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  • scallywag
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    Post count: 4

    n00b here experiencing video/audio/input lag on 8-bit NES games with modified “High” overclock settings below. Games tested include Super Mario, Mike Tyson’s Punch Out, Contra, RBI Baseball.

    model B+, caseless, heatsink-less, fan-less, 5V/1A power supply, only 1 bluetooth dongle in a single usb port (via powered usb hub or not):
    arm_freq=950
    core_freq=250
    sdram_freq=450
    over_voltage=6
    avoid_safe_mode=1
    gpu_mem=256
    overscan=1

    and per proxycell’s suggestions elsewhere on this forum,
    hdmi_mode=4
    avoid_pwm_pll=1
    h264_freq=0
    isp_freq=0

    I’m surprised overclocking is necessitated for NES, let alone that I’m at the precipice of Turbo. I’ll snag some heatsinks and perhaps a fan, etc if necessary, but I’ve got to be missing something here, right? Would a power source bump to 2A make a difference? Any other suggestions would be beyond appreciated. Thanks.

    scallywag
    Participant
    Post count: 4

    n00b here in need of an overclocking assist. experiencing video/audio/input lag on 8-bit NES games with modified “High” settings below.

    model B+, caseless, heatsink-less, fan-less, 5V/1A power supply, only 1 bluetooth dongle in a single usb port (via powered usb hub or not):
    arm_freq=950
    core_freq=250
    sdram_freq=450
    over_voltage=6
    avoid_safe_mode=1
    gpu_mem=256
    overscan=1

    and per proxycell above,
    hdmi_mode=4
    avoid_pwm_pll=1
    h264_freq=0
    isp_freq=0

    I’m surprised overclocking is necessitated for NES, let alone that I’m at the precipice of Turbo. I’ll snag some heatsinks per zSprawl above and perhaps a fan, etc if necessary, but I’ve got to be missing something here, right? Would a power source bump to 2A make a difference? Any other suggestions would be beyond appreciated. Thanks.

    scallywag
    Participant
    Post count: 4
    scallywag
    Participant
    Post count: 4
    in reply to: Simple questions #83460

    I’d like to second Idjstyle’s call for a system to folder breakdown. Some of the folder names just aren’t intuitive. It would be tremendously helpful to confirm that we’re adding roms to the right location. Is anyone able to draw up a list? I’m sure it would get a lot of reads. Thanks!

Viewing 4 posts - 1 through 4 (of 4 total)