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Hi,
I’m using a RPi 1 model B. I have a Mayflash USB Dual Snes adapter from here
I have the controllers working but there is an issue when you hold a button, for example on mario if you hold the D-Pad down button mario should duck. But what seems to happen is he ducks but keeps popping his head up, as if the button isn’t being held down it’s being pressed multiple times.
The same happens for button B, for example when you get a leaf and press B he spins, but if you hold B you can run fast, but in this case he keeps spinning round and round and round.
I have tried cleaning the PCB of the controller and it hasn’t seemed to help at all.
Does anyone else have a Mayflash with a solution to this?
Thanks
MikeHi there,
I wanted to give a shot at an old PS1 controller (the one without the analog. sticks).
I connected it to the Pi with the following adapter:
http://www.benryves.com/images/ps2-to-pc/adaptor-product.jpgThe controller is detected by Emulation Station and I can navigate in the menus.
So I exited ES and run the “register RetroArch” command.
There, during the key mapping, when I press a key, nothing happens and I get the timeout, and for each key this is the same story.In the end, it says that the following file has been created:
/media/juliend/retropie/opt/retropie/emulators/retroarch/configs/TwinUSBJoystick.cfgOnly the first 2 lines were filled.
So I copy-pasted the key mapping from a working wired PS3 BigBen controller. I just ignored the analog sticks ones.
I attach the file for reference.
Do you know why the controller is recognized in ES but not by RetroArch ?The strange thing is that RetroArch called the gamepad “Twin USB” itself. So in a way, it has recognized it…
So I got my usb mini cable, excited to be able to go forward with my project, and nothing happens…
Am I correct in assuming it’s just the mini to the port on the Control Block that powers everything and That I don’t use the micro connector on the main board? If so, I am missing something somewhere… my soldering looks good, I have no idea what else I would check to figure out why this thing isn’t lighting up.
Any suggestions?
Thanks!
Marty
Hi There,
First of all, I’d like to thank you for all the precious information available on this website.
Thanks to this, I’ve already been able to:
– Install the RetroPie image on my Raspberry Pi 2
– Configure my PS3-like (now autodetected) controllers in every RetroArch emulator.My material is:
– A Raspberry Pi 2
– HDMI and RJ45 cables
– A 8 GB class-10 µSD cardIn order to make it more fun, I bought here and there several types of controllers depending on the system I want to play with.
– 2 wired BigBen controllers PS3-like
http://i11.twenga.com/jeux-video/manette-ps3/bigben-interactive-wired-controller-tp_359060270709389703f.jpg
– 2 wired controllers SNES-like
http://www.dropship-uk.co.uk/ekmps/shops/tddropship/images/usb-pc-retro-gaming-controller-joypad-snes-style-pad-black-4463-p.jpg
– 2 wired controllers NES-like
http://cdn1.coolstuff.com/autogen/preset/aspectThumb/1200×900/9f6a2066b1eb80cbf26ed06a154bacf0.jpg
– 2 wired controllers N64-like
http://ecx.images-amazon.com/images/I/4128BT2KojL._SX300_.jpg
– A USB keyboardMy open points are the following:
– When I play a PSX game, the game is launched in a kind of window/frame. This window/frame fits more or less the size of my TV. The problem is that within the frame, the game is slightly zoomed which makes the image being cropped. The problem was specific to CTR. When I start another game before, and then CTR, the image is not cropped anymore. Strange but working workaround. :)
– For PSX, I’ve another issue: the graphics are not so good. Reason is that by default no shader is used. My questions are: 1) will using a shader on a Pi2 prevent a full speed emulation for PSX ? 2) which one are you using ? always the same for each game ? solved by setting “smooth_video” parameter to true in the “all” retroarch.cfg file.
– I saw that the RetroArch emulator for SNES is PocketSnes. With this emulator, I have some compatibility issues (display glitches, …) with some Roms (e.g. DBZ Super Butoden 2 in FR – I precise I use the good rom, the one with the ‘!’ in the filename). In Snes9x the rom plays nicely. So you can (and should ;) ) tell me: “then use Snes9x”. The issue is that Snes9x does not seem to use the configs defined in file “UsbGamepad.cfg”. So my question is : within PocketSnes, are there some settings that would help getting a better emulation ?
– For N64, I also use the RetroArch emulator in order to get benefit from all the standards (UsbGamepad.cfg). The problem is that Mario Kart M3 (E) ! rom is a mess on that emulator. Even the “press start screen” is buggy. Again, are there some settings that would enhabce the emulation ? I hope so because I never read elsewhere that someone had such an issue with that rom. FYI, this rom plays nicely on other emulators and on other platforms also.
As you can read, I’m trying to use RetroArch as much as I can in order to have standard configs for all my emulators, … And I hope that some of you have succeeded in configuring their RetroPie like this so you can give me some advises.
Have a wonderful weekend,
Regards.J.
I have a problem with my psx roms.
When I transfer them to my retropie using an USB I see the flashing light indicating that it’s transferring. However, when I restart the Pi when it’s done it doesn’t show in the emulatorlist.
When I give the comment cd /home/pi/Retropie/roms/psx/ and use ls -a I see that the files are there.
It’s called Spyro2.bin.ecmI’m using retropie 3.0 beta
What am I doing wrong here?Hello! i got my RPi for a couple of days ago and mange to set it up just fine. but i’ve got 3 Major Problems now.
i got a 16 GB Micro Sd card but when i try to add games to it, it says that the Card is full (???)
so i tried to load the games with my USB instead. i plugged in the USB to the RPI. then plugged it in to my computer and found the newly created ROM file. located the right folders and put my games in them. plugged my USB back into the RPi, but the games are not there :/
i found a tutorial on how to fix it with terminal by changing the directionally i think. BUT i need to write some commands on my RPI in the terminal, for some reason when i free SHIFT-7 (which is / for me) i get a ”⨨of some sort. i’ve tried all other keyboards combinations.
i got a Swedish keyboard by the way.Topic: Noob PS3 Controller Setup
Hi All
I’ve been trying to setup a genuine PS3 DualShock3 controller on my Pi and am failing miserably. for whatever I can simply not get the controller to pair up on RetroPie 2.6 or 3.0 Beta. I’ve followed various guides and used “RetroPie Setup” to install the driver, the Pi can see the controller over usb and is listed in jstest but as soon as the cable is unplugged the lights flash and eventually the controller turns off after a short time. What are the actual correct steps to get it to?
I’ll apologise now as I’m sure I’m not the first person to ask this but I’ve yet to find a post, page that actually provides a working solution. Should it be of use I’m using a CSR based Bluetooth adapter.
Any help would be greatly appreciate.
Cheers
I bought 2 playstation clone controllers from ebay (china) with a usb wi-fi stick. They don’t react at all in emulationstation. Tried to install xbox wi-fi controller drivers but that didn’t help. Anyone have an idea how to get them to work? Or maybe they are not compatible? I couldn’t also get my wi-fi dongle to work.
Hey guys, i have an issue with Mame.
Everything is on my Pi and all the games work fine, however the problem lies with the character selection screen.
I have set up all my buttons on a usb controller with no duplicates.. Including the “add coins” and player 1 Start etc.
I have noticed on The Simpsons and Turtles so far…
I think the game is set up to give each controller its own character, ie..
Player 1 = Marge
Player 2 = Homer
Player 3 = Bart
Player 4 = Lisa
Its the same with turtles..
I have no problem adding coins to any of the characters, the problem lies with the selection.
Once adding coins, “press start” appears above each of character.
And when i hit start, it always gives me in this case Marge, as she is under player 1..I am guessing that the original arcade cabinets had 4 sets of controllers that you’d just jump to, to select the character you wanted?
Has anyone had any issues with any multi character games?
And is there away around the character selection screen?Thanks.
I discovered the Retropie project recently on Lifehacker (http://lifehacker.com/how-to-turn-your-raspberry-pi-into-a-retro-game-console-498561192) and have been trying to get it set up. I’ve been looking at a number of resources and I haven’t been able to figure this out.
I’m trying to get EmulationStation to run.
So far, I’ve:
1. Installed the RetroPie image onto my formatted SD card
2. Expanded the filesystem
3. Attempted to configure my controllers (https://github.com/retropie/RetroPie-Setup/wiki/RetroArch-Configuration) (I don’t know if it worked and I don’t have a way it testing it.)
4. Successfully transferred a ROM to the Pi using a USB stickI’m trying to play the game now, and am having trouble getting EmulationStation running. How do you run it? Is there a command? From what I’ve read it looks like it should run automatically when you reboot the Pi. When I reboot it, I see the RetroPie splash screen, and then it spits me back out on the command line.
In short: How do I run EmulationStation?
Topic: PSOne Pi
Here is a photo of my first project case for retropie. Although a tight fit, all components except a hard drive will fit. This one features working PSX ports and 4 additional USB ports at the front using a USB hub. My final version ended up with the yellow inserts being recut out of the same colour plastic as the console to match.