPie Version Used: 2.6 for Raspberry Pi 1
    Power Source: input: 100-240V~50/60Hz 0.6a
    Power Source: output: 5V—2.4A
    Built From: SD Image
    USB Devices connected: Bluetooth and wireless
    Controller used: 2 wii remotes with classic controller
    Error messages received: sometimes wii remotes disconnect when playing ps1,n64 games, or very seldom snes games
    Guide used: the “An A to Z Beginners guide to installing retropie on a raspberry pi” Then used “wiimotes with classic controllers” guide from github
    File: (File with issue (with FULL path))
    Attachment of config files: (or use pastebin.com)
    How to replicate the problem: How to replicate it for anyone else? unsure

    #101711
    thatguyinfl
    Participant

    File to edit: /opt/retropie/emulators/mame4all/mame.cfg

    Change to this: rompath=/media/usb/mame-mame4all

    Basically, es_systems.cfg file and the config file for your version of mame both need to point to the same path.

    #101675
    doakey3
    Participant

    ok, with your controller plugged in type

    lsusb

    (That’s a lower cased ‘L’ by the way) This should give you the device info for your controller. for me there was a line that said,

    Bus 001 Device 005: ID 0e8f:3013 GreenAsia Inc.

    make a file by doing
    sudo nano /etc/udev/rules.d/60-n64.rules

    in that file put:

    ATTRS{idVendor}==”0e8f”, ATTRS{idProduct}==”3013″, RUN+=”/opt/retropie/configs/n64/n64-config.sh”

    replace the 0e8f and the 3013 for your device

    now do

    sudo nano /opt/retropie/configs/n64/n64-config.sh

    and put:

    #!/bin/bash
    sleep 1
    jscal -s 6,1,0,128,128,6882750,6627834,1,0,127,127,6882750,6795627,1,0,128,128,5592235,5592235,1,0,128,128,5592235,5592235,1,0,0,0,2147483647,2147483647,1,0,0,0,2147483647,2147483647 /dev/input/js0
    jscal -s 6,1,0,128,128,6882750,6627834,1,0,127,127,6882750,6795627,1,0,128,128,5592235,5592235,1,0,128,128,5592235,5592235,1,0,0,0,2147483647,2147483647,1,0,0,0,2147483647,2147483647 /dev/input/js1

    Now make that file an executable by doing:

    sudo chmod 755 /opt/retropie/configs/n64/n64-config.sh

    Now every time you plug in the controller, that script will be run and your joysticks will be recalibrated.

    One gotcha is that the files need to be in unix format. I was writing the files on my windows pc and copying them over and ran into problems. To solve this I downloaded dos2unix for windows and converted them that way.

    kmitalian
    Participant

    Heya peeps,

    another idea is to help us who use the USB Rom service, I would like to see a Status update or a symbol on the screen to say that the USB Rom service is being used so then it will be easy to see if the service has been done or not cause i have one of my Raspberry Pi’s hidden behind a vesa mounted system with my pi?

    #101658

    In reply to: Retropie + Hyperion

    dixeflatline
    Participant

    Hey luvien99,

    Did you get it working? I didnt run into any real problems like you stated above. I did have to install lsb-core and that seemed to fix any of my issues. What i did was:

    sudo apt-get update

    sudo apt-get install libqtcore4 libqtgui4 libqt4-network libusb-1.0-0 ca-certificates

    Enable spi via retropie advanced settings or sudo nano /boot/config.txt and add dtparam=spi=on to the bottom of the file and reboot

    wget -N https://raw.github.com/tvdzwan/hyperion/master/bin/install_hyperion.sh

    chmod +x install_hyperion.sh
    sudo ./install_hyperion.sh

    TEST:
    hyperion-remote –priority 50 –color red –duration 5000

    dont forget to put your hyperion.config.json file in /etc/ and change the file effects path to the effects folder wherever that installs for you mine was /opt/hyperion/effects which I didnt have to change so i doubt you would

    I still have some tweaking to do but this is what mine is looking like right now:
    hxxps://www.youtube.com/watch?v=zZOKrKjdXYk

    Hope that made sense or helps,
    DFL

    kraken0667
    Participant

    Hello everyone. I want to run games from USB instead of SD and followed thisguide

    I have now all my ROMs for every emulator on a usb drive, and they all work perfectly, except MAME(mame4all). MAME just wont show in emulationstation game menu. I have changed the paths in the es_systems.cfg file like I was suppose to and all the other emulators works fine. When I change back to the original SD-path, MAME works. Is there a fix for this? I have no idea how to fix this, seem like the new path just doesnt work

    doakey3
    Participant

    I am using a mayflash n64 adapter with retropie 3.0 beta 4 for raspberry pi 2:

    I have edited
    /opt/retropie/configs/n64/retroarch.cfg
    in order to create specific controls for the mupen64plus emulator (including hotlinks)

    When I start Ocarina of Time in mupen64plus, all of my controls work, but when I push the joystick through it’s full range, link walks instead running. I have seen other threads where advice is given to edit
    /opt/retropie/configs/n64/InputAutoCfg.ini

    however, this file already contains a controller called [Linux: USB GamePad] and changing the AnalogPeak and AnalogDeadzone for my controller has no effect on the game (I don’t think the file is being used…). I don’t want auto controls anyway, I want to use the controls I have outlined in /opt/retropie/configs/n64/retroarch.cfg

    I’ve also tried editing the ‘AnalogPeak’ value in /opt/retropie/configs/n64/mupen64plus.cfg but that hasn’t changed anything either.

    Is there a way to adjust the joystick range for my mayflash n64 adapter? How can I make link run?

    As a side note, I had this same problem with project64 on my pc, but in the controls window, there is an option to uncheck “Real N64 Range” and that fixed the problem entirely.

    I have been at this for hours. Any help would be greatly appreciated.

    #101505
    ivanretrobit
    Participant

    just use a teensy for the controls you can still use your common ground borad
    http://www.instructables.com/id/SNES-Teensy-USBPS3-Gamepad/

    spiwrx
    Participant

    I’ve tried a few times and I’m able to replicate this each time.

    – DL fresh SD image (V3.0 Beta 4)
    – SD Format a 32gb (previously working) card
    – Write Image to card
    – Load to RBP 2.0, loads perfectly, accepts control input as expected (xbox 360 clone), otherwise working.
    – expand file system and, adjust memory split to 256, and set overclock to “Turbo”
    – Reboot and locks up on load, sometimes on RP Splash / sometimes on ES Splash
    – Hard re-boot(unplug), same result loads to splash and locks.

    also, cannot get to setup from inside ES/Retropie, just reloads the Retro pie menu / emulator in ES when selected. I have to go to command line to get to setup.

    If I don’t mess with the expansion, memory split, overclock it seems to work fine. Though I’m getting intermittent problems with the xboxdrv / status lights. Sometimes it works, sometimes one stays blinky (always P1).

    —-

    Pi Model: 2
    RetroPie Version Used: 3.0.0 Beta 4
    Built From: SD Image
    USB Devices connected: Dell Keyboard / 360 controller
    Controller used: (2x) 360 clone
    Error messages received: n/a, locks up
    How to replicate the problem: see above

    #101492
    rougerasha
    Participant

    ok sorry…. my english is bad. but i try to explain. I am new too ;)

    1.
    This step is what i did. i dont know if its required!

    I have to controllers (ShanWan). Recalbox OS is another OS for retro gaming but you cant do much self. Retropie is different from Recalbox. So you just have to put the controllers with usb in the rpi (booted Recalbox OS) wait 10 seconds and put out the cable. Then it works in recalbox. But you want it work in retropie so pair all your controllers in recalbox.

    2.
    then put the extracted zip anywhere on the retropie sd card.
    boot retropie, press F4 and press any key. cd to the folder where you had copied it eg. /home/pi/ps3controller/sixad/

    then:

    cd ~/pi/ps3controller/sixad/
    make
    sudo service sixad stop
    sudo make install
    sudo service sixad start

    3.
    If you skipped the first step you can now try to pair the controller. but i dont know if it works.

    i hope you can understand this :D

    #101485
    labelwhore
    Participant

    Nice project!

    I just started something similar with a 3D printed case. I’ll actually be using one of those cheap usb snes controllers and soldering the leads directly to the pi rather than messing with the GPIO pins, maybe something like that would be an option for you.

    Kind of like this (although I’ve found a way to keep the controller PCB in-tact with my build):
    https://learn.adafruit.com/pigrrl-raspberry-pi-gameboy/buttons

    https://learn.adafruit.com/pigrrl-raspberry-pi-gameboy/wiring-buttons

    #101479
    jwh02017
    Participant

    [quote=101477]Hehe.. Are your controllers now working?[/quote]
    No, I’ve been trying to make sense out of those instructions. I’m very new to RetroPie so I’m not sure what I should type in and where I should put all the files. I can’t believe it’s this hard to get the cheap controller working whereas the genuine Sony controller works with every bluetooth and USB hub I have. I’ve spent so much time reading and trying to figure this out that I’m thinking it might be better to just buy a genuine Sony controller and toss these cheap ones in the trash.

    boyce1381
    Participant

    I have build a NES into a RetroPie console using RP2.

    I have wired in the 2 controller ports of the NES and also have used 2 PS3 controllers with Emulationstation.

    What I am having issue with is when ever the NES controller ports are plugged into the USB ports of the RP2 they are considered Controllers 1 and 2 and my PS3 controllers are connected as 3 and 4.

    I need a way other that unplugging the ports to have my PS3 controllers connect as players one and two.

    Any help would be greatly appreciated.

    Thanks.

    Floob
    Member

    Can you backup the file
    /opt/retropie/configs/all/retroarch-joypads/Twin_USB_Joystick.cfg

    then delete it and make sure that directory is empty.
    Then run the retropie-setup script and choose the register a retroarch controller option?

    That will write a file back to the directory above – can you try that one out (and post the file)?

    drgonzo247
    Participant

    Basically using a Pi2, controlblock and real Nes pads.. Never had a problem in the past when using USB pads so know its definitly the controlblock adapter!

    When I use my setup without it and a Sega USB pad it works fine. Can exit games and I only input the controller settings once.

    When I use the controlblock setup with a real Nes pad it works fine till I exit a game on the Nes emulator then the pad is no longer working! Plus with the Nes pad every time I boot retropie 3 asks me to re-enter the controller inputs?

    Where is the config file to where the start up inputs are found?

    Thanks for any help ;)

    Floob
    Member

    Can you try this code:
    http://pastebin.com/raw.php?i=wcS7ekCw

    to replace what you have in your
    /opt/retropie/configs/all/retroarch-joypads/Twin_USB_Joystick.cfg

    Its not ideal, but should check a couple of things.
    Also a link to your controller will help.

    drgonzo247
    Participant

    Looks like its my controlblock adapter.. When I exit a game with the Nes pad it stops working! If I plug a Sega USB pad in after I can use it!

    Looks like the controlblock is crashing on me! ;(

    thedigi321
    Participant

    [quote=101358]Can you send the 3 files I listed above? I’ll see if its something straight forward.

    This output will also help me
    “ls /opt/retropie/configs/all/retroarch-joypads/”

    [/quote]
    the output is as follows:

    pi@retropie ~ $ ls /opt/retropie/configs/all/retroarch-joypads/
    Twin_USB_Joystick.cfg

    my retroarch configuration file:
    http://pastebin.com/bMtS65pF

    es_temporaryinput.cfg:
    http://pastebin.com/cTk7FuHp

    es_input.cfg:
    http://pastebin.com/rQEntgDD

    svampebob1
    Participant

    Seems like my solution to this was temporary.
    After a reboot the buttons gets mixed up again… So I have the same problem here.

    I originally installed the 2.6 SD image. I ran the latest binary update today.

    While trying to fix this I deleted all the gamepad config-files in /opt/retropie/configs/all/retroarch-joypads/ and runned the retropie_setup.sh, which generated /opt/retropie/configs/all/retroarch-joypads/USBGamepad.cfg.

    I have found out that Retroarch loads /opt/retropie/emulators/retroarch/configs/USBGamepad.cfg instead.

    Still the buttons is mixed up. To fix this, I have to enter the menu in Retroarch and correct the buttons (setting x to x, y to y etc. in a Megadrive game). Saving generates a new cfg-file. Loading this file later doesn’t work, since I am unable to get out of the menu.

    Any tips would be appreciated :-).

    thedigi321
    Participant

    [quote=101351]Can you let me know which version of RetroPie you are running or how you built it?

    [/quote]
    i am using the Retropie 3.0 beta 4 and i used win32diskimager with the pre built image in the download. the only thing i have done is change the path of my roms to my usb and configured the controller with emulationstation gui and RetroArch settings neither seemed to work. the controller worked fine on 3.0 beta 2. my controller thinks that when the analog sticks are not activate that the pushing down on the right analog stick is like pressing the “A” button

    svampebob1
    Participant

    I have been looking in to this problem myself today.
    When you run the Wizard for configuring the controller, it saves the configuration to /opt/retropie/emulators/retroarch/configs/USBGamepad.cfg, but Retroarc actually is using /opt/retropie/emulators/retroarch/configs/USB_Gamepad.cfg.

    Check the file USBGamepad.cfg and edit the file USB_Gamepad.cfg with the proper settings.

    thedigi321
    Participant

    im in the same boat you are in, if you find a solution please let me know my face buttons work and shoulder buttons work but not the d pad or sticks mine is the twin USB thing but the adapter is a generic chinese adapter that uses the Twin stick config but it think there are to ports (#0, and #1) and just before the game starts it will switch between port 0 and 1 idk how to stop it. that might be where are problem is

    Anonymous
    Inactive

    Hi!
    I’m using retropie with my saitek gamepad. It works great with (s)nes, gameboy, megadrive… Now I want to use it also with MAME, but it seems not to be recognized. I read that I need to press “Tab” to configure the gamepad, but I don’t own a usb keyboard. Is there a way via ssh and a config file to use my gamepad?
    thanks in advance

    #101297
    flavad99
    Participant

    version 3.0, the newest one

    I wrote the image to an SD card.

    Thanks for the tip on the “home pi”, I can now access the Retropie folder from the prompt.

    I am going to try the instructions again, however, I had to go in and manually create a BIOS folder on the USB drive. From reading other instructions, it sounds like it is already there. However, there are a few other people out there without it preloaded. It is strange, b/c all of my system folders showed up under the roms folder without any issues. Do you know if I am missing a step regarding the BIOS folder?

    Thanks.

    #101295
    flavad99
    Participant

    Thanks. Let me ask you this – I didn’t have a BIOS folder originally set up under the Retropie folder. I tried setting up one on my USB drive from a separate PC and copying the BIOS files in there, but I suspect that solution won’t work. I have seen a few posts from people that don’t have this folder automatically set up for Retropie 3.0 – any idea why the folder isn’t automatically there?

    I will look at the video you provided.

    #101291
    Anonymous
    Inactive

    Hi everybody,

    I made a little PDF walkthrough with some screenshots on how to get started:
    Get the image onto SD
    Get RetroPie to fire up
    How to mount your roms via USB HD (or stick)
    and how to scrape your roms.

    Hope the collected bits and pieces help you get it rolling.

    Edit 2015-07-13
    -Clarified how to get to the ‘roms’ share (in Windows)
    -Added the line to get sselph for the Pi1
    I just let WordPress number the files until I can delete them somehow

    Edit 2015-07-09
    -Modified the link of sselph to reflect v0.9.3-beta
    -Changed color of ‘mirror ROM folder structure to HDD’

    How do I remove the old file -.-

    dankcushions
    Participant

    if you’re just plugging in controllers to it, then any powered hub should be fine, but there is a compatibility list here: http://elinux.org/RPi_Powered_USB_Hubs

    i use this belkin one to power 4 iBuffalo USB controllers: http://www.amazon.co.uk/Belkin-Ultra-Powered-Power-Supply/dp/B0061RSACG

    brucem
    Participant

    Hi there, I’ve done heaps of reading and can’t figure out the names of all the key bindings for retroarch.cfg – I’m currently using the libretro-mupen64plus, but could also use the non-libretro if need be?

    I’m actually trying to set up an IPAC which shows up as a keyboard via USB, but any general help in keyboard bindings will help.

    Thanks

    dixeflatline
    Participant

    I was curious if anyone uses or has tried to use and external 4 port USB hub with external power. I would like to throw a USB hub into the mix so I dont have to go behind the TV and plug in the controllers. Ideally I could run a USB hub from the Pi (port0) to inside my entertainment center and when I want to play I could plug in my USB game pads there into the 4 port USB hub.

    Thank you for your time and help,
    dfl

    pakmule87
    Participant

    Hi guys, new user to Pi, have had it setup with Retropie for the past week and have been loving it. But even before I got a hold of it, was planning a build using an SNES case that would also be reasonably repeatable should I ever try to make a little extra money or make some for friends, and as the build has progressed, I have ran into a few unexpected issues, chief of which is accommodations for having 4 accessible USB ports on the front. I already have the cables and mounting sorted out, but need to know would the Pi be able to run an unpowered USB hub or would I need to go the route of a powered hub, along with any suggestions that you guys may have.

    Also please note, I currently run a wired PS3 controller, but plan on either retro styled USB controllers, or getting original controllers paired with the USB adapters, but would also like to be sure I wouldn’t have any problems with running 4 wired controller be they PS3 or XBox 360 for the full 4 when multiplayer opportunities arise. And I only plan on having a wireless adapter for my keyboard/mouse plus maybe a WiFi adapter as well.

    And since I keep running this on and on, what has everybody’s experiences been with the various controller setups along with interchanging easily for multiplayer using hubs? And my power setup is currently 2 amp tablet charger running a Type B cable with a 12 inch extension adapter to the Raspberry Pi 2.

    PS If this happens to have been answered, sorry, trying to search for this topic has been overly confusing for me :P

    #101243
    Anonymous
    Inactive

    MAUSBERRY!

    I use it, its perfect. I bought the “use your own switch” and have it wired to an original nintendo switch. It does a complete perfect shut down. I wouldnt use anything else myself (I’m building a SNES currently and will be using it there too).

    Only gripe I have, which probably is with all switches, is that it doesnt exit emulationstation before running the shut down command, so although the game saves save, the meta data (play count, etc.) doesnt. I believe if you add to the switch’s shut down command “kill emulationstation” it will work, but I havent played with that yet

    #101228
    dankcushions
    Participant

    i get the same problem with the same controller too :) i thought it might be just one (i have 4 plugged in), but it sounds like it’s just a thing that happens with these controllers.

    it’s strange, because the buttons aren’t sticky or sensitive, so i assume it’s just the electronics sending the signal at random.

    a way i thought emulationstation could get around it would be to ignore button presses that are just one milisecond (or whatever minimum signal is possible through USB), as my guess is that would ignore all these weird missfires, but still pick up normal button presses from a real person!

    I raised a ticket on emulation station’s github: https://github.com/Aloshi/EmulationStation/issues/470

    #101220

    In reply to: icade pi 2 project

    ptitneo
    Participant

    I had the same goal. I ended up ordering this controller board and built a power cable for it that plugs into an USB socket.

    The good news is, it works. The 5V are plenty enough when plugged directly to a 2A USB power supply. The bad news is that it doesn’t work so well when plugged to the Raspberry (+controlblock, which would’ve allowed me to power everything up and down using the controlblock’s power switch). The backlight flickers. I’ve read somewhere that reducing the brightness might help but I don’t want to do that, so right now I’m using 2 separate USB cables, one for the raspberry and one for the lcd, both plugged the same dual-output USB charger.

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