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Viewing 19 posts - 36 through 54 (of 54 total)
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  • in reply to: Stop/Start process when launching rom #4107
    smartroad
    Participant

    I wonder if it would be possible to use the scripts that start an emulator to kill the process before the emulator starts and then restart it once it fininishes?

    in reply to: Change Retro Arch on screen text size #4106
    smartroad
    Participant

    Cheers guys can’t believe I missed that !!

    in reply to: Commodore 64 Emulation #3726
    smartroad
    Participant

    I am having the same issue. I was hoping to get it running as a surprise for the otherhalf (loved to play Way of the Exploding Fist back in the day) over Christmas. Not going to bother at the moment as it fills a tiny section in the center of the screen.

    Running it on composite video here. No settings seem to make it work :(

    in reply to: Performance Issues with es-scraper #3408
    smartroad
    Participant

    Woohoo I shall try this tomorrow :D Chers for identifying the issue and sharing the solution :D

    in reply to: Using composite, can't fix resolution #3371
    smartroad
    Participant

    I part solved the mystery on my TV. The TV itself was cropping the image as well, once I turned that off the emulators play using most of the screen. There is still a little cut-off but nothing that now impeads gameplay.

    It would still be great to find out why ES and RetroArch do not follow the overscan settings though as my solution is more of a workaround rather than a fix.

    in reply to: 3D Printer RetroPie Case #3369
    smartroad
    Participant

    As I can’t edit a post I just wanted to say any future updates to the design will be made at:

    https://www.youmagine.com/designs/retropie-case

    rather than Thingiverse.

    in reply to: Using composite, can't fix resolution #3282
    smartroad
    Participant

    I even tried manually starting ES with the -w-h settings but alll it does is start off the screen in the top left and leave huge blank spaces right and bottom.

    If I try to setup overscan compensation in the boot/config.txt ES wont even load just hangs.

    smartroad
    Participant

    Oops lol

    The way I read the instructions I thought you had to have the gamecon drivers to get the SNESDev running!

    While the explanation of kernal and user space is interesting, maybe the guide could be updated to have big bold letters for dimwits like me hehe :)

    in reply to: Using composite, can't fix resolution #3279
    smartroad
    Participant

    I am having the same issue. Changing to runcommand 2 doesnt slow mine down but it also doesnt change the resolution.

    As before the console is displaying at the right resolution it is just that ES and the games all end up with the edges off screen

    smartroad
    Participant

    As a short term fix, how to I configure the software to not install the second port?

    smartroad
    Participant

    Thanks for the reply :)

    I have been reading http://www.gamefaqs.com/snes/916396-snes/faqs/5395 about the protocol for reading the SNES controller. From what I can gather when the latch is sent high (for 12uS) the Data line also goes high, then the Data pulses low for each button pressed on each Clock pulse.

    What I was thinking is if the Data pin is held low by a resistor (say 10k) on the socket, when the Pi sends out its latch pulse (when no controller is attached) the Data line wouldn’t go high. Could it use that to indicate that the controller is missing and stop reading the port until the next cycle?

    smartroad
    Participant

    I just tried jstest /dev/input/js0 with no controller attached and it was randomly changing the buttons states. Is there a way to make the driver check for connection?

    Or have I setup something wrong!

    in reply to: Can't load roms #3238
    smartroad
    Participant

    Also use RetroPie-Setup script to update the binaries. Previously I noted that the GBA emulator wasnt installed.

    smartroad
    Participant

    Found the issue with my situation. The firmware for the RPi had been updated since the last issue of the drivers so they were attempting to download a file that wasn’t there.

    Let the author know and he updated with the new headers :)

    in reply to: GPIO driver installation broken ? #3204
    smartroad
    Participant

    I think I have figured out part of the problem for me. When the RetroPie Setup script looks for the linux-headers file it is looking for (with mine) linux-headers-3.10.19+_3.10.19+-2_armhf.deb which isn’t on the website. I tried to manually do 3.10.18 but it errors, not surprising as it is the wrong version but worth a shot.

    in reply to: GPIO driver installation broken ? #3201
    smartroad
    Participant

    Did you ever find a solution to this as I think this is the same error I am hitting now.

    in reply to: My RetroPie Case #3142
    smartroad
    Participant

    Really glad you like the idea :)

    The final design will have SD, USB, SNES, PSU and Audio/C-Video. Because the design of the Pi has all the ports on all 4 sides I have had to make some compromises. At the moment the board stands upright in the case, so the USB sticks out the top with the SNES controllers connect into the front and audio/c-video phono plugs on the back.

    The SD and power are on the underside of the case. There should be enough room for a full length SD card but the micro USB will need to be right angled in order to fit.

    I have updated the case with more detail on Thingiverse, pic here. I added some recesses around the case and within them are hidden some slots for ventilation. I was hoping to use the same font as RetroPie but it causes issues with shared edges so I went to another ‘retro’ font.

    Can’t wait for the SNES connectors to arrive so I can test and start fabricating :D

    in reply to: Bottoms and ES questions!? #3077
    smartroad
    Participant

    You can indeed shutdown from ES. Ifbyou setup the menu button on your controller press it and you can reboot, shutdown, refresh roms etc. If it isnt set then go to the controller setup panel in ES and reset your buttons to include it.

    Hope this helps, its from memory so please let me know if anything is unclear!

    smartroad
    Participant

    I have solved it!

    On another thread I found about the hidden .emulationstation directory. I then found the es_systems.cfg file and was able to change where the gameboy and other retroarch emulators are called.

    In the regenerated file it tries to call retroarch from /home/pi/RetroPie/emulators/RetroArch/installdir/bin/retroarch

    By removing the /installdir/bin from the command the emulator will start correctly. :-)

    Out of interest if I reorder the emulators in this file will it be in that order in ES?

Viewing 19 posts - 36 through 54 (of 54 total)