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  • #106787
    jbugman
    Participant

    Okay have copied over all the roms from the actual image so now I can see them all.

    However the Amiga still fails to shows its rom files once inside the emulator. I had adjusted the afdir conf file to point to the USB by putting:

    /media/usb0/roms/amiga

    But that didn’t work. Any other thoughts?

    I notice in emulators folder the uae4all folder and adjusting the path on there then fails to start the actual emulator. Any thoughts?

    Thanks

    #106784
    jbugman
    Participant

    I adjusted only the ES configs to point rom folders to USB. I then copied over the rom directory made on the USB key to that folder and gave PI full rights

    Looks like I have missed something but what? Or was there a better way to have done it?

    Thanks for taking the time to help

    J

    #106783
    petrockblog
    Keymaster

    Amiga games don’t show up – you have to load them from the emulator (A launch script should be showing).

    If mac / scummvm are not showing, you likely are missing the rom folder with the launch scripts – probably when you moved everything to usb.

    However you did not detail how you switch to usb – did you mount it over ~/RetroPie or did you adjust ES configs ?

    jbugman
    Participant

    Hello,

    New retropie image, have moved my roms to USB and added Xbox wireless controller.

    Other games appear like mega drive but no Amiga games

    Also no longer have scumvv or macingtosh.

    What have I done wrong? I have made sure my paths are correct?

    Many thanks

    J

    #106762
    kraken0667
    Participant

    Im running mame4all with the 037b05 ROM set.

    They all work with the USB-sound card disconnected

    But as soon as I connect it, MAME games wont launch.

    Very strange…

    xd3l
    Participant

    Thank you, I am in RGUI, but I am using a PS2 controller with USB adapter.

    #106730
    ezeitgeist
    Participant

    I have the same problem with 2 USB joystick and button configs I made. Would love the universal fix as well.

    #106710
    dokfrost
    Participant

    Sorry for the haphazard reply but I’m at work so I am pretty much going to copy and paste something I wrote for a friend last night, most of my formatting gets cut out when I paste it here though. I hope this helps:

    General info
    Pi Model: RasPi 2
    RetroPie Version Used: 3.0
    Built From: SD Image
    USB Devices connected: DragonRise inc. SNES style USB gamepad. Basic USB HID keyboard.

    How to manually configure controllers in RetroPie 3.0

    So I was running into a problem where the auto config was not saving the config files when I ran it on certain controllers on RetroPie 3.0. I needed to find a way to manually configure my controllers and save/manage the files in case I wanted to switch controllers at different points. I’ve listed some useful locations below:
    -This is the cfg file that emulationstation uses for the main UI. Delete this file if you want to setup a new control scheme for emulationstation when you restart. (NOTE this wont do anything for game controls)
    /home/pi/.emulationstation/es_input.cfg
    -This is where the .cfg that the RetroArch snes emulator uses in game.
    /opt/retropie/configs/all/retroarch.cfg
    -This is where new configs are generated by the Configure RetroArch RGUI
    /opt/retropie/configs/all/RetroArch-####-######.cfg
    -This is where the retropie setup script is located (just in case you dont already know)
    ~/RetroPie-Setup/restropie_setup.sh

    NOTE: any step that starts with $ is what you should type at the command prompt but omit any text with a # before it. The # is letting you know that the text following it is just a note for your information and is not meant to be input into the rasberry pi.

    Also, anytime you run a command with sudo in front of it you may be required to input your password, I didn’t put this in the directions so just keep an eye out for that.

    1. press F4 from emulation station
    2. $ cd RetroPie-Setup # Change directory to the retropie setup dir so you can run the setup script.
    3. $ sudo ./retropie_setup.sh #run the setup scripts.
    4. select option 3 “Setup / Configuration”
    5. select option 316 (this is probably subject to change) “retropie configuration menu for emulationstation”
    6. press esc key until you are back in command line then type emulationstation and hit enter.
    7. You should now have a new menu tab called retropie, select that
    8. select “configure RetroArch / Launch RetroArch RGUI
    9. when browsing this with your Keyboard ‘z’ should be back and ‘x’ should be use/enter/confirm/ok
    10. go down to “settings” and press x
    11. go to “input user 1 binds”and press x
    12. Make sure your keypad is plugged in and highlight each option in this screen, press ‘x’ on your keyboard the press the button on your gamepad that corresponds to the option you highlighted.
    13. once you are done setting all of your buttons press ‘z’ twice to go back to the main screen.
    14. Have a pencil and paper ready for this next part. Highlight the “Save New Config” option and press ‘x’
    15. write down the file name that was saved. It should look something like “opt/retropie/configs/all/RetroArch-0923-030622″ (Basically what you just wrote gets saved as a backup file and you must go to /opt/retropie/configs/all/ and manually rename your file to retroarch.cfg)
    16. Now select “Quit RetroArch” and press ‘x’
    17. You should be kicked back into EmulationStation, so press ‘F4’ to go back to terminal.
    18. $ cd /opt/retropie/configs/all/ #this is the dir where your .cfg file and any new .cfg’ are located
    19. $ ls -l #this should populate an easy to read list of the config files you need to work with
    20. $ sudo mv retroarch.cfg retroarch.cfg.backup #save your old .cfg file just in case you want to swap back
    21. Locate the file you made in step 14-15, it should look like RetroArch-0923-030622. If you dont know which file it was or couldn’t write it down, the naming convention seems to be “RetroArch-[DATE]-[TIMESTAMP]. You will use this in the next step.
    22. $ sudo cp RetroArch-NNNN-NNNNNN.cfg retroarch.cfg #replace the NNNN-NNNNNN with the actual numbers of the file you created. This will copy your new .cfg file into the space that RetroArch uses for playing games.
    23. $ ls -l #make sure you see a retroarch.cfg file.
    24. $ sudo reboot

    Load up some games and have fun!

    Cheers,

    ~L

    #106681
    Anonymous
    Inactive

    Hi guys. I made a quick edit.

    Look at 3.1 above and also look at caps locks in comments. You have to actually sync 1 at a time and always in the same order for best results.

    You might have to attach usb cable first times if you’ve lost sync so it can recatch then reboot and always sync in same order. Let me know if you get different results.

    And sorry no idea about error messages you are getting as I am not getting those.

    Cheers.

    calathia
    Participant

    Hello!

    I have Pi2 with retropie 2.6 in it. It is awesome software but controller configuration logic and effort is straight from hell…

    I have tried hours and hours to configure usb snes and xbox360 wireless controllers. So far I understood that the logic goes like this:

    configure a controller, its keymaps are stored in file to opt/retropie/configs/all/retroarch-joypads. Here file contains keymaps, for example xbox360 controller button Y is “1” but SNES controllers Y is “2”. This is smart because ABXY buttons are in different order with these controllers.

    After controller specific keymaps are done, its time to tell emulators what are “global” keymaps. This is stored in opt/retropie/configs/all/retroarch.cfg. Here it can read (for example):

    input_player1_a_btn = 2

    This means retroarch uses that button which is assigned as 2 depending on controller. in this case is snes controller is used, its Y (lefmost button) BUT with xbox360 controller its X (leftmost button).

    This is smart!…If it would work! Because it isn’t working. No matter what you change in controller specific mappings (in opt/retropie/configs/all/retroarch-joypads) it does absolutely nothing. And it does not make any sense. Only thing that works is changing keymaps in opt/retropie/configs/all/retroarch.cfg but this changes it with every controller! In other words, only one controller (xbox360 or SNES) is working properly, no both.

    And to make things worse, xbox360 controller keymaps are weird and corruped with nintendo64 emulator. Changing keymap does absolutely nothing…

    What the heck is happening here? What I am missing?

    #106658

    In reply to: 2 x joystick config

    colinshare84
    Participant

    @andrewvalentine

    I was in your position not long ago! I’ve learned a lot since then!

    Assuming you’re running the most recent version of RetroPie! Follow this post to sort out the XinMo:

    104433

    No need to patch the kernel, simply go through the terminal and run “sudo nano /boot/cmdline.txt” to add the “usbhid.quirks=0x16c0:0x05e1:0x040” entry or take your SD card and plug it into a PC which will give you access to the cmdline text file.

    Good luck!

    #106620
    Floob
    Member

    @atimmins Yes, there does seem to be an issue with the shoulder buttons on that model – I think it may relate to the firmware on the controller. Perhaps an update will come out to resolve that. In the meantime you could remap the hotkey to something else.

    To set a controller as P1, try plugging it into the top left usb port, and p2 into the bottom left port. (p3 is top right and p4 is bottom right).

    #106595
    kevincadd90
    Participant

    I finally got everything working, in the end i just bought a new usb stick, sandisk this time instead of tdk and everything works perfect now even in fat32

    dudleydes
    Participant

    After posts here and at Reddit, I thought I’d share a method for mapping your game controller to use in Kodi without the need to recompile.

    Build Linux Joystick Mapper binary

    Download the source from the following link:

    http://sourceforge.net/projects/linuxjoymap/

    Copy the joymap-0.2 folder to the home directory of your pi and build the binary with the following commands:

    cd joymap-0.2
    make

    This will create a binary called loadmap.

    Get Joystick Information

    Joystick selection by number (jsX) is broken in Linux Joystick Mapper so the vendor and product identifier must be used. This info can be found by running the command:

    cat /proc/bus/input/devices
    The output for my PS3 controller was:

    I: Bus=0003 Vendor=054c Product=0268 Version=0111
    N: Name="Sony PLAYSTATION(R)3 Controller"
    P: Phys=usb-bcm2708_usb-1.3.2/input0
    S: Sysfs=/devices/platform/bcm2708_usb/usb1/1-1/1-1.3/1-1.3.2/1-1.3.2:1.0/0003:054C:0268.0001/input/input2
    U: Uniq=
    H: Handlers=js0 event2 
    B: PROP=0
    B: EV=1b
    B: KEY=7 0 0 0 0 0 0 0 0 0 0 0 0 ffff 0 0 0 0 0 0 0 0 0
    B: ABS=7fffff00 27
    B: MSC=10

    The information required is in the first line. For the PS3 controller, the vendor code is 054c and the product code is 0268.

    Create the Mapper File

    Documentation for creating a mapper file can be found in /doc/config.pdf.

    To map a joystick button to a key press, a line needs to added for each mapping as below:

    button vendor=0xXXXX product=0xYYYY src=joy_button_num target=kbd button="key_press"
    where
    XXXX is the vendor code
    YYYY is the product code
    joy_button_num is the joystick button number as defined in jstest
    “key_press” is the key press to map

    The values for key presses can be found in the keys.txt in the source code folder.

    The default keyboard controls for Kodi can be found at the link below:

    http://kodi.wiki/view/Keyboard_controls

    To keep things tidy, I created a new folder, joymap, in the home directory. I copied the loadmap binary built earlier to the joymap folder. I then created a text file, kodi.map, with the following contents:

    # PS3 controller mapper file for Kodi
    
    # Navigation
    # D-pad to navigate; X to select and circle to go to previous menu
    button vendor=0x054c product=0x0268 src=4 target=kbd button="up"
    button vendor=0x054c product=0x0268 src=5 target=kbd button="right"
    button vendor=0x054c product=0x0268 src=6 target=kbd button="down"
    button vendor=0x054c product=0x0268 src=7 target=kbd button="left"
    
    button vendor=0x054c product=0x0268 src=14 target=kbd button="enter"
    button vendor=0x054c product=0x0268 src=13 target=kbd button="esc"
    
    # Triangle to bring up conextual menu
    button vendor=0x054c product=0x0268 src=12 target=kbd button="c"
    
    # Play Media
    # R1 to play/pause and L1 to stop
    button vendor=0x054c product=0x0268 src=11 target=kbd button="space"
    button vendor=0x054c product=0x0268 src=10 target=kbd button="x"
    
    # Exit Kodi by pressing Select and Start
    button vendor=0x054c product=0x0268 src=0 target=kbd button="leftctrl"
    button vendor=0x054c product=0x0268 src=3 target=kbd button="end"

    Please note this mapping may not be complete for your needs. Also I have not found a way to map analogue sticks to key presses.

    Execute Mapper with Kodi

    To load the mapper file with Kodi, I edited kodi.sh in the /roms/ports folder as follows:

    #!/bin/bash
    sudo /home/pi/joymap/loadmap /home/pi/joymap/kodi.map &
    /opt/retropie/supplementary/runcommand/runcommand.sh 0 "kodi-standalone" "kodi"
    sudo killall loadmap
    sleep 1

    Permissions on /dev/uinput are required to run the mapper program. I tried the instructions below to set the permissions to pi but they did not work so I ran the mapper program as sudo to get round this.

    https://tkcheng.wordpress.com/2013/11/11/changing-uinput-device-permission/

    The killall command (run as sudo) will stop the mapper program before returning to ES.

    The sleep command is to prevent a ES error which I guess was occurring because of a conflict of joystick control between the mapper program and ES.

    When you launch Kodi, you will get failed to grab device/failed to lock device messages. You can ignore these – Kodi and your mapping will work fine.

    cikey
    Participant

    General info
    Pi Model: B
    RetroPie Version Used: 3.0
    Built From: SD Image
    USB Devices connected: Original SNES controller (converted to USB with Raphnet.net NES/SNES kit)
    Config details: http://kvalvag.net/info/config-details.zip

    Issue:
    I’ve got some controllers converted from an earlier project using Raphnet.net NES, SNES, DB9 (Atari/SMS/Genesis) chip. http://www.raphnet-tech.com/products/nes2usb/index.php
    (My chip has firmware 1.4)

    I know the controllers work as they should (tested in windows) and they do work in Emulation station. They also register when I use the RetroArch config tool, but the configuration file is not saved in /opt/retropie/configs/all/retroarch-joypads folder even though the scripts states that the file has been created.

    I’m thinking its related to the naming of the chip, but I’m not sure. The controller identifies as: raphnet.net (S)NES/Atari_USB and I’m not sure if the “.” or “/” might be a problem in the file name.

    Thus I’m sure my controller works, I just don’t have any idea how or where to write the config file (and what to name it) to make the controllers work in retroarch.

    I have sent Raphnet an email about the problem but not received an answer.
    I have also tested my setup with another USB controller and that works as expected.

    Additional information:
    When testing the controller with Jstest command, every button registeres as follows:

    Axes
    UP: 0 (-32767)
    Down: 0 ( 32767)
    Left: 1 (-32767)
    Right: 1 ( 32767)

    Buttons
    Start 3
    Select 2
    A 4
    B 0
    X 5
    Y 1
    L 6
    R 7

    Bonus question: I’ve also got some spare kits from Retro USB (http://www.retrousb.com/product_info.php?cPath=21&products_id=44) has anyone got experience using these with RetroPie?

    If you need any more information, I will be happy to provide it.

    Thank you.
    -Cikey

    #106549
    kraken0667
    Participant

    So I tried this link:

    How to enable USB Sound on a Raspberry Pi

    and now some MAME ROMs actually work, most still don’t though.

    When trying to launch a game, I get this message flickering by real quick:
    “lv10 Error saving gamelist.xml to “”/media/usb0/games/mame-mame4all/gamelist.xml”

    Is this the issue?

    #106543
    kraken0667
    Participant

    Bump!

    Update: I moved my MAME ROMs to the SD instead and loaded from there, same issue. So this has nothing to do with loading ROMs from USB. It just seem the USB sound card / audio adapter interfere with mame4all somehow.

    So, when I try to launch a MAME ROM with USB sound card connected, I just get thrown back to emulationstation menu(No error messages, no missing file message etc)

    When I launch a MAME ROM with the USB sound card disconnected, it load perfectly without issues.

    Any help would be much appreciated!

    #106542
    kraken0667
    Participant

    Bump!

    Update: I moved my MAME ROMs to the SD instead and loaded from there, same issue. So this has nothing to do with loading ROMs from USB. It just seem the USB sound card / audio adapter interfere with mame4all somehow.

    So, when I try to launch a MAME ROM with USB sound card connected, I just get thrown back to emulationstation menu(No error messages, no missing file message etc)

    When I launch a MAME ROM with the USB sound card disconnected, it load perfectly without issues.

    Any help would be much appreciated!

    #106541
    Anonymous
    Inactive

    I have the SNES30 controller which works fine in emulationstation and in games, but I can’t seem to get the hotkeys to work for saving and loading save states. The controller config file at opt/retropie/configs/all has the following lines but they don’t seem to work;

    input_save_state_btn = “18”
    input_save_state_btn = “17”

    I know hotkeys have been enabled because it works to push select + start to exit the emulator. All the hotkeys for my original SNES controllers plugged in to a usb adapter still work fine.

    Is there some reason that I can’t use the shoulder buttons on the SNES30 controller for hotkeys? I saw a post on some other forum where someone said he could never get the shoulder buttons to work either, so he had to re-map the hotkeys to something else.

    Also, if my usb controller is plugged in and I used the 8bitdo controller, it will select the game from emulationstation, but I lose control once in the game. I’m guessing that it assumes the usb controller is player 1. Is there a way to make the 8bitdo controller have priority for player 1?

    #106513

    In reply to: incorect boot orrder

    xenon-777
    Participant

    ok … you are right … without usbmount 3 work. :)

    one last thing. do you now how i deactivate the boot logo?
    i haven’t found it in rcx.d or rc.local.

    kraken0667
    Participant

    Hello

    Im running Retropie, and for easy ROM access I use a USB flash drive as path/directory to all my games.

    I recently bought a USB sound card / audio adapter from Adafruit to get decent sound, and everything works great, except for MAME games. The MAME ROMs are detected in Retropie menu, but they won’t launch. When I try, I just get back to menu. All other emulators Ive tried work. When I unplug the USB sound card and reboot, MAME ROMs load perfect again. So, I guess MAME in particular does not like the sound card. Can this be fixed somehow? I still want to have ROMs loaded from an external USB flash drive.

    #106483
    herbfargus
    Member

    Yes otherwise it may not have enough power to run. Unless of course you invest in a powered USB hub. Typically you’ll know you aren’t getting enough power when either peripheral devices don’t work or a rainbow square shows up in the top right corner of the screen.

    #106474
    petrockblog
    Keymaster

    1. depends on how many files / games you want to put on it
    2. yes
    3. which standard 1a psu ? The one on their website is 2a – http://swag.raspberrypi.org/products/raspberry-pi-universal-power-supply you will need a 2a PSU for reliable working / and to use USB peripherals

    #106473

    In reply to: incorect boot orrder

    petrockblog
    Keymaster

    did you do the other things i mentioned – removing usbmount ?

    Anonymous
    Inactive

    Hello!
    I recently discovered the RetroPie project, and I have some questions about the [u]first installation guide[/u].

    1. What’s the minimum/suggested memory card size I need?
    2. Is the [u]Official Raspberry Pi WiFi Dongle[/u] supported?
    3. Why a 5V 2A power supply is required in place of the standard 5V 1A?
    kraken0667
    Participant

    Hello

    For easy ROM access I use a USB flash drive as path/directory to all my games.

    I recently bought a USB sound card from ADA to get decent sound, and everything works great, exept for lauching MAME games. The ROMs are detected in Retropie menu, but they dont launch. When I try, I just get back to menu. All other emulators Ive tried still work. When I unplug the USB sound card and reboot, MAME ROMs load perfect again. So, I guess MAME in particular does not like the sound card. Can this be fixed somehow? I still want to have ROMs loaded from an external USB flash drive.

    Djinny
    Participant

    Using retropie 3.0, with some various updates.
    Trying to use Kodi with a teensy 2.0 joystick.
    It’s 1 analog stick, with a bunch of buttons, and programming them to work as a keyboard isn’t really an option.
    I read there are commands to enable joystick and enable sdl when compiling, to keep jst working, but I don’t know how to do that, and i haven’t seen anyone confirm whether or not it works.

    I can only seem to find videos on how to get an xbox360 gamepad to work, but nothing about generic usb joystick/gamepads. If anyone has any info that could help me get my teensy 2.0 arduino joystick to work in kodi, without emulating keypresses, please let me know. OR if a script can be made to convert gamepad presses to virtual keyboard keypresses, a script that closes when kodi closes. That could work too i think.
    Thank you
    -Djinny

    #106455

    In reply to: incorect boot orrder

    petrockblog
    Keymaster

    It’s easier to understand if you don’t abbreviate words like “you”. I’m too old to appreciate/understand txtspk.. :)

    Change the last 2 to a 3 in fstab in the line starting with UUID=45885bbb-3164-4d6d-9a0e-809b428475c2 (or change it to a 0 to skip the filesysten check).

    “man fstab” to learn more about these numbers.

    And also make sure the usbmount daemon is not enabled as mentioned earlier (apt-get remove it)

    #106447

    In reply to: incorect boot orrder

    petrockblog
    Keymaster

    fstab is not complete – you should have more than 1 line in /etc/fstab

    not sure what the rest of your message means but I’m saying to make sure the usbmount daemon is not running.

    Are you using google translate ? :) y = you ?

    #106446

    In reply to: incorect boot orrder

    xenon-777
    Participant

    ok … code is in

    and that is the complete error Log. There is no more. I can only give a dmesg output to but this is a little long.

    And if y say i shot activate “USB ROM service” y didn’t now what this make. Or y haven’t understand what i have done. The HD is fix. It will not connect ore disconnect in running. I have link the roms Dir direct to the HD. So “USB ROM service” will be extremely counterproductive. And before y ask, yes, this work perfect.

    #106442

    In reply to: incorect boot orrder

    petrockblog
    Keymaster

    also make sure you have the “USB ROM service” disabled. (can be done from retropie-setup). you might want to sudo apt-get remove usbmount also.

    xenon-777
    Participant

    I have connect a HD over USB on my Pi. Works good so on. But it look as have RetroPi a incorrect boot order. It mounts the HD before it check it with e2fsck. e2fsck can not check mounted devices and break the boot with a error. I can continue the boot with ckt-D but theed is suboptimal.Anyone a idea?

    Error:

    cat /var/log/fsck/checkfs 
    Log of fsck -C -R -A -a 
    Sat Sep 19 23:16:10 2015
    
    fsck from util-linux 2.20.1
    /dev/sda1 is mounted.
    e2fsck: Cannot continue, aborting.
    
    dosfsck 3.0.13, 30 Jun 2012, FAT32, LFN
    /dev/mmcblk0p1: 71 files, 9946/29117 clusters
    fsck died with exit status 8
    
    Sat Sep 19 23:16:10 2015
    ----------------

    check output:

    sudo e2fsck /dev/sda1
    e2fsck 1.42.5 (29-Jul-2012)
    RPi_Data: sauber, 5651/15269888 Dateien, 21275541/61049344 Blöcke

    fstab:

    cat /etc/fstab
    proc            /proc           proc    defaults          0       0
    /dev/mmcblk0p1  /boot           vfat    defaults          0       2
    /dev/mmcblk0p2  /               ext4    defaults,noatime  0       1
    UUID=45885bbb-3164-4d6d-9a0e-809b428475c2  /home/pi/hd  ext4  defaults  0  2
    # a swapfile is not a swap partition, so no using swapon|off from here on, use  dphys-swapfile swap[on|off]  for that
    

    and for all that not see wath i do:

    ls -l /home/pi/RetroPie
    insgesamt 12
    drwxr-xr-x  4 pi pi 4096 Sep 19 20:26 BIOS
    drwxr-xr-x  2 pi pi 4096 Aug 10 05:04 retropiemenu
    lrwxrwxrwx  1 pi pi   10 Sep 19 19:59 roms -> ../hd/roms
    drwxr-xr-x 46 pi pi 4096 Aug 10 05:04 roms-old
    df -h
    Dateisystem    Größe Benutzt Verf. Verw% Eingehängt auf
    /dev/root        30G    3,2G   26G   11% /
    devtmpfs        301M       0  301M    0% /dev
    tmpfs            61M    420K   61M    1% /run
    tmpfs           5,0M       0  5,0M    0% /run/lock
    /dev/sda1       230G     78G  140G   36% /home/pi/hd
    tmpfs           122M       0  122M    0% /run/shm
    /dev/mmcblk0p1   57M     20M   38M   35% /boot
    #106433

    In reply to: PSX Arcade Controller

    skajadeh
    Participant

    You are going to need some sort of interface to go between the controller and your Pie. You will need to connect your buttons either to a device like a “teensy” controller that can map the button presses as a HID (human interface device) or use them so they can connect to the GPIO pins on the pie. In this case it will be a long drawn out process. I think that if you are looking to keep the integrity of the controller together, then using the USB adapter is the way to go.

    #106424

    In reply to: PSX Arcade Controller

    leefy
    Participant

    Shame no one replied to this….So I’ll tell you what i did with my ps1 controller very very similar to the one you’re using. I spent ages looking into how to wire it in,out and shake it all about….Then i gave up and bought a £1:99 adaptor from eBay that was plug and play ps1 to usb. Worked so nicely i bought another adaptor exactly the same and another joystick to match the one i had. Job done. I know you didn’t want to spend money but £1:99 is next to nothing and it was free postage(it arrived the very next day too, which i was amazed at)

    Here is a link so you can see what i bought.

    http://www.ebay.co.uk/itm/151043784323?_trksid=p2057872.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT

    You may not live in the UK but im sure where ever you are it’s got to be cheaper as the UK tend to charge a fortune for everything.

    juicebag85
    Participant

    Hi.

    I have two controllers. A wireless Xbox 360 Controller, which is connected via the official reveiver and a regular USB,2-axis 8-button gamepad (a USB-SNES Gamepad to be more specific).

    I want my Xbox 360 controller always to be Player 1. The problem is that, as the Raspberry Pi detects the USB-SNES-Controller first, it makes the USB,2-axis 8-button gamepad as Player 1.
    In Retroarch it’s easy to solve the problem. You can just switch those controller to make player 1 as player 2 and vice versa.
    Even in the Emulationstation I get it to work, that my Xbox 360 Controller is the main controller.

    But not in Mupen64Plus. I tried to change it in the mupen64plus.cfg and switched the both controllers and but it just don’t work. It always detects the USB,2-axis 8-button gamepad as player 1. And even my changes are overwritten, when I restart the Pi.

    So I’m asking, is there a way to solve this in the mupen64plus config or do I have to change it system wide? The last solution would cleary be the better one, but how to do it? :(

    Could someone please help me?
    Thank you!

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