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  • in reply to: PiTFT? #81903
    dj505gaming
    Participant

    Same problem… Tried using the manual setup script but it didn’t do anything, excpet that when I exit emulationstation the console doesn’t show up and I can’t type anything.

    in reply to: Adafruit PiGRRL with RetroPi? #81581
    dj505gaming
    Participant

    [quote=21873]The PiTFT display does not allow OpenGL hardware acceleration, which is what RetroPie uses (and most emulators). If you really wanted to try, you could use fbcp which copies the framebuffer back to the PiTFT but it has a lower framerate and the resolution gets somewhat messed up.[/quote]

    What do you mean by the resolution getting messed up? And how do you force fb1?

    in reply to: retropie with tft screen #81568
    dj505gaming
    Participant

    [quote=6998]hi,
    I have been doing some research and been trying some stuff out. After trying allot of things i finaly am able to start the emulator on the screen by forcing fb0 to output on fb1 (copy it). So now the emulator starts on the screen but whenever I start a game i can’t see the game and the screen crashes… anyone got some help for me?
    ps: weard thing! somehow nukedukem3d does work on the screen. why is a mistery to me and i am unable to find the diference between dukenukem3d and the other games.
    thx, Shaoq
    [/quote]

    So, how did you force fb0 output through fb1? I’m a beginner at this and don’t really know how to do it myself, so some simple instructions would be nice… It would be nice to at least play Ducke Nukem when I make mine and figure out the rest from there, maybe have a backup SD card with CupCade too.

Viewing 3 posts - 1 through 3 (of 3 total)