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  • toddforester
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    Post count: 31

    its 100% portable, uses original controllers, supports 2 players,
    there is a built in hd screen, wifi and can still be connected to tv with rca cables.

    a bit more info can be found here,

    [url]https://www.petrockblock.com/forums/topic/prepare-yourselves-i-think-its-original-nesberrypi-portable/[/url]

    this is me playing donkey kong classics.

    [IMG]http://i.imgur.com/rinoz4o.jpg[/IMG]

    this is the inside.

    [IMG]http://i.imgur.com/sisit7u.jpg[/IMG]

    toddforester
    Participant
    Post count: 31

    sup everyone,

    i have not forgot about you i have been really busy since the original post.
    i plan on doing a full wright up on this thing but have been working out some minor problems and would like to wait until i resolve them. but here are a couple pics, enjoy (sorry about the crap quality)

    NESBerryPiPortable playing DK classic

    Original controller ports

    rear charger port and rear usb ports 2x

    i will be back with more soon.

    [EDIT]
    Here is the video of me n my son johnathan at the park playing the portable NES.

    [url]https://www.youtube.com/watch?v=0E_oUcBWnqA&feature=youtu.be[/url]

    Ill be back with more. let me know what you guys/and or/chicks think

    toddforester
    Participant
    Post count: 31

    the binary based installation may not give the most up to date builds.

    toddforester
    Participant
    Post count: 31

    no problem thats why we are here… well if we arent trying to solve our own broblems and what not. im really glad to have helped.
    i hope you stick around the forum so maybe you could help people as we helped you. take a look at my project that i posted here :

    [url]https://www.petrockblock.com/forums/topic/prepare-yourselves-i-think-its-original-nesberrypi-portable/[/url]

    let me know what you think so far.

    toddforester
    Participant
    Post count: 31

    haha he beat me to it .
    have fun playing.

    toddforester
    Participant
    Post count: 31

    try
    jstest /dev/input/js0
    for controller 1 and
    jstest /dev/input/js1
    for controller 2
    i believe it tells you the button numbers there and you can see when you press one it’ll change from off to on.

    toddforester
    Participant
    Post count: 31

    oh, so I forgot /home/pi/ my mistake. and that’s weird because I’m sure I grabbed the latest image and I was able to start the x GUI ??? I could be wrong I may have grabbed an outdated version. I updated through the retropie-setup script

    toddforester
    Participant
    Post count: 31

    unless I wrote the path incorrectly you should have seen the config files contents. (I’m at work so I can’t check that the path I wrote is correct). another thing to try is to startx and open the file browser and go to where the configs are kept and right click the retro arch.cfg and click to open with leaf pad. edit it and save it from there.

    toddforester
    Participant
    Post count: 31

    what if I have my HDMI always connected but I want to hook up the pi to a bigger screen through composite ? all while the HDMI is still connected Is that possible?

    toddforester
    Participant
    Post count: 31

    I was reading elsewhere on the forum that someone was using cyberduck and having problems try editing directly from the pi with

    sudo nano /RetroPie/configs/all/retroarch.cfg

    then make the changes and press Ctrl + x then y then enter to save and exit.

    toddforester
    Participant
    Post count: 31

    which emulators have you tested with?

    toddforester
    Participant
    Post count: 31

    thanks dude I’m glad y’all like it.

    toddforester
    Participant
    Post count: 31

    thank you sir. I’ll add more to my post later today so keep an eye out for updates.

    toddforester
    Participant
    Post count: 31

    I’m not able to see your config file. I had to rename mine from .cfg to .txt in order for it to upload properly.

    toddforester
    Participant
    Post count: 31

    yea i have done it before only to lose it all. but now my pi has a permanent home so i might do it again but i have a few more important things to work out first.

    toddforester
    Participant
    Post count: 31

    i think it would be great to be able to add my own games (if i get around to doing it on the pi, ive made games on psp(Lua) and then moved on to pc with various languages) but lets say i make pong in python with pygame or c++ with sdl would it even be possible to add them into emulationstation?

    toddforester
    Participant
    Post count: 31
    in reply to: video screensaver #5833

    default video 8bit super mario mushrooms floating about. either that or it could just load pictures from a folder and fade in/out until input is detected so we could make our own “gallery/slide show”. i think it would be easier to start with displaying the pictures, then move on to video but hey what do i know.

    toddforester
    Participant
    Post count: 31
    in reply to: Settings GUI #5832

    it would be cool if, say you were in the nes menu and go to config setup it would have the option to save changes for 1) This console or 2)All.
    just an idea.

    toddforester
    Participant
    Post count: 31

    or a place in the config that would allow you to choose between hdmi / composite so all you would have to do is ssh in and change a line in the config to choose hdmi or composite out or just change it in x or the terminal and reboot.

    toddforester
    Participant
    Post count: 31

    Nice job and great video. and thank you for posting it. im glad to see that this forum is active (im a new member as of a couple days ago).

    I also really like your custom themes especially the nes theme anyway you might upload it somewhere i would like to use it if you dont mind, thanks.

    toddforester
    Participant
    Post count: 31

    i did it by starting with noobs then installed Raspbian and then from there installing retropie like this [url]https://github.com/retropie/RetroPie-Setup[/url]

    toddforester
    Participant
    Post count: 31
    in reply to: Retropie Resolution #5823

    it is hdmi. it is this screen actually (pretty good deal a year ago when i bought it for $100) [url]http://www.amazon.com/Lilliput-monitor-interface-dedicated-high-definition/dp/B0041I8UAO[/url]

    toddforester
    Participant
    Post count: 31

    hi, i had a good laugh when i read “technically inadequate” so thanks for that.

    ok so what happens when you do
    ls /dev/input/
    in the console?

    it should show js0 and/or js1 amongst other things.
    also could you attach your config file located at
    /home/pi/RetroPie/configs/all/retroarch.cfg
    in your reply so we could have a look at it.

    for my (original) nes controller i have this in my retroarch.cfg

    # If desired, it is possible to override which joypads are being used for player 1 through 8.
    # First joypad available is 0.
    input_player1_joypad_index = 1
    input_player2_joypad_index = 0
    
    input_player1_a_btn = 3
    input_player1_b_btn = 1
    input_player1_start_btn = 7
    input_player1_select_btn = 6
    input_player1_left_axis = -0
    input_player1_right_axis = +0
    input_player1_up_axis = -1
    input_player1_down_axis = +1
    
    input_player2_a_btn = 3
    input_player2_b_btn = 1
    input_player2_start_btn = 7
    input_player2_select_btn = 6
    input_player2_left_axis = -0
    input_player2_right_axis = +0
    input_player2_up_axis = -1
    input_player2_down_axis = +1

    the part about input_player1_joypad_index = 1 is like that purposely because i wired or read a diagram backwards but if that is the only controller plugged then yours should be
    input_player1_joypad_index = 0

    i have faith that the awesome members of this forum will be able to help you solve the problem with the right bit of information.

    i have attached my retroarch.cfg so you can look at it.
    go down to the input section (while looking at the file press ‘ctrl + f’ and in the search type “#### Input”)

    toddforester
    Participant
    Post count: 31

    oh that’s cool I didn’t know about the tab thing thanks for that. does it only work with emulationstation or is that a Linux thing?

    toddforester
    Participant
    Post count: 31
    in reply to: Retropie Resolution #5805

    I’m not sure if this is a related issue but I am using a 7″ monitor and the console text and xgui are every small, almost unreadable. I have tried changing some things in the boot config but when I get the text readable emulation station won’t start. any help is appreciated.

    toddforester
    Participant
    Post count: 31

    if it is already installed just type “emulation station” without the quotations.

    toddforester
    Participant
    Post count: 31

    also I think the data lines are backwards in the diagram above or (software?) because player 1 is js1 and player 2 is js0.

    toddforester
    Participant
    Post count: 31

    thank you all for the replies. I ended up connecting vcc for both controllers to gpio pin2 (5v) and crossed my fingers that my pi didn’t explode when powered. to my surprise IT WORKED!!! I now have both controllers working perfectly. I have read that there is supposed to be some protection (diode+resistor?) on the data pins could you tell me how that is supposed to work?

    toddforester
    Participant
    Post count: 31

    so i poked around with my oscilloscope on the data lines of both controllers and it seems like player1’s voltages are higher than player2’s i can see when i press buttons on both 1 and 2 … also with a multimeter i checked the data lines of both. player ones normal voltage on data is == 3.25 . player twos normal voltage is == 1.71 . i am confused??? im powering both controllers from gpio pin1 3v. any ideas? im thinking maybe ill try 5v but i dont want to burn the pi.

Viewing 29 posts - 1 through 29 (of 29 total)