Homepage › Forums › RetroPie Project › Everything else related to the RetroPie Project › Scraping metadata in RetroPie 3 – sselph scraper
Tagged: freezing lockup scrape scraping
- This topic has 39 replies, 6 voices, and was last updated 9 years, 2 months ago by
charco.
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AuthorPosts
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05/23/2015 at 19:38 #98257
Floob
MemberI’m sure most people know about this tool now, but here is a mini update to it, showing how to get that extra game data scraped so Emulation Station looks nicer.
(May 2015)
05/23/2015 at 19:59 #98258Omnija
Participanti’ve used this method before but was sort of annoyed with how it renames the roms by adding (usa), (europe) etc. Was their a way to scrap it with out it changing the rom titles?
05/23/2015 at 20:31 #98259Floob
MemberYou could use this flag if that helps
-use_filename=false: If true, use the filename minus the extension as the game title in xml.
05/23/2015 at 20:49 #98261charco
ParticipantI downloaded this scraper after watching one of your Youtube videos Floob, after I had scraped using the the ./scraper -thumb_only command I started to experience Emulation Station lockups. I think this must be connected as I have done a fresh install on a new SD card this evening and not scraped any metadata and have experienced no issues with RetroPie.
Was this version just released today?
05/23/2015 at 21:17 #98262Floob
MemberThe latest version is 5 days old (18th May 2015).
Although I wouldnt have thought previous versions would have caused Emulation Station lockups.Perhaps try scraping one system at a time and see the lockups happen again.
Do make sure Emulation Station has quit before scraping.05/23/2015 at 21:38 #98263charco
ParticipantYes, I saw that in your video. I will make sure to check that ES has stopped before scraping. Thanks!
I think this tool would also be a great addition to the RetroPie settings in Emulation Station.
05/24/2015 at 19:31 #98318Omnija
Participant[quote=98259]You could use this flag if that helps
-use_filename=false: If true, use the filename minus the extension as the game title in xml.
[/quote]
Thanks floob
05/30/2015 at 16:40 #98711braincell
ParticipantI too am having lockups after scraping with this tool.
It lets me play 3 or 4 games then locks up , and it has also locked up on the system selection screen too ??
have tried with rpi 1 and rpi 2 with different psus and different sd cards ….. its definately the scaping.
i even copied the rom folders to a usb and did a fresh install then allowed ES to copy the roms back into the installation and it locks up again ?????
what is causing this ???????
05/30/2015 at 17:10 #98712Floob
MemberI’m presuming you scrape when emulation station isnt running to ensure there wont be any corrupt gamelist files?
05/30/2015 at 19:09 #98718charco
ParticipantWhat is the command to stop Emulation Station from running? I might try scraping again if that is guaranteed to be the safest way.
05/30/2015 at 19:48 #98721braincell
ParticipantEmulationstation is definately not running .
As i said i even copied the rom folders onto a usb stick.
I read through the xml files and couldnt aee any errors.
What i dont understand is the freezing on the system selection screen ???????
Its only a handful of xml files and a lot of thumbnail images. So is it a memory leak?
Are the xml files parsed at startup or during sustem selection??
Why does it take a few games to freeze up ????
05/30/2015 at 20:11 #98722Floob
MemberCould it be related to this?
05/30/2015 at 20:33 #98725braincell
ParticipantBut without scraping wouldnt the filename still xause crashes ??
05/30/2015 at 20:44 #98726Floob
MemberMaybe its the way ES processes the gamelist.xml?
May be worth asking in the ES forums as well.05/30/2015 at 20:52 #98728charco
ParticipantYeah mine was locking up on the system selection screen aswell.
05/30/2015 at 20:55 #98729braincell
ParticipantOk… this is rediculous . Im going to bulk rename leaving just filename then scrape from windows …. copy to usb and see what happened
05/31/2015 at 00:37 #98755Omnija
ParticipantAny idea if there will be support for neogeo pocket and wonderswan?
Doing it manual is a pain.05/31/2015 at 00:41 #98758Floob
MemberThey are listed here (source db), so I guess it should be possible:
http://thegamesdb.net/platforms/05/31/2015 at 01:03 #98770charco
ParticipantI wonder does the issue only occur when there are a large amount of roms. I am using full rom sets on a 64GB SD card, Floob, I think you are only scraping a fairly small amount and are not experiencing the issue?
05/31/2015 at 01:53 #98778braincell
ParticipantOk so i fresh installed my sd…..
Renamed ALL my roms so my filenames only contain letters and numbers…..
Unzipped all roms except mame ……
Rescraped on the pi itself……
Rebooted went through mame file without playing anything….. so far so good…..
Went into atari 2600 and got down about 20 roms and ……. FREEZE.
FFS.
05/31/2015 at 02:13 #98780Omnija
Participantwhich pi version are you using?
05/31/2015 at 11:39 #98792braincell
ParticipantBoth rpi 1 and 2 on 3.0beta
05/31/2015 at 13:54 #98798braincell
ParticipantOK ,yet ANOTHER clean install , this time did apt – update / upgrade , STILL SAME HAPPENS…… Although this time i loaded 6 games before lockup
What is going on!!!!!!!!!!!!!!
05/31/2015 at 14:16 #98801Floob
MemberIs this happening even if you just put, say SNES roms, in place, and dont copy other systems roms yet.
Just wondering if it locks up with one system?05/31/2015 at 15:24 #98806Omnija
Participant[quote=98758]They are listed here (source db), so I guess it should be possible:
http://thegamesdb.net/platforms/[/quote]
For some reason it wasn’t finding games yesterday but it is now.
05/31/2015 at 17:20 #98815sselph
ParticipantI can’t think of anything the script would be doing that would cause things to freeze, but I haven’t updated to the new version yet. Does this only happen if you use my scraper or does it happen with the builtin scraper as well?
Using a gamelist.xml file does cause it to use more memory but the rpi2 has plenty so there might a leak somewhere. Have you checked the ES log, think it is at ~/.emulationstation/es_log.txt
05/31/2015 at 18:24 #98818braincell
ParticipantOk …. without scraping it doesnt freeze.
When it freezes a SSH connection is still possible but theres nothing in the log file to indicate why.
Top says theres still 600megs ram available :/
Now copying gamelist files into emulationstations gamelist dirs….
Nope. That broke it now it wont startup. Time for yet another reinstall……
05/31/2015 at 19:04 #98823braincell
ParticipantDidnt need a reinstall just a reboot but still crashes…..
05/31/2015 at 21:44 #98834braincell
ParticipantDeleted gamelist.xml files (left ./image folders including thumbs) and no longer crashes (or displays pix)…..
05/31/2015 at 21:51 #98835Floob
MemberI’m assuming you are scraping with
“scraper -thumb_only” ?05/31/2015 at 21:53 #98836braincell
ParticipantYes thats the settings i used
05/31/2015 at 22:20 #98839charco
ParticipantMy lockups stopped when I deleted the gamelist.xml files via ssh aswell. Not scraping anything until this bug is resolved anyway.
06/27/2015 at 16:52 #100839charco
ParticipantTrying this again and now I get
-bash: scraper: command not found
EDIT: I downloaded from command line to the RPI2 and it seems to be working now.
06/28/2015 at 18:06 #100908charco
ParticipantLucky I backed up my image yesterday, scraped for full romsets and everything working like a dream until I tried to scrape SuperGrafx, Neo Geo Pocket, and Virtual Boy. ES won’t stop freezing, even after I delete gamelists over ftp. Formatted my SD card and will start again. Lost a whole days work. If I had not backed up before scraping the Pi would be in the bin!
06/28/2015 at 22:58 #100927robertybob
Participant[quote=100908]Lucky I backed up my image yesterday, scraped for full romsets and everything working like a dream until I tried to scrape SuperGrafx, Neo Geo Pocket, and Virtual Boy. ES won’t stop freezing, even after I delete gamelists over ftp. Formatted my SD card and will start again. Lost a whole days work. If I had not backed up before scraping the Pi would be in the bin!
[/quote]
Pretty sure having too many systems can cause Emulationstation to lockup – how can you be sure that’s not the problem?
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