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  • #105759
    maestroni
    Participant

    Hello,

    I tried the above and my emulationstation still does not fit the screen. My setup is a little different in that I have a 16:9 HDTV screen rotated to fit in an arcade cabinet. I attached a picture on 9/3.
    I originally thought ES was not recognizing the default overscan settings, but I think it is not recognizing my frame_buffer_width/height settings. The rest of the system fits on a 4:3 screen and with the overscan settings. My retropie files seemed to be the latest but I updated them just in case.

    Any ideas?

    Here is my /boot/config.txt

    # uncomment if you get no picture on HDMI for a default “safe” mode
    #hdmi_safe=1
    display_rotate=3
    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    #disable_overscan=0

    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    #overscan_left=24
    #overscan_right=24
    overscan_top=50
    overscan_bottom=-50
    overscan_scale=1
    # uncomment to force a console size. By default it will be display’s size minus
    # overscan.
    framebuffer_width=640
    framebuffer_height=480

    # uncomment if hdmi display is not detected and composite is being output
    #hdmi_force_hotplug=1

    # uncomment to force a specific HDMI mode (this will force VGA)
    #hdmi_group=1
    #hdmi_mode=1

    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2

    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4

    # uncomment for composite PAL
    #sdtv_mode=2

    # for more options see http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=256

    #105714

    In reply to: need help 2 displays

    deepdivered
    Participant

    or can i use the composite output and just switch it to that when i want to use it as a console?

    also this is how my boot config looks

    # uncomment if you get no picture on HDMI for a default “safe” mode
    #hdmi_safe=1

    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    #disable_overscan=1

    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    #overscan_left=16
    #overscan_right=16
    #overscan_top=16
    #overscan_bottom=16

    # uncomment to force a console size. By default it will be display’s size minus
    # overscan.
    #framebuffer_width=1280
    #framebuffer_height=720

    # uncomment if hdmi display is not detected and composite is being output
    hdmi_force_hotplug=1

    # uncomment to force a specific HDMI mode (here we are forcing 800×480!)
    hdmi_group=2
    hdmi_mode=1
    hdmi_mode=87
    hdmi_cvt 800 480 60 6 0 0 0

    max_usb_current=1

    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2

    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4

    # uncomment for composite PAL
    #sdtv_mode=2

    #uncomment to overclock the arm. 700 MHz is the default.
    #arm_freq=800

    # for more options see http://elinux.org/RPi_config.txt

    #105703
    nexrex
    Participant

    Hi All,

    Im using retropie to build a handheld gaming rig. I’m having some trouble getting the Atari Lynx emulator to out video. I’m suing an Adafruit 5 inch TFT which outputs at 800×480.

    I get sound, but no video when I load lynx roms. All other emulators don’t give me any problems.

    I have the following in my config.txt to force it toutput HDMI at this resoltion:

    # uncomment if you get no picture on HDMI for a default “safe” mode
    #hdmi_safe=1

    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    #disable_overscan=1

    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    #overscan_left=16
    #overscan_right=16
    #overscan_top=16
    #overscan_bottom=16

    # uncomment to force a console size. By default it will be display’s size minus
    # overscan.
    #framebuffer_width=1280
    #framebuffer_height=720

    # uncomment if hdmi display is not detected and composite is being output
    hdmi_force_hotplug=1

    # uncomment to force a specific HDMI mode (here we are forcing 800×480!)
    hdmi_group=2
    hdmi_mode=1
    hdmi_mode=87
    hdmi_cvt 800 480 60 6 0 0 0

    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2

    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4

    # uncomment for composite PAL
    #sdtv_mode=2

    #uncomment to overclock the arm. 700 MHz is the default.
    #arm_freq=800

    # for more options see http://elinux.org/RPi_config.txt

    #105435
    dankcushions
    Participant

    [quote=105362]afair overscan_left / right etc won’t affect ES, just the framebuffer – but usually overscan_scale=1 solves problems of it being offscreen – you said you have tried that so im out of ideas. You didn’t post your config.txt though.

    [/quote]

    overscan_left / right etc for sure affect ES – I also had overscan issues in ES (the menu button icons ran over the edge of the screen) and used these settings to sort out my overscan – I had to be right up to the screen to get the pixel-perfect settings :) here’s my config.txt:

    # uncomment if you get no picture on HDMI for a default "safe" mode
    #hdmi_safe=1
    
    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    #disable_overscan=1
    
    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    overscan_left=24
    overscan_right=24
    overscan_top=24
    overscan_bottom=24
    
    # uncomment to force a console size. By default it will be display's size minus
    # overscan.
    #framebuffer_width=1280
    #framebuffer_height=720
    
    # uncomment if hdmi display is not detected and composite is being output
    #hdmi_force_hotplug=1
    
    # uncomment to force a specific HDMI mode (this will force VGA)
    #hdmi_group=1
    #hdmi_mode=1
    
    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2
    
    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4
    
    # uncomment for composite PAL
    #sdtv_mode=2
    
    # for more options see http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=256
    
    overscan_scale=1
    
    # overclock settings
    arm_freq=1000
    over_voltage=0
    core_freq=500
    sdram_freq=483
    over_voltage_sdram_p=0
    over_voltage_sdram_i=0
    over_voltage_sdram_c=0
    gpu_mem=256
    #105302
    Anonymous
    Inactive

    It is hooked up to a 65″ mitsubishi DLP TV with HDMI. I have tried 480p and 1080p hdmi modes and haven’t noticed any change. Would installing lirc have anything to do with this? I can’t imagine that it would, but it was weird that the problem only showed up after getting lirc running. I also noticed overscan in Kodi (xbmc) right after lirc started working. That was easy enough to fix with video calibration settings in Kodi though.

    I have also tried modifying the full screen settings in the retroarch.conf file like this:

    video_fullscreen_x = 0
    video_fullscreen_y = 0

    Supposedly this is supposed to force it to use the desktop resolution, but it doesn’t make any difference.

    phoenix
    Participant

    [quote=104036]I have sussed it but its a bit annoying.

    I have to load into the RetroPie frontend the Quit/Reboot so it basically loads it all again for a second time, only this time the resolutions is correct.

    Any ideas why?

    [/quote]

    I built a minicade using a 10.1″ 1280×800 IPS display. It boots to 640×480, and upon reboot from ES, it goes to 720p. I have a basically identical unit with the same screen, and it boots at 1280/800, period. I am clueless as well.

    The only thing I put in config.txt was to force HDMI (on both) because the screen lags on startup.

    #104560

    In reply to: No Audio!

    Anonymous
    Inactive

    Hi – I don’t know if I should start a new thread or not but, I have the same issue. I added hdmi_force_hotplug=1 hdmi_force_edid_audio=1 and hdmi_drive=2 to the bottom of my /boot/config.txt and I have no audio via HDMI. I am connecting it to my sound bar.

    I have just upgraded to retroPie 3.0 and I use the Pie 1.2+ B

    Any help would be appreciated! :D

    #104388

    In reply to: No Audio!

    virusbcn
    Participant

    Add this in your /boot/config.txt

    hdmi_drive=2

    Its force sound to HDMI TV

    #104340
    dgtliqd
    Participant

    Here’s my Full Upright, RetroPie-powered Arcade Cabinet. Here’s the list of components and cost:

    27″ CRT TV – Free
    Lethal Enforcers Arcade Cabinet – $50
    Raspbery Pi + 32GB MicroSD Card – $65
    HDMI -> Component Converter – $45
    Used X-Arcade Dual Tankstick – $100

    The best part is the cabinet’s original speakers and marquee light STILL worked! A buddy of mine helped rewire the speakers to be powered by the TV and added an external switch to the cabinet so the TV can be powered on/off. It’s fully functional now and all that’s left is cosmetic work.

    Anonymous
    Inactive

    Hi All

    I am using a HDMI to VGA converter and I trying to run RetroPie at 1024×760.

    I have edited the main config but it always stars at 640×480.

    # uncomment to force a console size. By default it will be display’s size minus
    # overscan.
    framebuffer_width=1024
    framebuffer_height=768

    I also have to enable hdmi_force_hotplug=1 or I don’t get an image at all, do you think this has something to do with it?

    # uncomment if hdmi display is not detected and composite is being output
    hdmi_force_hotplug=1

    any help appreciated .

    Thanks
    B

    Anonymous
    Inactive

    Hello everyone,

    I recently installed the Retropie V3.0 Image on my new Raspberry Pi2 and was wondering, if there is no sound at all in Emulationstation? I remember those “clicking” sounds from previous versions. In-game sound just works fine. My raspberry ist connected via HDMI to my computer monitor and I already tried some forcing settings like

    hdmi_drive=2
    and
    hdmi_force_hotplug=1
    hdmi_force_edid_audio=1

    but without any result. Any ideas?

    #101908
    lordasshat
    Participant

    You should find what you need here.Raspberry PI manual audio jack

    You can also force it in your config.txt by adding
    HDMI_IGNORE_EDID_AUDIO 1

    #101877
    nitrover
    Participant

    Hi there

    Complete noob with linux.
    I brought a raspberry pi 2 B, and have installed retropie onto it and that is working fine, however I can’t get the sound to output via the audio jack into my speakers, I have changed it in the raspi-config and it doesn’t output any sound.

    However when I plug it into my HDMI monitors the sound comes out via them.

    How can I force it to use the audio jack and for it to actually work?
    Thanks

    #101133
    flavad99
    Participant

    from the /boot/config.txt file

    #hdmi_safe=1
    #disable_overscan=1

    Overscans equal to 16

    #framebuffer_width=1280
    #framebuffer_height=720
    #hdmi_force_hotplug=1
    #hdmi_group=1
    #hdmi_mode=1
    #hdmi_drive=2
    #config_hdmi_boost=4
    #sdtv_mode=2

    Is this sufficient? Thanks!

    #100659
    threepwood
    Participant

    Because of the vga-adaptor I have to force the soundoutput over hdmi. Thats working, ok.

    But is there a way to get the sound out of both? hdmi AND the jack?

    Or, even better, is there a possibility that the RasPi puts out the sound forced through HDMI, but when I plug in Headphones in the jack, that it switches from the hdmi to the jack automatically?

    #100451
    patrickm
    Participant

    [quote=100421]Hello there!

    I’m having some difficulty understanding the myriad of different ways you can effect the video signal in retroarch and emulationstation. I’m mainly concerned here with 8bit and 16bit emulators (so gameboy, NES, SNES, Master System, Megadrive etc) and I would like to get them looking retro with a decent scanline shader that doesn’t cause a performance hit, as well as border overlays for each console.

    I’m using the following:

    RPi2 overvlocked to ‘pi2′ setting
    RetroPie 3.0 (beta 4)
    Samsung 720p televison

      Overscan

    First issue I have is with overscan. Now, I don’t really know what it means, but I understand that if I start messing with the values in /boot/config.txt such as

    overscan_left=16
    overscan_right=20

    it alters the size of the black borders around the display. I’ve managed to get this to a point where the black borders are no longer an issue (i.e. the terminal and emulationstation’s gui fit nicely within the whole area of my tv), but I’m worried that doing this is going to effect how retroarch uses the display. Is this something I need to worry about or is tweaking those values good practice regardless?

    Should I instead force retropie to always use 720p as that is the native resolution of my display and is never going to change? I believe this is possible by going into the aforementioned config file and declaring the following:

    hdmi_group=1
    hdmi_mode=4

    but I’m not sure if that’s correct. If I force a 720p resolution in that manner, do I need to disable overscan explicitly or just ignore it?

    If I’ve explicitly configured an emulator (e.g. snes9xnext) to run at 720p, using the x button as it boots the rom to apply a custom configuration, does it even matter what I force my resolution to?

      Aspect ratio, Shaders & Overlays

    I’ve been playing with the shaders + border style overlays you can use in retroarch. Whilst I understand the basic principle, I’m having some difficulty knowing what’s best to use, especially when it comes to aspect ratio. For simplicity’s sake I just want to get decent looking scanlines for the 8-bit/16bit consoles without having a performance hit, and also use some nice borders to fill in the black bars at the side on a per console basis, bearing in mind I’m locked to a 720p display.

    Consoles will be 4:3, and handhelds like the gameboy use their own weird AR’s that I’m not familiar with. This is where things start getting murky, because retroarch has so many video settings and shader options that I really don’t know where to begin. I have no idea what ‘integer scaling’ is for example, and various different forums I’ve viewed all say different things “turn it ON always/turn it OFF always” etc. I’ve no idea if I should force an aspect ratio (e.g. 4:3 for the SNES) or use a custom one (which I can’t seem to customise in RGUI).

    I’m using borders from here and the default shaders that come with retropie. I’ve managed to load shader presets on the snes9xnext emulator and it looks alright from what I can tell, however I have no idea if I’m doing it right, because I’m not sure what to set the other settings to.

    Can anyone offer some advice? I did look through some of the other posts in this very forum but I found it a bit overwhelming and most people seem to deal with 1080p displays.

    [/quote]

    I don’t understand why you don’t just use shaders. CRT-Hyllian or CRT-Caligari look quite nice and run smooth at 720p on the pi 2. Set RA to use your native display res, always.

    If you really want to use overlays, what you are interested in can be found in “how to get perfect video scaling” and “how to get scanlines.”

    Yes, you should tell RA to always use your native display resolution. Doing otherwise results in scaling artifacts and input lag.

    You can’t get a perfect 4:3 aspect ratio for consoles on a fixed-pixel display without it resulting in scaling artifacts. You can hide these with shaders, though.

    On a more powerful machine, you can use the sharp-bilinear or pixellate shaders to force a 4:3 ratio and hide the scaling artifacts, but it will cause a performance drop on the pi 2.

    I believe I provided a link to a 3x scanline overlay for use with 720p displays in one of those two threads, but here it is again:
    https://www.dropbox.com/s/0aae6uwxfl7di48/scanlines1280x720.png?dl=0

    Here is also an aperture grill overlay I made for the same resolution, although its really a grid at this resolution:
    https://www.dropbox.com/s/bopljr1git0x9dt/aperturegrill1280x720-3x.png?dl=0

    footwo
    Participant

    Hello there!

    I’m having some difficulty understanding the myriad of different ways you can effect the video signal in retroarch and emulationstation. I’m mainly concerned here with 8bit and 16bit emulators (so gameboy, NES, SNES, Master System, Megadrive etc) and I would like to get them looking retro with a decent scanline shader that doesn’t cause a performance hit, as well as border overlays for each console.

    I’m using the following:

    RPi2 overvlocked to ‘pi2’ setting
    RetroPie 3.0 (beta 4)
    Samsung 720p televison

      Overscan

    First issue I have is with overscan. Now, I don’t really know what it means, but I understand that if I start messing with the values in /boot/config.txt such as

    overscan_left=16
    overscan_right=20

    it alters the size of the black borders around the display. I’ve managed to get this to a point where the black borders are no longer an issue (i.e. the terminal and emulationstation’s gui fit nicely within the whole area of my tv), but I’m worried that doing this is going to effect how retroarch uses the display. Is this something I need to worry about or is tweaking those values good practice regardless?

    Should I instead force retropie to always use 720p as that is the native resolution of my display and is never going to change? I believe this is possible by going into the aforementioned config file and declaring the following:

    hdmi_group=1
    hdmi_mode=4

    but I’m not sure if that’s correct. If I force a 720p resolution in that manner, do I need to disable overscan explicitly or just ignore it?

    If I’ve explicitly configured an emulator (e.g. snes9xnext) to run at 720p, using the x button as it boots the rom to apply a custom configuration, does it even matter what I force my resolution to?

      Aspect ratio, Shaders & Overlays

    I’ve been playing with the shaders + border style overlays you can use in retroarch. Whilst I understand the basic principle, I’m having some difficulty knowing what’s best to use, especially when it comes to aspect ratio. For simplicity’s sake I just want to get decent looking scanlines for the 8-bit/16bit consoles without having a performance hit, and also use some nice borders to fill in the black bars at the side on a per console basis, bearing in mind I’m locked to a 720p display.

    Consoles will be 4:3, and handhelds like the gameboy use their own weird AR’s that I’m not familiar with. This is where things start getting murky, because retroarch has so many video settings and shader options that I really don’t know where to begin. I have no idea what ‘integer scaling’ is for example, and various different forums I’ve viewed all say different things “turn it ON always/turn it OFF always” etc. I’ve no idea if I should force an aspect ratio (e.g. 4:3 for the SNES) or use a custom one (which I can’t seem to customise in RGUI).

    I’m using borders from here and the default shaders that come with retropie. I’ve managed to load shader presets on the snes9xnext emulator and it looks alright from what I can tell, however I have no idea if I’m doing it right, because I’m not sure what to set the other settings to.

    Can anyone offer some advice? I did look through some of the other posts in this very forum but I found it a bit overwhelming and most people seem to deal with 1080p displays.

    wilsonb
    Participant

    Raspberry Pi 2
    Adafruit 3.5 PiTFT

    Same problem, screen is extremely shaky/wavy, and now my HDMI says out of sync(no display on monitor)
    BTW: Should this be at this resolution, since the pitxt is a 480
    hdmi_cvt=320 240

    config.txt
    # for more options see http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=384

    overscan_scale=1
    gpu_mem=64
    dtparam=spi=on

    hdmi_force_hotplug=1
    hdmi_cvt=320 240 60 1 0 0 0
    hdmi_group=2
    hdmi_mode=87
    # — added by adafruit-pitft-helper Wed Jun 17 10:30:02 CDT 2015 —
    [pi1]
    device_tree=bcm2708-rpi-b-plus.dtb
    [pi2]
    device_tree=bcm2709-rpi-2-b.dtb
    [all]
    dtparam=spi=on
    dtparam=i2c1=on
    dtparam=i2c_arm=on

    # dtoverlay=pitft35r,rotate=90,speed=42000000,fps=20
    # — end adafruit-pitft-helper Wed Jun 17 10:30:02 CDT 2015 —

    dtoverlay=pitft35r,rotate=90,speed=80000000,fps=60

    #99799
    charco
    Participant

    Have you tried going to raspi-config advanced options and chosen “Force audio out through hdmi or 3.5mm jack”

    patrickm
    Participant

    Let’s look at the upcoming HDMI NES aka the AVS. This entire project was created with an eye toward optimizing picture quality- it wouldn’t make any sense otherwise.

    Will the AVS have a bilinear filter/video smoothing? No, absolutely not. It uses a very light bilinear filter that is undetectable.

    Will the AVS display in a forced 4:3 aspect ratio? Absolutely not. This would cause ugly pixel warping/scaling artifacts. The AVS will use integer-scaled resolutions ONLY. Since it puts out a 720p image, you will have the option of 3×3 pixel scale, 4×3, and 5×3.

    So, there you have it. A professional retro console created with an eye toward optimizing picture quality. To replicate these settings on the Retropie, follow the recommendations I’ve made on this forum in “how to get perfect video scaling” and “how to get scanlines.”

    Here you can find more info on the AVS:
    http://www.nintendoage.com/forum/messageview.cfm?catid=7&threadid=92557

    #97255
    trixster
    Participant

    Are you running RetroPie 3.0 or later? I cannot help you with RetroPie 2.6.

    I got this to work on a Rpi2 with 3.5″ resistive PiTFT.

    I did not edit /etc/init.d/asplashscreen as it does not exist on my install. Instead I edited /etc/rc.local:
    ————————————–

    #!/bin/sh -e
    #
    # rc.local
    #
    # This script is executed at the end of each multiuser runlevel.
    # Make sure that the script will “exit 0” on success or any other
    # value on error.
    #
    # In order to enable or disable this script just change the execution
    # bits.
    #
    # By default this script does nothing.

    # Print the IP address
    _IP=$(hostname -I) || true
    if [ “$_IP” ]; then
    printf “My IP address is %s\n” “$_IP”
    fi

    /usr/local/bin/fbcp &

    exit 0
    ——————————-

    the end of my config.txt looks like this:

    ————————-
    # — added by adafruit-pitft-helper Wed Apr 15 15:11:37 UTC 2015 —
    [pi1]
    device_tree=bcm2708-rpi-b-plus.dtb
    [pi2]
    device_tree=bcm2709-rpi-2-b.dtb
    [all]
    dtparam=spi=on
    dtparam=i2c1=on
    dtparam=i2c_arm=on
    #dtoverlay=pitft35r,rotate=90,speed=42000000,fps=20
    # — end adafruit-pitft-helper Wed Apr 15 15:11:37 UTC 2015 —

    hdmi_force_hotplug=1
    hdmi_cvt=480 320 60 1 0 0 0
    hdmi_group=2
    hdmi_mode=87

    dtoverlay=pitft35r,rotate=90,speed=80000000,fps=60
    ———————————————-

    You would have to change the “pitft35r” to pitft28r for a resistive screen or pitft28c for a capacative one. You will also need to change the hdmi_cvt line to match your screen’s dimensions.

    It’s probably best not to bump up the fps and speed too much – maybe use the # commented line for dtoverlay rather than the line i’ve added at the end. And DO NOT overclock your core beyond 250Mhz. Mine will not work with any form of core overclock.

    My overclock settings are:

    #uncomment to overclock the arm. 700 MHz is the default.
    arm_freq=1100
    over_voltage=4
    sdram_freq=483
    force_turbo=1

    #97253
    ghostwhiper
    Participant

    i’ve got the exact same problem with the pitft 2.8 capacitive.
    did everything correct according to the guide on the adafruit site but the screen stays white,
    hdmi says screen size not suported as it is 320×240.

    tried to doe the source instalation of retropie but even that didnt work.

    /etc/init.d/asplashscreen

    #! /bin/sh
    ### BEGIN INIT INFO
    # Provides:          asplashscreen
    # Required-Start:
    # Required-Stop:
    # Default-Start:     S
    # Default-Stop:
    # Short-Description: Show custom splashscreen
    # Description:       Show custom splashscreen
    ### END INIT INFO
    
    do_start () {
    
        /usr/local/bin/fbcp &
        line=$(head -n 1 /etc/splashscreen.list)
        isMovie=$(echo $line | grep -o "*.mpg")
        if [ -z "$isMovie" ]; then
          /usr/bin/fbi -T 2 -once -t 20 -noverbose -a -l /etc/splashscreen.list &
        else
          mplayer $line &
        fi
        exit 0
    }
    
    case "$1" in
      start|"")
        do_start
        ;;
      restart|reload|force-reload)
        echo "Error: argument '$1' not supported" >&2
        exit 3
        ;;
      stop)
        # No-op
        ;;
      status)
        exit 0
        ;;
      *)
        echo "Usage: asplashscreen [start|stop]" >&2
        exit 3
        ;;
    esac
    
    :
    

    /boot.config.txt

    
    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2
    
    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4
    
    # uncomment for composite PAL
    #sdtv_mode=2
    
    # for more options see http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=384
    
    overscan_scale=1
    dtparam=spi=on
    
    # --- added by adafruit-pitft-helper Sun May 10 21:46:15 UTC 2015 ---
    [pi1]
    device_tree=bcm2708-rpi-b-plus.dtb
    [pi2]
    device_tree=bcm2709-rpi-2-b.dtb
    [all]
    dtparam=spi=on
    dtparam=i2c1=on
    # uncomment if you get no picture on HDMI for a default "safe" mode
    #hdmi_safe=1
    
    # uncomment this if your display has a black border of unused pixels visible
    # and your display can output without overscan
    disable_overscan=1
    
    # uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if there is too much border
    #overscan_left=16
    #overscan_right=16
    #overscan_top=16
    #overscan_bottom=16
    
    # uncomment to force a console size. By default it will be display's size minus
    # overscan.
    #framebuffer_width=1280
    #framebuffer_height=720
    
    # uncomment if hdmi display is not detected and composite is being output
    hdmi_force_hotplug=1
    
    # uncomment to force a specific HDMI mode (this will force VGA)
    hdmi_cvt=320 240 60 1 0 0 0
    hdmi_group=2
    hdmi_mode=87
    
    # uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2
    
    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4
    
    # uncomment for composite PAL
    #sdtv_mode=2
    
    # for more options see http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=384
    
    overscan_scale=1
    dtparam=spi=on
    
    # --- added by adafruit-pitft-helper Sun May 10 21:46:15 UTC 2015 ---
    [pi1]
    device_tree=bcm2708-rpi-b-plus.dtb
    [pi2]
    device_tree=bcm2709-rpi-2-b.dtb
    [all]
    dtparam=spi=on
    dtparam=i2c1=on
    dtparam=i2c_arm=on
    dtoverlay=pitft28c,rotate=90,speed=64000000,fps=60
    # --- end adafruit-pitft-helper Sun May 10 21:46:15 UTC 2015 ---
    
    
    pi@retropie ~ $ tail /var/log/messages
    May 11 08:15:53 retropie kernel: [   35.406377] Bluetooth: BNEP socket layer initialized
    May 11 08:15:53 retropie kernel: [   35.443387] Bluetooth: RFCOMM TTY layer initialized
    May 11 08:15:53 retropie kernel: [   35.443468] Bluetooth: RFCOMM socket layer initialized
    May 11 08:15:53 retropie kernel: [   35.443528] Bluetooth: RFCOMM ver 1.11
    May 11 08:15:54 retropie fbcp[2461]: Primary display is 320 x 240
    
    #97206

    In reply to: icade pi 2 project

    peanutwarrior
    Participant

    Apart from trying to force the sound through hdmi, which worked on recalbox, retropie is having non of it at the moment, the icade is running, I ditched all the switches and used sanwa which are connected through a usb snes controller board. An extra smaller sanwa button was fitted at the front to allow easy exit of a game.

    I used the heated barrel of a soldering iron on all edges of the vynal which created a better finish. Just waiting on chrome trim, side stickers and figuring out how to make a more permanent marquee light control.

    the mid section now pulls apart separate, if this could be copied it would make a nice conversion kit to icade that wouldn’t require hacking to fit.

    I’ll post final photos and any detailed parts. In all minus the pi 2 you would be looking at around £100 for parts. That’s if you can find a cheap icade as a Base.

    mavic19
    Participant

    Any way to adjust the audio so it’s forced through the 3.5mm output? All my other emulators do, but mupen64plus wants to output hdmi only.

    d8thstar
    Participant

    hi all,

    just as i thought i was done…

    i took my little box over to a friends house, plugged HDMI into their brand new 70″ HDTV, boot my box, i get the linux text crawl, the retropie splash, the emulationstation splash and then… a white screen. i can still ssh into the machine so it isn’t frozen.

    in fact, the same thing happens at my house when plugged in directly via hdmi. my test environment is with an hdmi to vga converter with zero video issues. soon as i go direct hdmi, the dreaded white screen.

    i have edited the config.txt file and have been able to successfully force 720P video but trying to force 1080P resorts to the same white screen.

    anyone have any thoughts or ideas? i have tried all options but soon as i hit 1080P over HDMI, the white screen.

    #93426
    postman87
    Participant

    Hi all,

    I’m having this same exact problem with retropie 3.0 beta.
    I tried this solution but somewhere in the config.txt there allready is a line that says hdmi_drive=2 . I’m not sure what I’m doing wrong here, so help would be appreciated. My config.txt looks like this. I did not edit anything, it came like this after installing 3.0 beta.

    ___________________________________________________________________________

    # uncomment if you get no picture on HDMI for a default “safe” mode
    #hdmi_safe=1

    # uncomment this if your display

    has a black border of unused pixels visible
    # and your display can output without overscan
    #disable_overscan=1

    #

    uncomment the following to adjust overscan. Use positive numbers if console
    # goes off screen, and negative if

    there is too much border
    #overscan_left=16
    #overscan_right=16
    #overscan_top=16
    #overscan_bottom=16

    # uncomment to force

    a console size. By default it will be display’s size minus
    # overscan.
    #framebuffer_width=1280
    #framebuffer_height=720

    # uncomment if hdmi display is not detected and composite is being output
    #hdmi_force_hotplug=1

    # uncomment to force a specific HDMI mode (this will force VGA)
    #hdmi_group=1
    #hdmi_mode=1

    #

    uncomment to force a HDMI mode rather than DVI. This can make audio work in
    # DMT (computer monitor) modes
    #hdmi_drive=2

    # uncomment to increase signal to HDMI, if you have interference, blanking, or
    # no display
    #config_hdmi_boost=4

    # uncomment for composite PAL
    #sdtv_mode=2

    # for more options see

    http://elinux.org/RPi_config.txt
    gpu_mem_256=128
    gpu_mem_512=256
    gpu_mem_1024=256

    overscan_scale=1

    _____________________________________________________________________

    thanks in advance!

    #92932
    slipzero
    Participant

    hdmi_force_edid_audio=1

    worked for me

    Anonymous
    Inactive

    So I’m almost finished with my project, but there are a few bugs/things I wish to fix/change:

    1) The second controller’s start/select buttons will not work in games, but will work on the emulator menu. The code is identical to the first controllers (except for the player number changed)

    2) The sound seems a bit distorted in my NES roms. I’m not sure if theres something I need to change when I put in the code to force the audio through HDMI, but its just not sounding perfect.

    3) Is there anyway to remove the code that runs when booting and exiting a game? Even if it just means it will show a black screen while the code runs in the background?

    4) Is there anyway to remove the text at the bottom of the screen when a rom boots up that tells you that the controller has been detected?

    5) I dont have my raspberry connected with wifi (just using ethernet) but i found that if I dont have it connected to the internet, its not updating the date. Its saying i played a game 40 min ago, when it was really 4 days ago. Is there any way to add an internal clock so it doesnt have to be connected to the internet?

    6) I bought the mauseberry ciruit to connect my NES power and reset button to, and have figured out how to do that. The only thing im not sure is how to do the LED. seems like most people have to solder on new wires for it. But I believe the white wire on the original switch is for the LED. Can’t I just connect that one itself? or do i need to attach a new wire and a new ground?

    Thanks guys

    drgonzo369
    Participant

    Just got a Pi2 and I’m running EMUStation. The roms load, but I have no sound at all. I installed Kodi and everything through it through ES runs perfect with sound (barring things that won’t load). But any game I run in ES has no sound at all. US HDTV via HDMI, sound levels in ES are cut to 100% and are on. Went into config and forced audio through hdmi AND went into the config.txt and made the hdmi=2 change. STILL no sound. Help?

    clownfish360
    Participant

    I am using a 16×9 LED TV connected to the Pi using an hdmi cable. I have everything hooked up to one switch so when I turn on the power both the Pi and TV turn on at the same time. When i try to boot them both up at the same time it defaults it to a lower resolution (I think) and my screen text is blurry.

    When I boot the Pi with the tv on it looks fine.

    Anyway I can force the Pi to load correctly or delay it’s boot?

    flickcorp
    Participant

    In this tutorial I will show you my complete setup on my Pis these can be adjusted for either Pi 1 or Pi 2 only differences will be the minor adjustment of the overclock settings if you so choose to do so. This tutorial is recommended to be used with a PlayStation 3 controller whether wireless or wired but will assume you want it wireless using a usb bluetooth adapter. This tutorial assumes you know how to either login to your Pi via putty or through the Pi directly.

    The scripts provided will setup your Pi to run the following emulators.

    Genesis
    Game Gear
    GameBoy
    GameBoy Advance
    GameBoy Color
    Sega32x
    SegaCD
    PlayStation
    Nintendo
    Super Nintendo
    Nintendo 64

    Everything will and can be completed in 4 quick steps. From start to finish I was able to complete in less then 20mins only using 4 scripts and using a gui 3 times. I will break the codes down for the post but will provide quick and easy copy and paste scripts. You will need to provide your own roms and manually upload them but everything else is streamlined.

    Preffered Hardware:

    Raspberry Pi2
    8gb MicroSD card
    USB Bluetooth Dongle
    PlayStation 3 Controller

    ## Begin Installation – Write down IP Address

    sudo raspi-config

    ## Extend Filesystem, Reboot

    cd && sudo apt-get update && sudo apt-get upgrade && sudo apt-get install bluetooth bluez-utils blueman && sudo raspi-config && sudo apt-get autoremove && sudo reboot

    ## Hit [Y] if needed, Switch Overclock Settings, Split Memory 384, Force Audio HDMI, Exit

    cd && shopt -s extglob

    ## Enables shell expansions

    cd && sudo chmod 777 -R /home/pi/RetroPie/roms && sudo rm -R /home/pi/RetroPie/roms/* && sudo mkdir -m 777 /home/pi/RetroPie/roms/{gamegear,gb,gba,gbc,megadrive,n64,nes,psx,sega32x,segacd,snes}

    ## Permits, removes, and adds roms folders

    cd && sudo chmod 777 -R /opt/retropie/configs && sudo rm -R /opt/retropie/configs/{atari2600,atarilynx,c64,doom,fba,mame,mastersystem,mastersystem-genesis,msx,pcengine,quake,vectrex} && echo -e 'input_menu_toggle_btn = "9"\naspect_ratio_index = "1"' >> /opt/retropie/configs/all/retroarch.cfg && echo -e 'input_player1_b_btn = "13"\ninput_player1_y_btn = "14"\ninput_player1_select_btn = "0"\ninput_player1_start_btn = "3"\ninput_player1_up_btn = "4"\ninput_player1_down_btn = "6"\ninput_player1_left_btn = "7"\ninput_player1_right_btn = "5"\ninput_player1_a_btn = "10"\ninput_player1_x_btn = "12"\ninput_player1_l_btn = "15"\ninput_player1_r_btn = "11"\ninput_player1_l2_btn = "8"\ninput_player1_r2_btn = "9"\ninput_player1_l3_btn = "1"\ninput_player1_r3_btn = "2"\ninput_player1_l_x_plus_axis = "+0"\ninput_player1_l_x_minus_axis = "-0"\ninput_player1_l_y_plus_axis = "+1"\ninput_player1_l_y_minus_axis = "-1"\ninput_player1_r_x_plus_axis = "+2"\ninput_player1_r_x_minus_axis = "-2"\ninput_player1_r_y_plus_axis = "+3"\ninput_player1_r_nus_axis = "-3"' >> /opt/retropie/configs/megadrive/retroarch.cfg && echo -e 'input_player1_b_btn = "13"\ninput_player1_y_btn = "14"\ninput_player1_select_btn = "0"\ninput_player1_start_btn = "3"\ninput_player1_up_btn = "4"\ninput_player1_down_btn = "6"\ninput_player1_left_btn = "7"\ninput_player1_right_btn = "5"\ninput_player1_a_btn = "10"\ninput_player1_x_btn = "12"\ninput_player1_l_btn = "15"\ninput_player1_r_btn = "11"\ninput_player1_l2_btn = "8"\ninput_player1_r2_btn = "9"\ninput_player1_l3_btn = "1"\ninput_player1_r3_btn = "2"\ninput_player1_l_x_plus_axis = "+0"\ninput_player1_l_x_minus_axis = "-0"\ninput_player1_l_y_plus_axis = "+1"\ninput_player1_l_y_minus_axis = "-1"\ninput_player1_r_x_plus_axis = "+2"\ninput_player1_r_x_minus_axis = "-2"\ninput_player1_r_y_plus_axis = "+3"\ninput_player1_r_nus_axis = "-3"' >> /opt/retropie/configs/sega32x/retroarch.cfg && echo -e 'input_player1_b_btn = "13"\ninput_player1_y_btn = "14"\ninput_player1_select_btn = "0"\ninput_player1_start_btn = "3"\ninput_player1_up_btn = "4"\ninput_player1_down_btn = "6"\ninput_player1_left_btn = "7"\ninput_player1_right_btn = "5"\ninput_player1_a_btn = "10"\ninput_player1_x_btn = "12"\ninput_player1_l_btn = "15"\ninput_player1_r_btn = "11"\ninput_player1_l2_btn = "8"\ninput_player1_r2_btn = "9"\ninput_player1_l3_btn = "1"\ninput_player1_r3_btn = "2"\ninput_player1_l_x_plus_axis = "+0"\ninput_player1_l_x_minus_axis = "-0"\ninput_player1_l_y_plus_axis = "+1"\ninput_player1_l_y_minus_axis = "-1"\ninput_player1_r_x_plus_axis = "+2"\ninput_player1_r_x_minus_axis = "-2"\ninput_player1_r_y_plus_axis = "+3"\ninput_player1_r_nus_axis = "-3"' >> /opt/retropie/configs/segacd/retroarch.cfg && sudo sed -i 's/3 button pad/6 button pad/g' /opt/retropie/configs/all/retroarch-core-options.cfg

    ## Permits, removes, edits configs folders and files

    cd && sudo chmod 777 -R /opt/retropie/emulators && sudo rm -R /opt/retropie/emulators/{advmame,atari800,basilisk,cpc,dgen,dosbox,fbzx,gngeopi,hatari,jzintv,linapple,mame4all,mupen64plus,osmose,pifba,pisnes,scummvm,snes9x,uae4all,vice}

    ## Permits and removes emulators folders

    cd && sudo wget -P /opt/retropie/emulators/gpsp [PLEASE DO NOT POST LINKS TO ROMS]

    ## Downloads GBA Bios Files

    cd && sudo chmod 777 -R /home/pi/RetroPie/BIOS && sudo wget -P /home/pi/RetroPie/BIOS [NO LINKS TO ROMS] && sudo unzip /home/pi/RetroPie/BIOS/bios.zip -d /home/pi/RetroPie/BIOS/ && sudo rm -R /home/pi/RetroPie/BIOS/bios.zip

    ## Downloads Other Bios Files

    cd && sudo chmod 777 -R /etc/emulationstation && sudo rm -R /etc/emulationstation/themes/simple/{3do,amiga,amstradcpc,apple2,atari2600,atari5200,atari7800,atari800,atarifalcon,atarijaguar,atarijaguarcd,atarist,atarixe,c64,colecovision,dreamcast,fba,gc,intellivision,macintosh,mame,mastersystem,msx,nds,neogeo,ngp,ngpc,pc,pcengine,ports,ps2,psp,saturn,scummvm,wii,xbox,zmachine,zxspectrum,readme.txt}

    ## Permits and removes theme folders and files

    sudo sed -i 's#<textlist name="gamelist">#<textlist name="gamelist">\n\t\t\t<scrollSound>./sounds/coin.wav</scrollSound>#g' /etc/emulationstation/themes/simple/simple.xml && sudo sed -i 's#.zip .ZIP##g' /etc/emulationstation/es_systems.cfg && sudo sed -i 's#<extension>#<extension>.zip .ZIP #g' /etc/emulationstation/es_systems.cfg

    ## Adds Menu Sounds and Fixes Zip support

    sudo wget -P /etc/emulationstation/themes/simple https://www.dropbox.com/s/mraax8scjkwmtr6/themes.zip && sudo unzip -o /etc/emulationstation/themes/simple/themes.zip -d /etc/emulationstation/themes/simple/ && sudo rm -R /etc/emulationstation/themes/simple/themes.zip

    ## Downloads Theme Files

    cd && sudo chmod 777 -R /home/pi/RetroPie-Setup/supplementary/splashscreens && sudo rm -R /home/pi/RetroPie-Setup/supplementary/splashscreens/* && sudo wget -P /home/pi/RetroPie-Setup/supplementary/splashscreens/ https://www.dropbox.com/s/zkttf762vxwu56l/splashscreen.png

    ## Permits, removes, and downloads splashscreens

    cd && sudo chmod 777 -R /etc/splashscreen.list && echo -e '/home/pi/RetroPie-Setup/supplementary/splashscreens/splashscreen.png' > /etc/splashscreen.list

    ## Edits the splashscreen.list

    cd && sudo /home/pi/RetroPie-Setup/retropie_setup.sh && sudo /opt/retropie/supplementary/ps3controller/sixpair

    ## Install PS3 Controller Drivers

    cd && read -p "Press [Enter] to continue after you have uploaded some roms manually..." && clear && echo You Have Completed The Installation of RetroPie && sudo shutdown -r 1

    ## Complete Installation

    —————————————-

    You can download the txt file below for a easier streamlined code. It basically sets up your Pi in 3 Scripts with full featured bluetooth wireless PS3 controller with all configs, bios, etc.

    kevinsilhouette
    Participant

    [quote=88680]I had the same problem, use sudo raspi-config and force the audio to hdmi. Works for all my os’s[/quote]

    I just tried it, nothing at all. Thanks for the help, I might just go back to 2.5

    **** Just got it working thanks to another post I found here****

    No HDMI sound on RetroPie 2.5.0 beta

    kmhamel
    Participant

    I had the same problem, use sudo raspi-config and force the audio to hdmi. Works for all my os’s

    #88061
    Anonymous
    Inactive

    Welcome to Raspberry Pi. :-)

    hdmi_drive=2 forces the Pi to output sound over the HDMI interface even when video is in a “DVI” compatible mode which ordinarily would not accept sound.

    #88043
    Mike Manley
    Participant

    So this is what i have done because its still not working.
    SSH
    1) expanded my sd card
    sudo apt-get install omxplayer (to install omxplayer)

    2)made a file called video under here
    /home/pi/RetroPie-Setup/supplementary/splashscreens/video
    and I added mushberryintro.mp4 into it (i kept the same file name for the movie so i dont mess anything up)

    3)I modified the asplashscreen file
    sudo nano /etc/init.d/asplashscreen

    #! /bin/sh
    ### BEGIN INIT INFO
    # Provides: asplashscreen
    # Required-Start:
    # Required-Stop:
    # Default-Start: S
    # Default-Stop:
    # Short-Description: Show custom splashscreen
    # Description: Show custom splashscreen
    ### END INIT INFO

    do_start () {

    /usr/bin/omxplayer -o hdmi /home/pi/RetroPie-Setup/supplementary/splashscreens/video/mushberryintro.mp4 &

    # line=$(head -n 1 /etc/splashscreen.list)
    # isMovie=$(echo $line | grep -o “*.mpg”)
    # if [ -z “$isMovie” ]; then
    # /usr/bin/fbi -T 2 -once -t 20 -noverbose -a -l /etc/splashscreen.list &
    #else
    # mplayer $line &
    #fi

    exit 0
    }

    case “$1″ in
    start|””)
    do_start
    ;;
    restart|reload|force-reload)
    echo “Error: argument ‘$1’ not supported” >&2
    exit 3
    ;;
    stop)
    # No-op
    ;;
    status)
    exit 0
    ;;
    *)
    echo “Usage: asplashscreen [start|stop]” >&2
    exit 3
    ;;
    esac

    :

    4)this time i left the cmdline alone so i can see what the text say

    5)made the file executable
    sudo chmod a+x /etc/init.d/asplashscreen

    6)then i activated with
    sudo insserv /etc/init.d/asplashscreen

    and thats it and this what it keeps saying on boot text
    “waiting for dbus address to appear”
    and still no video
    but it does go to emulationstation after a little bit but just no video :-(

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