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  • rawlangs
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    Post count: 9

    Unfortunately it only allows anaglyph 3d. After more digging it does not seem like the libretro port supports side-by-side 3d. Thanks for your suggestion.

    rawlangs
    Participant
    Post count: 9

    Hey, yes, you are correct that lr-mame2003 and lr-mame2010 use the same retroarch.cfg.

    I went to /opt/retropie/configs/mame-libretro/retroarch.cfg and added “rgui_config_directory = home/pi/RetroPie/roms/arcade/”. I then went into startrek.zip.cfg and added “video_smoothing on”.

    I can see my custom cfg when setting launch options before launching into the game.

    Neither step had any effect in lr-mame2010.

    I should mention that the game runs in the correct orientation by default in lr-mame2003. When I load the game in lr-mame2003, it rotates the game 90 degrees counterclockwise, as per my custom cfg (the same result I want in lr-mame2010). The reason I’m not running it in lr-mame2003 all the tie is that lr-mame2003 doesn’t emulate the sound at all.

    I have no idea why this is happening, save that lr-mame2010 might not be set up to read the custom cfg…

    rawlangs
    Participant
    Post count: 9

    OK, so I followed Floob’s video and created “startrek.zip.cfg” in the rompath. The file only contains two lines: video_allow_rotate = “true” and video_rotation = “1”.

    This config file does not work in lr-mame2010, but works as expected in lr-mame2003. Unfortunately, lr-mame2003 does not emulate the sound in startrek.zip, so this is not a solution for me.

    startrek.zip runs in the proper orientation in lr-mame2003 (as in, doesn’t need a custom config), but there is no sound. If I run the game in lr-mame2003 using startrek.zip.cfg, the game is rotated counterclockwise 90 degrees.

    In other words, the config file works as expected in lr-mame2003, but not in lr-mame2010, so I suspect this is a bug in lr-mame2010 (or at least the build I am using).

    In the meantime, I am able to manually rotate star trek when I want to play it.

    Should I report this as a bug?

    rawlangs
    Participant
    Post count: 9

    [quote=117991]looking at the help:


    # Allows libretro cores to set rotation modes.
    # Setting this to false will honor, but ignore this request.
    # This is useful for vertically oriented content where one manually rotates the monitor.
    # video_allow_rotate = true

    # Forces a certain rotation of the screen.
    # The rotation is added to rotations which the libretro core sets (see video_allow_rotate).
    # The angle is <value> * 90 degrees counter-clockwise.
    # video_rotation = 0

    seems like you need
    video_allow_rotate = “true”
    video_rotation = “1”

    i think you should add a setting to your custom cfg that you know works and has an obvious effect to test, rather than something new. i’m not sure which cfg will appear under ‘load config’ as your retroarch is actually referencing 3 .cfg files in your scenario (/all/retroarch.cfg, /[core]/retroarch.cfg and /roms/[core]/game.zip.cfg, with each one overriding the previous)

    [/quote]

    [quote=118044]Yes, itss pretty much as dankcushions has said.
    Here is a video to show the principle of just making the config change you need and how to save it.

    <span class=”embed-youtube” style=”text-align:center; display: block;”>

    </span>

    [/quote]

    Thanks to the both of you.

    I didn’t have a lot of time tonight, so the only thing I have tried so far was setting video_allow_rotate = “true” and video_rotation = “1”. Unfortunately, the game is still loading in a horizontal orientation.

    I will try changing something obvious per dankcushions’ suggestion when I get a chance.

    rawlangs
    Participant
    Post count: 9

    [quote=117973]I think it needs to be startrek.zip.cfg, and stored in the same dir as the rom

    [/quote]

    Thanks for the reply, dankcushions. I just tried this and did a full restart before trying it out.

    I can now see and edit the custom retroarch config in the retroarch menu. The custom config includes “video_rotation = “1””, which I think should force the game to load in the correct orientation.

    Unfortunately, when I launch the game, it still loads in the same horizontal orientation. When I check the log, lr-mame2010 still outputs “Rotation: 0”.

    I went back into the lr-mame2010 main menu, and under “Load Configuration” it lists “retroarch.cfg” not “startrek.cfg.zip”.

    Any more suggestions?

Viewing 5 posts - 1 through 5 (of 5 total)