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Tagged: Xin-Mo retroarch
- This topic has 4 replies, 3 voices, and was last updated 9 years, 5 months ago by
krauthaus.
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03/30/2015 at 20:40 #93188
calumetjohn
ParticipantI am helping a friend build an arcade.
He wants to use MAME as well as NES, SNES, Sega, etc
He has a Xin-Mo dual arcade controller setup. I am able to see the controller using jstest js0. For some reason both Joysticks provide the same results -1,+1,-0 and +0. all the buttons work when testing. But for the life of me I cannot get it to work in any of the emulators!
The only thing that works is the keyboard.
I have ran the retroarch config in the setup script, I have manually created one from online documentation i found.
I have modified the /opt/retropie/configs/all, /opt/retropie/emulators/configs, etc and no luck.
Any idea would be greatly appreciated
03/31/2015 at 10:10 #93226krauthaus
ParticipantQuote 90318 and later <- This is what you are searching for. You need a kernel update for the xin-mo controllers, feederchain made a noob-proof install script
which do this job for you.After this you can configure both joysticks! I had the same problem when i built my arcade (you can find it in the “projects” here in the forum.)
If you have further questions i offer my help:) It was hard to get my arcade running, but i love it now:D
greets
krauthaus03/31/2015 at 15:07 #93252calumetjohn
ParticipantI was able to apply the kernel update and that indeed fixed my auto-fire issue.
I am still not able to use the joystick and buttons in any emulator. I can run jstest js0 and everything works. I can even run retroarch-joyconfig and everything works. it even saves a file like Xin-Mo.cfg.
The only place the joystick and buttons work is in emulation station.
Any ideas?
04/01/2015 at 05:49 #93339rook0316
ParticipantDo not try to set up a player 1 and player 2 using the index method in some posts here, that is when my controls quit working.
Edit the configuration file below for only 1 player. It seems player 2 gets duplicated to the exact button layout. Make sure your button wiring for both controllers are mirrored copies of each other.
input_device = "THT THT Arcade console 2P USB Player" input_driver = "udev" #Player 1&2P input_b_btn = "1" input_y_btn = "0" input_select_btn = "8" input_start_btn = "9" input_up_axis = "-1" input_down_axis = "+1" input_left_axis = "-0" input_right_axis = "+0" input_a_btn = "3" input_x_btn = "2" input_l_btn = "4" input_r_btn = "5" input_enable_hotkey_btn = "9" input_exit_emulator_btn = "8"
Put the edited file in /opt/retropie/emulators/retroarch/configs named THTTHTArcadeconsole2PUSBPlayer.cfg, for some reason the Xin MO gets named that.
Hope this helps.
04/02/2015 at 10:38 #93459krauthaus
Participantinput_player1_joypad_index = “0”
input_player1_b_btn = “1”
input_player1_y_btn = “4”
input_player1_select_btn = “7”
input_player1_start_btn = “6”
input_player1_a_btn = “0”
input_player1_x_btn = “3”
input_player1_l_btn = “2”
input_player1_r_btn = “5”
input_player1_up_axis = “-1”
input_player1_down_axis = “+1”
input_player1_left_axis = “-0”
input_player1_right_axis = “+0”input_player2_joypad_index = “0”
input_player2_b_btn = “11”
input_player2_y_btn = “14”
input_player2_select_btn = “7”
input_player2_start_btn = “16”
input_player2_a_btn = “10”
input_player2_x_btn = “13”
input_player2_l_btn = “12”
input_player2_r_btn = “15”
input_player2_up_axis
= “-3” ###— RetroArchConfig gave me a other entry than this one.
This four (up, down, left, right) are working.
input_player2_down_axis = “+3”
input_player2_left_axis = “-2”
input_player2_right_axis = “+2”input_enable_hotkey_btn = “6” ###– If you press Button 6 AND 7 you get back to Emulation Station
input_exit_emulator_btn = “7” ###– -“-
input_save_state_btn = “#” ###— Save Games
input_load_state_btn = “#” ###— Load Games____________________________________________
This is my working config. -> https://www.petrockblock.com/forums/topic/raspberryretropie-arcade-gaming-cabinet/
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