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  • grey
    Participant
    Post count: 8

    Hey all, thought I would share my first arcade build with you. This forum has been alot of help to me over the last 3 months, so really wanted to share the final result.

    I have built a standing 2 player full size arcade that obviously runs on RetroPie using a Raspberry Pi 2. It uses an Xin-Mo 2 player control board and for anyone having issues getting RetroPie to recognise it as 2 separate joypads has to check out this thread:
    http://www.petrockblock.com/forums/topic/autofire-on-the-axis/page/5/

    It’s a life saver.

    As for the build itself, it currently stands at just over 2 metres tall. I know that sounds huge, and its definitely bigger than most standing arcades, but like everything I build it comes out like me: freaking tall. It has been custom wrapped in vinyl images of my choosing. I guess you could say it’s Metal Gear themed, but I has alot of my interests on it too like it’s Dragons Crown control panel.

    For video out, im using an old CRT tv I got for free. Since this is retro, I wanted to keep it as classic as I could. Old school games look better on a good CRT tv anyway.

    As for features:
    [list]
    [li]2 player set up[/li]
    [li]Additional 2 players using custom built arcade control board, and PS3 controller. Totaling 4 players.[/li]
    [li]300GB hard drive with about 100,000 roms (unsorted atm, clones, double ups etc.)[/li]
    [li]USB expansion dock, allowing for more players and wifi dongle setup[/li]
    [li]Arcade trackball (still to get working properly)[/li]
    [li]Hidden draw containing keyboard for easy RetroPie control[/li]
    [li]PS1 setup with up to 4 players[/li]
    [li]Light gun setup for PS1 with up to 2 players[/li]
    [li]Arcade is custom built so control board can be accessed from below at any time to fix buttons etc, and also has a door on the back to replace the TV should it ever die[/li]
    [/list]

    The project took me about 3.5 months in total as I could only really work on it during weekends. I estimate the time to build and complete it all up to this point was about 150-200 hours.

    You can read about the full build in detail here on my forum:
    http://thevideogameforum.com/showthread.php?tid=390

    Here are some pictures of the build in action, up till its completed point now:

    Frame:
    [img]http://i.imgur.com/o1HZRhI.jpg[/img]

    [img]http://i.imgur.com/B8zEAOn.jpg[/img]

    Housing:
    [img]http://i.imgur.com/YhZEihf.jpg?1[/img]

    [img]http://i.imgur.com/QWdOaNy.jpg[/img]

    [img]http://i.imgur.com/TGHSKqm.jpg[/img]

    [img]http://i.imgur.com/KgYueS0.jpg[/img]

    [img]http://i.imgur.com/txmRE2f.jpg[/img]

    [img]http://i.imgur.com/2tWAFnX.jpg[/img]

    [img]http://i.imgur.com/GUFo74N.jpg[/img]

    [img]http://i.imgur.com/r1v3eBs.jpg[/img]

    [img]http://i.imgur.com/47ACLgM.jpg[/img]

    Control board:

    [img]http://i.imgur.com/eB6vWXt.jpg[/img]

    [img]http://i.imgur.com/9ZXqAuN.jpg[/img]

    Paint job:

    [img]http://i.imgur.com/HVYEbpH.jpg[/img]

    Wrapping:
    [img]http://i.imgur.com/V6lznIl.jpg[/img]

    [img]http://i.imgur.com/dpJxm5U.jpg[/img]

    [img]http://i.imgur.com/tuJFMLn.jpg[/img]

    [img]http://i.imgur.com/zK78R8s.jpg[/img]

    [img]http://i.imgur.com/AX8CNHo.jpg[/img]

    [img]http://i.imgur.com/xo2qM41.jpg[/img]

    Control setup:

    [img]http://i.imgur.com/my8QWlr.jpg[/img]

    [img]http://i.imgur.com/iTS8wdA.jpg[/img]

    [img]http://i.imgur.com/nHkH1Ye.jpg[/img]

    Inside and gun setup:

    [img]http://i.imgur.com/lVBWGkC.jpg[/img]

    [img]http://i.imgur.com/IzDAKHt.jpg[/img]

    [img]http://i.imgur.com/jKbLKDR.jpg[/img]

    Complete:

    [img]http://i.imgur.com/EYRumiZ.jpg[/img]

    I’m pretty proud of it, and it was so fun to build. We definitely do it again, thinking about making a bartop next time.

    Any questions, just ask!

    dankcushions
    Participant
    Post count: 432

    amazing job!

    “PS1 setup with up to 4 players” – how did you manage this? pcsx-reaARMed on the pi doesn’t support the multitap. is there another PSX emulator??

    stanleyella
    Participant
    Post count: 7

    Top! or as Americans say.Awrsome! I worked in the arcade industry in the ’70’s making those heavy cabinets.Nice work.

    grey
    Participant
    Post count: 8

    [quote=108159]amazing job!

    “PS1 setup with up to 4 players” – how did you manage this? pcsx-reaARMed on the pi doesn’t support the multitap. is there another PSX emulator??

    [/quote]

    No the Pi doesn’t support the multi-tap, but the PS1 does :P Currently the 4 player PS1 set up is through a multitap on the PS1 itself.

    [quote=108165]Top! or as Americans say.Awrsome! I worked in the arcade industry in the ’70’s making those heavy cabinets.Nice work.

    [/quote]

    Thank you very much! It was a pleasure to build!

    dankcushions
    Participant
    Post count: 432

    haha! well I suppose that’s one solution to that problem :)

    grey
    Participant
    Post count: 8

    [quote=108167]haha! well I suppose that’s one solution to that problem :)

    [/quote]

    For now yes :P Heres hoping to support on the Pi though! It’s such a great little machine.

    rookervik
    Participant
    Post count: 109

    Gah this is so sexy! And you even have retro consoles under there! Brilliant! Amazing job!

    devil78
    Participant
    Post count: 37

    Nice job, are you using the xin-mo dual arcade controller to connect arcade stiks and buttons?

    grey
    Participant
    Post count: 8

    [quote=108214]Nice job, are you using the xin-mo dual arcade controller to connect arcade stiks and buttons?

    [/quote]

    Sure am!

    devil78
    Participant
    Post count: 37

    There is a problem with kernel support for this hardware, The 2nd joystick don’t work correctly as player 2. Have you solved it? If yes, can you link me a solution for this, please? Thank And sorry for my bad english!

    grey
    Participant
    Post count: 8

    [quote=108274]There is a problem with kernel support for this hardware, The 2nd joystick don’t work correctly as player 2. Have you solved it? If yes, can you link me a solution for this, please? Thank And sorry for my bad english!

    [/quote]

    I already linked to the solution in my first post:

    I have built a standing 2 player full size arcade that obviously runs on RetroPie using a Raspberry Pi 2. It uses an Xin-Mo 2 player control board and for anyone having issues getting RetroPie to recognise it as 2 separate joypads has to check out this thread:
    http://www.petrockblock.com/forums/topic/autofire-on-the-axis/page/5/

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