Forum Replies Created
cornParticipant02/21/2016 at 12:56Post count: 8
As Gizmo said I made version which respect the aspect ration set in the ini file.
Attached the lib file if anyone is interested to test it
Note that this is compiled with NEON enabled so it will only work on Pi2
The source can be found here
Without the Pi2 optimizationscornParticipant01/16/2016 at 19:13Post count: 8
Fastest is the gl2n64 plugin but it will only work on some games. (MK64)
Second is the rice plugin which work on most games but it has some slowdowns in some games which I believe is due to the texture handling (see SSB yoshi map).
Third is GlideN64 which essentially only run well with VGA resolution 640×480 or possibly up to 800×600 and is one of the most accurate plugins with very few glitches.
Last but not least you really need a Pi2 overclocked to CPU/1GHz SDRAM/483MHz and GPU/500Mhz to get a reasonably smooth experience on most games.cornParticipant10/06/2015 at 10:45Post count: 8cornParticipant09/22/2015 at 16:01Post count: 8cornParticipant09/05/2015 at 10:35Post count: 8cornParticipant08/25/2015 at 08:31Post count: 8cornParticipant08/05/2015 at 09:46Post count: 8
For 2D games you should stay away from applying any frame skip (Yoshi story).
Some games like Rayman2 and Donald duck renders stuff directly to the framebuffer and it will take a while before they show something on the screen. Once that happens start pressing the start button and you will get to the menu (unfortunately with scrambled fonts…).
On a second note how do you go about installing mupen64plus (not libretro) for development?
Compiling from source will wipe out the source once all is compiled…