Viewing 10 posts - 1 through 10 (of 10 total)
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  • somail
    Participant
    Post count: 12

    I am currently using retroarch and I have noticed problems in certain games. Which emulator do you guys think works best: snes9x or pisnes. I care about function more than flair.

    My problem if anyone feels like reading:

    Sometimes the 2nd player controller will not work unless player 1 has a button pressed. Examples are the menuu select in DK Country and Super Bomberman.

    Problem has been confirmed in :

    https://github.com/retropie/RetroPie-Setup/issues/158

    brooksyx
    Participant
    Post count: 81

    No issues with pockesnet, the default emu. PiSNES doesn’t support super fx games and havent really tried SNES9x

    kitchuk
    Participant
    Post count: 207

    I did use Pisnes for a while but it doesn’t support the dpad on my xbox pad yet. Went back to the retroarch pocketsnes. I mostly annoyed that no emulators run Super Mario All-Stars…

    Sent from my GT-I9300 using Tapatalk

    brooksyx
    Participant
    Post count: 81

    [quote=4288] I mostly annoyed that no emulators run Super Mario All-Stars…

    Sent from my GT-I9300 using Tapatalk

    [/quote]

    Are the same controller problems present in ‘Super Mario All-stars + Super Mario World’?

    kitchuk
    Participant
    Post count: 207

    Yep, unfortunately it’s both versions of this compilation.

    Sent from my GT-I9300 using Tapatalk

    somail
    Participant
    Post count: 12

    hmmm so it seems the retroarch option is still the best we have.

    Thanks for your guy’s input.

    roquen
    Participant
    Post count: 69

    Is pocketsnes the default SNES emulator for RetroPie?

    If so, my only issue with it is that it doesn’t create a save file, and in some games it (for whatever reason) has trouble with layering and opacity text.

    IE: In Super Mario Kart, the game puts an opacified-number noting your current place on the top of the user-space but pocketsnes renders this layer under-neath.

    I don’t know why the emulator itself would be at fault, but the problem is correlative and only occurs when pocketsnes is used.

    I have zero controller issues with the default retropie emulator

    kitchuk
    Participant
    Post count: 207

    Yes it’s the default. Do you mean you cannot save any games? Odd.

    somail
    Participant
    Post count: 12

    [quote=4308]Is pocketsnes the default SNES emulator for RetroPie?
    IE: In Super Mario Kart, the game puts an opacified-number noting your current place on the top of the user-space but pocketsnes renders this layer under-neath.
    [/quote]

    I noticed the same issue. If I read things correctly we are using an older emulator core as it tends to run faster. I think there have been a lot of SNES emulation fixes which are not currently on the RPI.

    brooksyx
    Participant
    Post count: 81

    [quote=4324]
    I noticed the same issue. If I read things correctly we are using an older emulator core as it tends to run faster. I think there have been a lot of SNES emulation fixes which are not currently on the RPI.
    [/quote]

    Yeah, I think SNES emulation still has a long way to go on the Pie but it should be doable as long as there interest in the project. I see no reason why this console can’t be emulated at a truly enjoyable speed for most games. Not gonna hold my breath to much for N64 though, sure Mario 64 and Mario Kart will reach playable speeds but doubt that the whole N64 library will run at those speeds. That’s okay I am more of a SNES guy.

Viewing 10 posts - 1 through 10 (of 10 total)
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