Viewing 6 posts - 1 through 6 (of 6 total)
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  • g0nz0uk
    Participant
    Post count: 310

    Hello,

    Strange one here, I am using FBA on Retropie 3.4 and have 2 Xbox 360 wireless controllers setup. If I start a game like Street Fighter 2 and press the select button on the controller to add a coin (button 8) it doesn’t work even though in the Retroarch input settings for player 1 it is set, however if I turn on the 2nd controller the select button works and I can add coins.

    The select buttons does work for player 1 as I can use it to bring the Retroarch menu up and also exit the emulator (select + start).

    Any ideas?

    Thanks

    petrockblog
    Keymaster
    Post count: 1828

    On phone so can’t link you but answer is in the wiki. Check FAQ

    g0nz0uk
    Participant
    Post count: 310

    Hello,

    I got the coin button working but can only exit the game from 1 controller

    /opt/retropie/configs/all/retroarch-joypads/XboxGamepad(userspacedriver).cfg set input_enable_hotkey_btn = “10”

    Player 1

    input_device = “Xbox Gamepad (userspace driver)”
    input_driver = “udev”
    input_r_y_plus_axis = “+3”
    input_l3_btn = “11”
    input_r_x_minus_axis = “-2”
    input_r_btn = “7”
    input_save_state_btn = “7”
    input_l2_btn = “4”
    input_start_btn = “9”
    input_exit_emulator_btn = “9”
    input_l_y_minus_btn = “h0leftanalogup”
    input_l_btn = “6”
    input_load_state_btn = “6”
    input_up_axis = “-1”
    input_r_y_minus_axis = “-3”
    input_a_btn = “0”
    input_b_btn = “1”
    input_reset_btn = “1”
    input_down_axis = “+1”
    input_r2_btn = “5”
    input_l_x_plus_btn = “h0leftanalogright”
    input_l_y_plus_btn = “h0leftanalogdown”
    input_r3_btn = “12”
    input_right_axis = “+0”
    input_state_slot_increase_axis = “+0”
    input_x_btn = “2”
    input_menu_toggle_btn = “2”
    input_select_btn = “8”
    input_enable_hotkey_btn = “10”
    input_l_x_minus_btn = “h0leftanalogleft”
    input_y_btn = “3”
    input_left_axis = “-0”
    input_state_slot_decrease_axis = “-0”
    input_r_x_plus_axis = “+2”

    Player 2

    input_device = “Xbox Gamepad (userspace driver) #2”
    input_driver = “udev”
    input_r_y_plus_axis = “+3”
    input_l3_btn = “11”
    input_r_x_minus_axis = “-2”
    input_r_btn = “7”
    input_save_state_btn = “7”
    input_l2_btn = “4”
    input_start_btn = “9”
    input_exit_emulator_btn = “9”
    input_l_y_minus_btn = “h0leftanalogup”
    input_l_btn = “6”
    input_load_state_btn = “6”
    input_up_axis = “-1”
    input_r_y_minus_axis = “-3”
    input_a_btn = “0”
    input_b_btn = “1”
    input_reset_btn = “1”
    input_down_axis = “+1”
    input_r2_btn = “5”
    input_l_x_plus_btn = “h0leftanalogright”
    input_l_y_plus_btn = “h0leftanalogdown”
    input_r3_btn = “12”
    input_right_axis = “+0”
    input_state_slot_increase_axis = “+0”
    input_x_btn = “2”
    input_menu_toggle_btn = “2”
    input_select_btn = “8”
    input_enable_hotkey_btn = “10”
    input_l_x_minus_btn = “h0leftanalogleft”
    input_y_btn = “3”
    input_left_axis = “-0”
    input_state_slot_decrease_axis = “-0”
    input_r_x_plus_axis = “+2”

    herbfargus
    Member
    Post count: 1858

    It’s all explained on the wiki:

    https://github.com/RetroPie/RetroPie-Setup/wiki/FAQ#why-cant-i-insert-coins-in-arcade-emulators

    It’s really not that hard to comprehend if you’d take the time to use the resources available to you.

    Direct quote:

    but in the future in order to exit mame I would then have to press left bumper+start as i changed my hotkey to the left bumper.

    dankcushions
    Participant
    Post count: 432

    this retroarch input issue is known to retroarch but they don’t want to fix it: https://github.com/libretro/RetroArch/issues/2230

    g0nz0uk
    Participant
    Post count: 310

    Thanks dankcusion, nice link too.

Viewing 6 posts - 1 through 6 (of 6 total)
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