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Viewing 17 posts - 1 through 17 (of 17 total)
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  • in reply to: Apple Piie – My Apple //e RetroPie box #125356
    IIeBoy
    Participant

    I was finally able to put v2 of my idea into video form!

    When I got an empty Apple IIe case, I wanted it to *fully* emulate the machine it once was! ? I hope this continues to invigorate interest in restoring vintage computers! ??️??

    in reply to: My Retro Artwork/Splash Screen #109958
    IIeBoy
    Participant

    Thanks guys!

    Sent from my Nexus 6P using Tapatalk

    in reply to: My Retro Artwork/Splash Screen #89856
    IIeBoy
    Participant

    Hope this gives someone enjoyment.

    in reply to: Doom: No Music #24694
    IIeBoy
    Participant

    I did not. I’ve moved to an easier to use emulator on the Wii. Good luck!

    in reply to: Can I switch soundcards on a per emulator basis? #7287
    IIeBoy
    Participant

    Karloss, it’s not about agreeing or “completely disagree”ing, it’s different setups, different equipment, different emulators.

    It’s just a fact that with my USB sound device, the sound is still appalling through LinApple only.

    You may be using a different emulator, or different USB device.

    Trust me the Apple speaker is fine, it plays test MP3s through the Pi surprisingly well.

    Thanks for your input.

    in reply to: Can I switch soundcards on a per emulator basis? #7231
    IIeBoy
    Participant

    I wanted to switch because the quality of the Apple //e speaker is horribly bad for emulators like MAME which I’d rather go through HDMI sound, but it’s beautifully bad when emulating the actual Apple //e ;)

    The quality of the USB sound card sadly only improves the actual audio quality a tiny bit. Not even 10%. I wouldn’t bother frankly – I just wanted the option. Mind you the sound card was under $5 on Amazon :D

    I am disappointed with so many aspects of Pi emulation that I’m now working towards replacing it with a Wii running Homebrew Channel and their emulators instead. :(

    in reply to: Can I switch soundcards on a per emulator basis? #7218
    IIeBoy
    Participant

    I have OK sound on all the other emulators. LinApple was the only one where it seriously popped and crackled. Hope this helps you answer my original question? Thanks.

    in reply to: Can I switch soundcards on a per emulator basis? #7204
    IIeBoy
    Participant

    *bump*

    IIeBoy
    Participant
    IIeBoy
    Participant

    trimmtrabb, did you read this whole thread? I’d be amazed if the solution was anywhere as I certainly have searched.

    in reply to: ZX Spectrum emulator needs changing please #6829
    IIeBoy
    Participant

    Details:

    $ sudo apt-get install fuse-emulator-sdl spectrum-roms
    $ sudo nano ~/.emulationstation/es_systems.cfg

    And change the final ZX Spectrum section in the following line:

    COMMAND=fuse-sdl %ROM%

    Also, adding .tzx and .TZX to the extensions section will result in those file types appearing in the browser, too, allowing you to play multi-load games like R-Type.

    in reply to: Fixed (sorta): MAME4All too fast when overclocked #6818
    IIeBoy
    Participant

    Thanks. I’m trying with Star Wars. That’s the only game I wanted it for anyway ;-)

    If this post helped you, feel free to click “Thanks”… Thanks! :p

    in reply to: Fixed (sorta): MAME4All too fast when overclocked #6807
    IIeBoy
    Participant

    mame4all-rpi, which I believe is the standalone one.

    Are you overclocked like me? Well not you, but your Pi? ;)

    Also see my update above :)

    in reply to: Doom: No Music #6785
    IIeBoy
    Participant

    Thanks for the wiki link. As the tracks are admittedly “freely available” and have been released to the public domain, might it not be easier to include them in the distribution?

    In the meantime, and as I cannot seem to find them (and I’m sure others struggle too), could you kindly link to a zip or provide a precise search term that will bring up a zip of the MP3 files named correctly. I don’t think many people can bear to rename 50 files if the precise zip already exists.

    Thanks a million!

    IIeBoy
    Participant

    Thanks. I added the following and it works from within most emulators. Dev, could you shed any light as to why it won’t work from the Commodore 64, MAME4All, Atari ST…? Is there something overriding them?

    I have the Xbox 360 controllers. This means I press the left joystick button down, then press Y to exit to the EmulationStation menu.

    input_enable_hotkey_btn = 11 
    input_exit_emulator_btn = 3
    
    input_enable_hotkey_btn = 11 
    input_save_state_btn = 0
    
    input_enable_hotkey_btn = 11
    input_load_state_btn = 2

    To the developer, can I suggest you make this standard please, for maximum ease of usage?

    in reply to: What controllers are you using? #6764
    IIeBoy
    Participant

    [quote=3475]Hi everybody,

    the recent update of the RetroPie Setup Script added Support for the autoconfig feature of RetroArch, see https://www.petrockblock.com/2013/12/02/retropie-autoconfig-functionality/.

    It would be great if you could post your auto-generated config files for your controllers here! I will add them to the project so that these controllers will be automatically detected and used when connected in the future.
    [/quote]

    As requested, my 2 Xbox 360 Wireless controllers, which I use via this device: http://amzn.to/1lazqyz

    /home/pi/RetroPie/configs/all/retroarch.cfg

    input_player1_joypad_index = 1
    input_player1_b_btn = 0
    input_player1_a_btn = 1
    input_player1_y_btn = 2
    input_player1_x_btn = 3
    input_player1_l_btn = 4
    input_player1_r_btn = 5
    input_player1_start_btn = 9
    input_player1_select_btn = 8
    input_player1_l_y_plus = -1
    input_player1_up_axis = -1
    input_player1_l_y_minus = +1
    input_player1_down_axis = +1
    input_player1_l_x_minus = -0
    input_player1_left_axis = -0
    input_player1_l_x_plus = +0
    input_player1_right_axis = +0
    input_player2_joypad_index = 2
    input_player2_b_btn = 0
    input_player2_a_btn = 1
    input_player2_y_btn = 2
    input_player2_x_btn = 3
    input_player2_l_btn = 4
    input_player2_r_btn = 5
    input_player2_start_btn = 9
    input_player2_select_btn = 8
    input_player2_l_y_plus = -1
    input_player2_up_axis = -1
    input_player2_l_y_minus = +1
    input_player2_down_axis = +1
    input_player2_l_x_minus = -0
    input_player2_left_axis = -0
    input_player2_l_x_plus = +0
    input_player2_right_axis = +0

    You also have to include the steps mentioned here for them to work: https://github.com/retropie/RetroPie-Setup/wiki/Setting-up-the-XBox360-controller

    Hope this helps!

    in reply to: Commodore 64 Emulation #6762
    IIeBoy
    Participant

    1) I found the following settings that completely fix the screen size.

    Type:
    $ nano /home/pi/.vice/sdl-vicerc

    Change the following line settings:

    VICIIDoubleSize=1
    VICIIScale2x=0
    WarpMode=0

    Dev, I recommend integrating these settings changes into the config file! (Thanks to ‘Jeff’: http://ledgerlabs.us/raspberrypi/retropie-fix-x64-vice-settings-for-fullscreen)

    2) I can only rarely get music to work. Then suddenly I’m back to no sounds, reboot after reboot. I’m sure I changed no settings since. When it worked it was beautiful… but never again. Any surefire ways to get sound to be reliable?

    Other than all the above, it’s great :-P

Viewing 17 posts - 1 through 17 (of 17 total)