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Participant
Thanks guys, apparently there has been a conflict between controller configs.
I set input_enable_hotkey to alt and I could finally use the pad, but the buttons were all mixed up. Then I deleted all controller config files except the ones I’m using, and voilá, it’s working. Strange, since there was no other config file with that name.
Be that as it may, it’s working. For now. Thanks again.ParticipantThere you go:
input_device = "USB Gamepad " input_driver = "udev" input_b_btn = "2" input_y_btn = "3" input_select_btn = "8" input_start_btn = "9" input_up_axis = "-1" input_down_axis = "+1" input_left_axis = "-0" input_right_axis = "+0" input_a_btn = "1" input_x_btn = "0" input_l_btn = "4" input_r_btn = "6" input_enable_hotkey_btn = "8" input_exit_emulator_btn = "9" input_menu_toggle_btn = "0" input_load_state_btn = "4" input_save_state_btn = "6" input_reset_btn = "2" input_state_slot_increase_axis = "+0" input_state_slot_decrease_axis = "-0"That’s the config generated, seems alright, but when I start a RetroArch emulator, the hotkey button seems to be pressed permanently and can’t be toggled. Even if I remove the entries for hotkeys, there is no change.
I tried overriding the paths, no effect.With the Gravis gamepad it worked without problems, yet I had issues in EmulationStation where when returning from an emulator it behaved like the ‘up’ button was permanently pressed.
Anyway, where do I have to change the button mappings to see an effect?
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