Viewing 5 posts - 1 through 5 (of 5 total)
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  • LodanZark
    Participant
    Post count: 69

    I wanted to add extra keys for L and R, which I feel more handy in games games that doesnt require press 2 keys to a specific action, so my plan was using Y key as L and X as R.

    So i edited the “/opt/retropie/configs/gba/retroarch.cfg” :

    input_player1_y = input_l_btn
    input_player1_x = input_r_btn

    and

    input_player1_y = input_l
    input_player1_x = input_r

    but none of those situations did worked…
    I haven’t put specific values since i use different gamepads

    Floob
    Member
    Post count: 1629

    I dont think that would work (unless you put specific values).
    You could try remapping instead, bring up the RetroArch GUI in game with Select and X.

    LodanZark
    Participant
    Post count: 69

    In certain games that requires using L+B, L+A, R+B, R+B, alike Metroid, its pretty handy to use traditional mapping, but for games alike street fighter its more easier to use the keys Y and X instead L and R, so by using Remapping strategy I will lose benefits in certain games since I cannot have both mappings simultaneously…

    Floob
    Member
    Post count: 1629

    You can have per game cfg files, but I’m not sure you can remap on a per game basis.

    LodanZark
    Participant
    Post count: 69

    I already fixed the issue:
    https://github.com/libretro/gpsp/commit/04d4ce80b83b3226fd6e0f38faf28b27eba4c674

    I am not sure if this updated version will come on latest retropie 3.3, if not, it requires to compile the source.

Viewing 5 posts - 1 through 5 (of 5 total)
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