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  • in reply to: I have given up with file transfering… #121065
    meneerjansen
    Participant

    Ooops. Just read that the topic starter has a Pi 3. That one has WiFi on chip. That should be a LOT better than the USB dongle I have in my Pi 1 and wrote about.

    Anyway after reading the first post there might be some other thing that you might try. I see that you are trying to connect to your Pi using the Pi’s “host name” which should be “retropie” according to you.

    1. I dunno how it’s on your Pi and your RetroPie version, but my Retropie hostname is ‘raspberrypi‘. You can see what the host name of a Linux machine is on the command line interface (CLI). Go to the CLI by pressing F4 in Emulation Station (that is, RetropPie). Then type the word “hostname” on the CLI and press Enter. It will echo the hostname of your machine. Or have a look at hte prompt of the CLI. You might notice that the prompt is of the format ‘user@hostname‘.
    2. You might want to connect to a Linux machine (RetroPie is Linux) using it’s IP address instead of its host name. In your case the IP address of your Pi is: 192.168.1.129
    3. Bear in mind that Linux (i.e. RetroPie) is very picky on which user can acces (that is, read or write to-) which folder. As far as I know you (that is: the user named “pi”) have only the rights to write files (that is, copy to) your home dir which is /home/pi.

    If your Pi has an IP address, in the WIFi dialog screen that you posted, then it is connected to your network. No need to reinstall RetroPi I think.

    Another tip: a console application for Windows with which you can connect to Linux machines via ssh is Putty I think (I haven’t used Windows for 10 years). Try to download and install that. Why? Because you can log into the CLI of your Pi from Putty. That way you do not have to walk to your Pi to “do things” on the CLI. You can remotely operate your Pi (if you speak a little Linux that is).

    In Putty try:

    ssh pi@192.168.1.129
    It will probably ask for user “pi” his password which is “raspberry”.

    Good luck! :)

    in reply to: I have given up with file transfering… #121052
    meneerjansen
    Participant

    I never transfer files to my Pi via WiFi. Its so slow and buggy that it’s practically unworkable. Take out the SD card and transfer files to it directly or connect your Pi to your network with an UTP cable.

    Succes! :)

    in reply to: What controllers are you using? #120954
    meneerjansen
    Participant

    [quote=120925][snip]But I bought one of the new steam controllers and would love to get that working. Haven’t found a good step-by-step guide on how to get it going yet though. Please let me know if anyone knows of one.
    [/quote]
    On the Steam site it says “USB 2.0 via Micro USB port (cable included)”. The word “compatible” is missing here!

    Anyway, I did some googling and indeed this thing is not the most PC friendly device on earth. It even appears not to work on Mac and people get “coupons” from Valve/Steam to make up for this until there’s a firmware upgrade to fix this. Yeah, right.

    Considering the fact that its intended platform (Steam Box) is based on Linux it is pretty pathetic that it doesn’t work out of the box on Linux. There are two posts of interest here:

    1. Steam admitting it doesn’t work out of the box and giving instructions on how to achieve Linux compatibility:
      http://steamcommunity.com/app/353370/discussions/0/490123197945710268/#c490123197945767207
    2. Same thing from a user’s perspective:
      http://www.phoronix.com/scan.php?page=news_item&px=Steam-Controller-Linux-Go

    They say you must create the file /lib/udev/rules.d/99-steam-controller-perms.rules and put hte following contents in it:

    #USB devices
    SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", MODE="0666"
    # Oculus HID Sensor naming and permissioning
    KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="2833", MODE="0666"

    I’d recommend connecting only the Steam Controller after this and to test if RetroPie “found” the device with ye’ old:

    jstest /dev/input/js0
    (Install the joystick package in Linux w/: “sudo apt-get install joystick”)

    Good luck :)

    in reply to: Need help running roms off a thumbdrive #120107
    meneerjansen
    Participant

    [quote=120101]i’m not certain if it’s valid for usb thumbdrives but there is a setting that you can place in config.txt to give the usb ports their maximum current (1200 instead of 600 i think it was) the setting is the following : max_usb_current=1

    i had some problems with harddisk (not thumbdrives) that did not get enough power to boot up or stay booted up that setting “can” help. Also a good power supply is especially needed.

    on side note i’m currently using my old ps3 phat 80 drive in an enclosure with my pi and that setting is not needed with this drive it was with 2 other drives i tried.

    not sure if it would make a diffrence though but you could try it once.

    Also watch out if you overclock and enable that setting it might be your pi becomes unstable while it was not before without that setting. Have read some issues about this but could be it’s a powering problem as well then.

    [/quote]
    Thanks for the usb power tip! I own a Pi 1B and this was introduces w/ the B+ (link), but it might solve some probs for certain people. :)

    in reply to: RPi2 vs RPi3 – Is it even worth it? #120090
    meneerjansen
    Participant

    [quote=120084]
    nice vid of n64 compatibility on the pi3:
    [cut]
    [/quote]
    Okay, the N64 certainly had its moments if I watch that video. :)

    I generally do not dig the first gen. 3D consoles. The games are not that original and combined w/ very bad graphics it’s a real torture to play them. But ‘Perfect Dark’ and ‘Goldeneye’ are gems. The game that got me really addicted at the time (the PC version of it, that is) is ‘Shadowman’. The level design (later in the game you had to go back to earlier levels to finish them because you gained more powers) and the sheer wideness of the levels was groundbreaking! It was non-linear: something that I dearly miss in modern games.

    B.t.w.: ‘Shadowman’ is one of the fes games that always works in almost any N64 emulator and on very “weak” machines (like your Android mobile phone or a tablet).

    in reply to: Need help running roms off a thumbdrive #120086
    meneerjansen
    Participant

    [quote=120051]To quickly add a question to this thread:

    I use my USB3 Stick formatted as FAT32 and I find the performance to be rather poor (1.5mbyte per second) as opposed to the internal SD (8 to 10mbyte per second) when transferring files.

    I could imagine it being a BIT slower but even when reading games I notice that, for example, PS1 titles just take that little longer to load (the transitions in Symphony of the Night being most notable).

    Is it because it is formatted as FAT32 and would formatting it as ext4 work better?
    Am I missing something?

    [/quote]
    I’m no hardware or file system expert, but I don’t think formatting your drive to another file system would greatly improve speed. The thumbdrive might be of another “class” than the SD card you have (may very old USB thumbsticks be compared to class 2 SD cards?). Power might be the issue too. I can hardly transfer files via WiFi to my Pi but I know that the dongle is not thát bad. Also, everybody always advises to use a powered USB hub when connecting peripherals. That’s not for nothing I think…

    in reply to: RPi2 vs RPi3 – Is it even worth it? #120083
    meneerjansen
    Participant

    [quote=120031] @twitch0815: Any specific MAME games that you recall working better on the pi3 than pi2? Also, if you get a chance would you be able to test the golden tee games, specifically Golden Tee ’97? I’ve tested it on the pi2 but it was slow. I believe they’re compatible with AdvMame and lr-mame2003.

    [/quote]
    What about ‘Mortal Kombat’? Won’t play on my Pi 1. Have to play the Megadrive or SNES ports for that.

    in reply to: RPi2 vs RPi3 – Is it even worth it? #119982
    meneerjansen
    Participant

    [quote=119968]I have and unfortunately it and battle for naboo are 2 of the 7 games I just cannot get to work. It loads but is glitched to high hell dissapoints me to all heck cause its on my top 3 games. But I hope once the devs recompile for 64 that well see it work.

    [/quote]
    Come to think of it, even on very powerful PC’s it appears to be very difficult (if not still impossible) to run the mentioned games. I believe that this is because of special chips in the carts of those games that enhance the graphics. These chips ware not standard and need to be emulated on a per game basis…

    The biggest downside, if you ask me, is that for instance ‘SW – Rogue Squadron’ won’t run in Windows (or Wine) anymore either. The game keeps on nagging about DirectX 6, maybe because the game isn’t compatible w/ the latest DirectX versions… It won’t run.

    in reply to: Help – Im an idiot #119963
    meneerjansen
    Participant

    I too made somre prety stupid mistakes on RetroPie w/ the chown and chmod commands. The Linux system (and especially the sudo command) is pretty picky when it comps to ownership rights etc.

    As for your sudo problem see this link:

    chown root:root /etc/sudoers 
    chmod 440 /etc/sudoers
    chown -R root:root /etc/sudoers.d
    chmod  755 /etc/sudoers.d 
    chmod  440 /etc/sudoers.d/*

    If you’re as unlucky as I was then you might run into some more troubles when other parts of the Linux system start noticing that you messed up the rights in the /etc/ folder.

    in reply to: My Retropie arcade stick #119962
    meneerjansen
    Participant

    Holy sh**! I want one! This thing is beautiful! You are a really gifted craftsman.

    in reply to: RPi2 vs RPi3 – Is it even worth it? #119958
    meneerjansen
    Participant

    @twitch0815: Have you tried ‘Star Wars Rogue Squadron’ for the N64? Apart from the first level of ‘Star Wars – Shadows of the Empire’ is one of the few N64 games I’d still like to play.

    meneerjansen
    Participant

    Some times Retroarch keeps on seeing the wrong controller as the default one (no mater what you set in the setup shell script). I too have to disconnect one of my controllers for a certain controller to work in games that use Retroarch for its config.

    in reply to: Move save games from RP1 to RP2 doesn't work #119836
    meneerjansen
    Participant

    [quote=119785]I used a fresh installation on the latest build on January 4 this year, I guess it was 3.x, can’t check now.
    Now I grabbed the latest version for the RP2. Could they really have changed that much in this little time? Or perhaps the RP1 and RP2 emulators differ?

    [/quote]
    When I had to reinstall RetroPie I noticed that some game systems were configured to use different emulators than in my old configuration. Realize that there often is more than one emulator to choose from when running a ROM. To choose: move the D-pad (or any key) a lot during start-up of the emulator. A configuration screen should pop up where you can set a different emulator for the type of ROM.

    in reply to: Need help running roms off a thumbdrive #119834
    meneerjansen
    Participant

    First thing to make absolutely sure it that your Pi is not under powered. Very strange things happen if the peripherals that are connected to your Pi do not get enough power. Use a powered USB hub and make sure your Pi is connected w/ a 5 Volt 2 Ampère adapter.

    Then check if Linux “sees” the USB disk w/ the command:

    df -h
    (meaning: disk free in human readable format, i.e. GB, MB instead of just bytes). Linux can read almost any file system format: ntfs, ext2/3/4, hfs, fat, fat32, etc. etc. So the Pi is probably able to “handle” it.

    Succes!

    in reply to: RPi2 vs RPi3 – Is it even worth it? #119753
    meneerjansen
    Participant

    [quote=119727]
    Actually some Android devices are pretty cool IMHO. Devices like that are really cool and very cheap (the GPD XD is just an example):

    [cut!]

    For 150$ you can have a portable console with good emulation support from 8 bits to PSP and Dreamcast…

    But, for cheap home emulation on my TV I prefer the Pi as it is fully configurable, will have better software support over time and is enough for a lot of consoles.

    In any case, as you say, we have to remember that when we were young, we might have killed to have something like retropie at home. ?
    [/quote]
    Holy freakalony! I want one!! I owned a Dingoo, which I lost. Never fully recovered from that mentally. I just typed in the term “GPD XD” on Google and ended up on tis site in Dutch: http://www.portable-games.nl. They mentioned that the ‘Coleco Mini Arcades’ might be re-released. I’ve got on of those (Donkey Kong)! Took it out of the basement last summer. Still woks. I want one of those too! Oh, I want soooo many classic gaming gadges. So many gadgets, so little time and money. Where do y’all come up w/ those wonderful gadgets? I never see then in the Toy Stores anymore and Deal Extreme (www.dx.com) is no good source to find little gaming gems anymore…

    in reply to: RPi2 vs RPi3 – Is it even worth it? #119724
    meneerjansen
    Participant

    [quote=119721]
    You can buy a “MadCatz Mojo” Android TV device for £60 which has a Tegra 4 Graphics chip and a free X-Box 360 style bluetooth joypad ! That’s cheaper than buying a Pi 3 package (with the new case and power supply etc.) and you’d have to use your own joypad. The Pi 3 is nowhere near as powerful. When you hear people trying to run PSP, Dreamcast and N64 on a seriously overclocked Pi and still get choppy framerates it makes you laugh a bit. Someone even asked for a PS2 emulator ! Don’t get me wrong, I still use my Pi (mainly for the Amiga, Atari ST and KODI etc.) because Android runs everything at 60Hz which is crap for PAL computer emulators and watching movies. At the end of the day, the Pi is a great device for the less demanding systems, so far.

    Also, I thought EmulationStation was also on Android ? (Don’t quote me on that though).
    [/quote]
    Didn’t even know such devices existed! But like someone said on Amazon.com: since those gadgets are Android (4.2 Jelly Bean) based one might even consider buying a (second hand) Chromecast Dongle instaed and streaming to TV using your smartphone. Kodi and game console emulators enough on Google Play. But the reduced price of EUR 77 is a steal for such a device plus controller.

    Like Qui Gon Jinn said in ‘Star Wars – The Phantom Menace’: “There’s always a bigger fish.”. ;) There’s always something cheaper and better. The Pi has its pros though: it runs not on Android but a real operating system (I hate Android), if you’re a nerd like me and you’ve got a lot of peripherals lying around (controllers, SD cards, adapters, etc.) there’s no beating its price and it’s great fun to tinker w/ Linux (Android is not).

    in reply to: RPi2 vs RPi3 – Is it even worth it? #119621
    meneerjansen
    Participant

    For more emulators to be compatible w/ a Pi it needs a video card/video chip w/ 3D support (openGL?) first. More RAM and CPU would be overkill. My mobile phone runs PSX and N64 games better than my Pi. And my phone is really cheap!

    in reply to: Best supported controller #119617
    meneerjansen
    Participant

    Depends on the games you want to play. Some reproduction classic controllers (w/ an USB plug) do not have all the buttons you’d like to have on, for instance, the Playstation 1. But the one Apocolips18 probably refers to (the iBuffalo repro USB SNES controller) is very nice. But any USB PC controller should do.

    meneerjansen
    Participant

    Are you trying to log in your Pi via SSH as ‘root’ or as user ‘pi’? Generally you shouldn’t have to set a root passwd (like Shoothere above said: use ‘sudo’), but if you did it shouldn’t generally be a problem. But how that is w/ Retropie and the Debian distribution on which it is based might be changed recently (I wouln’t know why, but hey).

    Anyway, I would try to log in w/ the following command:
    ssh
    where 192.168.0.XXX is the IP address of your Pi on your (local area) network (see your router for said IP address). Could you copy/paste the error message of the command above?

    in reply to: Neo Geo X USB controller #119455
    meneerjansen
    Participant

    [quote=119398]No the controller is good it works fine on my Mac and it works fine with PiPlay so can’t see why retropie it fails.
    [/quote]
    Me neither… Did you connect this controller directly to an USB port of the Pi? Not via an USB-hub? And is the power adapter of your Pi “strong enough”? That is, 5 Volt and at least 2 Ampère? This really puzzels me.

    How RetroPie, Emulationstation and Retroarch work to register the controller is vague and still a mystery to me. So I don’t know which of their scripts to use best. But if you escape to the command line of your Pi by pressing F4 on your keyboard and pressing Enter after that you should end up on the command line.

    On the command line run (press TAB each time to complete the command):
    jstest /dev/input/js0
    (you might need to install this command first by running sudo apt-get install joystick.)

    That should present you w/ screen full of axes and button status info from your controller (press CTRL + C to exit from it). If the above command leaves you w/ the following error message then Linux (i.e. your Pi itself) does not see a controller:
    jstest: No such file or directory
    That means that the file /dev/input/js0 does not exist and therefore that the controller was not “seen” by Linux.

    Return to Emulationstation by typing emulationstation (again, use TAB to complete the command ) on the command line and press Enter.

    in reply to: Neo Geo X USB controller #119387
    meneerjansen
    Participant

    [quote=119333]Nothing is registered on the setup, it does not see any buttons i press on the arcade stick. but I will check out that video

    [/quote]
    That’s strange. But I too often have problems w/ my USB controllers for a short amount of time after I’ve put my Pi on. It takes a while for the Pi to “warm up” and actually “see” (or “register”) USB devices that are connected to the Pi via a (powered) hub.

    I reconnect the hub and the controllers a few times until it shows up w/ the following command:

    jstest /dev/input/js0

    Is you controller connected directly to the Pi or via a hub? And does the controller work on your PC? I.e.: is the usb cable not broken?

    P.S. I have the iBuffalo faux-SNES controller too. :)

    in reply to: Can't configure controller. #119330
    meneerjansen
    Participant

    [quote=119327]Also if you’ve configured emulationstation to work with a keyboard you could just use that to access the input controller menu which would be easier.
    [/quote]
    [off topic] How does one do that? I’d like to be able to control Emulationstation w/ my keyboard. [edit] When looking for the answer for the TS I found it (sudo ~/RetroPie-Setup/retropie_setup.sh And then: “Setup (post install) –> Configure Retroarch controller” (or “Configure keyboard for use w/ Retroarch” to configure a keyboard).). [edit again] That doesn’t work in Emulation station. Only in Retroarch (i.e. when you’ve started a game). => Configure the use of a keyboard in Emulationstation the same way you’d configure a joystick.

    [on topic] If you’ve got a spare controller lying around you could connect that one to your Pi and press ‘Select’ –> ‘Configure input’.

    in reply to: THIS IS MY LAST HAIL MARY! #119315
    meneerjansen
    Participant

    A mouse in Mame? What would you like to do w/ the mouse in Mame? Afaik there is no mouse support in Mame. A computer mouse did not exist yet back in the late seventies/early eighties when Mame’s games were developed.

    Anyway, you might try in Mame w/: “TAB (should bring up a menu) –> Input devices”.

    in reply to: How do I change default controller? #118963
    meneerjansen
    Participant

    Found out how. Run:
    `sudo RetroPie-Setup/retropiesetup.sh’
    and choose: “Setup / configuration –> Configure input devices for Retroarch –> Configure joystick”. Then disconnect all controllers and connect the default one again.

    [edit] Ooops! Correction. I doesn’t! As soon as you connect your second controller again that one becomes the default! Darn it.

    in reply to: THIS IS MY LAST HAIL MARY! #118725
    meneerjansen
    Participant

    Configuring emulators (in Windows, Linux or the Pi) is the biggest pain in the butt you’ll ever have.

    If you succeed to successfully configure one or more emulators then you can call yourself a power user, no matter what developers say. Anyway, I’ll limit myself here to Mame and any controller that is properly recognized by Linux. I NEVER try to edit RetroPie/Emulationstation/Retroarch -or what have you not- directly. Only if there is no other way. First, I check if my controller is properly recognized and if all buttons and axis work from the command line (press F4) w/:

    jstest /dev/input/js0

    You might have to check js1 or js2 if you have multiple controllers. You might also need to install the package ‘joystick’ in Linux first by running the command:

    sudo apt-get install joystick

    And then there is Mame with its myriad of twin brothers: mame4all, SDLMame, advance-Mame, mame 0.94, etc. etc. Besides all of them demanding a different ROM set (why? WHY?? Aaarrggggghhh!!!!!!!) they all appear to have a different way to setup joysticks. What I do in advMame 0.94 (I use that one because it lets me save games):

    – TAB (it gives you the menu)

    – Configure the FOUR (!) ways the input can be configured (especially the ‘insert coin’ and ‘player 1 start’). Being: (1) Input (general) — user interface; (2) Input (general) — player 1 controls; (3) Input (general) — other controls; (4) Input (this game).

    – I find this configuration to be quite tricky. It accepts multiple controls to perform an action (i.e. the ‘5’ on your keyboard for insert coin as well the ‘Select’ button on your controller). However sometimes they disappear when I try to enter an additional one.

    Succes w/ configuring Mame and RetroPie! :)

    P.S. Another problem altogether is to get non-PC/non-USB-standard controllers to work like your iPac or PS3 controllers or what have you not. See this page for the (limited) Linux support for the iPac.

    in reply to: Colecovision #118461
    meneerjansen
    Participant

    [quote=118431]I added an experimental mess core to Retropie yesterday. It runs coleco at 100% on my overclocked Pi 2. It requires the proper MESS software list ROMs to run in a coleco folder in your ROM directory. I can’t say for it’ll run well on a Pi 1. It also takes about 3 hours to compile on my overclocked Pi 2, so… it’s a longshot, but you can give that a try.

    [/quote]
    Thank you very much for the tip. I found out that in AdemEm the joystick settings can be set to my preferences. So I’ll keep using that one for now.

    in reply to: Colecovision #118421
    meneerjansen
    Participant

    On Feb 4 2016 a new version of ColEm came out (ver. 3.6).

    I tried to compile that one. It does compile to an executable. However, when I copy the Coleco BIOS file and the Donky Kong image that work in another Colecovision emulator (AdamEm) and I try to run it from the command line it unfortunately exits without any error message.

    The problem w/ Cool_CV is that it does not run properly on a Pi 1 (much to s.l.o.o.o.o.w….). And AdamEm has video issues (colors are all wrong and you have to restart AdemEm a few times to get it right) and joystick settings cannot be set (use keyboard).

    [edit] It appears that, fortunately, the joystick setting can be set after all in AdemEm.

    in reply to: What controllers are you using? #117725
    meneerjansen
    Participant

    Well, bought this one from Amazon (the ‘Buffalo Classic USB Gamepad’ that looks like a SNES controller). Like the reviewers said there, it doesn’t feel as cheap as you’d think. It’s D-pad is reasonably suited for Mame (i.e. 4-way, not 8-way!). But this one too tends to let Pac-Man go up or down when you press too hard on left or right. That is: it almost supports 8-way. Maybe a keyboard is still the best way to go…

    Buffalo classic SNES gamepad

    in reply to: PSX1 game file format #117702
    meneerjansen
    Participant

    Try to get a game CD image in cue/bin or ISO format. I’ve never seen PSX games in multiple bin format. Like somebody else already said: they’re probable multiple CD tracks (audio?).

    I compress my PSX games with Pocketiso (see for instance: http://www.fpsece.net/forum2/viewtopic.php?t=65). My personal “help file” on pocketiso is:

    o=================o
    | HowTo PocketISO |
    o=================o

    General
    ~~~~~~~
    – PocketISO opens BIN or ISO files.
    – Probably the socalled ‘XA streams’ are Playstation audio… (music?).

    The “rip” and “10%” options
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    – The option “rip” in Pocketiso means that the selected media (XA or video stream) will be dumped (i.e. *not* included in the compressed image).
    – The option “10%” probably means that 10% of the video (or XA audio) stream will be kept in the compressed image so the game won’t crash on the missing stream.
    – “Rip Audio/XA to mp3” means that they will be kept but compressed to mp3. This is not compatible w/ the FPSe emulator for Android. You wil not hear music.
    – Ripping (i.e. throwing away) the XA (audio) and the video saves the most space of course.
    – The option ‘smallest video source’ might select the smallest video source from multiple video streams?

    Extensions
    ~~~~~~~~~~
    – gamename.bin.Z (w/ the associated small *.bin.Z.table file) means that XA audio is still present.
    – gamename.bin.ZNX (w/ the associated small *.bin.ZNX.table file) means that XA music is ripped (i.e. thrown away: No Xa).

    (Background) Music
    ~~~~~~~~~~~~~~~~~~
    – Even keeping the XA audio (compressed to mp3 or not) will not make the in-gmame music play (?!). This leads to stuttering sound and weird crackling. In “Jedi Power Battles” this crackling is gone if, in the game itself, the music is set to ‘OFF’! Maybe it misses CD audio? When the XA is kept some music can be heard though (for instance during the choosing of the character to play with).
    – Playing the uncompressed orig. BIN in FPSe on Android is the only way to hear the in-game background music.

    Tips
    ~~~~
    – Do not convert a bin/cue to iso w/ bchunk (binchunk for Linux). Pocketiso will not recognize the iso properly then.

    Until today I’d never heard of psx2psp to compress PSX games, @Nemo93: thanks for the info.

    meneerjansen
    Participant

    [quote=117266]Ok .. way too choppy. I tried pushing the OC on this particular PI to Turbo, but it would just lock up. Reverted it back to High.

    I might try moving the roms/video file to a USB stick or HDD and see if makes a difference as the scard isn’t the fastest and it’s a big video file. I doubt it’ll help much, but you never know. Also need to play with the daphne settings (resolution, buffers, etc) and see if any changes there make a difference.

    I have to say it is pretty cool seeing that little B start it up tho!

    C..

    [/quote]
    I see that the video files from this game have the extension “m2v”. If I am not mistaken that means “mpeg2 video”. You’ll probably need the mpeg2 licence key for the Raspberry Pi for it to play these Mpeg2 files (see http://www.raspberrypi.com/mpeg-2-license-key/). Do you have said key?

    Thank you all for experimenting w/ this. I’m looking forward to reading the Retropie Wiki on this! :)

    meneerjansen
    Participant

    I love Dragons Lair!! But one of the problems for me would be where to get the properly formatted snippets of video material. I found said complete image of the Laserdisc on Youtube (great to watch by the way! and thank for the tip on that). But if I were to succeed in downloading that Youtube movie then I still couldn’t use it in the Daphne emulator, right?

    I own a legal version of the CD-ROM that Digital Leisure released back in the day. On that one are a lage amount of mpeg snippets. The executable plays those snippets based on file name in the right order to play the game. I take it that Daphne works in a similar fashion?

    And I own a Pi 1 (not the more powerfull 2). Might not work on the Pi 1…

    in reply to: neo geo and psx emulation problems #114763
    meneerjansen
    Participant

    [quote=114761]I’ve got the same problem with 3.4. Load neo geo games and get a black screen before dropping back to emulation station.

    The same roms work perfectly fine with 3.3.

    [/quote]
    That might mean that RetroPie changed from Neo Geo emulator version. from 3.3 to 3.4. I almost never update anything for this reason: if it an’t broken, don’t try to fix it.

    in reply to: What controllers are you using? #114375
    meneerjansen
    Participant

    Thank you all for the tip about the Retrolink brand for (classic) controllers. I think I’m gonna buy one. But I’d like to ask you all something first.

    I have quite a few controllers w/ a D-pad. But they all are 8-way D-pads, even when they have only four buttons! That causes the controller to do unwanted things to Pac-Pan or whatever character I want to move. For instance, when I press ‘left’ on the D-pad and accidentally press that single button a bit too much up then Pac-Man goes up instead to the left! I didn’t have that problem back in the days or w/ a keyboard.

    So I want a controller that has a real FOUR way D-pad. Are the Retrolink (NES) controllers like that? Or are they, in fact, 8-way D-pads “disguised” as 4-way’s?

    in reply to: neo geo and psx emulation problems #114246
    meneerjansen
    Participant

    [quote=114179]EDIT: I tried both lr-fba and pifba and none of them worked. Am I simply using the wrong emulator?[/quote]
    What do you mean exactly? If you’ve got a romset of a certain version (for instance 0.154 for the lr-fba) then you can read here how to use the various FBA versions (lr-fba, pi-fba, etc.) w/ those ROMs.

    I, unfortunately, do not know how to use clrMame to convert one romset version into another. I own romsets from long, long ago that work w/ Retropie’s Mame and GnGeo-Pi. Also make sure you’ve got a working BIOS file for the Neo Geo and that it is placed in the proper place (i.e. for GnGeo-Pi in /home/pi/RetroPie/roms/neogeo).

    Good luck :)

    in reply to: neo geo and psx emulation problems #114167
    meneerjansen
    Participant

    With the Neo Geo you might have the same problem as in this topic, i.e. your ROM’s being to new. I think he finally got it working by converting his ROM’s to a version that lr-FBA can handle using this tutorial. Good luck! :)

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