I seem to have a problem when using a output and retroarch render resolution of 480p. When playing PCE games the scaling seems to be off and I get a shimmering/wave effect when the screen is scrolling horizontally or verticality.
I’ve set the aspect ration to 1:1 PAR and have integer scaling to ON. Anyone have any idea what could be causing this and maybe a fix?
I’ve tried both PCE-Libretro and PCE-Fast-Libretro with the same results.
This problem is most noticeable on Bonk 3’s intro for horizontal scrolling and Blazing Lazers for vertical scrolling.
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