<div class=”d4p-bbt-quote-title”>GameRockeR wrote:</div>
I use GIMP (linux version) to edit/resize and export/save .svg files from any source (jpg’s, png’s, bmp’s, etc)
Holy ****, guys.
JPEG, GIF, PNG, BMP or whatever are PIXEL BASED formats…
SVG is a VECTOR BASED format.
The advantages of this format is that you can scale it without losing quality or seeing pixelation.
We implemented SVG support in ES to benefit from the advantages of this VECTOR BASED format, so you should use a vector based source, not JPEGs or similar.
If you dont have any vector data, you also can implement simple PNGs with alpha channel to achieve similar results, but you will lose the ability to scale the image without decreasing quality.
Yeah I know the difference about raster and vector formats, but with good quality images and the appropriate software (and patience of course) you can achieve decent conversion to svg, it all depends on user preference or applications.