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Viewing 8 posts - 1 through 8 (of 8 total)
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  • in reply to: Analog Stick in PSX Emulator #96101
    zrontron
    Participant

    Coretx,

    Yep, doing that definitely made the left stick work in all emulators. I’m still not getting any luck past the Dual Shock detection screen in Ape Escape.

    The only way I can get past it is by adding [pcsx_rearmed_pad#type = “analog”] to my retroarch-core-options.cfg file, but when that value is in there my controllers stop working in the rest of my PSx games.

    Totally ready to chalk it up to the game itself, not too worried about it, but was using that game since it sounded like that was the one to use to test out analog stick functionality.

    in reply to: Analog Stick in PSX Emulator #96084
    zrontron
    Participant

    Thanks Dave. I did see that in another thread and tried it. It does seem to get me past the Ape Escape warning message, and I can actually play the game. However, pressing the right stick forward doesn’t elicit a response.

    Trying to play any other games with the [pcsx_rearmed_pad#type = “analog”] line seems to simply break the controls and no buttons respond, but my hotkeys to exit still work.

    in reply to: Dual Shock warning on PSx #96076
    zrontron
    Participant

    By adding the following lines to my retroarch_core_options.cfg (/opt/retropie/configs/all) I was able to bypass the Dual Shock warning:

    pcsx_rearmed_pad1type = “analog”
    pcsx_rearmed_pad2type = “analog”

    Mind you the game I’m using this as a test for is Ape Escape. It seemed to work, with the exception of being up to get the character to react by moving the right stick forward. Also, when I now try any other games, none of the control works.

    in reply to: How to switch NES Emulators #95640
    zrontron
    Participant

    Worked perfectly, thanks! The issue I had was with the Punch-Out! rom. Switched it to NESTopia and all is good now.

    Thanks!

    in reply to: How to switch NES Emulators #95632
    zrontron
    Participant

    Awesome, I’ll try that now. Thanks!

    in reply to: Controller Setup only mapping A and B buttons #95547
    zrontron
    Participant

    These appears to work for me now. The aforementioned solution of completely removing all the pre-existing controller .cfg files and making it so only my USBGamepad.cfg was the only file in the directory seems to have fixed it.

    I’m making a few of these for gifts (including controllers) so I don’t see an issue with removing all those pre-existing files, but it would be nice to know a solution that doesn’t involve that.

    Thanks all!

    in reply to: Controller Setup only mapping A and B buttons #95403
    zrontron
    Participant

    I think I resolved this, but will follow up shortly to confirm.

    I removed all of the pre-installed controller .cfg files from the RetroArch directory and re-ran the configuration utility. After that was completed everything seems to be working fine, my “Y” button is now mapping as the “A” button in Genesis as it should.

    It appears that maybe RetroArch was loading up a different .cfg file for my controller rather than the one that was created specifically for it.

    I’m going to try SNES and confirm.

    in reply to: Controller Setup only mapping A and B buttons #95387
    zrontron
    Participant

    Looking at the .cfg file RetroArch created, it appears to be similar to all the other USB Gamepad mappings:

    input_device = “USB Gamepad ”
    input_driver = “udev”
    input_b_btn = “2”
    input_y_btn = “3”
    input_select_btn = “8”
    input_start_btn = “9”
    input_up_axis = “-1”
    input_down_axis = “+1”
    input_left_axis = “-0”
    input_right_axis = “+0”
    input_a_btn = “1”
    input_x_btn = “0”
    input_l_btn = “4”
    input_r_btn = “5”
    input_enable_hotkey_btn = “8”
    input_exit_emulator_btn = “9”
    input_menu_toggle_btn = “0”
    input_load_state_btn = “4”
    input_save_state_btn = “5”
    input_reset_btn = “2”
    input_state_slot_increase_axis = “+0”
    input_state_slot_decrease_axis = “-0”

Viewing 8 posts - 1 through 8 (of 8 total)