seamartin00Participant01/28/2016 at 23:23Post count: 5
Hi all, I have my Nes30 controller setup in keyboard mode to work with my emulators. I recently enabled hotkeys so i could exit the game back to emulation station and now every time i hit the select button it changes the shader down one to the previous shader. I hashed out the part of the .cfg that had to do with shader hot keys and it seemed to do nothing.
# Applies next and previous shader in directory.
#input_shader_next = m
am i missing something? Is there another config file somewhere that would be conflicting with this? Any help would be appreciated. I have attached the .cfg file as a text file is that helps.FloobMember01/28/2016 at 23:56Post count: 1629
Try setting the value to “nul” rather than commenting it out, like:
input_shader_prev = nul
You also seem to have this set twice?
input_enable_hotkeyseamartin00Participant01/31/2016 at 19:01Post count: 5
Hmm, i fixed the duplicate input_enable_hotkey and put nul as the value for decreasing the shader but that didn;t seem to fix it. Is there another config file somewhere that could be overriding it?
Thanks for the help, its much apreciated.FloobMember01/31/2016 at 19:19Post count: 1629
Is it still changing the shader when you press select?
Have you got your controller file?
/opt/retropie/configs/all/rectroarch-joypads/seamartin00Participant01/31/2016 at 21:17Post count: 5
Should i change these to the keyboard bindings that are set in the retroarch config?
input_device = “NES30 NES30 Joystick”
input_driver = “udev”
input_l2_btn = “4”
input_start_btn = “7”
input_exit_emulator_btn = “7”
input_up_axis = “-1”
input_a_btn = “1”
input_b_btn = “2”
input_reset_btn = “2”
input_down_axis = “+1”
input_r2_btn = “5”
input_right_axis = “+0”
input_state_slot_increase_axis = “+0”
input_x_btn = “0”
input_menu_toggle_btn = “0”
input_select_btn = “6”
input_enable_hotkey_btn = “6”
input_y_btn = “3”
input_left_axis = “-0”FloobMember01/31/2016 at 22:35Post count: 1629
Sorry, I forgot you said you had set your controller to connect in keyboard mode. Is there a reason you dont want it acting as a joypad?
To remove confusion I’d get rid of the joypad controller file, then you know its not conflicting (although I’d use the joypad in a joypad mode really).
Does it still change the shader when you press select on its own?
Can you attach or put on pastebin your updated retroarch.cfg?
Are these lines in it?
input_shader_next = nul input_shader_prev = nulseamartin00Participant02/01/2016 at 02:48Post count: 5
yes, it still does it when i hit select by itself, it only started doing it when i set the select button as the hotkey so i could cleanly exit the games. I run it in keyboard mode because when i run it in regular mode not all the buttons register for some reason. All the other functions work perfectly, its just the select button changing the shader that seems to have gone wrong. I can still hold select and start to exit the game, and select still acts as select, just changes the shader as well.
here is a pastebin of the cfg file. http://pastebin.com/5eBZAWVgFloobMember02/01/2016 at 12:40Post count: 1629
Try removing the comment from these lines
input_shader_next = nul input_shader_prev = nul
I can help you get the joypad working properly once this is fixed.
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