Viewing 8 posts - 1 through 8 (of 8 total)
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  • gonzothegreat
    Participant
    Post count: 77

    i’ve found this, px68k its a SHARP X68000 Emulator, i was thinking of giving it a go, but the post is in Japanese, I’ve tried an online translation thing, but they make no sense!

    heres the post…
    http://hissorii.blog45.fc2.com/blog-entry-238.html

    heres the github page, in Japanese too…
    https://github.com/hissorii/px68k

    can anyone help?

    petrockblog
    Keymaster
    Post count: 1827

    We have a ticket open and I have a module for this – I have just been busy doing the 3.1 release. it will be available soon.

    gonzothegreat
    Participant
    Post count: 77

    yeah, i know buzz, thank you, i thought i’d post here too incase someone could help out? as i’m sure some of the community may not visit github

    sorry if it looked as i have been impatient, that was not my intention

    petrockblog
    Keymaster
    Post count: 1827

    Not at all – I didn’t know you were aware of the ticket – np :)

    you can build it on the pi with

    `
    make MOPT=””
    `

    I believe iplrom.dat, iplrom30.dat, iplromco.dat, iplromxv.dat files need to be put in a folder ~/.keropi

    (Needs that on a rpi2). By default it builds without optimisation too.

    I don’t have it up and running yet though so some of the above details may not be 100%

    petrockblog
    Keymaster
    Post count: 1827

    and cgrom.dat

    I have it working now.

    gonzothegreat
    Participant
    Post count: 77

    awesome! that was great work!
    i’ll try tonight

    thanks lots!

    charco
    Participant
    Post count: 137

    Nice, I’ve been looking to try some of those excellent Sharp x68000 arcade ports. Do the games run 100% on an RPi2?

    gonzothegreat
    Participant
    Post count: 77
Viewing 8 posts - 1 through 8 (of 8 total)
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