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Viewing 35 posts - 36 through 70 (of 142 total)
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  • #108213
    tronkyfran
    Participant

    ronoh55, I’m redoing the mame cabinet theme and will have the winners dont use drugs logo, I think its a good idea and a very familiar image for all of us ;)

    #108220
    ronoh55
    Participant

    Awesome! Love it when an idea of mine gets used (though I’m sure everyone does lol.)

    #108388
    tronkyfran
    Participant

    GameGear SEGA, two flavours, you choose.

    #108398
    ronoh55
    Participant

    Power light isn’t on with the one that has a game lol :p

    #108413
    tronkyfran
    Participant

    That`s true!!!!!!! :O Well, we can say that the led was broken or whatever….xD

    Here it’s corrected :D

    #108437
    tronkyfran
    Participant

    Gameboy, not very accurate, but I have not too much time to spend on this…

    #108445
    tronkyfran
    Participant

    I have a roadmap now:

    1-In this order:

    sam coupe
    bbc micro
    wonderswan
    atariST
    megadrive
    turbografx
    saturn
    sega32x
    x68000

    2-Blueprints of all systems.

    3-To be remade:
    -spectrum
    -3do
    -Mame
    -Gameboy(improve buttons and d-pad)

    And thats it, if there is someone interested on more systems, you can tell me ;)

    #108465
    herbfargus
    Member

    Psp was just added yesterday ;)

    #108517
    tronkyfran
    Participant

    Colecovision

    I would seriously appreciate any critics that you can do!!! :D

    There is one more vintage and one cleaner, what do you think?

    And psp is added to the roadmap ;)

    #108528
    tronkyfran
    Participant

    Famicom

    #108558
    Anonymous
    Inactive

    These are great! Please keep it up!

    I’m looking forward to the blueprints as well. Are the blueprint-like images in the Carbon theme yours? They look similar to what you proposed here, so I was curious.

    My only nitpick is that I think the gameboy should be added to the touch up list, just to bring out the d-pad and buttons a bit more.

    Great work!

    #108597
    tronkyfran
    Participant

    You are SO right about the gameboy!! I know that there are incorrections in every model, but is important to keep going fast and not get bored, because there are a lot of systems, and I prefer to get finished the the more I can before going into modifications.
    So Ill get it into the todo list ;)

    The blueprints in the carbón theme are not mine, Ill take a look, maybe we can save some efforts, hehehe…
    I have an early example of my blueprints in the first page of the post, you can compare ;)

    Thx for the support, Its important for me to know that people like it!!!

    #108628
    ronoh55
    Participant

    The carbon art (all of it, including the blueprints) is by Rookervik (go check out his splash screens on that part of the forums here. They are amazing!)

    Those won’t save you any time though tronkyfran, they are just the controllers, and you are doing the systems like that. I agree on the GB touch up, but I’m sure that time will come.

    #108933
    tronkyfran
    Participant

    Game boy Advance

    #108945
    tronkyfran
    Participant

    Game Boy Color

    #109003
    tronkyfran
    Participant

    Game Cube, (not very inspired,I know)

    #109108
    tronkyfran
    Participant

    So, I was a bit stuck with gamecube and didnt like the result. I took a break from new systems and redid amstrad cpc(my first contact with videogames). Its been a busy morning but I’ve had time to model the entire amstrad and a test render.
    Take a look!!!:

    Amstrad CPC

    #109161
    tronkyfran
    Participant

    Final burn

    #109163
    robertybob
    Participant

    Keep up the good work!

    #109284
    tronkyfran
    Participant

    Wires of all the systems made(till date). The roadmap is going nuts, I know xD. I’m trying not to pospone too much but genesis/megadrive modeling is hard and I dont have enough time right now.
    I have A LOT of controllers without basemodels, I dont know how I’ll do the wires of those…mmmmmmm.
    “Probably” next one : Master System

    PD: herbfargus, tell me if those .svgs are what you need ;)
    PD:2 I forgot finalburn.

    #109324
    tronkyfran
    Participant

    Examples of the wires, black zone is transparent…

    #109327
    herbfargus
    Member

    They look good- may need to play around with the thickness of visibily’s sake.

    Are you doing all these 3d models in blender? Perhaps once you finish maybe we could also add those files to the repo just for reference if we need to make adjustments in the future.

    #109333
    tronkyfran
    Participant

    Master System
    2nd version little adustment on up left corner…

    #109335
    tronkyfran
    Participant

    The models are being made in 3dsmax, but I could make a library in a common .obj format and maybe they could get used in the future or by someone else. But I’m afraid that materials and everything else will be gone.
    I agree with the visibility and thickness, can you control that with code? Or maybe I should adjust it in inkscape??

    #109386
    tronkyfran
    Participant

    Intellivision II (I did the II version because I had a basemodel, the version I is prettier but….

    #109392
    herbfargus
    Member

    .obj should suffice. As far as thickness goes I don’t think that can be done programmatically, I think that has to be done manually, (and emulationstation is picky about how svgs are drawn in order to render properly) so I think we may just have to come up with a template that works for one and then just duplicate it for the rest of them. I’ll try with the ones you gave me first and then if its not visible enough, we can find a way to sort it out.

    In the mean time the wallpapers look good (I’ve been adding them to the repo as you’ve posted them.)

    #109408
    tronkyfran
    Participant

    Mmmmmm, I dont know how you change the stroke color,but if its similar to css conventions maybe we could change stroke width as well.

    If its not possible then Ill do the work, its not so hard to do it in batch, dont worry.
    And the theme is going on nicely, thx for your effort!!!! :D
    If you have any comments on the images Ill be glad to hear them.

    Im packing the models in a .rar, will put them here when finished. Maybe someone with more knowledge of blender than me could export some nicer wires to svg, in 3dsmax its a bit annoying.

    #109437
    tronkyfran
    Participant

    nes

    #109462
    tronkyfran
    Participant

    snes usa, next snes europe.

    #109537
    tronkyfran
    Participant

    Retouch of snes_usa

    #109540
    tronkyfran
    Participant

    snes europe

    #109585
    tronkyfran
    Participant

    playstation

    #109629
    tronkyfran
    Participant

    playstation update. Better and lighter iamge.

    #109644
    tronkyfran
    Participant

    PSP

    #109728
    tronkyfran
    Participant

    Neogeo

Viewing 35 posts - 36 through 70 (of 142 total)
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