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  • markyh444
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    Post count: 14

    Thanks Buzz, I’ll keep that in mind. Think I will go for an update to 3.5 or poss wait for 3.6 from binary but just thought this feature would be nice to have so tried without a full update. If I break it, then I’ll just have to bite the bullet and rebuild it from scratch again.

    markyh444
    Participant
    Post count: 14

    After some digging you were 100% right. It was looking in the new emulationstation directory under /opt/retropie/configs/all/emulationstation but all my boxart is in /$HOME/.emulationstation so altered this in the runcommand config and it works now!

    Thanks for your assistance, everyone here has been a big help with my project and Retropie is such a great thing!

    markyh444
    Participant
    Post count: 14

    I got one years ago and found it when working on my NES project. I can’t say I’ve had chance to test it though, but it is an exact replica of the competition pro ones (red and black, two big buttons and 2 small). It says speed-link on the bottom and they have a website address of http://www.speed-link.com printed there too. Hope that helps. Think it was an eBay buy.

    markyh444
    Participant
    Post count: 14
    in reply to: My NES Build #117112

    Sadly I can’t take credit for that, it was made by rookervik and is the pixel theme you can install through the menus. It’s excellent though, and has fit my build superbly! The borders I did have a bit to do with, taking a template and modifying then slightly (not the gameboy one though) and I did a complete PlayStation one myself which isn’t shown in the video. It’s quite simple once you’ve got a starting point (Google retroarch borders) and then just start fiddling with Photoshop.

    markyh444
    Participant
    Post count: 14

    Ah,there’s two bits to the post I should’ve been more specific. The script you’re after is the escape.py part not the other. That one works just for exiting the emulator. It’s not the top post, but about 4 or 5 down I’m pretty sure.

    markyh444
    Participant
    Post count: 14

    You are in luck! I’ve just recently found somebody who has done this and I’ve managed to replicate it successfully. See the link in my Custom Build post I’ve just done: ++Shameless Self-Promotion++

    I’ve referenced the page I found it on there and it worked flawlessly!

    markyh444
    Participant
    Post count: 14

    Well, it was photoshop for the still screens apart from the pixelated retropie one it ends on as that’s taken from the pixel theme by rookervik. It’s all put together in Windows movie maker. Simple as that, all the built in transitions in movie maker are all I’ve used and I got the sounds from the net. Just searched for Mario wavs and found loads. Really simple in the end after I downloaded some proper video editing software I could barely comprehend.

    markyh444
    Participant
    Post count: 14

    Ace, I might make some others then.

    markyh444
    Participant
    Post count: 14

    Sure thing, here you go:

    https://www.dropbox.com/s/5trb0md3pv2m7lg/nintenpi2.mp4?dl=0

    I did one that had slightly different music as well as a greyscale final screen and a solid-font Nintendo logo instead of the pixelated one. That one’s here:

    https://www.dropbox.com/s/foz4nsevp0xem5n/nintenpi.mp4?dl=0

    Let me know what you think of the other one as well, but I prefer the one I originally posted as it fits with the NES I’ll be putting this pi2 into eventually.

    markyh444
    Participant
    Post count: 14

    Yeh, it was the best way to transition between the frames having that pixelated zoom and as a bonus it mimics Mario World.

    markyh444
    Participant
    Post count: 14

    Cheers. It looks pretty good on a 46inch tv too. I’m looking forward to getting my NES hacked and finally putting this all together. At the minute there’s a pi2 sat under my tv with a ton of cables everywhere!

    I was trying to go more CGI etc at first, but in the end I thought “I’m putting this in a NES, why be complex?”

    It’s only a bit of photoshop and movie maker, so I can’t claim it’s taken loads of effort. I thought it fitted quite well though to the feel of the project.

Viewing 11 posts - 1 through 11 (of 11 total)