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  • EkDor
    Participant

    I’d like to add. Not sure if there is a connection. But some games where I can use my stick, it tends to move with little pauses. So if I push left and hold it there. The character moves, pauses, moves, pauses etc. The game itself is running smooth.

    Using Hardware:
    – RPi2b.
    http://www.ultracabs.co.uk/ekmps/shops/ultracabs/images/arcade-usb-interface-%5B2%5D-71-p.jpg

    Tried Using Software:
    – retropie-v2.6.0-rpi2
    – retropie-v3.0beta2-rpi2

    I’d add logs but I don’t yet know how to extract them from this architecture. New to this one.

    #94693

    In reply to: 3.0 scraping advMAME

    d8thstar
    Participant

    first up, thank you for such an awesome tool.

    i just tried again and am running into the same issue, the scraper is bombing out before it can finish. here is the exact line being output:

    2015/04/12 20:13:18 INFO: Attempting lookup in MAMEDB: viprp1ot.zip
    2015/04/12 20:13:18 ERR: error processing viprp1ot.zip: Get http://www.mamedb.com/game/viprp1ot: dial tcp: lookup http://www.mamedb.com on 10.182.207.200:53: dial udp 10.182.207.200:53: too many open files

    the images up to the above mentioned rom have been scraped successfully and are sitting in the images folder. i even opened a couple just to be sure.

    i am running it from within my mame rom directory with the following command:

    ./scraper -mame -thumb_only

    i know that this works as it is the exact command i used to scrape the neo geo titles. i also have used your scraper to scrape just about every other console i have.

    FYI, because it seems to bombing out before it is complete, i can’t seem to find the gamelist.xml file. i see it for my other scraped emu’s, right in the rom directory with the images in a “images” directory within the rom directory.

    also, i have my mame106 rom on an external drive that mounts at boot. this usb hd has a mount point in my /media folder. so my mame rom folder is /media/MAME106/roms wondering if that may be the issue?

    one other bit of info, if i rerun the scraper, it skips the images that it has already downloaded from the previous scrape. taken from the output on a rerun:

    2015/04/12 19:27:22 INFO: Attempting lookup in MAMEDB: dstlku.zip
    2015/04/12 19:27:22 INFO: Skipping images/dstlku-image.jpg
    2015/04/12 19:27:22 INFO: Starting: dstlkur1.zip
    2015/04/12 19:27:22 INFO: Attempting lookup in MAMEDB: dstlkur1.zip
    2015/04/12 19:27:23 INFO: Skipping images/dstlkur1-image.jpg

    so you can see two rom images it looks for and skips, presumably because they are already in the image folder.

    i thank you so much for this GREAT tool and for any insight you may have for me. advMAME106 is the last emulator that I need scraping for (also need playstation but that’s another post).

    gamerx
    Participant

    raspberry pi 2 / portapi image 5.0 aka Uses RetroPie v2.6

    video of emulation station working with my joystick using keyboard command layout.

    https://www.youtube.com/watch?v=3qf9sSjoIww

    video of my retroarch.cfg files not working.

    https://www.youtube.com/watch?v=cgr7dWORy58

    basically my buttons dont work for any emulator. everything works fine from my usb keybaoard, but the joystick and buttons wont work?>?

    Floob
    Member

    I’d recommend going back to the clean image as you have edited the retroarch.cfg files quite a bit. You could put them back how they were but may well be easier starting again.

    When you configure the retroarch joypad from the menu, it updates the controller file in this directory.

    /opt/retropie/emulators/retroarch/configs

    This is referred to in the main retroarch.cfg file
    /opt/retropie/configs/all/retroarch.cfg in these line

    input_autodetect_enable = true
    joypad_autoconfig_dir = /opt/retropie/emulators/retroarch/configs/

    If you start editing the retroarch.cfg its very easy to screw this up.

    Rule of thumb is if you want auto detection etc.. keep the default truned on.
    If you want to heavily customize the controller for each system, do it in the system config directories, I’d really try to leave retroarch.cfg alone.

    I *think* your joypad is the USB_Gamepad_.cfg file

    This video should help

    You can double check your controller settings with jstest

    linton149
    Participant

    Hi All,

    I’m having an issue with registering my controller with emulationstation in RetroPie on my Raspberry Pi2

    When I start the process the Up button seems to be already pressed down. I can define every other key but can never complete the process, I assume because up is constantly on.

    I have tried Lakka and Recalbox which also uses Emulation Station and they work great.

    I’m using a Dualshock 2 controller with a USB adaptor, both of which worked on older versions on RetroPie.

    I’m experiencing the same issue on 2.6 and 3 Beta.

    Thanks in advance!
    Mark

    #94633
    brunchero
    Participant

    I’m not sure how you wired it up – is the Arduino acting as USB HID device to the RPi?

    I built a pinball controller using an Arduino Leonardo as USB HID “Gamepad”. That way I could use analog axis, tilt sensor, and of course some buttons. I use it for my pc pinball simulators and not configured for retropie, but I expect it not having the issues you describe, at least jstest looks all good.

    If you want to turn a Leonardo (or Micro) into a custom USB HID, you have to change some C header files and create a suitable HID descriptor.
    http://www.imaginaryindustries.com/blog/?p=80

    gabeg
    Participant

    I bought some joysticks and buttons for my arcade machine. The controller they came with didnt work with the Pi, and I bought a cheap-o USB keyboard with the intentions of soldering onto the board, but Im not as good of a solderer I thought I was. So I am now using my arduino (I have an UNO and a Micro) and I wrote code for it to spit out ASCII text, making it work like a keyboard from the perspective of the pi. My problem is that in order for games to work smoothley, moving a person for example, youd need it to show that a button is being held in. However the only way I know to do this is by letting it send many, MANY letters. This makes navigating emulation station virtually impossible as a single click sends about 20 ascii letters….20 button presses. So I changed it by adding delay, now navigating emulation station is beautiful, but no games work because to the pi a button is being pressed for 1 millisecond every 175 milliseconds. Any ideas on how to fix this??? Id rather not change any code on the pi, theres got to be something to do with the arduino to get this to work.

    tgent
    Participant

    Alright, I’ve given up after reading for endless hours on here. I have a RPi 2 running RetroPie, and can’t get the controller to work. I built my own controller using this USB Interface: http://www.jammaboards.com/store/pc-mame-ps3-to-arcade-controller-usb-interface-pcb-kit-pc2jamma-usb.html

    No matter what I do I can’t get the RPi to recognize the controller at all. I’ve tried the setup within ES (say’s no gamepads detected), and the setup in RetroArch (outputs the same thing).

    It seems like many have used these USB Adapters, any idea on why it might not be working?

    Thank you!

    InsecureSpike
    Participant
    phrazelle
    Participant

    This just happened to me. I am running RP3.0 on a Pi 2 from USB. I was scraping metadata and did a reboot from within ES. When it rebooted it threw this message along with a few lines about a different rooms taking up extra or duplicate blocks.

    I fixed it by running as root:

    fsck /dev/sda2

    While checking my drive, there were a few errors and I told it to fix them as they came up. After that a reboot occurred and it is good to go.

    I would assume this would also work if running off SD by replacing sda2 with the address of the card? Barring the card being trashed, though.

    rhino224
    Participant

    Hello! I am still very new to the site! So far I have my arcade joysticks and buttons set up mostly to my liking, I did this by setting up the retroarch.cfg in the “All” folder. So when I am trying to set up my SNES usb controller it uses the same buttons but the up and down axis are revered between the joystick and SNES. Im still pretty new to the codding portion of setting up the emulator. Is there a way to have it so when the SNES usb controller is plugged in it uses a certain config and when the arcade buttons/joystick is plugged in then it will use a separate config file? Or at least something along those lines! Or maybe an example of code for retroarch.cfg in /opt/retropie/configs/all show how to differentiate between different usb gamepad inputs, if that makes any sense at all!

    #94575
    brunchero
    Participant

    I cannot really eval your components, since I do not own any of them – except the RPi2 of course, with heatsink. Another important componentent is the power supply, should at least provide 2A, I use the official one.

    Regarding the USV + Fan Kit: I guess the heatsink applied on the broadcom should not be too high, because the fan is mounted below the Hat pcb. Personally I would watch the temperature of the overclocked RPi2 first, maybe you do not need a active cooling. Depends how high you want to clock, of course.

    And the USV may be an idea, if your use-case is “plug out the cable to shut down”. Just as an alternative, the are also those Mausberry Circuits:
    http://mausberry-circuits.myshopify.com/

    I never had issues with sd card corruption (RPi2 + Samsung 32 evo card). What I do against sd corruption worst case proactively is:
    – mount the boot partition read-only (remount rw for updates)
    – use tempfs for /var/log (heavy write, I dont need them after power cycle)
    – use “noatime” for all mounts (I dont care for access times)
    – disabled swapping, unsure whether it was on anyway
    – activated fs check every 3 boots for sd partition
    – connected a button to GPIO that calls “poweroff” (like mausberry)
    – maybe nobrainer: backup relevant files (manually, externally)

    There are many howtos for that changes, unfortunately I cannot find the one I used to give credit. So here is another one:

    Stopping SD Card Corruption on Raspberry Pi’s Raspbian

    For GPIO button shutdown / exit emulators I started with Ronan’s nespi.py script:

    Exit emulators via gpio signal?

    chris-p81
    Participant

    I’m using a RPi Model B with a Mayflash USB dual SNES adapter with 2 original SNES controllers. I successfully configured one controller (player 1) but can’t configure the second one. The controller on the player 2 port does not detect an input (time out) when running the controller configuration script. The RPi knows it’s there because I can use both controllers to select an emulator in the retropie startup menu.
    To make sure the USB SNES adapter works correct I connected it to my Win 7 PC. There both controllers worked fine the way they should.
    Has anybody configured such a Mayflash adapter with 2 SNES controllers successfully in retropie?

    #94516

    In reply to: PSOne Pi

    peanutwarrior
    Participant

    It should be the top row nearest the edge of the board, I took these two ports off the board it’s far easier, if you leave the board in you will have little to no height for the pi b+ to go in, if you look at the photo of mine open you will see the tops of the USB ports hang out into the CD area. The ports glue back in the same place and are held in with screws.

    apart from a cover for the HDMI port and a new power port mine is done, downside is I can’t fit a hard drive in so a large SD card is the only way.

    #94463
    phrazelle
    Participant

    [quote=94456]Got any screenshots on how the led strip is wired into a PSU? I guess I will have an extension lead in the back with the monitor and pi 2 attached.[/quote]

    Here is my current setup, but this is changing to add in the main power switch and when I get my ATX PSU in-hand. I attached the amp to the same protoboard that is running the power rail for the LEDs (on the left of the board) so I could have them all powered by the same PSU. I will run the power lines from the amp to the same power rail and have that tapped into the ATX.

    That power rail is 12v, so it is powering the LED strips and the triangle buttons on the front of the machine (they are 12v also.)

    protoboard

    [quote=94456]Where does the joystick and illuminated buttons get their power from?[/quote]

    On the ones I ordered from eBay, the LEDs in the buttons are 5v and pull power through the USB connection to the Pi.

    [quote=94459]did the joysticks that Arcade USB kit have on ebay make any annoying “click” sounds when push arround[/quote]

    No clicking on the LED buttons, but the 1 & 2 player and triangle buttons, as well as the joysticks all use the push button micro switches, so you get the “click.”

    [quote=94456]So these uses one congtroller for both players?[/quote]

    These have individual boards for each player with an independent USB cable for each.

    [quote=94459]Why do some use the ipac2 and others the usb method?[/quote]

    From what I understand, the ipac system emulates a keyboard (best suited for PC builds) for usage when you can only (or easily) assign button configurations to keyboard layouts instead of USB controllers. The Pi has no issue identifying most USB controllers – or at least with a little tweaking.

    [quote=94459]What did you use to cover the monitor, plastic or glass?[/quote]

    I used acrylic (plexiglass)

    [quote=94459]How did you power the led strips and install a dimmer, very smart idea![/quote]

    The power layout is above, and the dimmer will be a 10k potentiometer with a 1-450ohm resistor (haven’t tested yet) in line to keep the LEDs from blowing out.

    #94462
    dpicc68
    Participant

    [IMG]http://images.tapatalk-cdn.com/15/04/10/f715392ddab086ec458dd7b9103cce2a.jpg[/IMG]

    [IMG]http://images.tapatalk-cdn.com/15/04/10/692c868306dcdf1fe3fc9490c552ded4.jpg[/IMG]

    [IMG]http://images.tapatalk-cdn.com/15/04/10/f07fe11530543fa0cc57f2afe3f3bd50.jpg[/IMG]

    I used usb for joystick .. See wiring…
    19″ lcd
    Speakers and amp with volume pot.
    For power … Used a powerboard .. Then an ATX RASPI power supply wired up to a led button on the back.

    Didn’t go with Graphics or T moulding because it sits in our dining room… My wife would not be happy with something that looked too loud…

    Good luck

    Dpicc….

    jastone
    Participant

    Hey guys,

    I recently bought a Raspberry Pi 2 and am having issues getting Retropie setup to play games properly.

    I have followed a few guides to install Retropie 3.0 (Beta) and that all seems to be running OK. After that, I was able to get my ps3 controller (via USB cord) to respond to menus etc. I also transferred some roms to the device (a few sega and snes games).

    The main problem occurs when I try to load any game. I get a black screen and in text along the bottom it usually says something like “Joypad port #0 (Xbox Gamepad (userspace driver)) configured.” It stays on that screen for about 30 seconds then blacks out. This message used to say PS3 controller however it has changed since I started mucking around with the settings. I tried to get my xbox 360 controller to work but apparently that doesn’t work without a proper USB cable (I only have the plug and charge cable).

    I think I have messed up somewhere along the way when setting up my controllers.

    Any ideas guys? I’ve been searching online and nothing has helped.

    Thanks,

    Jastone

    #94459
    g0nz0uk
    Participant

    Thanks for that detailed reply, did the joysticks that Arcade USB kit have on ebay make any annoying “click” sounds when push arround, I noticed on some youtube videos their joysticks clicked in every direction when playing games. So these uses one congtroller for both players? Why do some use the ipac2 and others the usb method?

    I like your link, saw these too.

    What did you use to cover the monitor, plastic or glass?

    How did you power the led strips and install a dimmer, very smart idea!

    #94451
    phrazelle
    Participant

    [quote=94444]

    <div class=”d4p-bbt-quote-title”>khayman wrote:</div>
    phrazelle and chillimonster, those are some awesome builds. Really great job.

    Thanks.

    :-)
    [/quote]

    Yes, thank you! This has been a fun project and I already want to make another one after all I learned throughout this build.

    For reference, I got my controller kits off of eBay from China here. They work well, but we will see about longevity. The USB interface was recognized by my Pi 2 without issue; plug-and-play.

    I also used LED strips for my marquee lighting. These were super cheap, as good of quality as at MicroCenter (they look like the same ones but in different packaging,) and fit the application perfectly. They are pretty bright though, and I am adding a dimmer in to adjust to a sweet spot. Maybe the aluminum tape I put in wasn’t totally necessary and could be causing the issue, but it definitely guarantees no spot-lighting from the strips.

    I had my marquee graphic reverse-printed on the piece of acrylic I cut for it at my local print shop. *side note* I cut a piece of acrylic to sit on top of the vinyl control board graphic, but the pressure of the buttons screwed down made visible bubble-esque areas under the acrylic around the buttons and the LED illumination accentuated it to the point of it looking tacky. I ended up removing the acrylic altogether. I would have the graphic reverse printed on that acrylic piece if I were to do it again.

    marquee

    As for my display, I bought a 17″ Dell monitor off of eBay for $10 and ran an HDMI > DVI cable to it. I decased it like chilimonster did as well.

    I used a set of 3.5″ Kicker car speakers and an amp from Adafruit for my audio. Had to disable audio dithering on the Pi to fix an audio glitch, but it sounds great.

    #94445
    chillimonster
    Participant

    Thanks.

    The trick with the t-moulding is to make sure it’s warm. It’s like a coiled spring if cold.

    When getting it around the corners I trim the barbs off for the inch or so where it goes around the corner. The slit is tight enough so it will not move. Tried all sorts of different ways and that is the best.

    For lighting the marquee I use led strips (search eBay for 3528 led strip). It’s quite cheap and easily wired into a 12v psu.

    Controller / encoder wise I use either the xin-mo or the zero delay encoders. If using the xin-mo I use two separate controllers , one for each player. Saves hassle in the retroarch emulators as the two player unit does not play nice with two player console games. Both work well with the pi2. The ZD are available from eBay at around £8 each from China including post and only take 4 days to arrive.

    The beauty of those two is that they both perform pretty much the same and can share the same config files

    I use any 19″ lcd. Decase it and rebate it into the monitor panel.

    I’ve got hundreds of pictures documenting the build process so any questions fire away and I’ll do my best to help.

    If you need details of the local company that does my printing let me know and I’ll put you in touch. He’s quick and the price is very reasonable. I pay £32 for two side arts and a marquee.

    [quote=94440]That TRON one is amazing!!! illuminated buttons are a must.

    Any tricks to get that chome T Moulding working roudn the curved areas, heard this is hard to do?

    Do you use the ipac-2 or arcade usb controller for your buttons? I see you can buy various kits, not sure what woudl work with the pi 2.

    I guess any old 19inch monitor should do the trick too?

    I can’t find a marqueee light, but I can worry about this much later.

    Very pro jobs, you she set up a shop. Seen many on ebay, some are very expensive.
    [/quote]

    #94440
    g0nz0uk
    Participant

    That TRON one is amazing!!! illuminated buttons are a must.

    Any tricks to get that chome T Moulding working roudn the curved areas, heard this is hard to do?

    Do you use the ipac-2 or arcade usb controller for your buttons? I see you can buy various kits, not sure what woudl work with the pi 2.

    I guess any old 19inch monitor should do the trick too?

    I can’t find a marqueee light, but I can worry about this much later.

    Very pro jobs, you she set up a shop. Seen many on ebay, some are very expensive.

    meta
    Participant

    Hello:

    I use a hard drive 500GB 3.5 SATA USB for Raspberry Pi 2. I ask these questions.

    1. Is it possible to load games on the hard disk and hindfoot 3 we accept it?

    2. The difference between speed when loading games from MicroSD and the hard drive is remarkable?

    3. Is it worth introduce games output to the hard drive? (I’m posting the largest number of games and consoles there as much space, I prefer the hard drive).

    Warm regards.

    fhenning84
    Participant

    I looked on here until I found this guy with same prob only thing is when I try to restart wlan0 I get this:

    sudo ifup wlan0
    Internet Systems Consortium DHCP Client 4.2.2
    Copyright 2004-2011 Internet Systems Consortium.
    All rights reserved.
    For info, please visit https://www.isc.org/software/dhcp/
    
    Listening on LPF/wlan0/00:0f:60:03:ff:5d
    Sending on   LPF/wlan0/00:0f:60:03:ff:5d
    Sending on   Socket/fallback
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 3
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 3
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 4
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 5
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 8
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 7
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 13
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 16
    DHCPDISCOVER on wlan0 to 255.255.255.255 port 67 interval 2
    No DHCPOFFERS received.
    No working leases in persistent database - sleeping.
    

    I can see my device with lsusb:

     lsusb
    Bus 001 Device 002: ID 0424:9514 Standard Microsystems Corp.
    Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
    Bus 001 Device 003: ID 0424:ec00 Standard Microsystems Corp.
    Bus 001 Device 004: ID 0079:0011 DragonRise Inc. Gamepad
    Bus 001 Device 005: ID 046d:c52b Logitech, Inc. Unifying Receiver
    Bus 001 Device 006: ID 148f:5370 Ralink Technology, Corp. RT5370 Wireless Adapter
    

    my /etc/networking/interfaces:

    auto wlan0
    allow-hotplug wlan0
    iface wlan0 inet dhcp
    wpa-ssid 'HOME-9196'
    wpa-psk 'xXxXxXxXxXxXx' #Not listing my wpa2 lol
    

    sudo nano /etc/wpa_supplicant/wpa_supplicant.conf:

    ctrl_interface=DIR=/var/run/wpa_supplicant GROUP=netdev
    update_config=1
    network={
        ssid="HOME-9196"
        psk="xXxXxXxXxXxXx"
    }
    

    ifconfig:

    eth0      Link encap:Ethernet  HWaddr b8:27:eb:60:8a:a0
              inet addr:10.0.0.2  Bcast:10.0.0.255  Mask:255.255.255.0
              UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
              RX packets:3602 errors:0 dropped:0 overruns:0 frame:0
              TX packets:2596 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 txqueuelen:1000
              RX bytes:237535 (231.9 KiB)  TX bytes:393604 (384.3 KiB)
    
    lo        Link encap:Local Loopback
              inet addr:127.0.0.1  Mask:255.0.0.0
              UP LOOPBACK RUNNING  MTU:65536  Metric:1
              RX packets:6 errors:0 dropped:0 overruns:0 frame:0
              TX packets:6 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 txqueuelen:0
              RX bytes:300 (300.0 B)  TX bytes:300 (300.0 B)
    
    wlan0     Link encap:Ethernet  HWaddr 00:0f:60:03:ff:5d
              UP BROADCAST MULTICAST  MTU:1500  Metric:1
              RX packets:0 errors:0 dropped:0 overruns:0 frame:0
              TX packets:0 errors:0 dropped:0 overruns:0 carrier:0
              collisions:0 txqueuelen:1000
              RX bytes:0 (0.0 B)  TX bytes:0 (0.0 B)

    Any help would be appreciated =)
    Any advice?

    poniesfim
    Participant

    Everything was working properly, but then, the keyboard stopped working. I tried reinstalling RetroPie 2.6, but it didn’t work. I tried Raspbian, and it worked perfectly. I tried installing RetroPie 3.0, but it didn’t work either. It still doesn’t work, regardless if things are connected to a powered USB 3.0 hub or not.

    Is there anything to fix my issue?

    Raspberry Pi model: First Pi, B
    Versions used: 2.6, 3.0
    RetroPie and a controller

    #94398
    khayman
    Participant

    There are tons of stores online. If you’re in the US go to FocusAttack. If you’re in the UK Ultracabs is pretty good. I’ve got some stuff shipped to me from Arcade World UK that should arrive in a week or so. It seems like the Europeans have way more options than we do in the states!

    First, read and plan a lot out before you buy anything.

    So here’s what I’m doing (and your mileage may vary). The joystick and top buttons are suzo-happ competition. The front buttons (in the pic) were originally suzo-happ but I had to order different ones because of a sizing issue (that’s what’s shipping from Arcade World UK). You’ll need a control board to interface the controls to the RPi, most people love the i-pac 2. For speakers I bought the cheapest car stereo speakers and cheapest little amp I could find on amazon but a lot of people repurpose old computer speakers. Lighting is really any strip-based lighting. Mount a power-strip inside your box, plug everything into that and wire it to a single power button you mount on the back. Marquee can be ordered online. Paint. T-moulding. Plexi. Later I’m going to add in a few more buttons to do things like save state/load state within the emulators.

    I’m still working out the circuit to shutdown the pi gracefully (as I’ve heard questionable reviews about the mausberry ones). The plan is to have a capacitor which stores enough juice to run it for a few minutes, then when power is cut it sends a command to the pi to shut it down. I’m fairly certain I can figure it out and there are more than a few guides online.

    Just do your research, build it, and then show it off in the other forum for people’s projects. You can also get a lot of good support there.

    #94371

    In reply to: 3.0 scraping advMAME

    sselph
    Participant

    Sorry, I’ve been traveling and not checking the forums. My scraper, by default, places the gamelist.xml and images folder in the directory that you ran the scraper which is the folder with the roms.

    Where/How did you run the scraper and do you have the roms loading from the usb? or is the there some syncing from usb to sd? I’m trying to understand what is listed in the gamelist.xml and if that might differ from where the actual images are. You can check the xml to see what is listed there.

    modsbyus
    Participant

    I have completed the retropie 3 setup on my pi 2 band eveything has gone smoothly on the setup. The only issue I have is with the directories being created on my thumb drive. I have a 16GB thumb drive formatted fat32. I shutdown my pi, insert the thumb drive power on the pi, and ….. no magic. :-(
    No directories are created Nothing happens to the drive at all other than being mounted in /run/usbmount/Mass_Storage_Device_1 . I have also tried just plugging it in while the pi is still on and nothing happens then either. What do I need to do to get the directories to be created on the thumb drive?

    luc4s
    Participant

    Hi, I will buy the Raspberry Pi 1 A+, and it only has one USB port.
    Can I connect a USB HUB (http://migre.me/poIDO) for 2 controllers to play?

    Thank you, and sorry for my bad english

    jons72
    Participant

    I am using an Xbox 360 Wireless Adapter and I think I finally got RetroArch config setup. I can map controls for player 1 and 2 but I cant get 3 or 4 to pair with the adapter. The center Xbox lights spin to search, I click pair button on both adapter and controller, it appears to find it but then lights go all blank.

    One thing I thought was weird is EmulationStation says I have 6 Gamepads connected. Not sure how that happened or what it is detecting but I did have trouble early on setting up the controllers and so I may have screwed something up.

    Reading Xbox support it says one of the reasons controllers wouldn’t pair is “The USB hub is overloaded.” Guessing since EmulationStation thinks I have 6 gamepads that might be the case. Any ideas how I can reset, or delete these other gamepads? I am considering blowing everything away and starting fresh but if I don’t have to that would be great.

    I appreciate any help I can get on this.

    famousceleb
    Participant

    Hi,
    I’ve been able to hook up my arcade cabinet’s existing joysticks and buttons to a USB encoder which is going into a powered USB hub into my pi. Retropie recognizes the USB joystick and buttons and running the jstest shows everything working properly. My issue is that hitting the joystick in any direction triggers about 10 inputs/second making it very difficult to navigate through any menu. I’ve searched all over and can’t seem to find anything that would allow me to modify the sensitivity of this. Any suggestions? Thanks in advance.

    czesiek32
    Participant

    Can I use a regular controller (simple Retro Link SNES USB controller) instead of xbox 360 controller? Please could you provide some instructions for other controllers :)

    Anonymous
    Inactive

    Hi guys,

    I’ve a generic usb joystick (Vakoss).

    It was detected perfect and easy to configurate since the first moment in the emulationstation menu.

    To play the games was a little more difficult until I learned how to mapping like retroarch-joystick.

    Now its ok, it works in main menu (emulationstation) and in all games that I’ve tried in different emulators.

    But I still have one problem. Some emulators, like uae4all2, has a menu and here only works the keyboard. After manage the menu with keyboard I can play to Amiga games with the joystick.

    I would like to use just the joystick in all games and menus and don’t touch the keyboard.

    Someone can explain me if it’s possible mapping the joystick like a keyboard??

    Thanks.

    #94177
    lakespiral
    Participant

    I have the cheap usb snes and nes controlles. Fixed the dpad problem from the Snes controllers by putting hot glue inside. The circuit board had only one screw. Bought two 2,4G playstation clone controllers from ebay but I don’t know how to get them to work. Any ideas? http://www.ebay.com/itm/2-x-2-4G-USB-Wireless-Dual-Vibration-Gamepad-Controller-Joystick-For-PC-Laptop-/310811174850?pt=LH_DefaultDomain_0&hash=item485dca27c2

    dtothec
    Participant

    Hi-
    Running 3.0 Retro Pie and have setup everything I can find for the USB xbox 360 controller in hopes that my USB XBone controller will work the same way. It does. works in emulationstation and the roms I have tried except…….

    I can not seem to get it to work for any of the “Retro” category roms. I have mapped the controller, seen the jstest and each axis/button are working great, just does not seem to work for the MS-Dos roms… Specifically Duke3D (only one i really dug into to try to get it to work)

    Also

    I integrated Kodi into emulations station, works great. except does not support the use of xbox controller in kodi, have to switch to the keyboard.

    Any suggestions????

    #94129

    In reply to: 3.0 scraping advMAME

    d8thstar
    Participant

    thanks floob, that is the scraper that i used, i love your videos man, they have been SO helpful.

    curious, i have my mame106 rom on an external drive that mounts when the pi boots up. might that be the issue? emulationstation is looking for images on the sd card but mame games are on the usb hd? i can see in the mame rom folder and image folder and all of the images are in there, they just aren’t displaying in the FE.

    thanks again bud.

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