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I believe i have the same controllers and i have the same issues. In game there is NO problem what so ever. It only happens in emulation station when there are 2 controllers plugged in. BTW i’m using a 1.6 amp velleman power supply and i have the same issue. Also i disassembled one controller (player 2) to make sure there were no phantom presses going on. What helps for me is turning of quick system switch. Then it’s impossible to get the random left right presses. I’m almost certain it has to do with the interpretation of the data coming from the controllers in emulationstation. Maybe too low a debouncing/false positive detection or it just gets confused by the second controller.
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