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  • seamartin00
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    Post count: 5

    Uncommenting those lines fixed it! I really appreciate your help Floob, thanks a million!

    seamartin00
    Participant
    Post count: 5

    yes, it still does it when i hit select by itself, it only started doing it when i set the select button as the hotkey so i could cleanly exit the games. I run it in keyboard mode because when i run it in regular mode not all the buttons register for some reason. All the other functions work perfectly, its just the select button changing the shader that seems to have gone wrong. I can still hold select and start to exit the game, and select still acts as select, just changes the shader as well.

    here is a pastebin of the cfg file. http://pastebin.com/5eBZAWVg

    seamartin00
    Participant
    Post count: 5

    Should i change these to the keyboard bindings that are set in the retroarch config?

    input_device = “NES30 NES30 Joystick”
    input_driver = “udev”
    input_l2_btn = “4”
    input_start_btn = “7”
    input_exit_emulator_btn = “7”
    input_up_axis = “-1”
    input_a_btn = “1”
    input_b_btn = “2”
    input_reset_btn = “2”
    input_down_axis = “+1”
    input_r2_btn = “5”
    input_right_axis = “+0”
    input_state_slot_increase_axis = “+0”
    input_x_btn = “0”
    input_menu_toggle_btn = “0”
    input_select_btn = “6”
    input_enable_hotkey_btn = “6”
    input_y_btn = “3”
    input_left_axis = “-0”

    seamartin00
    Participant
    Post count: 5

    Hmm, i fixed the duplicate input_enable_hotkey and put nul as the value for decreasing the shader but that didn;t seem to fix it. Is there another config file somewhere that could be overriding it?

    Thanks for the help, its much apreciated.

Viewing 4 posts - 1 through 4 (of 4 total)