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Hello!
I’m currently building an arcade machine and I’m using the iPac VE keyboard encoder. I’ve looked at the iPac keycode table and mapped my settings in ~/RetroPie/configs/all/retroarch.cfg accordingly. Although, the buttons doesn’t seem to take effect.
My iPac is plugged in together with a regular keyboard over a powered USB-hub.
The iPac uses keys like Left shift, left control and left alt for player one but I don’t know how to bind these to retroarch.So far I’ve been using lshift and lalt, but it doesn’t work.
Any ideas?
A list of possible keys that RetroAch understands is given at https://www.petrockblock.com/forums/topic/xarcade-usb-keyboard/#post-1714. Hope that helps!
Hey!
Thanks for the list, unfortunaltely I still haven’t been able to configure it to work.
My button layout for player one is the following:
1 (ctrl) 2 (alt) 3 (space) 7 (c) 4 (shift) 5 (z) 6 (x) 8 (v)
And this is how I mapped my keys:
input_player1_a = p input_player1_b = enter input_player1_y = ctrl input_player1_x = alt input_player1_start = 1 input_player1_select = c input_player1_l = input_player1_r = input_player1_left = left input_player1_right = right input_player1_up = up input_player1_down = down # input_player1_l2 = # input_player1_r2 = # input_player1_l3 = # input_player1_r3 =
I have no emulator-specific configurations and yet all emulators seem to take different button sets automatically. It’s just as if the config file is never being read. Do note that I have a regular keyboard plugged in as well.
Thanks in advance
I figured it out. I had assigned A as “p” and B as “enter” which was the same as the iPac 1P A/B ports were emulating causing a conflict. A and B in retroarch doesn’t translate into 1P A/B on the iPac and should not be mapped.
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