Viewing 9 posts - 36 through 44 (of 44 total)
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  • gizmo98
    Participant
    Post count: 452

    The newest shaders should look like this:

    default

    hq4x

    snes_hq2xwaterpaint

    old phosphor

    new phosphor

    roman
    Participant
    Post count: 24

    Do you have a filter that displays simple horizontal scanlines? See screenshot.

    gizmo98
    Participant
    Post count: 452

    There are much more shaders available. I have not found a simple scan line filter until now.
    https://github.com/libretro/common-shaders

    Giorgio
    Guest
    Post count: 908

    Hi,
    i followed this thread and the shaders work great.
    For some reason none of them seems to work on mame.
    Any clue?

    Rich
    Guest
    Post count: 908

    Could anyone point me in the direction of how to get my gameboy shader to show up in the class in green colour.

    I have Hq4x shader working but it is white.

    Any help would be greatly appreciated.

    Rich
    Guest
    Post count: 908

    Above should read “classic” not class in. ;-)

    gizmo98
    Participant
    Post count: 452

    Game colorization is a core option. Open RGUI (F1 or any Hotkey+Menu key combination), select core options and enable colorization.

    monkey-tamer
    Participant
    Post count: 5

    Mame smoothing works. SNES still looks pixelated. Can someone break this down Barney style for me?

    Rich
    Guest
    Post count: 908

    Cheers. For some reason F1 does not open a menu for me?? Do I need to try with the arcade controls disconnected or is there another way?

Viewing 9 posts - 36 through 44 (of 44 total)
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