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  • in reply to: Both Joysticks Controlling Player 1 on Xin Mo #97331
    shaedo
    Participant

    You’re very welcome! :)

    If you run into any other issues with the Xin-Mo, I may be able to help as I’m currently using it in a 2 player bartop arcade.

    in reply to: Both Joysticks Controlling Player 1 on Xin Mo #97308
    shaedo
    Participant

    I linked to the kernel thread with feederchain’s fix, but links are the same colour as standard text here. Click -> HERE <- to go straight to the post with the kernel attached.

    Hopefully this will fix the issue you’re having.

    in reply to: Both Joysticks Controlling Player 1 on Xin Mo #97299
    shaedo
    Participant

    Hi, there’s a fix here.

    Edit: The two joysticks should register as separate with the kernel fix, with separate joypad indexes.

    in reply to: Mamedroid (0.139u1) Emulator #96946
    shaedo
    Participant

    I also think this is a great idea. I would love to see a more up to date version of MAME included.

    shaedo
    Participant

    Thanks for taking a look, Floob. I’ll keep looking as well.

    shaedo
    Participant

    I was just about to make a thread on this exact same issue. :)

    I’ve also tried everything I can think of to get into the test/service menu on mame4all-libretro. I prefer to use retroarch for the shaders (the mame4all scanline shader is pretty poor) and for the extensive settings compared to mame4all.

    The cave shooter, ESP Ra.De. won’t progress past the initial mandatory test/service screen because I can’t exit it. All other cave shooters I’ve tried also start with the picture flipped upside down, which is something else that I need to get into the service/test menu for.

    I can also confirm that anything past the first Mortal Kombat, doesn’t work on mame4all.

Viewing 6 posts - 1 through 6 (of 6 total)