r6gyyParticipant03/31/2015 at 10:51Post count: 7
Morning all, and thanks for the RetroPie project!
Raspberry Pi 2, clocked at 1000MHz.
PSX BIOS scph1001.bin or scph7502.bin
I have the PSX emulator working fine – R-Type Delta works very well, complete with rumble feedback on my PS3 dualshock pad (that was a nice surprise!).
However, I cannot get Castlevania: Symphony of the Night to start. It loads ok, but the start button doesn’t work. Nor does the keyboard equivalent. I have tried 2 fresh installs of RetroPie 2.6, and with 2 different controllers – the other being a Rock Candy hard wired X-Box style controller. I just cannot get this game to start and I would love to play it as I could never get my hands on it when I owned a PSX.
I will stress again – R-Type Delta works very well. All controls work as they should. I am going to try some other games tonight.
Thanks all.dddaaannnhhhParticipant03/31/2015 at 12:57Post count: 12
I don’t think there’s anything inherently wrong with emulating SOTN, as I’ve played it on several occasions, both PAL and NTSC. Are you sure your controller is setup correctly?r6gyyParticipant03/31/2015 at 16:43Post count: 7
The controller works perfectly with R-Type: Delta in the PSX emulator, including the Start button. I will try some more games tonight. Also – I can access the emulator using Select+F1 during SotN and go through the button mapping – all show as working correctly. Just the button(s) don’t work during SotN itself.
Can I ask what controller you are using?
The only other thing I can think of is I haven’t prepared the .bins correctly. But I’ve followed the instructions regarding un-ecming the main .bin, and un-apeing the track 2 file to wav and converting back to .bin using wav to bin.exe. The game loads ok but I cannot get beyond the start screen. So frustrating. At least I’ve got GBA working and can play Castlevania: Circle of the Moon :-)r6gyyParticipant03/31/2015 at 22:33Post count: 7
I’ve tried 4 other games with no issues – Crash Bandicoot 2 and 3, Tekken 3, and Castelevania Chronicles.
So whatever it is, is specific to Castlevania SotN.
Ho hum.r6gyyParticipant04/01/2015 at 01:58Post count: 7
Sorted after some digging around the internet. Saw a comment somewhere that some older PSX games do not support analog controllers.
So I went into the emulator and switched controller 1 from Analog to Standard and now it works fine.
Just need to work out how to get the memory card (or save statea?) working on this game now. I really don’t want to go through the starting preamble and fight scene every time I want to start the game!dddaaannnhhhParticipant04/02/2015 at 14:08Post count: 12
Oh, sorry. I got tied up and forgot to answer. I’m using the 360 controller for psx games. Haven’t had any issues with saving either with a few hours in on the pal version. Have you upgraded to 3.0? My psx emulation kinda just works without any fiddling.r6gyyParticipant04/02/2015 at 14:47Post count: 7
Still on 2.6. I’ve got the save working – just had to get to the 1st in-game save point.
My next task is to try and get my PSX controller working with UAE4ALL2, or perhaps investigate which joypads people have had success with. Project X is difficult enough with a joypad/joystick never mind trying with keyboard!
I’ve got the PS3 controller (wireless), and a wired Rock Candy X-Box style controller to play with at the moment. Would rather everything worked with the wireless PS3 as it is just a tidier/more elegant solution.
Onwards . . . .dddaaannnhhhParticipant04/02/2015 at 14:56Post count: 12
[quote=93485]Still on 2.6. I’ve got the save working – just had to get to the 1st in-game save point.
Yeah, if I recall correctly it doesn’t save right at the name entry-screen. Man, SOTN is such a great game though.
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