most crt tv (4:3) can’t adjust the aspect, so i have to set the game to aspect to ‘1’, so it will fill the screen properly, but this settings make the game look streched on hdtv tvs and monitors via hdmi, so i have to set the aspect to 1.33 to get the desired pillar bars, and i think is more of retroarch problem. emulatorstation handle the resolution just fine!
i really dont see how messing with /boot/config.txt will solve that
setting the sdtv_aspect to 3 whould generate a 16:9 signal, how a commum crt tv whould treat the image? it will streach the image to fill the screen o it will crop the image(overscan)?
sadly i do not have a crt tv to test right now.. any thoughts?
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