Forum Replies Created
cloudhaackerParticipant07/13/2013 at 06:41Post count: 4
Okay, messed with mine a little tonight. I couldn’t figure out why Chrono Trigger would save but Donkey Kong Country 1 wouldn’t. I forgot that you have to get to Kandy’s save point! Duh…. Anyway, so regular saving in the games is working fine for me, the autosave interval didn’t seem to work, but I’m editing the config over ftp through Filezilla, so that could be the problem. I did get Brave Fencer Musashi to work on PSX, but it didn’t recognize the bios I added, I put it in 3 different places but it didn’t seem to see it. The audio was a little choppy, especially when there was a lot going on onscreen, but then after I put out the fire in the tower and used the teleport, it locked up on a black screen. BTW, when I use the start select exit I programmed in, it cleanly exits back to emulation station, so that’s a plus! Are save states supported at all? If so, how do I implement them? I would love to make a key combo for my controller for it to save and load.cloudhaackerParticipant07/13/2013 at 05:17Post count: 4
I use win32diskimager – http://sourceforge.net/projects/win32diskimager/
The only downside is an image is the full size of your card, regardless of how much is on it. I use an 8 GB sd card for Raspbmc and for Retropie, and they are nowhere near full, but an image is still 8 GB. The good news is, once that image is made you can zip it with 7zip or whatever your preferred archiving program is and it will only take up a fraction, because it can compress all that unused space in the image. My last backup of Raspbmc zipped is only 669 MB, but unzipped is 8 GB. I hate having to rescan all my movies and shows, this helps a lot! Hope it helps you!cloudhaackerParticipant07/11/2013 at 18:49Post count: 4
Hmmm…that makes sense, but I thought I was cleanly exiting the emulator. I’ll have to double check when I get home, but I thought I had my controller setup so when I push select & start it exits the emulator and takes me back to emulation station. Does the autosave_interval work during emulation, or is it after you exit the emulator itself? And I guess while we’re on the subject of saves – when you’re running psx, is it the same or is there memory card emulation? I guess I can experiment later, I’m at work now so can’t really check! Thanks everyone for the answers though, I love this kind of community where we’re all excited about the project and everyone helps out! It’s been really smooth setting up, just gotta figure out these little kinks – I haven’t really messed with Linux for a while so I’m a little rusty, once I get things setup I tend not to mess with them! Thanks again, we’ll see what happens tonight!