Tagged: 

Viewing 5 posts - 36 through 40 (of 40 total)
  • Author
    Posts
  • labelwhore
    Participant
    Post count: 526

    I assume you guys have tried this, correct?

    Got it working on RPI2.

    You don’t need to change much:

    you need to get the EGL, GLES, GLESv2 and KHR headers from the mesa packages, preferably put them in the ppsspp source folder
    change CMakeLists.txt and remove RPI references: ppssppsdl uses SDL2 which already has videocore backend, so we don’t need any rpi-specific backend here
    add the egl/gles include folder (where you copied the EGL, GLES, GLESv2 and KHR folders from mesa) and the egl/gles lib folder (the rpi one – /opt/vc/lib) – you can see in CMakeLists.txt how it was done previously for rpi

    Run cmake, edit CMakeCache.txt and set FBDEV to ON, GLES2 to ON, maybe even MOBILE_DEVICE to ON, run cmake again, then run make.

    https://github.com/hrydgard/ppsspp/issues/7479#issuecomment-75403013

    dishins
    Participant
    Post count: 47

    i’m trying this right now, but im struggling to build.

    Omnija
    Participant
    Post count: 155

    [quote=99801]i’m trying this right now, but im struggling to build.

    [/quote]

    I’ve been trying as well, no success.

    Anonymous
    Inactive
    Post count: 20

    Which bit are you struggling with?

    Omnija
    Participant
    Post count: 155

    [quote=99814]Which bit are you struggling with?

    [/quote]

    when compiling it always creates errors. Different compiling flags different errors.

Viewing 5 posts - 36 through 40 (of 40 total)
  • The forum ‘Ideas for Further Enhancements’ is closed to new topics and replies.