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  • in reply to: Segmentation fault error with N64 #111836
    vwbuggsy
    Participant

    Thanks again.

    Is it likely that running these three items have caused damage or issues, such as the one I HAD with N64 (haven’t loaded a ROM and tested today’s attempt yet), and should I re-start from the image again and omit these:
    apt-get update
    apt-get upgrade
    apt-get install git

    Please don’t take my commentary as negative in any way, just factual at least through my lens. You’re certainly aces in my book for taking your time helping me out.

    I think what I was getting at was just like a gentle reminder that if all this stuff were clear and easy to understand the first time around and there were never issues, you’d not have much of a forum

    I am consistently amazed that within an afternoon or two I can get something like this going and I know that’s due to a staggering amount of work by a lot of other people. I’m not complaining. Actually I was looking at multiple set-up guides including on on the site for EmulationStation, github, the wiki, and the blog:

    http://emulationstation.org/gettingstarted.html
    https://github.com/RetroPie/RetroPie-Setup
    https://github.com/RetroPie/RetroPie-Setup/wiki/First-Installation

    RetroPie-Setup: An initialization script for RetroArch on the Raspberry Pi

    I think that is more the underlying issue. There was so much information out there and things are changing rather rapidly. So many things are just out of date I guess or may not agree. Or through my ignorance I’m not aware that some steps apply only to certain users and situations. I never mind being ignorant, as long as I’m not being stupid.

    This is fine though. Not being able to set up a system to play Dig Dug and Conker’s Bad Fur day without a few MINOR set-backs is like the definition of “FIRST WORLD PROBLEM”, LOL!

    Thanks again.

    in reply to: Segmentation fault error with N64 #111818
    vwbuggsy
    Participant

    Thanks! I’ll RTFM :-)

    IN my defense though it’s very hard to understand everything when you are starting from a high level of ignorance. If I waited until I fully understood everything before making some attempts, I’d never do anything… ever. Just a reminder that this stuff only seems obvious and complete to you because you already know what you’re doing.

    Some information has minor variations even within the official wiki and guides which can be hard when starting out. For example, one guide tells me to run:
    apt-get upgrade -y dialog

    one says just:
    apt-get upgrade

    I don’t know Linus and don’t know what the -y dialog means, and the options weren’t explained, so I’m not really sure which is right. I used the one with -y dialog.

    The recommended command I found to update the setup script:
    git clone –depth=1 https://github.com/RetroPie/RetroPie-Setup.git

    Fails, even though I’m following the script (https://github.com/RetroPie/RetroPie-Setup), telling me the target directory exists and isn’t empty. So that doesn’t update the setup script.

    I used the setup script to update itself using the option “U” and that seemed to work so I assume I got the goal accomplished.

    I’m starting over with fresh re-image on my micro-SD, this time I made sure to do the updates including the setup script and the git updates/upgrades.

    Thanks for taking the time to help me and direct my efforts, I genuinely appreciate it.

    in reply to: Segmentation fault error with N64 #111791
    vwbuggsy
    Participant

    How do I check the source of my roms? What do you mean by that? I think it’s against the rules to list exactly where I got them but it’s the same site I got all my NES and Sega ROMS that seem to work fine.

    The rom files also worked fine when I had the version 3 beta 3 up and running. I know that’s not a sure thing but it indicates to me the ROMS can work.

    I did NOT update the setup script before updating the n64 binaries. I’ll google instructions on how to do that, but please provide a link on how to do that if it’s not too much trouble.

    I think it’s possible to configure more than one potential N64 emulator so I’ll also see if I can figure out how to switch between them and see if one or the other works better.

    Thanks!

    in reply to: GamePi Zero #111431
    vwbuggsy
    Participant

    This looks AWESOME! Please keep updating with build details. This is my next project. I started wanting to do this as soon as I saw the Zero and thought “hmm, I bet that would fit very cleanly into a gameboy case” :-)

    in reply to: My PiTendo build #111402
    vwbuggsy
    Participant

    Nice build. I was wondering if your nes ports work but with the nes opened up I can see your USB adapters wired in. Is you power button setup to send a shutdown/halt code or do you just handle this through the retropie ui too?

    Thanks! Yes the NES controller ports were wired into the male controller plugs, which are plugged into tomee controller to USB adapters and then plugged into the Pi. I liked the idea of having everything easy to unplug and swap out if I want to make changes and that was a fairly easy way to make it happen.

    The power button is set in-line with the AC adapter power that runs to the USB hub (which back-powers the Pi) but it’s just a simple switch. I have been doing the shut-down in the ui (emulationstation) then hitting the switch to kill power to the internals. It was an effort vs. benefit thing, though as I get free time again I’d like to revisit the power and re-set buttons. I know there are ways to make them issue commands.

    in reply to: My PiTendo build #111311
    vwbuggsy
    Participant

    Let’s see if I can add a couple more photos…

Viewing 6 posts - 1 through 6 (of 6 total)