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  • in reply to: Odd monitor issue #84730
    rookiewill
    Participant

    I edited the /etc/emulationstation/es_system.cfg and took in the NES part of the script turned the “runcommand.sh 4” to “runcommand.sh 5” and the problem has gone away (I’ve only done this for NES, but imagine it will solve it for others).

    I guess this resolves my problem, but two questions

    1. the default for NES is 4, and I imagine that is the idea environment. I am guessing that there is a setting somewhere for CEA Mode 4 (if that is what it is called) where it is doing an overscan to the left less than I want to. Can’t I edit that somewhere?

    2. Is there any harm in having it run in mode 5 (1080i) vs. 4 (720p)?

    in reply to: Odd monitor issue #84726
    rookiewill
    Participant

    First file is config.txt from /boot (I changed the left overscan as part of playing around with it, was previously 16 and has no impact after I exit ES)

    Second file is output from tvservice script

    in reply to: Odd monitor issue #84659
    rookiewill
    Participant

    I tried the overscan and it works fine, until after I load a game, then it loses the overscan. When I exit emultationstation, I get the following message (also uploaded screenshot – http://imgur.com/xwA5xQ6)

    Powering on HDMI with explicit setting (CEA Mode 4)
    Frontend supports RGB565 – will use that instead of XRGB1555.
    RetroArch[WARN] :: [GL] Stock GLSL shaders will be used.
    Powering on HDMI with preferred settings
    ondemand

    (or at least that is what I think it says, I had to hook it up to a 40 inch monitor to read it as the left is cut off on the monitor I am primarily using – see this screenshot – http://imgur.com/MpUnpoZ – sorry for the poor screen shots, just trying to be quick)

Viewing 3 posts - 1 through 3 (of 3 total)