Forum Replies Created

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • pixelbrei
    Participant
    Post count: 4

    okay … after a bit of testing and putting the roms in different folders and therefore different emulators as well, i found out, that the samples (at least for my test rom : berzerk) are only working when i put the roms in the folder for “mame-advmame”.

    here i create two subfolders for “artwork” and “samples” and (atleast for berzerk) the 0.375 roms and samples and stuff, seem to work.

    i did not change any other configs (no mame conf or pathschanges which seem to only be relevant for the libretro based mame stuff).

    tldr … assuming i did not made any major faults, soundsamples for mame only work in the advance mame right now … but .. i loove mame4all way more then advmame (shaders/overlays for advmame anyone ??) :( :)

    by the way .. can anyone guide me on how to setup hotkeys for advance mame ? ;)

    pixelbrei
    Participant
    Post count: 4

    i second what floob said .. forgot to mention, that i ran in the same problem and did a reconfigure in the following config file, to finally be able to browse the subfolder shaders

    – /opt/retropie/configs/all/retroarch.cfg

    in here i defined an absolut path to my testshaders and was able to browse within this subfolder

    – video_shader_dir = /opt/retropie/emulators/retroarch/shader/crt

    good luck !

    pixelbrei
    Participant
    Post count: 4

    hey there,

    i was also struggeling today with shaders. my prob is more, that the shaders do not work the way i expect them to be, but this is another story ;). when troubleshooting this, i tried also to get the shader change when inside an emulator to work, to see the differences the shaders provide.

    in my case purely on mame4-all and fba, but i guess this is applicable for all retroarch bases emus.

    what i did was .. setting up the controller config here, to setup the general hotkey buttion and the buttons who are mapped to change the shaders when pressed in combination with the hotkey:

    – /opt/retropie/configs/all/retroarch-joypads

    in my case, i have an gpio controller in an arcade cab and therefore this file, but like before i guess this is also applicable to your joypads but with an other joypad.cfg file

    – GPIOController1.cfg (replace filename with the cfg your controller represents)

    here is a small snipped part from inside my conf …

    # define hotkey button
    input_enable_hotkey_btn = “8”
    # define hoteky combo keys
    input_exit_emulator_btn = “7”
    input_menu_toggle_btn = “2”
    input_select_btn = “6”
    input_start_btn = “7”
    input_state_slot_increase_axis = “+0”
    input_state_slot_decrease_axis = “-0”
    input_shader_next_btn = “0”
    input_shader_prev_btn = “1”

    maybe this helps with setting up your config … fingesr crossed ;)

Viewing 3 posts - 1 through 3 (of 3 total)