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Viewing 35 posts - 1 through 35 (of 49 total)
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  • spaceinvader
    Participant
    Post count: 67

    I don’t know what I was doing wrong, I started again with a fresh sd image and got it to work.

    spaceinvader
    Participant
    Post count: 67

    Now working!
    Don’t know what the hell was doing wrong before…
    Thanks for the help.

    spaceinvader
    Participant
    Post count: 67

    Skizz, it works to you while testing or at any time?

    spaceinvader
    Participant
    Post count: 67

    I tried pressing and holding, and no way. I also tried putting “sudo sh” like in the test, and no way…

    by the way skizz, I have noted that althogh getting the I/O error message, the script works, try testing it and pressing the shutdown button.

    spaceinvader
    Participant
    Post count: 67

    Hi!

    I have transferred your files, and half work…

    the script Works when I test it, I don’t know what happened with my script, I think it was exactly the same, but… it doesn’t matter.

    The trouble is that it doesn’t work anytime. Despite the rc.local you uploaded was wrong (it says shutdownm.sh), I corrected it but it keeps on not working…

    I will carry on trying…

    spaceinvader
    Participant
    Post count: 67
    in reply to: Image too big #122113

    Yes, I solved the problema editting config.txt and changing hdmi mode to 16, but I don’t understand why before I didn’t need to change it, it seemed like on first boot the correct resolution was detected and now it doesn’t…

    Anyway many thanks for the help!

    spaceinvader
    Participant
    Post count: 67

    I can’t get this to work too.

    When doing the test get

    sh: echo: I/O error

    And after booting also does not work.

    Don’t know what I am doing wrong…

    spaceinvader
    Participant
    Post count: 67

    No, Pi2 and Retropie 3.6 connected via wifi…

    spaceinvader
    Participant
    Post count: 67
    in reply to: Image too big #121244

    Sorry mydriaze. I hadn’t seeen tour response.

    Yes, even with a fresh image. It seems like before my tv’s resolution was correctly detected and automaticly put on the config.txt file and now it is not…

    spaceinvader
    Participant
    Post count: 67
    in reply to: Image too big #120269

    I forgot to say that the same problem occurs with older images, such as 3.5, 3.4, …

    So I don’t relieve it is because of the firmware.

    Anyway I’ll try another hdmi_mode…

    spaceinvader
    Participant
    Post count: 67
    in reply to: Image too big #120264

    Tried with a brand new hdmi cable and the same.

    I know I can try changing the overscan values, but I don’t understand why before with a new sd imagen it always took the right resolution itself and now it does not…

    Anyway, thanks.

    spaceinvader
    Participant
    Post count: 67

    It works!

    Only missing exit emulators with only escape key. Any suggestion?

    spaceinvader
    Participant
    Post count: 67

    Ok, thanks. I will try too…

    spaceinvader
    Participant
    Post count: 67

    How can I turno con these options?

    spaceinvader
    Participant
    Post count: 67
    spaceinvader
    Participant
    Post count: 67

    Excuse me for my late reply and many thanks for your lines. I will try them next weekend. Will let you know the result…

    spaceinvader
    Participant
    Post count: 67

    I’ve tried everything, configure in emulationstation only keyboard, only pad, first keyboard and then pad and viceverse, and no work.

    It seems that both keyboard and pad are retropad 1. So what I need is that my pad was retropad 2.

    spaceinvader
    Participant
    Post count: 67

    Many thanks for your help joyrider3774. Until next weekend I won’t be able to try it, but if you can post your files, to take a look meanwhile…

    Anyway I’m using lr-mame2003, so it also uses retroarch configs and in the tab config I press cancel and start every one with none, but when I press up or so, it puts UP RETROPAD1 UP, so I suppose that anyway, pad’s buttons are assigned to keyboard’s ones and this is what I have to solve.

    By the way, do you know how to use the mouse in retroarch? In advmame I’ve assigned its buttons in the tab menu, but not the mouse movements, and in lr-mame2003, not the buttons, nor the movements…

    spaceinvader
    Participant
    Post count: 67

    My problem is that I want to set the player 1 keys to keyboard and the player 2 to a USB pad, but when I try to configure player 1 with tab, if I press up, it gets up keypad 1 up, so my player 1 and player 2 controls, control player one both.

    I don’t know if I’ve expressed well…

    spaceinvader
    Participant
    Post count: 67

    And lr-mame2003 does? With advmame i hace been able to configure the mouse buttons, but I still don’t know how to configure mouse movements. Anyway my intend is to use all l muy emulators with retroarch, if it is posible…

    spaceinvader
    Participant
    Post count: 67

    Uff, via the mame tab interface is a little difficult to me. Thanks anyway.

    spaceinvader
    Participant
    Post count: 67

    But they are not manually editables. I am having a hard work to configure my 2 players (P1 with keyboard and P2 with a usb pad).

    BTW, could you tell my how to get a mouse working in mame 2003?

    spaceinvader
    Participant
    Post count: 67

    Where in the hell gets saved the input remappings done with mame menu (TAB key)?

    spaceinvader
    Participant
    Post count: 67

    Mouse, trackball, spinner for marble madness, centipede, arkanoid and so…

    spaceinvader
    Participant
    Post count: 67

    Hi.

    I’m having troubles to get my mouse working too.

    I did

    cat /dev/input/mouse0

    And

    cat /dev/input/mouse1

    And both worked (one is my keyboard’s integrated touchpad and the other a usb mouse), but now I don’t know how to make one of them work in emulators (I use lr-mame 2003).

    Any help is highly appreciated…

    spaceinvader
    Participant
    Post count: 67

    What a shame, it worked!

    in Windows 7 retropié was seen in the network, but in Windows 10 does not, I don’t know why…

    Thanks!

    spaceinvader
    Participant
    Post count: 67

    Wow, having Dragon’s Lair and Space Ace in Retropié would be great!

    Now I have Little time to try but Iwill as son as I can.

    By the way, a request for the programming gods, how about trying to addapt the Geecab’s Monaco GP simulator for Retropié? could it be posible?

    http://forum.arcadecontrols.com/index.php?topic=134445.0

    Thanks you all for the great job (and sorry for my English).

    spaceinvader
    Participant
    Post count: 67

    Hi.

    Ciuld you give me a link to the HDMI-component converter you bought?

    I want to use muy RPi2 with a CRT TV, but the composite output doesn’t give quality enough…

    spaceinvader
    Participant
    Post count: 67

    I want to use a Spectrum emulator, I do not know wich one is better, fuse, lr-fuse or zesarux.

    I have mapped gpio pins as keyboard keys with the Adafruit Retrogame utility, but some games does not support remapping keys, so I’d like to be able to start every game with its specific keys correctly mapped.

    Which one could support this feature?

    Sorry for my bad English!

    spaceinvader
    Participant
    Post count: 67
    in reply to: My Intro Video #98545

    Thanks!!

    spaceinvader
    Participant
    Post count: 67

    Well, I have got the remaps with the command loadkeys and creating a keymap for every single game.

    The problem is that every time I launch a game I need to load the game keymap before and after exiting load the normal keymap, so I need to launch the games with a .sh script.

    I made the scripts, but they does not work because of runcommand.sh

    May I modify the way to launch the fuse games i es_systems.cfg to remove runcommand.sh or is there any other way to work with scripts?

    spaceinvader
    Participant
    Post count: 67
    in reply to: My Intro Video #98057

    Try dropbox…

    spaceinvader
    Participant
    Post count: 67
    in reply to: VGA output for CRT #98014

    You are talking about a CRT PC monitor yes?

    If so I think that the hdmi to VGA adapter should be enough, it works at 31kHz, same signal as the given by this adapter.

    The first ítem of muy order is to convert the 31kHz signal to the 15kHz needed by the CRT TV.

    spaceinvader
    Participant
    Post count: 67
    in reply to: VGA output for CRT #97979

    Hi.

    I’m also trying to make an arcade machine with an old CRT TV.

    You can use the composite output (in the PI2 integrated with the sound in the the Jack connector), you will need a special cable for it, be sure it will work with the PI before purchasing.

    For better image quality, I am trying to connect the PI to the CRT through the RGB connection in the SCART of the TV. For this I need a HDMI to VGA adapter and after that, a VGA to CGA downscaler to convert the 31kHz VGA signal to the 15kHz that needs the CRT TV. I have bought both in Amazon, waiting for they to arrive. When I had tried them, I will post my opinión…

    spaceinvader
    Participant
    Post count: 67
    in reply to: My Intro Video #97978

    Awesome!

    Could you share it?

    PD. I remember the sound effect, but don’t remember from what…

Viewing 35 posts - 1 through 35 (of 49 total)