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in reply to: How to upgrade from 2.6 to 3.0 beta? #102629
Yeah, that’s not an upgrade path. Guess I will wait for the non-beta to come out, but wish that it was a lot less painful to upgrade without having to go through this each time.
in reply to: xbox / wii #100706Actually thinking about the rpi project that used multiple pis clustered together. Wonder if anyone has tried that?
in reply to: xbox / wii #100705Awesome!
I had another question along the same lines. I have a PS2 game, it hovers at 2GB. When I try to play it, it tells me something about too large of a size (on a RasPi 2). Wondering what the upward limitation is…
in reply to: xbox / wii #100637Ah, OK. Really appreciate the feedback.
in reply to: F710 Controller #81872Wondering if anyone has any idea…
Thanks…
in reply to: version 2 menu not appearing #19392I’ve tried every combination on that list, literally, every one for hdmi_mode. If it’s 720p, not all of the emulators show backgrounds, if it’s less than that then I get a 4:3 screen. There seems no fit to get ES full screen and handle all of the emulators. For the life of me, I can’t see how svg backgrounds are causing this many issues in terms of memory.
in reply to: version 2 menu not appearing #19178OK, so I gave it 256MB split, and this works if i set my tv to vga… setting it higher doesn’t work — seems to be an ES issue, not retropie.
in reply to: version 2 menu not appearing #19164It seems this might be an emulationstation issue, not retropie.
The FAQ on the ES page said that if ther are white backgrounds for some of the systems, it would indicate an out of memory condition. I have 4 systesm that show white background.
Right now, Sega Genesis, Playstation, and snes show white backgrounds.
It’s not memory though:
total used free shared buffers cached
Mem: 247 96 150 0 15 48
-/+ buffers/cache: 33 213
Swap: 99 0 99And the weird thing is that ES takes up 20% CPU, but when I open the menu which is blank, it shoots up to 50%.
If I set the memory split to less tha n256, ES doesn’t start up. If i set it to more than 256, it starts, but it’s just a blank screen.
in reply to: version 2 menu not appearing #18869Installed via image.
Copied over some ROMs, plugged in controller, recognized it perfect and the menu is just weird now, like I described.Before it was showing up blank/transparent, the fonts were blocks on part of it…
in reply to: version 2 menu not appearing #18795since it’s a new install, I know I didn’t edit any config files…
in reply to: missing folders #18750OK – yeah, I just did that… just wondered why that was necessary. Thanks!
in reply to: Snes usb controller buttons wont work in ES or emus #7095Saw the answer in the title.
Do this:
rm /home/pi/.emulationstation/es_input.cfg
Then reboot. It should prompt you to reconfigure your controller in ES. If that doesn’t work, it could be a problem with the controller. I have the same ones as you and they worked flawlessly
in reply to: Snes usb controller buttons wont work in ES or emus #7094In emulation station or in games?
in reply to: Emulators/Cores update(s)? #7007If you do an update, is the script smart enough to no compile if it is already the latest version?
in reply to: PSX Resolution #6658screenshot attached…
in reply to: PSX Resolution #6652Gonna try to get a screenshot posted… For example, words on the screen are super garbled. Readable, but garbled.
in reply to: PSX Resolution #6651Thanks… The psx specific one was empty, so I updated /home/pi/RetroPie/configs/all/retroarch.cfg
Still, no noticeable effect.
in reply to: PSX Resolution #6646I updated /etc/retroarch.cfg to make video_smooth = true, but that seemed to have no effect.
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